Definition at line 299 of file gamestate_inspector.cpp.
◆ node_callback
◆ node_callback_map
◆ controller()
◆ bind()
void gui2::dialogs::gamestate_inspector::controller::bind |
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window & |
window | ) |
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◆ build_stuff_list()
void gui2::dialogs::gamestate_inspector::controller::build_stuff_list |
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window & |
window | ) |
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inline |
Definition at line 422 of file gamestate_inspector.cpp.
References gui2::dialogs::gamestate_inspector::dc_, display_context::get_team(), label, gui2::dialogs::gamestate_inspector::model::name, gui2::dialogs::variable_mode_controller::show_list(), gui2::dialogs::event_mode_controller::show_list(), gui2::dialogs::unit_mode_controller::show_list(), gui2::dialogs::team_mode_controller::show_list(), display_context::teams(), team::user_team_name(), gui2::dialogs::gamestate_inspector::view_, and gui2::window::window().
◆ get_controller()
template<typename T >
std::shared_ptr<T> gui2::dialogs::gamestate_inspector::controller::get_controller |
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◆ handle_copy_button_clicked()
void gui2::dialogs::gamestate_inspector::controller::handle_copy_button_clicked |
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◆ handle_lua_button_clicked()
void gui2::dialogs::gamestate_inspector::controller::handle_lua_button_clicked |
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window & |
window | ) |
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◆ handle_page_button_clicked()
void gui2::dialogs::gamestate_inspector::controller::handle_page_button_clicked |
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bool |
next | ) |
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◆ handle_stuff_list_item_clicked()
void gui2::dialogs::gamestate_inspector::controller::handle_stuff_list_item_clicked |
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widget & |
tree | ) |
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◆ set_node_callback() [1/2]
template<typename C >
void gui2::dialogs::gamestate_inspector::controller::set_node_callback |
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const std::vector< int > & |
node_path, |
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void(C::*)(tree_view_node &) |
fcn |
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◆ set_node_callback() [2/2]
template<typename C , typename T >
void gui2::dialogs::gamestate_inspector::controller::set_node_callback |
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const std::vector< int > & |
node_path, |
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void(C::*)(tree_view_node &, T) |
fcn, |
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T |
param |
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◆ single_mode_controller
◆ callbacks
◆ controllers
std::vector<std::shared_ptr<single_mode_controller> > gui2::dialogs::gamestate_inspector::controller::controllers |
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◆ dc_
◆ events_
◆ model_
model& gui2::dialogs::gamestate_inspector::controller::model_ |
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◆ vars_
const config& gui2::dialogs::gamestate_inspector::controller::vars_ |
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◆ view_
view& gui2::dialogs::gamestate_inspector::controller::view_ |
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private |
The documentation for this class was generated from the following file: