The Battle for Wesnoth  1.19.0-dev
Public Member Functions | Protected Attributes | List of all members
editor::editor_action_location_terrain Class Reference

Base class for actions which in addition to acting on a hex, act with one terrain type, i.e. More...

#include <action.hpp>

Inheritance diagram for editor::editor_action_location_terrain:

Public Member Functions

 editor_action_location_terrain (map_location loc, const t_translation::terrain_code &t)
const std::string & get_name () const override
- Public Member Functions inherited from editor::editor_action_location
 editor_action_location (map_location loc)
- Public Member Functions inherited from editor::editor_action
 editor_action ()
virtual ~editor_action ()
virtual std::unique_ptr< editor_actionclone () const =0
 Action cloning. More...
virtual std::unique_ptr< editor_actionperform (map_context &) const
 Perform the action, returning an undo action that, when performed, shall reverse any effects of this action. More...
virtual void perform_without_undo (map_context &) const =0
 Perform the action without creating an undo action. More...
virtual int action_count () const
virtual std::string get_description () const
 A textual description of the action. More...
int get_id () const
 Debugging aid. More...

Protected Attributes

t_translation::terrain_code t_
- Protected Attributes inherited from editor::editor_action_location
map_location loc_

Additional Inherited Members

- Static Public Member Functions inherited from editor::editor_action
static int get_instance_count ()
 Debugging aid. More...

Detailed Description

Base class for actions which in addition to acting on a hex, act with one terrain type, i.e.

paint-related actions.

Definition at line 197 of file action.hpp.

Constructor & Destructor Documentation

◆ editor_action_location_terrain()

editor::editor_action_location_terrain::editor_action_location_terrain ( map_location  loc,
const t_translation::terrain_code t 

Definition at line 200 of file action.hpp.

Member Function Documentation

◆ get_name()

const std::string& editor::editor_action_location_terrain::get_name ( ) const
a short name of this action type, defaults to unknown

Reimplemented from editor::editor_action_location.

Reimplemented in editor::editor_action_fill.

Definition at line 206 of file action.hpp.

Member Data Documentation

◆ t_

t_translation::terrain_code editor::editor_action_location_terrain::t_

Definition at line 213 of file action.hpp.

Referenced by editor::editor_action_fill::perform_without_undo().

The documentation for this class was generated from the following file: