The Battle for Wesnoth  1.19.0+dev
chatbox.cpp
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1 /*
2  Copyright (C) 2016 - 2024
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #define GETTEXT_DOMAIN "wesnoth-lib"
16 
17 #include "gui/widgets/chatbox.hpp"
18 
21 #include "gui/widgets/button.hpp"
22 #include "gui/widgets/image.hpp"
23 #include "gui/widgets/listbox.hpp"
26 #include "gui/widgets/text_box.hpp"
27 #include "gui/widgets/window.hpp"
28 
29 #include "font/pango/escape.hpp"
30 #include "formatter.hpp"
31 #include "formula/string_utils.hpp"
33 #include "gettext.hpp"
34 #include "log.hpp"
37 #include "wml_exception.hpp"
38 
39 static lg::log_domain log_lobby("lobby");
40 #define DBG_LB LOG_STREAM(debug, log_lobby)
41 #define LOG_LB LOG_STREAM(info, log_lobby)
42 #define ERR_LB LOG_STREAM(err, log_lobby)
43 
44 #define LOG_SCOPE_HEADER get_control_type() + " [" + id() + "] " + __func__
45 #define LOG_HEADER LOG_SCOPE_HEADER + ':'
46 
47 namespace gui2
48 {
49 
50 // ------------ WIDGET -----------{
51 
52 REGISTER_WIDGET(chatbox)
53 
54 chatbox::chatbox(const implementation::builder_chatbox& builder)
55  : container_base(builder, type())
56  , roomlistbox_(nullptr)
57  , chat_log_container_(nullptr)
58  , chat_input_(nullptr)
59  , active_window_(0)
60  , active_window_changed_callback_()
61  , log_(nullptr)
62 {
63  // We only implement a RECEIVE_KEYBOARD_FOCUS handler; LOSE_KEYBOARD_FOCUS
64  // isn't needed. This handler forwards focus to the input textbox, meaning
65  // if keyboard_focus is called on a chatbox, distributor::keyboard_focus_
66  // will immediately be set to the input textbox, which will then handle focus
67  // loss itself when applicable. Nothing else happens in the interim while
68  // keyboard_focus_ equals `this` to warrent cleanup.
69  connect_signal<event::RECEIVE_KEYBOARD_FOCUS>(
70  std::bind(&chatbox::signal_handler_receive_keyboard_focus, this, std::placeholders::_2));
71 }
72 
74 {
75  roomlistbox_ = find_widget<listbox>(this, "room_list", false, true);
76 
77  // We need to bind a lambda here since switch_to_window is overloaded.
78  // A lambda alone would be more verbose because it'd need to specify all the parameters.
80  std::bind([this]() { switch_to_window(roomlistbox_->get_selected_row()); }));
81 
82  chat_log_container_ = find_widget<multi_page>(this, "chat_log_container", false, true);
83 
84  chat_input_ = find_widget<text_box>(this, "chat_input", false, true);
85 
87  std::bind(&chatbox::chat_input_keypress_callback, this, std::placeholders::_5));
88 }
89 
90 void chatbox::load_log(std::map<std::string, chatroom_log>& log, bool show_lobby)
91 {
92  for(const auto& l : log) {
93  const bool is_lobby = l.first == "lobby";
94 
95  if(!show_lobby && is_lobby && !l.second.whisper) {
96  continue;
97  }
98 
99  find_or_create_window(l.first, l.second.whisper, true, !is_lobby, l.second.log);
100  }
101 
102  log_ = &log;
103 }
104 
106 {
108 
109  // Clear pending messages notification in room listbox
111  find_widget<image>(grid, "pending_messages", false).set_visible(widget::visibility::hidden);
112 
113  t.pending_messages = 0;
114 
117  }
118 }
119 
121 {
123 }
124 
125 void chatbox::switch_to_window(std::size_t id)
126 {
127  active_window_ = id;
128  assert(active_window_ < open_windows_.size());
129 
132 
133  // Grab input focus
135 
137 }
138 
139 void chatbox::chat_input_keypress_callback(const SDL_Keycode key)
140 {
141  std::string input = chat_input_->get_value();
142  if(input.empty() || chat_input_->is_composing()) {
143  return;
144  }
145 
147 
148  switch(key) {
149  case SDLK_RETURN:
150  case SDLK_KP_ENTER: {
151  if(input[0] == '/') {
152  // TODO: refactor do_speak so it uses context information about
153  // opened window, so e.g. /ignore in a whisper session ignores
154  // the other party without having to specify it's nick.
155  chat_handler::do_speak(input);
156  } else {
157  if(t.whisper) {
158  send_whisper(t.name, input);
159  add_whisper_sent(t.name, input);
160  } else {
161  send_chat_room_message(t.name, input);
162  add_chat_room_message_sent(t.name, input);
163  }
164  }
165 
167  chat_input_->set_value("");
168 
169  break;
170  }
171 
172  case SDLK_TAB: {
173  auto* li = mp::get_lobby_info();
174  if(!li) {
175  break;
176  }
177 
178  // TODO: very inefficient! Very! D:
179  std::vector<std::string> matches;
180  for(const auto& ui : li->users()) {
181  if(ui.name != prefs::get().login()) {
182  matches.push_back(ui.name);
183  }
184  }
185 
186  const bool line_start = utils::word_completion(input, matches);
187 
188  if(matches.empty()) {
189  return;
190  }
191 
192  if(matches.size() == 1) {
193  input.append(line_start ? ": " : " ");
194  } else {
195  std::string completion_list = utils::join(matches, " ");
196  append_to_chatbox(completion_list);
197  }
198 
199  chat_input_->set_value(input);
200 
201  break;
202  }
203 
204  default:
205  break;
206  }
207 }
208 
209 void chatbox::append_to_chatbox(const std::string& text, const bool force_scroll)
210 {
211  append_to_chatbox(text, active_window_, force_scroll);
212 }
213 
214 void chatbox::append_to_chatbox(const std::string& text, std::size_t id, const bool force_scroll)
215 {
217 
218  scroll_label& log = find_widget<scroll_label>(&grid, "log_text", false);
219  const bool chatbox_at_end = log.vertical_scrollbar_at_end();
220  const unsigned chatbox_position = log.get_vertical_scrollbar_item_position();
221 
222  const std::string before_message = log.get_label().empty() ? "" : "\n";
223  const std::string new_text = formatter()
224  << log.get_label() << before_message << "<span color='#bcb088'>" << prefs::get().get_chat_timestamp(std::time(0)) << text << "</span>";
225 
226  log.set_use_markup(true);
227  log.set_label(new_text);
228 
229  if(log_ != nullptr) {
230  try {
231  const std::string& room_name = open_windows_[id].name;
232  log_->at(room_name).log = new_text;
233  } catch(const std::out_of_range&) {
234  }
235  }
236 
237  if(chatbox_at_end || force_scroll) {
239  } else {
240  log.set_vertical_scrollbar_item_position(chatbox_position);
241  }
242 }
243 
244 void chatbox::send_chat_message(const std::string& message, bool /*allies_only*/)
245 {
246  add_chat_message(std::time(nullptr), prefs::get().login(), 0, message);
247 
248  ::config c {"message", ::config {"message", message, "sender", prefs::get().login()}};
249  send_to_server(c);
250 }
251 
253 {
254  const auto id = active_window_;
256  scroll_label& log = find_widget<scroll_label>(&grid, "log_text", false);
257  log.set_label("");
258 }
259 
260 void chatbox::user_relation_changed(const std::string& /*name*/)
261 {
264  }
265 }
266 
267 void chatbox::add_chat_message(const std::time_t& /*time*/,
268  const std::string& speaker,
269  int /*side*/,
270  const std::string& message,
272 {
273  std::string text;
274 
275  // FIXME: the chat_command_handler class (which handles chat commands) dispatches a
276  // message consisting of '/me insert text here' in the case the '/me' or '/emote'
277  // commands are used, so we need to do some manual preprocessing here.
278  if(message.compare(0, 4, "/me ") == 0) {
279  text = formatter() << "<i>" << speaker << " " << font::escape_text(message.substr(4)) << "</i>";
280  } else {
281  text = formatter() << "<b>" << speaker << ":</b> " << font::escape_text(message);
282  }
283 
284  append_to_chatbox(text);
285 }
286 
287 void chatbox::add_whisper_sent(const std::string& receiver, const std::string& message)
288 {
289  if(whisper_window_active(receiver)) {
290  add_active_window_message(prefs::get().login(), message, true);
291  } else if(lobby_chat_window* t = whisper_window_open(receiver, prefs::get().auto_open_whisper_windows())) {
293  add_active_window_message(prefs::get().login(), message, true);
294  } else {
295  add_active_window_whisper(VGETTEXT("whisper to $receiver", {{"receiver", receiver}}), message, true);
296  }
297 }
298 
299 void chatbox::add_whisper_received(const std::string& sender, const std::string& message)
300 {
301  bool can_go_to_active = !prefs::get().whisper_friends_only() || prefs::get().is_friend(sender);
302  bool can_open_new = prefs::get().auto_open_whisper_windows() && can_go_to_active;
303 
304  if(whisper_window_open(sender, can_open_new)) {
305  if(whisper_window_active(sender)) {
307 
309  } else {
312 
314  }
315  } else if(can_go_to_active) {
318  } else {
319  LOG_LB << "Ignoring whisper from " << sender;
320  }
321 }
322 
323 void chatbox::add_chat_room_message_sent(const std::string& room, const std::string& message)
324 {
325  lobby_chat_window* t = room_window_open(room, false);
326  if(!t) {
327  LOG_LB << "Cannot add sent message to ui for room " << room << ", player not in the room";
328  return;
329  }
330 
331  if(!room_window_active(room)) {
333  }
334 
335  add_active_window_message(prefs::get().login(), message, true);
336 }
337 
338 void chatbox::add_chat_room_message_received(const std::string& room,
339  const std::string& speaker,
340  const std::string& message)
341 {
343 
344  if(room_window_active(room)) {
347  } else {
348  add_room_window_message(room, speaker, message);
351  }
352 
353  if(speaker == "server") {
355  } else if (utils::word_match(message, prefs::get().login())) {
357  } else if (prefs::get().is_friend(speaker)) {
359  }
360 
361  do_notify(notify_mode, speaker, message);
362 }
363 
364 bool chatbox::whisper_window_active(const std::string& name)
365 {
367  return t.name == name && t.whisper == true;
368 }
369 
370 bool chatbox::room_window_active(const std::string& room)
371 {
373  return t.name == room && t.whisper == false;
374 }
375 
376 lobby_chat_window* chatbox::room_window_open(const std::string& room, const bool open_new, const bool allow_close)
377 {
378  return find_or_create_window(room, false, open_new, allow_close,
379  VGETTEXT("Joined <i>$name</i>", { { "name", translation::dsgettext("wesnoth-lib", room.c_str()) } }));
380 }
381 
382 lobby_chat_window* chatbox::whisper_window_open(const std::string& name, bool open_new)
383 {
384  return find_or_create_window(name, true, open_new, true,
385  VGETTEXT("Started private message with <i>$name</i>. "
386  "If you do not want to receive messages from this player, type <i>/ignore $name</i>", { { "name", name } }));
387 }
388 
390  const bool whisper,
391  const bool open_new,
392  const bool allow_close,
393  const std::string& initial_text)
394 {
395  for(auto& t : open_windows_) {
396  if(t.name == name && t.whisper == whisper) {
397  return &t;
398  }
399  }
400 
401  if(!open_new) {
402  return nullptr;
403  }
404 
405  open_windows_.emplace_back(name, whisper);
406 
407  //
408  // Add a new chat log page.
409  //
411  item["use_markup"] = "true";
412  item["label"] = initial_text;
413  widget_data data{{"log_text", item}};
414 
415  if(log_ != nullptr) {
416  log_->emplace(name, chatroom_log{item["label"], whisper});
417  }
418 
420 
421  //
422  // Add a new room window tab.
423  //
424  data.clear();
425  item.clear();
426 
427  if(!whisper) {
428  item["label"] = translation::dsgettext("wesnoth-lib", name.c_str());
429  } else {
430  item["label"] = "<" + name + ">";
431  }
432 
433  data.emplace("room", item);
434 
435  grid& row_grid = roomlistbox_->add_row(data);
436 
437  //
438  // Set up the Close Window button.
439  //
440  button& close_button = find_widget<button>(&row_grid, "close_window", false);
441 
442  if(!allow_close) {
444  } else {
445  connect_signal_mouse_left_click(close_button,
446  std::bind(&chatbox::close_window_button_callback, this, open_windows_.back().name, std::placeholders::_3, std::placeholders::_4));
447  }
448 
449  return &open_windows_.back();
450 }
451 
452 void chatbox::close_window_button_callback(std::string room_name, bool& handled, bool& halt)
453 {
454  const int index = std::distance(open_windows_.begin(), std::find_if(open_windows_.begin(), open_windows_.end(),
455  [&room_name](const lobby_chat_window& room) { return room.name == room_name; }
456  ));
457 
459 
460  handled = halt = true;
461 }
462 
463 void chatbox::send_to_server(const ::config& cfg)
464 {
465  mp::send_to_server(cfg);
466 }
467 
468 void chatbox::increment_waiting_whispers(const std::string& name)
469 {
470  if(lobby_chat_window* t = whisper_window_open(name, false)) {
471  ++t->pending_messages;
472 
473  if(t->pending_messages == 1) {
474  DBG_LB << "do whisper pending mark row " << (t - &open_windows_[0]) << " with " << t->name;
475 
477  find_widget<image>(grid, "pending_messages", false).set_visible(widget::visibility::visible);
478  }
479  }
480 }
481 
482 void chatbox::increment_waiting_messages(const std::string& room)
483 {
484  if(lobby_chat_window* t = room_window_open(room, false)) {
485  ++t->pending_messages;
486 
487  if(t->pending_messages == 1) {
488  int idx = t - &open_windows_[0];
489 
490  DBG_LB << "do room pending mark row " << idx << " with " << t->name;
491 
493  find_widget<image>(grid, "pending_messages", false).set_visible(widget::visibility::visible);
494  }
495  }
496 }
497 
498 void chatbox::add_whisper_window_whisper(const std::string& sender, const std::string& message)
499 {
500  lobby_chat_window* t = whisper_window_open(sender, false);
501  if(!t) {
502  ERR_LB << "Whisper window not open in add_whisper_window_whisper for " << sender;
503  return;
504  }
505 
506  const std::string text = formatter() << "<b>" << sender << ":</b> " << font::escape_text(message);
507  append_to_chatbox(text, t - &open_windows_[0], false);
508 }
509 
510 void chatbox::add_active_window_whisper(const std::string& sender,
511  const std::string& message,
512  const bool force_scroll)
513 {
514  const std::string text = formatter() << "<b>" << "whisper: " << sender << ":</b> " << font::escape_text(message);
515  append_to_chatbox(text, force_scroll);
516 }
517 
518 void chatbox::close_window(std::size_t idx)
519 {
520  const lobby_chat_window& t = open_windows_[idx];
521 
522  DBG_LB << "Close window " << idx << " - " << t.name;
523 
524  // Can't close the lobby!
525  if((t.name == "lobby" && t.whisper == false) || open_windows_.size() == 1) {
526  return;
527  }
528 
529  // Check if we're closing the currently-active window.
530  const bool active_changed = idx == active_window_;
531 
532  if(active_window_ == open_windows_.size() - 1) {
533  --active_window_;
534  }
535 
536  if(log_ != nullptr) {
537  log_->erase(t.name);
538  }
539 
540  open_windows_.erase(open_windows_.begin() + idx);
541 
542  roomlistbox_->remove_row(idx);
544 
547 
548  if(active_changed) {
550  }
551 }
552 
553 void chatbox::add_room_window_message(const std::string& room,
554  const std::string& sender,
555  const std::string& message)
556 {
557  lobby_chat_window* t = room_window_open(room, false);
558  if(!t) {
559  ERR_LB << "Room window not open in add_room_window_message for " << room;
560  return;
561  }
562 
563  const std::string text = formatter() << "<b>" << sender << ":</b> " << font::escape_text(message);
564  append_to_chatbox(text, t - &open_windows_[0], false);
565 }
566 
567 void chatbox::add_active_window_message(const std::string& sender,
568  const std::string& message,
569  const bool force_scroll)
570 {
571  const std::string text = formatter() << "<b>" << sender << ":</b> " << font::escape_text(message);
572  append_to_chatbox(text, force_scroll);
573 }
574 
575 void chatbox::process_message(const ::config& data, bool whisper /*= false*/)
576 {
577  std::string sender = data["sender"];
578  DBG_LB << "process message from " << sender << " " << (whisper ? "(w)" : "")
579  << ", len " << data["message"].str().size();
580 
581  if(prefs::get().is_ignored(sender)) {
582  return;
583  }
584 
585  const std::string& message = data["message"];
586  //prefs::get().parse_admin_authentication(sender, message); TODO: replace
587 
588  if(whisper) {
589  add_whisper_received(sender, message);
590  } else {
591  if (!prefs::get().parse_should_show_lobby_join(sender, message)) return;
592 
593  std::string room = data["room"];
594 
595  // Attempt to send to the currently active room first.
596  if(room.empty()) {
597  LOG_LB << "Message without a room from " << sender << ", falling back to active window";
598  room = open_windows_[active_window_].name;
599  }
600 
601  // If we still don't have a name, fall back to lobby.
602  if(room.empty()) {
603  LOG_LB << "Message without a room from " << sender << ", assuming lobby";
604  room = "lobby";
605  }
606 
607  if(log_ != nullptr && data["type"].str() == "motd") {
608  if(log_->at("lobby").received_motd == message) {
609  LOG_LB << "Ignoring repeated motd";
610  return;
611  } else {
612  log_->at("lobby").received_motd = message;
613  }
614  }
615 
617  }
618 
619  // Notify plugins about the message
620  ::config plugin_data = data;
621  plugin_data["whisper"] = whisper;
622  plugins_manager::get()->notify_event("chat", plugin_data);
623 }
624 
625 void chatbox::process_network_data(const ::config& data)
626 {
627  if(const auto message = data.optional_child("message")) {
629  } else if(const auto whisper = data.optional_child("whisper")) {
630  process_message(*whisper, true);
631  }
632 }
633 
635 {
636  DBG_GUI_E << LOG_HEADER << ' ' << event << ".";
637 
638  // Forward focus to the input textbox.
640 }
641 
642 // }---------- DEFINITION ---------{
643 
646 {
647  load_resolutions<resolution>(cfg);
648 }
649 
651  : resolution_definition(cfg), grid()
652 {
653  state.emplace_back(VALIDATE_WML_CHILD(cfg, "background", missing_mandatory_wml_tag("chatbox_definition][resolution", "background")));
654  state.emplace_back(VALIDATE_WML_CHILD(cfg, "foreground", missing_mandatory_wml_tag("chatbox_definition][resolution", "foreground")));
655 
656  auto child = VALIDATE_WML_CHILD(cfg, "grid", missing_mandatory_wml_tag("chatbox_definition][resolution", "grid"));
657  grid = std::make_shared<builder_grid>(child);
658 }
659 // }---------- BUILDER -----------{
660 
661 namespace implementation
662 {
663 
664 builder_chatbox::builder_chatbox(const config& cfg)
665  : builder_styled_widget(cfg)
666 {
667 }
668 
669 std::unique_ptr<widget> builder_chatbox::build() const
670 {
671  auto widget = std::make_unique<chatbox>(*this);
672 
673  DBG_GUI_G << "Window builder: placed unit preview pane '" << id
674  << "' with definition '" << definition << "'.";
675 
676  const auto conf = widget->cast_config_to<chatbox_definition>();
677  assert(conf);
678 
679  widget->init_grid(*conf->grid);
680  widget->finalize_setup();
681 
682  return widget;
683 }
684 
685 } // namespace implementation
686 
687 // }------------ END --------------
688 
689 } // namespace gui2
double t
Definition: astarsearch.cpp:63
#define LOG_LB
Definition: chatbox.cpp:41
#define ERR_LB
Definition: chatbox.cpp:42
#define LOG_HEADER
Definition: chatbox.cpp:45
static lg::log_domain log_lobby("lobby")
#define DBG_LB
Definition: chatbox.cpp:40
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:159
virtual void send_chat_room_message(const std::string &room, const std::string &message)
virtual void send_whisper(const std::string &receiver, const std::string &message)
std::ostringstream wrapper.
Definition: formatter.hpp:40
Simple push button.
Definition: button.hpp:36
std::map< std::string, chatroom_log > * log_
Definition: chatbox.hpp:136
bool room_window_active(const std::string &room)
Definition: chatbox.cpp:370
lobby_chat_window * room_window_open(const std::string &room, const bool open_new, const bool allow_close=true)
Check if a room window for "room" is open, if open_new is true then it will be created if not found.
Definition: chatbox.cpp:376
text_box * chat_input_
Definition: chatbox.hpp:128
lobby_chat_window * find_or_create_window(const std::string &name, const bool whisper, const bool open_new, const bool allow_close, const std::string &initial_text)
Helper function to find and open a new window, used by *_window_open.
Definition: chatbox.cpp:389
virtual void clear_messages() override
Definition: chatbox.cpp:252
void add_active_window_whisper(const std::string &sender, const std::string &message, const bool force_scroll=false)
Add a whisper message to the current window which is not the whisper window for "name".
Definition: chatbox.cpp:510
void append_to_chatbox(const std::string &text, const bool force_scroll=false)
Definition: chatbox.cpp:209
virtual void user_relation_changed(const std::string &name) override
Inherited form chat_handler.
Definition: chatbox.cpp:260
virtual void send_chat_message(const std::string &message, bool allies_only) override
Inherited form chat_handler.
Definition: chatbox.cpp:244
void add_active_window_message(const std::string &sender, const std::string &message, const bool force_scroll=false)
Add a message to the window for room "room".
Definition: chatbox.cpp:567
void close_window(std::size_t idx)
Definition: chatbox.cpp:518
void add_whisper_window_whisper(const std::string &sender, const std::string &message)
Add a whisper message to the whisper window.
Definition: chatbox.cpp:498
void close_window_button_callback(std::string room_name, bool &handled, bool &halt)
Definition: chatbox.cpp:452
virtual void add_chat_room_message_sent(const std::string &room, const std::string &message) override
Inherited form chat_handler.
Definition: chatbox.cpp:323
multi_page * chat_log_container_
Definition: chatbox.hpp:126
void process_message(const ::config &data, bool whisper=false)
Definition: chatbox.cpp:575
lobby_chat_window * whisper_window_open(const std::string &name, bool open_new)
Check if a whisper window for user "name" is open, if open_new is true then it will be created if not...
Definition: chatbox.cpp:382
void switch_to_window(lobby_chat_window *t)
Switch to the window given by a valid pointer (e.g.
Definition: chatbox.cpp:120
std::size_t active_window_
Definition: chatbox.hpp:132
virtual void add_whisper_sent(const std::string &receiver, const std::string &message) override
Inherited form chat_handler.
Definition: chatbox.cpp:287
virtual void add_chat_message(const std::time_t &time, const std::string &speaker, int side, const std::string &message, events::chat_handler::MESSAGE_TYPE type=events::chat_handler::MESSAGE_PRIVATE) override
Inherited form chat_handler.
Definition: chatbox.cpp:267
void process_network_data(const ::config &data)
Definition: chatbox.cpp:625
void increment_waiting_whispers(const std::string &name)
Mark the whisper window for "name" as having one more pending message.
Definition: chatbox.cpp:468
std::function< void(void)> active_window_changed_callback_
Definition: chatbox.hpp:134
listbox * roomlistbox_
Definition: chatbox.hpp:124
void increment_waiting_messages(const std::string &room)
Mark the room window for "room" as having one more pending message.
Definition: chatbox.cpp:482
void signal_handler_receive_keyboard_focus(const event::ui_event event)
Definition: chatbox.cpp:634
void send_to_server(const ::config &cfg) override
Definition: chatbox.cpp:463
virtual void add_chat_room_message_received(const std::string &room, const std::string &speaker, const std::string &message) override
Inherited form chat_handler.
Definition: chatbox.cpp:338
void load_log(std::map< std::string, chatroom_log > &log, bool show_lobby)
Definition: chatbox.cpp:90
virtual void add_whisper_received(const std::string &sender, const std::string &message) override
Inherited form chat_handler.
Definition: chatbox.cpp:299
void finalize_setup()
Initializes the internal sub-widget pointers.
Definition: chatbox.cpp:73
void chat_input_keypress_callback(const SDL_Keycode key)
Definition: chatbox.cpp:139
void add_room_window_message(const std::string &room, const std::string &sender, const std::string &message)
Add a message to the window for room "room".
Definition: chatbox.cpp:553
void active_window_changed()
Definition: chatbox.cpp:105
std::vector< lobby_chat_window > open_windows_
Definition: chatbox.hpp:130
bool whisper_window_active(const std::string &name)
Definition: chatbox.cpp:364
A generic container base class.
Main class to show messages to the user.
Definition: message.hpp:36
Base container class.
Definition: grid.hpp:32
grid & add_row(const widget_item &item, const int index=-1)
When an item in the list is selected by the user we need to update the state.
Definition: listbox.cpp:59
const grid * get_row_grid(const unsigned row) const
Returns the grid of the wanted row.
Definition: listbox.cpp:230
bool select_row(const unsigned row, const bool select=true)
Selects a row.
Definition: listbox.cpp:243
void remove_row(const unsigned row, unsigned count=1)
Removes a row in the listbox.
Definition: listbox.cpp:79
int get_selected_row() const
Returns the first selected row.
Definition: listbox.cpp:268
const grid & page_grid(const unsigned page) const
Returns the grid for the page.
Definition: multi_page.cpp:119
void remove_page(const unsigned page, unsigned count=1)
Removes a page in the multi page.
Definition: multi_page.cpp:75
grid & add_page(const widget_item &item)
Adds single page to the grid.
Definition: multi_page.cpp:43
void select_page(const unsigned page, const bool select=true)
Selects a page.
Definition: multi_page.cpp:104
virtual void set_label(const t_string &label) override
See styled_widget::set_label.
virtual void set_use_markup(bool use_markup) override
See styled_widget::set_use_markup.
@ END
Go to the end position.
Definition: scrollbar.hpp:58
void scroll_vertical_scrollbar(const scrollbar_base::scroll_mode scroll)
Scrolls the vertical scrollbar.
unsigned get_vertical_scrollbar_item_position() const
Returns current position of the vertical scrollbar.
void set_vertical_scrollbar_item_position(const unsigned position)
Move the vertical scrollbar to a position.
const t_string & get_label() const
std::string get_value() const
virtual void set_value(const std::string &text)
The set_value is virtual for the password_box class.
bool is_composing() const
void save_to_history()
Saves the text in the widget to the history.
Definition: text_box.hpp:132
Base class for all widgets.
Definition: widget.hpp:53
void set_visible(const visibility visible)
Definition: widget.cpp:469
const std::string & id() const
Definition: widget.cpp:110
window * get_window()
Get the parent window.
Definition: widget.cpp:117
@ visible
The user sets the widget visible, that means:
@ hidden
The user sets the widget hidden, that means:
void keyboard_capture(widget *widget)
Definition: window.cpp:1221
void notify_event(const std::string &name, const config &data)
Definition: manager.cpp:144
static plugins_manager * get()
Definition: manager.cpp:58
static prefs & get()
bool is_ignored(const std::string &nick)
bool whisper_friends_only()
bool is_friend(const std::string &nick)
std::string login()
std::string get_chat_timestamp(const std::time_t &t)
bool auto_open_whisper_windows()
bool empty() const
Definition: tstring.hpp:186
#define VGETTEXT(msgid,...)
Handy wrappers around interpolate_variables_into_string and gettext.
#define DBG_GUI_G
Definition: log.hpp:41
#define DBG_GUI_E
Definition: log.hpp:35
This file contains the window object, this object is a top level container which has the event manage...
Standard logging facilities (interface).
std::string escape_text(const std::string &text)
Escapes the pango markup characters in a text.
Definition: escape.hpp:33
void connect_signal_pre_key_press(dispatcher &dispatcher, const signal_keyboard &signal)
Connects the signal for 'snooping' on the keypress.
Definition: dispatcher.cpp:172
ui_event
The event sent to the dispatcher.
Definition: handler.hpp:115
void connect_signal_notify_modified(dispatcher &dispatcher, const signal_notification &signal)
Connects a signal handler for getting a notification upon modification.
Definition: dispatcher.cpp:203
void connect_signal_mouse_left_click(dispatcher &dispatcher, const signal &signal)
Connects a signal handler for a left mouse button click.
Definition: dispatcher.cpp:177
Generic file dialog.
std::map< std::string, widget_item > widget_data
Definition: widget.hpp:34
std::map< std::string, t_string > widget_item
Definition: widget.hpp:31
std::pair< std::string, unsigned > item
Definition: help_impl.hpp:410
Contains the implementation details for lexical_cast and shouldn't be used directly.
lobby_info * get_lobby_info()
Returns the lobby_info object for the given session.
void do_notify(notify_mode mode, const std::string &sender, const std::string &message)
Definition: lobby_info.cpp:56
void send_to_server(const config &data)
Attempts to send given data to server if a connection is open.
notify_mode
Definition: lobby_info.hpp:154
std::string dsgettext(const char *domainname, const char *msgid)
Definition: gettext.cpp:434
std::size_t index(const std::string &str, const std::size_t index)
Codepoint index corresponding to the nth character in a UTF-8 string.
Definition: unicode.cpp:70
std::string join(const T &v, const std::string &s=",")
Generates a new string joining container items in a list.
bool word_match(const std::string &message, const std::string &word)
Check if a message contains a word.
bool word_completion(std::string &text, std::vector< std::string > &wordlist)
Try to complete the last word of 'text' with the 'wordlist'.
std::string_view data
Definition: picture.cpp:194
#define REGISTER_WIDGET(id)
Wrapper for REGISTER_WIDGET3.
chatbox_definition(const config &cfg)
Definition: chatbox.cpp:644
virtual std::unique_ptr< widget > build() const override
Definition: chatbox.cpp:669
std::string definition
Parameters for the styled_widget.
std::vector< state_definition > state
mock_char c
std::string missing_mandatory_wml_tag(const std::string &section, const std::string &tag)
Returns a standard message for a missing wml child (tag).
Add a special kind of assert to validate whether the input from WML doesn't contain any problems that...
#define VALIDATE_WML_CHILD(cfg, key, message)