WesnothRoadShow
From Wesnoth
This is a resource page for putting together Wesnoth road shows.
Contents |
A sample talk description
The Battle for Wesnoth is a turn-based strategy game with a fantasy theme.
Fight to gain back the throne of Wesnoth, of which you are the legitimate heir. Or use your dreaded power on undead to achieve domination on those foul mortals, or get a revenge for your glorious orcish tribe against these puny human armies who dared stealing your land... stories are waiting to be told. Maybe you want to challenge your friends or strangers on multiplayer epic fantasy battles. Build your army, selecting, from one mission to the next one, your most experienced fighters. Fighters you did recruit among a great number of units, offering various strategic strengths and weaknesses on different terrains and against different opponents.
Hints
- IIRWIIR
- KISS
- Recent approach: "On the use of a battle-axe to enforce developing decisions"
- Game from developers to themselves
- communications
- organizing
- bug hunting
- releasing
- contributions
Themes
- Free Games
GPL stuff
- Philosphy
- KISS: Keep it simple stupid
- IIRWIIR: It is ready when it is ready
- Talking about that those two columns of Wesnoth developing
- Developing
- Fast release rate, every few weeks.
- Set of starting ideas as goal: Do and dont's
- No big changes in gameplay
- People
- Definined dev tasks.
- Campaigns & multiplayer
- C++ & STL
- Usage of STL (Standard Template Libray)
- Usage of OPP advantages but not carried away triying to force them in.
- Refactorization of code
- SDL & portability
- Make multiplatform easier
- Windows, Linux, MacOsX, Solaris and most modern Unix versions.
- WML
- Power of WML
- Simple text (ASCII) data files
- Similar to XML (why not XML? -> no preprocessor)
- WML Themes
- WML help
- Translations
- Scenario creation
- Maps
- Events
- Graphic design
- Retro look: Similar to 90's 16 bit consoles, easy to create new graphics.
- Dialog portrait images
- Story images
- Community
- Forum with more than 26000 articles and 600 users (update these stats!)
- IRC chat
- wiki
- Ratings in game sites
- Self advertisement
- Only 1 year of development
- more than 15000 downloads per version
Some slides for presentation
http://arsfortunata.com/files/presentation.sxi
I'll mdd updates to this one, you canjust edit it and send the changes to paco@arsfortunata.com
Suggestions for presentation titles
- "IIRWIIR, a new way of life" - by Crossbow/Miyo
- "Battle for Wesnoth, developing free games"
- "Battle for Wesnoth, IIRWIIR and back again"
- "Can elves, humans, orcs and a rabbit cooperate to produce a high quality free software game?"
- "Free Software, a mean to end all wars beetween antagonist races"
- "Battle for Wesnoth, KISS vs IIRWIIR"
- "Battle for Wesnoth, game by nay-sayers"
- "On the good use of Battle-Axe to enforce developing decisions"
- "Battle for Wesnoth, recipe for a quick developement - and for the apple pie if we have time"
- "Battle for Wesnoth, game of the year?"
- "How to attract contributors when you are an orc and that your cute smile makes every one run away - the sad story
of a Wesnoth developper"
- "Dave could not come, Battle for Wesnoth"
- "Presentation canceled - lead developper retained prisonner in a Free Software hostile country"
- "Game from Australia backwaters, Battle for Wesnoth"
- "Linus brought his project away - how Finns are trying to get a leading free software project back"
- "Every successful Free Software project needs a finn"
- "Wesnoth, a World of Battles 100% free of lawyers"
- "Battle for Wesnoth, 365 days a year, 24 hours per day"
- "Battle for Wesnoth, the never ending proje... story"
- "How to feed you rabbit to give him mighty power? Where free software meets zoology"
- "Magic and rabbits... Battle for Wesnoth"
- "Free Software Project to donate a KISS-guy. Solid nerves required for adoption."
- "How can coding a Free Software Game get you married in U.S."
- "Honeymoon in a fantasy world"
- "I lost my job due this project"
- "Free as in Free Vodka, Battle for Wesnoth"
- "The castle and the bazaar - a study of free software developpement"
- "Battle for Wesnoth, un développement à pas de trolls"
- "Battle for Wesnoth, the fastest way to learn Quenya"
- "Battle between elves and orcs... developing Battle for Wesnoth"
- "Battle for Wesnoth, KISS in action"
- "Battle for Wesnoth, you'll never KISS like before again"
- "Battle for Wesnoth, no longer KISS the same way"
- "Developing Battle for Wesnoth, debuging and testing have never been so fun"
- "Developing Battle for Wesnoth - when bughunting meets trollhunting"
- "Battle for Wesnoth: No one can be told what the shroud is"
- "Battle for Wesnoth: The story of lost hours"
- "Battle for Wesnoth: How Real Men fight"
On the difficulties of coordinating contributions:
Presentations
Here are the presentations that were made for LSM in 2005:
http://www.anathas.org/ayin/wesnoth/presentations/
See Also
This page was last modified 04:46, 25 February 2008.
