Wesnoth logo
Wesnoth Units database

Familiar

(image)

After a long time staying in the human world, an imp has accumulated enough sin through its skin to grow in body. They become much heavier than average demons because they actually eat food instead of sin, and because of the sin absorbed through their skin their fireballs have grown large and powerful, but still difficult to control.

Advances from: Scamp
Advances to:
Cost: 20
HP: 45
Movement: 6
XP: 100
Level: 2
Alignment: chaotic
IDiffamil
Abilities:
(image)Claws
blade
6 - 4
melee
(image)Fireball
fire
17 - 2
ranged
Resistances:
blade0%
pierce0%
impact0%
fire70%
cold50%
arcane-10%
TerrainMovement CostDefense
Cave140%
Coastal Reef330%
Deep Water9910%
Flat140%
Forest250%
Frozen310%
Hills250%
Impassable990%
Mountains360%
Mushroom Grove250%
Sand140%
Shallow Water320%
Swamp330%
Unwalkable450%