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Combatmedic

(image)


Advances from: Fieldmedic
Advances to:
Cost: 16
HP: 42
Movement: 6
XP: 100
Level: 2
Alignment: neutral
IDhimed
Abilities: cures, heals +8, regenerates
(image)dagger
blade
7 - 2
melee
(image)needle
pierce
6 - 4
ranged
poison
marksman
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold20%
arcane20%
TerrainMovement CostDefense
Cave240%
Coastal Reef240%
Deep Water9910%
Flat130%
Forest240%
Frozen160%
Hills160%
Impassable990%
Mountains260%
Mushroom Grove240%
Sand310%
Shallow Water320%
Swamp320%
Unwalkable990%