| Campaign |
|---|
| EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
| Era |
| AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The Dark Assassin appears and disappears at a moment's notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable.
Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
| Avansati unitatea | |
|---|---|
| Advances to: | |
| Cost: | 25 |
| HP: | 52 |
| Movement: | 6 |
| XP: | 150 |
| Level: | 2 |
| Alignment: | chaotic |
| ID | Dark Assassin1 |
| Abilities: |
![]() | scythe lama | 9 - 3 corp la corp | |
![]() | darts lama | 6 - 4 la distanta | poison |
| rezistenta atacatorului vs | |
|---|---|
| lama | -30% |
| foc | -20% |
| impact | -20% |
| foc | 0% |
| aur | 0% |
| la distanta | 20% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 2 | 50% |
| Cave Wall | 99 | 50% |
| Chasm | 99 | 20% |
| Deep Water | 99 | 30% |
| Forest | 2 | 70% |
| Grassland | 1 | 60% |
| Hills | 2 | 70% |
| Mountains | 3 | 70% |
| Mushroom Grove | 2 | 70% |
| Sand | 2 | 40% |
| Shallow Water | 2 | 40% |
| Snow | 2 | 40% |
| Swamp | 2 | 40% |
| Village | 1 | 70% |