| Kampania |
|---|
| IzW SotBE MT PW PS OoDB PPS ZwM NT Wolność OP NO SoF |
| Era |
| D Wb Ww - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Język |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Experienced in a battle, summoners with 2nd degree are allowed to use basic magic circles like for example magic arrow. It is a fast and precision weapon, very effective against different targets.
Special Notes: Precison: Ranged attack of this unit always has a 70% chance to hit.
| Awansuje z: | Summoner |
|---|---|
| Awansuje na: | Summoner III Master of Balance Heavy Summoner |
| Koszt: | 30 |
| PŻ: | 50 |
| Ruchy: | 5 |
| PD: | 80 |
| Poziom: | 2 |
| Charakter: | neutralny |
| ID | I8 Ak_SummonerII |
| Zdolności: |
![]() | scimitar sieczna | 6 - 3 wręcz | |
![]() | hammer obuchowa | 9 - 2 wręcz | |
![]() | magic arrow ogień | 9 - 2 na odległość | precision |
| Odporności: | |
|---|---|
| sieczna | 100% |
| kłująca | 100% |
| obuchowa | 100% |
| ogień | 100% |
| chłód | 100% |
| astralny | 100% |
| Teren | Koszt ruchu | Obrona |
|---|---|---|
| Bagno | - | 100% |
| Grzybowy gaj | - | 100% |
| Góry | - | 100% |
| Głęboka woda | - | 100% |
| Jaskinia | - | 100% |
| Las | - | 100% |
| Otchłań | - | 100% |
| Piasek | - | 100% |
| Płytka woda | - | 100% |
| Wioska | - | 100% |
| Wzgórza | - | 100% |
| Łąka | - | 100% |
| Ściana jaskini | - | 100% |
| Śnieg | - | 100% |