| Campagna |
|---|
| IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
| Era |
| Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Aptly named, the Rigid are a near unbreakable foe. They often form fall-back positions behind the battle lines. Many a time the Rigid have been sacrificed, delaying the enemy while the main force recovers and regroups behind their unyielding wall of flesh, bone and iron. Their role is hardly a glorious one and usually comes to an end jammed into a choke point against hopeless odds.
Note speciali: One attack of this unit can only be used to defend.
| Avanza da: | Steppe Shieldbearer |
|---|---|
| Avanza come: | Steppe Stoic |
| Costo: | 32 |
| PF: | 50 |
| Movimento: | 4 |
| PE: | 18 |
| Level: | 2 |
| Allineamento: | caotico |
| ID | Steppe Rigid |
| Abilità: |
![]() | shield bash impatto | 7 - 3 ravvicinato | defend only |
| Resistenze: | |
|---|---|
| lama | 50% |
| perfora | 50% |
| impatto | 40% |
| fuoco | 0% |
| freddo | 20% |
| esoterico | 0% |
| Terreno | Costo di movimento | Difesa |
|---|---|---|
| Abisso | 99 | 20% |
| Acque basse | 3 | 20% |
| Acque profonde | 99 | 20% |
| Campo di funghi | 3 | 40% |
| Caverna | 2 | 40% |
| Colline | 2 | 50% |
| Foresta | 2 | 60% |
| Montagne | 3 | 50% |
| Neve | 1 | 40% |
| Palude | 3 | 30% |
| Parete di caverna | 99 | 90% |
| Prateria | 1 | 40% |
| Sabbia | 2 | 30% |
| Villaggio | 1 | 60% |