| Campagna |
|---|
| IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
| Era |
| Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
After a four or five robbings any Brigands that last that long will usually find a sword of some type. Usually this is a sabre because fencers are their most regular prey as they often wander around lonely backroads looking for a fights most of the time. They also usually build or buy (or steal) a better crosbow and their accuracy and skill have both improved with practice.
| Avanza da: | Brigand |
|---|---|
| Avanza come: | |
| Costo: | 29 |
| PF: | 48 |
| Movimento: | 9 |
| PE: | 150 |
| Level: | 2 |
| Allineamento: | caotico |
| ID | Human Raider |
| Abilità: |
![]() | sabre lama | 5 - 5 ravvicinato | |
![]() | crossbow perfora | 13 - 2 a distanza |
| Resistenze: | |
|---|---|
| lama | 100% |
| perfora | 100% |
| impatto | 100% |
| fuoco | 100% |
| freddo | 100% |
| esoterico | 100% |
| Terreno | Costo di movimento | Difesa |
|---|---|---|
| Abisso | - | 100% |
| Acque basse | - | 100% |
| Acque profonde | - | 100% |
| Campo di funghi | - | 100% |
| Caverna | - | 100% |
| Colline | - | 100% |
| Foresta | - | 100% |
| Montagne | - | 100% |
| Neve | - | 100% |
| Palude | - | 100% |
| Parete di caverna | - | 100% |
| Prateria | - | 100% |
| Sabbia | - | 100% |
| Villaggio | - | 100% |