| Campagna |
|---|
| IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
| Era |
| Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.
Outfitted with only a dagger and sabre, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They take relish in dancing circles around troops like heavy infantry, mocking the weight of their full armor.
Note speciali: L'abilità di incursore di questa unità le permette di ignorare le zone di controllo nemiche e così può muoversi indisturbata attorno a essi.
| Avanza da: | |
|---|---|
| Avanza come: | Spadaccino |
| Costo: | 16 |
| PF: | 28 |
| Movimento: | 6 |
| PE: | 42 |
| Level: | 1 |
| Allineamento: | legale |
| ID | Fencer |
| Abilità: | incursore |
![]() | sabre lama | 4 - 4 ravvicinato |
| Resistenze: | |
|---|---|
| lama | -30% |
| perfora | -20% |
| impatto | -20% |
| fuoco | 0% |
| freddo | 0% |
| esoterico | 20% |
| Terreno | Costo di movimento | Difesa |
|---|---|---|
| Abisso | 99 | 20% |
| Acque basse | 2 | 40% |
| Acque profonde | 99 | 30% |
| Campo di funghi | 2 | 70% |
| Caverna | 2 | 50% |
| Colline | 2 | 70% |
| Foresta | 2 | 70% |
| Montagne | 3 | 70% |
| Neve | 2 | 40% |
| Palude | 2 | 40% |
| Parete di caverna | 99 | 50% |
| Prateria | 1 | 60% |
| Sabbia | 2 | 40% |
| Villaggio | 1 | 70% |