| Campagna |
|---|
| IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
| Era |
| Ede Ep Gg - AOL A-A BRE D+S EoA EoAR EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Lingua |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Those dwarves capable of moving quickly are made lightly-armored scouts. Dwarves' natural endurance serves the runners well, who are trained to throw their axes to protect themselves on patrol.
| Avanza da: | Dwarvish Mountainter |
|---|---|
| Avanza come: | Dwarvish Axethrower Dwarvish Runesmith |
| Costo: | 16 |
| PF: | 28 |
| Movimento: | 6 |
| PE: | 20 |
| Livello: | 1 |
| Allineamento: | neutrale |
| ID | EOA Dwarvish Runner |
| Abilità: |
![]() | None lama | 5 - 2 ravvicinato | |
![]() | None lama | 7 - 2 a distanza |
| Resistenze: | |
|---|---|
| lama | 10% |
| perfora | 0% |
| impatto | 10% |
| fuoco | 10% |
| freddo | 10% |
| esoterico | 10% |
| Terreno | Costo di movimento | Difesa |
|---|---|---|
| Abisso | 99 | 20% |
| Acque basse | 3 | 20% |
| Acque profonde | 99 | 20% |
| Campo di funghi | 1 | 40% |
| Caverna | 1 | 50% |
| Colline | 1 | 60% |
| Foresta | 1 | 30% |
| Montagne | 1 | 70% |
| Neve | 2 | 30% |
| Palude | 3 | 20% |
| Parete di caverna | 99 | 50% |
| Prateria | 1 | 30% |
| Sabbia | 1 | 30% |
| Villaggio | 1 | 50% |