| Campaign |
|---|
| EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
| Era |
| AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The most elegant of Bladesmen become Ice Roamers, and perfect the skill of fighting upon frozen water. It does come at a price, however, for their concentration upon the ice leaves them somewhat less prepared to fight upon other surfaces. Nonetheless, the abundance of icy surfaces in their homeland makes the trade worthwhile.
| Advances from: | Bladesman |
|---|---|
| Advances to: | Ice Dancer |
| Cost: | 32 |
| HP: | 44 |
| Pomicanje: | 7 |
| XP: | 90 |
| Level: | 2 |
| Alignment: | neutral |
| ID | Frost Elf Ice Roamer |
| Abilities: | skirmisher |
![]() | sword blade | 5 - 5 melee |
| Resistances: | |
|---|---|
| blade | -10% |
| pierce | 0% |
| impact | -20% |
| fire | 0% |
| cold | 40% |
| arcane | 0% |
| Terrain | Movement Cost | Obrana |
|---|---|---|
| Cave | 2 | 50% |
| Cave Wall | 100 | 100% |
| Chasm | 100 | 20% |
| Deep Water | 100 | 10% |
| Forest | 2 | 50% |
| Grassland | 1 | 60% |
| Hills | 2 | 60% |
| Mountains | 2 | 70% |
| Mushroom Grove | 2 | 50% |
| Sand | 3 | 20% |
| Shallow Water | 2 | 30% |
| Snow | 1 | 60% |
| Swamp | 2 | 40% |
| Village | 1 | 70% |