| Campagne |
|---|
| EI FdON LMdT EdW LGS HdDF SlSB DT HdT Liberté RN UIO SdF |
| Era |
| Gg Pd Âdh - AOL A-A BRE D+S EoA EoAR EoMR EoS EE EE+D EMR ER F FC GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Langue |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Any Steppe Orcs wishing to lead their comrades must first show their worth in battle. Spearheads lead the charge into the enemy, seeking to crash a hole in the battle lines of the foe. It is a dangerous profession to say the least. Their eagerness to impress frequently results in a sticky end. Their crude but often effective tactics are complemented by equally crude but effective weapons. A weight attached to a chain makes a perfectly servicable flail. Special Notes: When used on the offensive the intimidation of a Spearheads charging flail attack decreases the damage he takes in retaliation. This only effects enemies of equal or lesser level.
| Évolue à partir de : | |
|---|---|
| Évolue en : | Juggernaut Vanguard |
| Coût : | 20 |
| PV : | 38 |
| Mouvement: | 5 |
| XP : | 40 |
| Niveau: | 1 |
| Alignement : | chaotique |
| ID | Khaganate Spearhead |
| Capacités : |
![]() | flail contondant | 10 - 2 corps à corps | dread |
| Résistances : | |
|---|---|
| tranchant | 0% |
| perforant | 0% |
| contondant | 0% |
| feu | -20% |
| froid | 20% |
| sacré | 0% |
| Terrain | Coût des mouvements | Défense |
|---|---|---|
| Abîme | 99 | 20% |
| Caverne | 2 | 40% |
| Collines | 2 | 50% |
| Eau peu profonde | 3 | 20% |
| Eau profonde | 99 | 20% |
| Forêt | 2 | 60% |
| Forêt de champignons | 3 | 40% |
| Marais | 3 | 30% |
| Montagnes | 3 | 50% |
| Mur de caverne | 99 | 90% |
| Neige | 1 | 40% |
| Prairie | 1 | 40% |
| Sable | 2 | 30% |
| Village | 1 | 60% |