| Campaña |
|---|
| IdE HdO EMdT EDdW LGdS UCsDH BlSA DalO HaT Libertad ERdN UIdO CdF |
| Era |
| GW Ledlh Pd - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits travelling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.
Because of their experience, these hunters are unusually capable at night, and in forests and swamps.
| Procede de: | Leñador |
|---|---|
| Se convierte en: | Trampero |
| Coste: | 14 |
| PV: | 32 |
| Movimiento: | 5 |
| PX: | 29 |
| Level: | 1 |
| Alineamiento: | caótico |
| ID | Poacher |
| Habilidades: |
![]() | daga de corte | 3 - 2 cuerpo a cuerpo | |
![]() | arco de penetración | 4 - 4 a distancia |
| Resistencias: | |
|---|---|
| de corte | 0% |
| de penetración | 0% |
| de impacto | 0% |
| de fuego | 0% |
| de frío | 0% |
| arcano | 20% |
| Terreno | Coste de movimiento | Defensa |
|---|---|---|
| Abismo | 99 | 20% |
| Aguas profundas | 99 | 20% |
| Aguas someras | 3 | 20% |
| Aldea | 1 | 60% |
| Arena | 2 | 30% |
| Bosque | 2 | 60% |
| Campo de setas | 2 | 50% |
| Colinas | 2 | 50% |
| Cueva | 2 | 40% |
| Montañas | 3 | 60% |
| Nieve | 3 | 20% |
| Pantano | 2 | 50% |
| Pared de cueva | 99 | 40% |
| Pradera | 1 | 40% |