| Campaña |
|---|
| IdE HdO EMdT EDdW LGdS UCsDH BlSA DalO HaT Libertad ERdN UIdO CdF |
| Era |
| GW Ledlh Pd - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Learning how to properly and effectively wield a kusarigama is pure drudgery; however that does not stop those eager to eventually gain the power and skill of a master. Since slayers are still learning how to have near-perfect control of their weapon they choose not to use poison like the executioners do. Slayers are not quite masters yet; however they are still quite skilled with their kusarigamas; therefore, slayers are not to be underestimated..
Notas Especiales: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Esta unidad es capaz de enlentecer a sus enemigos, reduciendo a la mitad su velocidad de movimiento y daño de ataque hasta que acabe el turno.
| Procede de: | Cutthroat |
|---|---|
| Se convierte en: | Executioner |
| Coste: | 38 |
| PV: | 50 |
| Movimiento: | 4 |
| PX: | 83 |
| Level: | 2 |
| Alineamiento: | caótico |
| ID | Minotaur Slayer |
| Habilidades: | divine health |
![]() | kusarigama de corte | 7 - 4 cuerpo a cuerpo | |
![]() | kusarigama de impacto | 8 - 2 a distancia | ralentiza |
| Resistencias: | |
|---|---|
| de corte | 0% |
| de penetración | 10% |
| de impacto | 10% |
| de fuego | -10% |
| de frío | 10% |
| arcano | -30% |
| Terreno | Coste de movimiento | Defensa |
|---|---|---|
| Abismo | 99 | 20% |
| Aguas profundas | 99 | 10% |
| Aguas someras | 3 | 20% |
| Aldea | 1 | 50% |
| Arena | 2 | 30% |
| Bosque | 1 | 50% |
| Campo de setas | 2 | 40% |
| Colinas | 1 | 40% |
| Cueva | 1 | 40% |
| Montañas | 1 | 50% |
| Nieve | 2 | 20% |
| Pantano | 3 | 20% |
| Pared de cueva | 99 | 20% |
| Pradera | 1 | 30% |