| Kampagnen |
|---|
| IdF SchwS DHvT DAW DS DGzB UbS DID DT Freiheit WdN EEdO DZdF |
| Era |
| GW S ZdH - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Master of Balance drains health from an opponent during range and melee combat. Life expantancy of this unit is very long.
Special Notes: Circle: Ranged attack of this unit always has a 100% chance to hit.
| Vorherige Stufe: | Summoner II |
|---|---|
| Nächste Stufe: | |
| Kosten: | 20 |
| LP: | 52 |
| Bewegungskosten: | 5 |
| EP: | 60 |
| Level: | 3 |
| Tag-/Nachteinfluss: | neutral |
| ID | I8 Ak_Masterofbalance |
| Fertigkeiten: |
![]() | scimitar Klinge | 6 - 3 Nahkampf | Lebensentzug |
![]() | hammer Wucht | 10 - 2 Nahkampf | |
![]() | circle of balance Feuer | 12 - 1 Fernkampf | circle Lebensentzug |
| Resistenzen: | |
|---|---|
| Klinge | 100% |
| Stich | 100% |
| Wucht | 100% |
| Feuer | 100% |
| Kälte | 100% |
| Arkan | 100% |
| Gelände | Bewegungskosten | Verteidigung |
|---|---|---|
| Berge | - | 100% |
| Dorf | - | 100% |
| Höhle | - | 100% |
| Höhlenwand | - | 100% |
| Hügel | - | 100% |
| Kluft | - | 100% |
| Pilzhain | - | 100% |
| Sand | - | 100% |
| Schnee | - | 100% |
| Seichtes Wasser | - | 100% |
| Sumpf | - | 100% |
| Tiefes Wasser | - | 100% |
| Wald | - | 100% |
| Wiese | - | 100% |