| Campaign |
|---|
| EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
| Era |
| AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
In olden times, the Freemen were a guild of architects who contstructed cities and streets. But they have since grown into the architects of a nation. This brotherhood takes the best and brightest men of society and carves them into the leaders of tomorrow, using a series of secret rituals and tests of will, called Degrees.
Many of the most influential politicians in the Capitol District are Freemen themselves; their signs and symbols adorn the layout of the city. Anti-federal skeptics believe that this is so pervasive that the Brotherhood of the Freemen practically acts as a shadow government that need not answer to the people, a stabilizing authoritarian hand should the experiment of democracy waver.
Special Notes: Being the urbanites that they are, considering that political influence doesn't work so well on trees, Freemen are best utilized defending villages or forts, with their defense taking a hit in rural areas. They can also be upgraded into leader units, though they can't be upgraded back.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
| Advances from: | |
|---|---|
| Advances to: | |
| Cost: | 18 |
| HP: | 30 |
| Movement: | 5 |
| XP: | 55 |
| Level: | 1 |
| Alignment: | lawful |
| ID | Freeman |
| Abilities: |
![]() | secret handshake impact | 3 - 3 melee | |
![]() | signs arcane | 6 - 3 ranged | magical |
| Resistances: | |
|---|---|
| blade | 100% |
| pierce | 100% |
| impact | 100% |
| fire | 100% |
| cold | 100% |
| arcane | 100% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| بُسْتان الفُطر | - | 45% |
| تلال | - | 45% |
| ثلج | - | 15% |
| جبال | - | 55% |
| حائط كهف | - | 35% |
| رمال | - | 25% |
| غابة | - | 45% |
| قرية | - | 70% |
| كهف | - | 35% |
| مستنقع | - | 15% |
| مياه ضحلة | - | 15% |
| مياه عميقة | - | 15% |
| مَرْج | - | 35% |
| هاوِيَة | - | 15% |