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Ghoul

(image)

Only those who have delved into the circles of necromancy know what must be done to turn a person into a ghoul, and it is a secret they are not telling. Whatever unspeakable rites they have performed, the result is a beast that knows nothing of its days as a human being, a creature that shambles about as naked as the day it was born, and gorges itself on the flesh of the dead. It is because of such things that necromancy is condemned with an almost primal hatred. Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.

Advances from: Walking Corpse
Advances to: Necrophage
Cost: 16
HP: 33
Movement: 5
XP: 35
Level: 1
Alignment: chaotic
IDEOA Ghoul
Abilities:
(image)None
blade
4 - 3
melee
poison
Resistances:
blade10%
pierce30%
impact0%
fire10%
cold40%
arcane-50%
TerrainMovement CostDefense
بُسْتان الفُطر260%
تلال250%
ثلج230%
جبال360%
حائط كهف9940%
رمال230%
غابة250%
قرية160%
كهف240%
مستنقع230%
مياه ضحلة320%
مياه عميقة10010%
مَرْج140%
هاوِيَة9920%