| Campaign |
|---|
| EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
| Era |
| AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
| Language |
| C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Cuttle Fish are gigantic creatures of the seas. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance. The best way to survive an encounter with these monsters is to remain ashore.
Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. The swarming attacks of this unit become less deadly whenever its members are wounded.
| Advances from: | |
|---|---|
| Advances to: | |
| Cost: | 40 |
| HP: | 67 |
| Movement: | 8 |
| XP: | 150 |
| Level: | 2 |
| Alignment: | neutral |
| ID | Cuttle Fish |
| Abilities: |
![]() | tentacle impact | 3 - 10 melee | swarm |
![]() | ink pierce | 6 - 2 ranged | poison |
| Resistances: | |
|---|---|
| blade | 20% |
| pierce | 0% |
| impact | 30% |
| fire | 0% |
| cold | 60% |
| arcane | 20% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 3 | 20% |
| Cave Wall | 99 | 20% |
| Chasm | 99 | 20% |
| Deep Water | 1 | 60% |
| Forest | 5 | 30% |
| Grassland | 4 | 30% |
| Hills | 5 | 30% |
| Mountains | 99 | 20% |
| Mushroom Grove | 3 | 20% |
| Sand | 4 | 30% |
| Shallow Water | 2 | 50% |
| Snow | 2 | 30% |
| Swamp | 2 | 60% |
| Village | 2 | 30% |