GNU gdb 6.3.50-20050815 (Apple version gdb-1821) (Sat Jun 30 05:47:55 UTC 2012) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys001 sharedlibrary apply-load-rules all target remote-mobile /tmp/.XcodeGDBRemote-221-71 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none [Switching to process 7171 thread 0x1c03] [Switching to process 7171 thread 0x1c03] Frogatto engine version 1.2 LOADING CONFIGURATION FROM master-config.cfg SETTING MODULE PATH FROM master-config.cfg: frogatto SET PREFERENCES PATH: ~/Library/Application Support/core/ ADDING ARGUMENTS FROM master-config.cfg: --module=frogatto LOOKING IN 'modules/frogatto/module.cfg': 1 SET PREFERENCES PATH: ~/Library/Application Support/frogatto/ USING 16bpp TEXTURES BECAUSE SYSTEM HAS 191308KB AND 256000KB REQUIRED FOR 32bpp TEXTURES PARSE ERROR: : Could not find file ./signature.cfg EXPAND DATA PATHS Preferences dir: /private/var/mobile/Applications/CAD72C2D-F12E-486E-9228-41D9C50B43EF/Library/Application Support/frogatto/ get_dir(): /private/var/mobile/Applications/CAD72C2D-F12E-486E-9228-41D9C50B43EF/Library/Application Support/frogatto/ GET AUTOSAVE FILE PATH: /private/var/mobile/Applications/CAD72C2D-F12E-486E-9228-41D9C50B43EF/Library/Application Support/frogatto/autosave.cfg GET AUTOSAVE FILE PATH: /private/var/mobile/Applications/CAD72C2D-F12E-486E-9228-41D9C50B43EF/Library/Application Support/frogatto/autosave.cfg OpenGL vendor: Imagination Technologies OpenGL version: OpenGL ES-CM 1.1 IMGSGX535-63.24 OpenGL extensions: GL_OES_blend_equation_separate GL_OES_blend_func_separate GL_OES_blend_subtract GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_draw_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_framebuffer_object GL_OES_mapbuffer GL_OES_matrix_palette GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_read_format GL_OES_rgb8_rgba8 GL_OES_stencil_wrap GL_OES_stencil8 GL_OES_texture_mirrored_repeat GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_APPLE_framebuffer_multisample GL_APPLE_texture_2D_limited_npot GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_IMG_read_format GL_IMG_texture_compression_pvrtc JOYSTICKS: 1 discarding joystick 0 for being an accellerometer initialized 0 joysticks Using only pot textures LOADTEXTURE: backgrounds/loading_screen.png -> 0xa9d160 Nov 4 19:37:32 Richard-Ketterings-iPod Frogatto[3741] : CGContextDrawImage: invalid context 0x0 failed to load image 'splash-wide.jpg' LOADTEXTURE: gui/number_font.png -> 0xab8460 LOADTEXTURE: gui/outline_font.png -> 0xac5090 LOADTEXTURE: gui/label_font.png -> 0xac7510 LOADTEXTURE: gui/dialog-font.png -> 0xac9c50 wait_fences: failed to receive reply: 10004003 CREATE OBJ: frogatto_playable LOADTEXTURE: characters/frogatto-spritesheet1.png -> 0xa1e6e0 LOADTEXTURE: compiled-2.png -> 0xa152c0 LOADTEXTURE: compiled-3.png -> 0xa13d90 LOADTEXTURE: compiled-1.png -> 0xa12c40 LOADTEXTURE: compiled-0.png -> 0xa09c20 LOADTEXTURE: characters/frogatto-spritesheet3.png -> 0xa08b00 LOADTEXTURE: characters/frogatto-spritesheet4.png -> 0xa07830 LOADTEXTURE: characters/frogatto-tongueB.png -> 0xa01b40 LOADTEXTURE: characters/frogatto-spritesheet5.png -> 0x6665720 LOADTEXTURE: characters/frogatto-spritesheet2.png -> 0x667b460 LOADTEXTURE: effects/particles2.png -> 0x667d7b0 LOADTEXTURE: effects/powerup-fx.png -> 0x667d490 LOADTEXTURE: effects/homing-shot-init.png -> 0x6691180 LOADTEXTURE: effects/homing-shot-impact.png -> 0x6691830 LOADTEXTURE: characters/fat-frogatto-spritesheet1.png -> 0x797d3d0 LOADTEXTURE: characters/fat-frogatto-spritesheet3.png -> 0x798e670 LOADTEXTURE: characters/fat-frogatto-spritesheet4.png -> 0x7990590 ALL 0 TESTS PASSED IN 1ms SETTING UP PROFILING... FRAME BUFFER OBJECT IS SUPPORTED FRAME BUFFER OBJECT IS SUPPORTED in level constructor... OPAQUE RECT: 2976,-608,4319,543 OPAQUE RECT: 2720,1280,4319,1631 OPAQUE RECT: -128,2112,1599,2431 OPAQUE RECT: -128,-768,95,1183 OPAQUE RECT: 1440,1600,2399,1951 OPAQUE RECT: 96,-288,1375,-33 OPAQUE RECT: 2016,-1376,2655,-897 OPAQUE RECT: 96,864,831,1215 OPAQUE RECT: -128,1504,223,2111 OPAQUE RECT: 2688,96,2975,767 OPAQUE RECT: 2592,-640,2975,-161 OPAQUE RECT: 4096,1632,4319,2431 OPAQUE RECT: 1184,-736,2015,-545 OPAQUE RECT: 800,-1376,2015,-1249 OPAQUE RECT: 1024,1760,1439,2111 OPAQUE RECT: 1696,-288,2239,-33 OPAQUE RECT: 2400,1632,3263,1791 OPAQUE RECT: 544,1216,1183,1407 OPAQUE RECT: 4160,-1376,4319,-609 OPAQUE RECT: 1920,1472,2719,1599 OPAQUE RECT: 1824,128,2271,351 OPAQUE RECT: 224,1856,607,2111 OPAQUE RECT: 3296,1184,4319,1279 OPAQUE RECT: 4128,544,4319,1055 OPAQUE RECT: -128,-1376,31,-769 OPAQUE RECT: 2656,-1376,4159,-1313 OPAQUE RECT: 256,-1376,511,-1089 OPAQUE RECT: 1888,1024,2271,1215 OPAQUE RECT: 2240,640,2687,799 OPAQUE RECT: 3200,-1312,3359,-865 OPAQUE RECT: 1248,416,1375,959 OPAQUE RECT: 2976,544,3359,703 OPAQUE RECT: 1120,-832,1727,-737 OPAQUE RECT: 2752,1056,3007,1279 OPAQUE RECT: 640,-32,1471,31 OPAQUE RECT: 832,864,1247,991 OPAQUE RECT: 1376,1120,1695,1279 OPAQUE RECT: 1440,1952,1951,2047 OPAQUE RECT: 3296,1632,3679,1759 OPAQUE RECT: 1376,-1248,2015,-1185 OPAQUE RECT: 1568,672,1887,799 OPAQUE RECT: 4000,800,4127,1119 OPAQUE RECT: 3360,1120,3935,1183 OPAQUE RECT: 96,800,639,863 OPAQUE RECT: 864,-384,1215,-289 OPAQUE RECT: 224,1504,351,1759 OPAQUE RECT: 1312,-544,1823,-481 OPAQUE RECT: 2464,1024,2591,1279 OPAQUE RECT: 2560,96,2687,351 building...7346 done building...7347 LAYER -20 BUILT 0 tiles LAYER -18 BUILT 0 tiles LAYER -10 BUILT 0 tiles LAYER -8 BUILT 0 tiles LAYER -7 BUILT 0 tiles LAYER -5 BUILT 0 tiles LAYER -4 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 1 BUILT 0 tiles LAYER 3 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 11 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 26 BUILT 0 tiles LAYER 29 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 55 BUILT 0 tiles LAYER 100 BUILT 0 tiles done building tile_map...7398 LOADTEXTURE: tiles-compiled-5.png -> 0x8cc3790 LOADTEXTURE: tiles-compiled-1.png -> 0x8cb0410 LOADTEXTURE: tiles-compiled-3.png -> 0x8cf28a0 LOADTEXTURE: tiles-compiled-2.png -> 0x8cf2c50 LOADTEXTURE: tiles-compiled-4.png -> 0x8c26d50 LOADTEXTURE: tiles/brown-rock1.png -> 0x8c1dcd0 LOADTEXTURE: tiles-compiled-0.png -> 0x8dec8d0 LOADTEXTURE: tiles/cave1.png -> 0x8d53d10 LOADTEXTURE: tiles/interiors.png -> 0x8eb9e60 LOADTEXTURE: tiles/interiors-stairs.png -> 0x8ebf140 done building hex_tile_map...16539 CREATE OBJ: dummy_gui_object LOADTEXTURE: gui/progress-bar-center.png -> 0xa684320 LOADTEXTURE: gui/progress-bar-endcaps.png -> 0xa684170 LOADTEXTURE: gui/progress-bar-well-center.png -> 0xa684be0 done level constructor: 11720 CREATE OBJ: torch LOADTEXTURE: props/torch.png -> 0xa6a45b0 LOADTEXTURE: effects/explosion.png -> 0x8d20a60 CREATE OBJ: water_controller LOADTEXTURE: effects/particles.png -> 0x8cada90 CREATE OBJ: beetle_black_armor LOADTEXTURE: enemies/beetle-black-armor.png -> 0xa69d350 CREATE OBJ: coin_silver LOADTEXTURE: props/items.png -> 0xa6a6b80 CREATE OBJ: beetle_black LOADTEXTURE: enemies/beetle-black.png -> 0xa64e020 CREATE OBJ: moth_black LOADTEXTURE: enemies/moth-black.png -> 0xa6a7ab0 CREATE OBJ: gate LOADTEXTURE: props/gate.png -> 0xa60f980 CREATE OBJ: crate_throwable_respawning LOADTEXTURE: props/rock-projectiles.png -> 0x81a4410 LOADTEXTURE: effects/particles3.png -> 0x81a2480 CREATE OBJ: lever CREATE OBJ: level_controller_onetime CREATE OBJ: treasure_chest CREATE OBJ: checkpoint_controller CREATE OBJ: mushroom_throwable_respawning CREATE OBJ: padlock_key LOADTEXTURE: props/keys.png -> 0x81ce340 CREATE OBJ: padlock LOADTEXTURE: props/locks.png -> 0x81442e0 CREATE OBJ: sfx_generator CREATE OBJ: coin_gold_big CREATE OBJ: platform_swaying_vertical LOADTEXTURE: props/rope-platform.png -> 0x812d860 LOADTEXTURE: wip/basket-mockup2.png -> 0x8118e80 CREATE OBJ: platform_swaying CREATE OBJ: worm_jumping LOADTEXTURE: enemies/worm-burrowing.png -> 0x84916a0 LOADTEXTURE: enemies/generic.png -> 0x84a9470 CREATE OBJ: stalagmite_foreground1 LOADTEXTURE: props/cave-foreground-stalagmites.png -> 0x8490e10 CREATE OBJ: stalagmite_foreground2 CREATE OBJ: stalagmite_foreground4 CREATE OBJ: stalagmite_foreground3 CREATE OBJ: rock_foreground_cubic1 LOADTEXTURE: props/rocks-foreground-cubic.png -> 0x848c510 CREATE OBJ: rock_background_cubic4 LOADTEXTURE: props/rocks-background-cubic.png -> 0x8102fa0 CREATE OBJ: rock_background_cubic2 CREATE OBJ: rock_background_cubic1 CREATE OBJ: rock_background_cubic3 SET STARTING CYCLES: 0 2012-11-04 19:37:53.071 Frogatto[3741:707] Using OpenFeint version 3252011 (2.10). https://api.openfeint.com/ mapping palette 0 get palette mapped: props/cave-foreground-stalagmites.png, 0 -> 0x8c86ba0 mapping palette 0 get palette mapped: props/rocks-foreground-cubic.png, 0 -> 0x8c868d0 mapping palette 0 get palette mapped: wip/basket-mockup2.png, 0 -> 0x8c86430 mapping palette 0 get palette mapped: props/rope-platform.png, 0 -> 0x8c85020 mapping palette 0 get palette mapped: props/rocks-background-cubic.png, 0 -> 0x8c87570 CREATE OBJ: torch_glow CREATE OBJ: sfx_falloff_generator CREATE OBJ: rope_angled_controller LOADTEXTURE: props/rope-vertical.png -> 0x8449cc0 mapping palette 0 get palette mapped: props/rope-vertical.png, 0 -> 0x8449460 LOADTEXTURE: props/rope-vertical-dark.png -> 0x8447d90 mapping palette 0 get palette mapped: props/rope-vertical-dark.png, 0 -> 0x84474e0 LOADTEXTURE: props/chainbit.png -> 0x84482b0 LOADTEXTURE: props/elevator-track.png -> 0x84471a0 PLAY: 0x1656600 ambient/torch.ogg -> -1 PLAY: 0x15b7a00 ambient/cave.ogg -> -1 mapping palette 0 get palette mapped: backgrounds/parallax-layers/cave1.png, 0 -> 0x8c6c140 mapping palette 0 get palette mapped: backgrounds/parallax-layers/cave2.png, 0 -> 0x7918ec0 LOADTEXTURE: statusbar.png -> 0x8438380 FRAME INSTRUMENTATION TOTAL TIME: 2454797us. INSTRUMENTS: FFL: 2232554us (90%) in 2953 calls; COMMANDS: 614371us (25%) in 2788 calls; DRAW: 2065749us (84%) in 99 calls; LEVEL_PROCESS: 3303786us (134%) in 100 calls; FRAME INSTRUMENTATION TOTAL TIME: 2469856us. INSTRUMENTS: FFL: 949805us (38%) in 1312 calls; COMMANDS: 225215us (9%) in 1249 calls; DRAW: 711063us (28%) in 50 calls; LEVEL_PROCESS: 1403638us (56%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2420800us. INSTRUMENTS: FFL: 944233us (39%) in 1310 calls; COMMANDS: 228441us (9%) in 1241 calls; DRAW: 645760us (26%) in 50 calls; LEVEL_PROCESS: 1411440us (58%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2356598us. INSTRUMENTS: FFL: 897207us (38%) in 1223 calls; COMMANDS: 214788us (9%) in 1223 calls; DRAW: 683516us (29%) in 50 calls; LEVEL_PROCESS: 1321878us (56%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2138471us. INSTRUMENTS: FFL: 695536us (32%) in 1220 calls; COMMANDS: 227762us (10%) in 1220 calls; DRAW: 683875us (31%) in 50 calls; LEVEL_PROCESS: 1129630us (52%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2093711us. INSTRUMENTS: FFL: 678428us (32%) in 1219 calls; COMMANDS: 228324us (10%) in 1219 calls; DRAW: 684691us (32%) in 50 calls; LEVEL_PROCESS: 1112738us (53%) in 50 calls; CREATE OBJ: dust_cloud_jump FRAME INSTRUMENTATION TOTAL TIME: 2242850us. INSTRUMENTS: FFL: 728294us (32%) in 1268 calls; COMMANDS: 269566us (12%) in 1268 calls; DRAW: 715996us (31%) in 50 calls; LEVEL_PROCESS: 1194062us (53%) in 50 calls; CREATE OBJ: dust_cloud_skid FRAME INSTRUMENTATION TOTAL TIME: 2248086us. INSTRUMENTS: FFL: 658276us (29%) in 1312 calls; COMMANDS: 285995us (12%) in 1312 calls; DRAW: 733011us (32%) in 50 calls; LEVEL_PROCESS: 1172261us (52%) in 50 calls; CREATE OBJ: dust_cloud_run FRAME INSTRUMENTATION TOTAL TIME: 2331374us. INSTRUMENTS: FFL: 647942us (27%) in 1287 calls; COMMANDS: 286834us (12%) in 1283 calls; DRAW: 824426us (35%) in 50 calls; LEVEL_PROCESS: 1181553us (50%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2175971us. INSTRUMENTS: FFL: 583902us (26%) in 1301 calls; COMMANDS: 267539us (12%) in 1301 calls; DRAW: 739364us (33%) in 50 calls; LEVEL_PROCESS: 1075695us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1974709us. INSTRUMENTS: FFL: 535138us (27%) in 1208 calls; COMMANDS: 232778us (11%) in 1208 calls; DRAW: 685540us (34%) in 50 calls; LEVEL_PROCESS: 988659us (50%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2065536us. INSTRUMENTS: FFL: 592431us (28%) in 1231 calls; COMMANDS: 238196us (11%) in 1231 calls; DRAW: 688351us (33%) in 50 calls; LEVEL_PROCESS: 1048730us (50%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2062990us. INSTRUMENTS: FFL: 568661us (27%) in 1317 calls; COMMANDS: 277618us (13%) in 1301 calls; DRAW: 697868us (33%) in 50 calls; LEVEL_PROCESS: 1055154us (51%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2000903us. INSTRUMENTS: FFL: 520887us (26%) in 1255 calls; COMMANDS: 260512us (13%) in 1255 calls; DRAW: 707979us (35%) in 50 calls; LEVEL_PROCESS: 985285us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1988354us. INSTRUMENTS: FFL: 524586us (26%) in 1278 calls; COMMANDS: 255486us (12%) in 1264 calls; DRAW: 696849us (35%) in 50 calls; LEVEL_PROCESS: 1007415us (50%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2038635us. INSTRUMENTS: FFL: 496387us (24%) in 1173 calls; COMMANDS: 238093us (11%) in 1173 calls; DRAW: 708013us (34%) in 50 calls; LEVEL_PROCESS: 973486us (47%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2096789us. INSTRUMENTS: FFL: 513096us (24%) in 1258 calls; COMMANDS: 257466us (12%) in 1237 calls; DRAW: 737921us (35%) in 50 calls; LEVEL_PROCESS: 1032187us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2115127us. INSTRUMENTS: FFL: 529984us (25%) in 1237 calls; COMMANDS: 268385us (12%) in 1237 calls; DRAW: 734238us (34%) in 50 calls; LEVEL_PROCESS: 1026585us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2070485us. INSTRUMENTS: FFL: 558310us (26%) in 1444 calls; COMMANDS: 282398us (13%) in 1388 calls; DRAW: 722030us (34%) in 50 calls; LEVEL_PROCESS: 1060069us (51%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2104891us. INSTRUMENTS: FFL: 501920us (23%) in 1474 calls; COMMANDS: 273901us (13%) in 1426 calls; DRAW: 761464us (36%) in 50 calls; LEVEL_PROCESS: 1018626us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2105571us. INSTRUMENTS: FFL: 536338us (25%) in 1550 calls; COMMANDS: 228212us (10%) in 1447 calls; DRAW: 761953us (36%) in 50 calls; LEVEL_PROCESS: 1024446us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2048289us. INSTRUMENTS: FFL: 512231us (25%) in 1421 calls; COMMANDS: 230452us (11%) in 1376 calls; DRAW: 752418us (36%) in 50 calls; LEVEL_PROCESS: 997609us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2078093us. INSTRUMENTS: FFL: 516380us (24%) in 1455 calls; COMMANDS: 236643us (11%) in 1380 calls; DRAW: 758668us (36%) in 50 calls; LEVEL_PROCESS: 1016034us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1985988us. INSTRUMENTS: FFL: 499550us (25%) in 1404 calls; COMMANDS: 210806us (10%) in 1290 calls; DRAW: 728982us (36%) in 50 calls; LEVEL_PROCESS: 958770us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1989904us. INSTRUMENTS: FFL: 509234us (25%) in 1406 calls; COMMANDS: 229809us (11%) in 1289 calls; DRAW: 719186us (36%) in 50 calls; LEVEL_PROCESS: 974655us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1946464us. INSTRUMENTS: FFL: 481689us (24%) in 1316 calls; COMMANDS: 230137us (11%) in 1283 calls; DRAW: 726733us (37%) in 50 calls; LEVEL_PROCESS: 943277us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2012148us. INSTRUMENTS: FFL: 498378us (24%) in 1351 calls; COMMANDS: 236606us (11%) in 1294 calls; DRAW: 732693us (36%) in 50 calls; LEVEL_PROCESS: 966965us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2133764us. INSTRUMENTS: FFL: 540039us (25%) in 1520 calls; COMMANDS: 243956us (11%) in 1418 calls; DRAW: 779630us (36%) in 50 calls; LEVEL_PROCESS: 1063191us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2021263us. INSTRUMENTS: FFL: 483795us (23%) in 1379 calls; COMMANDS: 238677us (11%) in 1370 calls; DRAW: 757659us (37%) in 50 calls; LEVEL_PROCESS: 967735us (47%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2005728us. INSTRUMENTS: FFL: 510742us (25%) in 1451 calls; COMMANDS: 217068us (10%) in 1361 calls; DRAW: 751074us (37%) in 50 calls; LEVEL_PROCESS: 993039us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1979491us. INSTRUMENTS: FFL: 491586us (24%) in 1390 calls; COMMANDS: 230380us (11%) in 1288 calls; DRAW: 723613us (36%) in 50 calls; LEVEL_PROCESS: 978683us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2089231us. INSTRUMENTS: FFL: 516648us (24%) in 1314 calls; COMMANDS: 264600us (12%) in 1278 calls; DRAW: 741288us (35%) in 50 calls; LEVEL_PROCESS: 1033611us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2105732us. INSTRUMENTS: FFL: 536596us (25%) in 1410 calls; COMMANDS: 233063us (11%) in 1323 calls; DRAW: 730979us (34%) in 50 calls; LEVEL_PROCESS: 1023219us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2064377us. INSTRUMENTS: FFL: 548638us (26%) in 1324 calls; COMMANDS: 246038us (11%) in 1240 calls; DRAW: 719994us (34%) in 50 calls; LEVEL_PROCESS: 1017351us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2141530us. INSTRUMENTS: FFL: 551650us (25%) in 1357 calls; COMMANDS: 246716us (11%) in 1324 calls; DRAW: 746799us (34%) in 50 calls; LEVEL_PROCESS: 1036640us (48%) in 50 calls; CREATE OBJ: coin_sparkle FRAME INSTRUMENTATION TOTAL TIME: 2037225us. INSTRUMENTS: FFL: 493089us (24%) in 1306 calls; COMMANDS: 246849us (12%) in 1268 calls; DRAW: 709773us (34%) in 50 calls; LEVEL_PROCESS: 1019684us (50%) in 50 calls; CREATE OBJ: text_flash FRAME INSTRUMENTATION TOTAL TIME: 2042156us. INSTRUMENTS: FFL: 521113us (25%) in 1229 calls; COMMANDS: 260245us (12%) in 1229 calls; DRAW: 734424us (35%) in 50 calls; LEVEL_PROCESS: 1006147us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2003225us. INSTRUMENTS: FFL: 499194us (24%) in 1372 calls; COMMANDS: 236207us (11%) in 1312 calls; DRAW: 718785us (35%) in 50 calls; LEVEL_PROCESS: 967197us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2229774us. INSTRUMENTS: FFL: 542600us (24%) in 2374 calls; COMMANDS: 239897us (10%) in 1599 calls; DRAW: 698796us (31%) in 50 calls; LEVEL_PROCESS: 1251695us (56%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2108982us. INSTRUMENTS: FFL: 535502us (25%) in 1878 calls; COMMANDS: 242129us (11%) in 1429 calls; DRAW: 723721us (34%) in 50 calls; LEVEL_PROCESS: 1099882us (52%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2010672us. INSTRUMENTS: FFL: 480184us (23%) in 1397 calls; COMMANDS: 241166us (11%) in 1280 calls; DRAW: 718174us (35%) in 50 calls; LEVEL_PROCESS: 991855us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1976534us. INSTRUMENTS: FFL: 510393us (25%) in 1431 calls; COMMANDS: 229236us (11%) in 1281 calls; DRAW: 688723us (34%) in 50 calls; LEVEL_PROCESS: 983314us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1978052us. INSTRUMENTS: FFL: 496723us (25%) in 1380 calls; COMMANDS: 224239us (11%) in 1293 calls; DRAW: 713670us (36%) in 50 calls; LEVEL_PROCESS: 978267us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2066151us. INSTRUMENTS: FFL: 499820us (24%) in 1401 calls; COMMANDS: 234574us (11%) in 1368 calls; DRAW: 777354us (37%) in 50 calls; LEVEL_PROCESS: 998376us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2191502us. INSTRUMENTS: FFL: 536838us (24%) in 1572 calls; COMMANDS: 235584us (10%) in 1454 calls; DRAW: 797440us (36%) in 50 calls; LEVEL_PROCESS: 1086227us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2211198us. INSTRUMENTS: FFL: 539503us (24%) in 1536 calls; COMMANDS: 268634us (12%) in 1500 calls; DRAW: 805774us (36%) in 50 calls; LEVEL_PROCESS: 1076320us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2172732us. INSTRUMENTS: FFL: 533658us (24%) in 1589 calls; COMMANDS: 247248us (11%) in 1587 calls; DRAW: 816556us (37%) in 50 calls; LEVEL_PROCESS: 1044170us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2229474us. INSTRUMENTS: FFL: 544099us (24%) in 1653 calls; COMMANDS: 252118us (11%) in 1651 calls; DRAW: 839662us (37%) in 50 calls; LEVEL_PROCESS: 1083539us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2146534us. INSTRUMENTS: FFL: 484827us (22%) in 1460 calls; COMMANDS: 242391us (11%) in 1457 calls; DRAW: 860069us (40%) in 50 calls; LEVEL_PROCESS: 994907us (46%) in 50 calls; CREATE OBJ: impact_cloud_small FRAME INSTRUMENTATION TOTAL TIME: 2144141us. INSTRUMENTS: FFL: 519284us (24%) in 1543 calls; COMMANDS: 242839us (11%) in 1534 calls; DRAW: 827956us (38%) in 50 calls; LEVEL_PROCESS: 1046172us (48%) in 50 calls; CREATE OBJ: impact_cloud CREATE OBJ: die_cloud CREATE OBJ: points_cube FRAME INSTRUMENTATION TOTAL TIME: 2106432us. INSTRUMENTS: FFL: 544140us (25%) in 1497 calls; COMMANDS: 230410us (10%) in 1491 calls; DRAW: 780256us (37%) in 50 calls; LEVEL_PROCESS: 1023616us (48%) in 50 calls; CREATE OBJ: die_cloud_2 CREATE OBJ: points_sparkle CREATE OBJ: silhouette_mana FRAME INSTRUMENTATION TOTAL TIME: 2260504us. INSTRUMENTS: FFL: 593366us (26%) in 1729 calls; COMMANDS: 291563us (12%) in 1721 calls; DRAW: 839816us (37%) in 50 calls; LEVEL_PROCESS: 1115381us (49%) in 50 calls; CREATE OBJ: moth_brown LOADTEXTURE: enemies/moth-brown.png -> 0xc48e520 FRAME INSTRUMENTATION TOTAL TIME: 2435980us. INSTRUMENTS: FFL: 702853us (28%) in 1652 calls; COMMANDS: 241096us (9%) in 1650 calls; DRAW: 858872us (35%) in 50 calls; LEVEL_PROCESS: 1250683us (51%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2191623us. INSTRUMENTS: FFL: 549091us (25%) in 1738 calls; COMMANDS: 262877us (11%) in 1738 calls; DRAW: 807982us (36%) in 50 calls; LEVEL_PROCESS: 1087097us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2161116us. INSTRUMENTS: FFL: 513512us (23%) in 1652 calls; COMMANDS: 249601us (11%) in 1652 calls; DRAW: 827365us (38%) in 50 calls; LEVEL_PROCESS: 1026157us (47%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2249630us. INSTRUMENTS: FFL: 533205us (23%) in 1741 calls; COMMANDS: 274436us (12%) in 1741 calls; DRAW: 836643us (37%) in 50 calls; LEVEL_PROCESS: 1079417us (47%) in 50 calls; CREATE OBJ: water_splash CREATE OBJ: water_particles FRAME INSTRUMENTATION TOTAL TIME: 2285448us. INSTRUMENTS: FFL: 569743us (24%) in 1543 calls; COMMANDS: 247831us (10%) in 1543 calls; DRAW: 806416us (35%) in 50 calls; LEVEL_PROCESS: 1122787us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2153715us. INSTRUMENTS: FFL: 503145us (23%) in 1606 calls; COMMANDS: 222208us (10%) in 1555 calls; DRAW: 824148us (38%) in 50 calls; LEVEL_PROCESS: 1035810us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2209755us. INSTRUMENTS: FFL: 531763us (24%) in 1636 calls; COMMANDS: 257804us (11%) in 1554 calls; DRAW: 831833us (37%) in 50 calls; LEVEL_PROCESS: 1058369us (47%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2247478us. INSTRUMENTS: FFL: 537749us (23%) in 1636 calls; COMMANDS: 251802us (11%) in 1525 calls; DRAW: 822788us (36%) in 50 calls; LEVEL_PROCESS: 1128867us (50%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2219815us. INSTRUMENTS: FFL: 523408us (23%) in 1725 calls; COMMANDS: 252480us (11%) in 1483 calls; DRAW: 802602us (36%) in 50 calls; LEVEL_PROCESS: 1137573us (51%) in 50 calls; CREATE OBJ: explosion_big_harmful LOADTEXTURE: effects/explosion4.png -> 0xc4d1810 FRAME INSTRUMENTATION TOTAL TIME: 2850243us. INSTRUMENTS: FFL: 749702us (26%) in 3576 calls; COMMANDS: 425055us (14%) in 1829 calls; DRAW: 770412us (27%) in 50 calls; LEVEL_PROCESS: 1811523us (63%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2483689us. INSTRUMENTS: FFL: 553475us (22%) in 2858 calls; COMMANDS: 249109us (10%) in 1686 calls; DRAW: 803754us (32%) in 50 calls; LEVEL_PROCESS: 1369044us (55%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2440415us. INSTRUMENTS: FFL: 578435us (23%) in 2178 calls; COMMANDS: 250829us (10%) in 1662 calls; DRAW: 808779us (33%) in 50 calls; LEVEL_PROCESS: 1299360us (53%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2174221us. INSTRUMENTS: FFL: 538747us (24%) in 1570 calls; COMMANDS: 257740us (11%) in 1409 calls; DRAW: 765068us (35%) in 50 calls; LEVEL_PROCESS: 1110968us (51%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2269613us. INSTRUMENTS: FFL: 565397us (24%) in 1965 calls; COMMANDS: 245698us (10%) in 1508 calls; DRAW: 737633us (32%) in 50 calls; LEVEL_PROCESS: 1201040us (52%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2165072us. INSTRUMENTS: FFL: 548280us (25%) in 2400 calls; COMMANDS: 255975us (11%) in 1539 calls; DRAW: 685160us (31%) in 50 calls; LEVEL_PROCESS: 1193562us (55%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2174572us. INSTRUMENTS: FFL: 513354us (23%) in 2059 calls; COMMANDS: 236801us (10%) in 1535 calls; DRAW: 714485us (32%) in 50 calls; LEVEL_PROCESS: 1185703us (54%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2358024us. INSTRUMENTS: FFL: 549946us (23%) in 2459 calls; COMMANDS: 241428us (10%) in 1591 calls; DRAW: 770273us (32%) in 50 calls; LEVEL_PROCESS: 1310967us (55%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2314975us. INSTRUMENTS: FFL: 576935us (24%) in 2307 calls; COMMANDS: 260588us (11%) in 1518 calls; DRAW: 717123us (30%) in 50 calls; LEVEL_PROCESS: 1303941us (56%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2031099us. INSTRUMENTS: FFL: 510766us (25%) in 1534 calls; COMMANDS: 232959us (11%) in 1327 calls; DRAW: 713060us (35%) in 50 calls; LEVEL_PROCESS: 1024309us (50%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2270113us. INSTRUMENTS: FFL: 570446us (25%) in 2451 calls; COMMANDS: 244053us (10%) in 1628 calls; DRAW: 713332us (31%) in 50 calls; LEVEL_PROCESS: 1269052us (55%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2069190us. INSTRUMENTS: FFL: 525020us (25%) in 1575 calls; COMMANDS: 236026us (11%) in 1323 calls; DRAW: 718504us (34%) in 50 calls; LEVEL_PROCESS: 1049643us (50%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2124820us. INSTRUMENTS: FFL: 550278us (25%) in 1364 calls; COMMANDS: 275220us (12%) in 1349 calls; DRAW: 740388us (34%) in 50 calls; LEVEL_PROCESS: 1053163us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2178521us. INSTRUMENTS: FFL: 584829us (26%) in 1494 calls; COMMANDS: 277442us (12%) in 1402 calls; DRAW: 750871us (34%) in 50 calls; LEVEL_PROCESS: 1111430us (51%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2430630us. INSTRUMENTS: FFL: 619273us (25%) in 2395 calls; COMMANDS: 291398us (11%) in 1658 calls; DRAW: 744241us (30%) in 50 calls; LEVEL_PROCESS: 1352128us (55%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2605838us. INSTRUMENTS: FFL: 610258us (23%) in 3295 calls; COMMANDS: 255786us (9%) in 1934 calls; DRAW: 760908us (29%) in 50 calls; LEVEL_PROCESS: 1546894us (59%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2402768us. INSTRUMENTS: FFL: 608243us (25%) in 2719 calls; COMMANDS: 272324us (11%) in 1750 calls; DRAW: 739305us (30%) in 50 calls; LEVEL_PROCESS: 1377194us (57%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2128965us. INSTRUMENTS: FFL: 567570us (26%) in 1432 calls; COMMANDS: 257068us (12%) in 1342 calls; DRAW: 735230us (34%) in 50 calls; LEVEL_PROCESS: 1083554us (50%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1889144us. INSTRUMENTS: FFL: 466496us (24%) in 1201 calls; COMMANDS: 227001us (12%) in 1201 calls; DRAW: 702460us (37%) in 50 calls; LEVEL_PROCESS: 904183us (47%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1961265us. INSTRUMENTS: FFL: 507351us (25%) in 1187 calls; COMMANDS: 229664us (11%) in 1187 calls; DRAW: 702054us (35%) in 50 calls; LEVEL_PROCESS: 961756us (49%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1987271us. INSTRUMENTS: FFL: 501406us (25%) in 1282 calls; COMMANDS: 251416us (12%) in 1228 calls; DRAW: 700875us (35%) in 50 calls; LEVEL_PROCESS: 972958us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1937831us. INSTRUMENTS: FFL: 492124us (25%) in 1306 calls; COMMANDS: 226435us (11%) in 1282 calls; DRAW: 714607us (36%) in 50 calls; LEVEL_PROCESS: 941777us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2008418us. INSTRUMENTS: FFL: 493598us (24%) in 1470 calls; COMMANDS: 233449us (11%) in 1362 calls; DRAW: 739771us (36%) in 50 calls; LEVEL_PROCESS: 973305us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1981077us. INSTRUMENTS: FFL: 497805us (25%) in 1424 calls; COMMANDS: 234668us (11%) in 1361 calls; DRAW: 738196us (37%) in 50 calls; LEVEL_PROCESS: 966518us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2496547us. INSTRUMENTS: FFL: 525172us (21%) in 1393 calls; COMMANDS: 255039us (10%) in 1351 calls; DRAW: 967482us (38%) in 50 calls; LEVEL_PROCESS: 1178027us (47%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2367790us. INSTRUMENTS: FFL: 582427us (24%) in 1528 calls; COMMANDS: 260046us (10%) in 1405 calls; DRAW: 830008us (35%) in 50 calls; LEVEL_PROCESS: 1122442us (47%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2157820us. INSTRUMENTS: FFL: 528765us (24%) in 1390 calls; COMMANDS: 260013us (12%) in 1318 calls; DRAW: 750216us (34%) in 50 calls; LEVEL_PROCESS: 1052393us (48%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2214268us. INSTRUMENTS: FFL: 514270us (23%) in 1178 calls; COMMANDS: 246775us (11%) in 1178 calls; DRAW: 737806us (33%) in 50 calls; LEVEL_PROCESS: 1033375us (46%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1996871us. INSTRUMENTS: FFL: 483453us (24%) in 1242 calls; COMMANDS: 238649us (11%) in 1230 calls; DRAW: 725911us (36%) in 50 calls; LEVEL_PROCESS: 947300us (47%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 2159919us. INSTRUMENTS: FFL: 550649us (25%) in 1447 calls; COMMANDS: 259254us (12%) in 1372 calls; DRAW: 751712us (34%) in 50 calls; LEVEL_PROCESS: 1080196us (50%) in 50 calls; FRAME INSTRUMENTATION TOTAL TIME: 1997555us. INSTRUMENTS: FFL: 498985us (24%) in 1269 calls; COMMANDS: 222354us (11%) in 1245 calls; DRAW: 704218us (35%) in 50 calls; LEVEL_PROCESS: 946612us (47%) in 50 calls; === === PROFILE REPORT === TOTAL SAMPLES: 21381 70% (15016) CORE ENGINE (non-FFL processing) 6% (1385) platform_swaying_vertical.simple_platform_controller:process:FFL 3% (775) rope_angled_controller:create:FFL 3% (654) sfx_falloff_generator:adjust_volume:FFL 2% (485) platform_swaying_vertical:process:CMD 2% (458) platform_swaying.simple_platform_controller:process:FFL 1% (417) platform_swaying_vertical:process:FFL 1% (381) frogatto_playable:process:FFL 0% (208) platform_swaying.shakebasket:process:FFL 0% (205) gate:end_locked_anim:FFL 0% (164) platform_swaying_vertical.simple_platform_controller:process:CMD 0% (156) platform_swaying:process:CMD 0% (132) rope_angled_controller:create:CMD 0% (130) platform_swaying:process:FFL 0% (92) platform_swaying.shakebasket:process:CMD 0% (76) frogatto_playable:process:CMD 0% (70) worm_jumping.segment:process:FFL 0% (47) frogatto_playable.tongue_tip:process:FFL 0% (45) platform_swaying.simple_platform_controller:process:CMD 0% (44) beetle_black_armor:timer:FFL 0% (38) worm_jumping.segment:collide_object_body:FFL 0% (30) torch:timer:FFL 0% (22) frogatto_playable.tongue_shaft:create:FFL 0% (20) moth_black:timer:FFL 0% (19) worm_jumping.segment:process:CMD 0% (18) torch_glow:timer:FFL 0% (17) frogatto_playable:playable_PROTO_timer:FFL 0% (15) moth_brown.bomb:die:FFL 0% (14) torch_glow:process:FFL 0% (12) worm_jumping:process_leap:FFL 0% (10) torch_glow:process:CMD 0% (10) sfx_falloff_generator:load:FFL 0% (10) frogatto_playable:timer:FFL 0% (10) coin_silver:collide_object_item:FFL 0% (10) beetle_black_armor:collide_object_body:FFL 0% (9) frogatto_playable:timer:CMD 0% (7) platform_swaying_vertical:create:FFL 0% (6) frogatto_playable:process_run:FFL 0% (6) frogatto_playable:playable_PROTO_process_fall:FFL 0% (6) frogatto_playable:footfall:CMD 0% (5) worm_jumping:collide_object_body:FFL 0% (5) torch:create:FFL 0% (5) moth_black:process_fly:FFL 0% (5) frogatto_playable.tongue_tip:process:CMD 0% (4) worm_jumping:process_leap:CMD 0% (4) torch_glow:timer:CMD 0% (4) sfx_falloff_generator:adjust_volume:CMD 0% (4) padlock_key:start_level:CMD 0% (3) worm_jumping:begin_burrow_up:FFL 0% (3) moth_black:wingflap:CMD 0% (3) frogatto_playable:process_fall:CMD 0% (3) frogatto_playable:enter_jump_anim:FFL 0% (3) frogatto_playable:ctrl_right:CMD 0% (3) frogatto_playable:collide_feet:CMD 0% (3) frogatto_playable.tongue_tip:drag_victim:CMD 0% (3) die_cloud:process:FFL 0% (3) beetle_black:die:FFL 0% (2) worm_jumping:child_spawned:FFL 0% (2) worm_jumping:begin_leap:FFL 0% (2) worm_jumping.segment:spawned:FFL 0% (2) points_cube.acquisition_fx:create:FFL 0% (2) padlock:start_level:CMD 0% (2) mushroom_throwable_respawning.mushroom_throwable:die:FFL 0% (2) moth_black:process_fly:CMD 0% (2) frogatto_playable:process_fall:FFL 0% (2) frogatto_playable:playable_PROTO_timer:CMD 0% (2) frogatto_playable:playable_PROTO_ctrl_jump:FFL 0% (2) frogatto_playable:exit_water:FFL 0% (2) frogatto_playable:enter_skid_anim:FFL 0% (2) frogatto_playable:enter_land_anim:FFL 0% (2) frogatto_playable:enter_jump_anim:CMD 0% (2) frogatto_playable:end_stand_anim:CMD 0% (2) frogatto_playable.tongue_tip:spawned:CMD 0% (2) beetle_black:timer:FFL 0% (1) worm_jumping:end_invisible_anim:CMD 0% (1) worm_jumping:end_burrow_up_anim:CMD 0% (1) worm_jumping:child_spawned:CMD 0% (1) worm_jumping.segment:end_normal_anim:FFL 0% (1) worm_jumping.segment:end_normal_anim:CMD 0% (1) torch_glow:create:CMD 0% (1) silhouette_mana:process:FFL 0% (1) silhouette_mana:process:CMD 0% (1) sfx_generator:load:CMD 0% (1) sfx_falloff_generator:setup:CMD 0% (1) rope_angled_controller:load:CMD 0% (1) points_cube:collide_feet:CMD 0% (1) points_cube.acquisition_fx:create:CMD 0% (1) platform_swaying_vertical:create:CMD 0% (1) platform_swaying_vertical.simple_platform_controller:create:FFL 0% (1) mushroom_throwable_respawning:start_level:CMD 0% (1) mushroom_throwable_respawning:become_active:CMD 0% (1) mushroom_throwable_respawning.mushroom_throwable:end_anim:FFL 0% (1) mushroom_throwable_respawning.mushroom_throwable:collide_feet:FFL 0% (1) mushroom_throwable_respawning.mushroom_throwable:collide_feet:CMD 0% (1) moth_brown.bomb:timer:FFL 0% (1) moth_brown.bomb:process:FFL 0% (1) moth_brown.bomb:die:CMD 0% (1) moth_black:test_bounds:FFL 0% (1) moth_black:process:FFL 0% (1) moth_black:process:CMD 0% (1) moth_black:create:FFL 0% (1) level_controller_onetime:timer:FFL 0% (1) frogatto_playable:process_walk_attack:CMD 0% (1) frogatto_playable:process_slide:FFL 0% (1) frogatto_playable:exit_water:CMD 0% (1) frogatto_playable:end_turn_anim:FFL 0% (1) frogatto_playable:end_skid_anim:FFL 0% (1) frogatto_playable:end_jump_anim:CMD 0% (1) frogatto_playable:end_ctrl_right:FFL 0% (1) frogatto_playable:display_gold:FFL 0% (1) frogatto_playable:ctrl_up:FFL 0% (1) frogatto_playable:ctrl_right:FFL 0% (1) frogatto_playable:collide_side:FFL 0% (1) frogatto_playable:collide_object_body:FFL 0% (1) frogatto_playable.tongue_tip:grab_objects:CMD 0% (1) frogatto_playable.tongue_tip:drag_victim:FFL 0% (1) frogatto_playable.tongue_tip:create:FFL 0% (1) frogatto_playable.tongue_tip:collide_object_grab:FFL 0% (1) frogatto_playable.tongue_shaft:create:CMD 0% (1) die_cloud_2:end_anim:FFL 0% (1) die_cloud:process:CMD 0% (1) crate_throwable_respawning:spawn_thing:CMD 0% (1) coin_silver:end_anim:FFL 0% (1) coin_silver:end_anim:CMD 0% (1) coin_silver:acquired:FFL 0% (1) coin_silver:acquired:CMD 0% (1) checkpoint_controller:process:FFL 0% (1) beetle_black_armor:enter_walk_anim:CMD 0% (1) beetle_black_armor:end_anim:CMD PROFILE BROKEN DOWN INTO FFL EXPRESSIONS: TOTAL SAMPLES: 3772 OVER 4677 FRAMES SELF TIME: 1% (57) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^ (called 5.00128 times per frame) 1% (45) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^ (called 0.100706 times per frame) 1% (41) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 209: rotate_rect(midpoint_x, midpoint_y, ^ (called 4.31901 times per frame) 1% (40) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^------^ (called 7.75347 times per frame) 0% (37) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^ (called 13.1907 times per frame) 0% (34) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^------^ (called 7.67778 times per frame) 0% (31) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^------^ (called 7.75347 times per frame) 0% (30) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: ...er.x - x_bound),abs(level.player.x - x2_bound))), ^-------^ (called 7.67778 times per frame) 0% (30) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 214: [ ^ (called 5.00128 times per frame) 0% (29) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^------^ (called 7.3468 times per frame) 0% (29) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 70: [ ^ (called 6.0109 times per frame) 0% (29) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^---^ (called 18.077 times per frame) 0% (28) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 80: length(x_1,y_1,x_2,y_2) ^--^ (called 12.0218 times per frame) 0% (28) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 80: length(x_1,y_1,x_2,y_2) ^--^ (called 12.0218 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 80: length(x_1,y_1,x_2,y_2) ^--^ (called 12.0218 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^--------^ (called 5.00128 times per frame) 0% (24) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^---^ (called 11.1443 times per frame) 0% (23) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^------------------------------------^ (called 13.1907 times per frame) 0% (22) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: ...yer.y > y_bound and level.player.y < y2_bound, 1, ^-------^ (called 7.37973 times per frame) 0% (22) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^---------------------------^ (called 3.50396 times per frame) 0% (22) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^------------------^ (called 5.00128 times per frame) 0% (22) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2157: {'firebreath' -> 10, 'homingshot' -> 0, 'energyshot' -> 0} ^ (called 5.90549 times per frame) 0% (21) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^-----------^ (called 7.75347 times per frame) 0% (21) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: ...s(),setInertia(),decayBasketWobble(),testZipline()] ^------------^ (called 5.00128 times per frame) 0% (21) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^-^ (called 13.1907 times per frame) 0% (20) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-----------^ (called 5.00128 times per frame) 0% (20) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^ (called 1.00021 times per frame) 0% (20) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^--------------------^ (called 18.077 times per frame) 0% (20) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^---^ (called 13.1907 times per frame) 0% (19) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: def(new_x1,new_y1,new_x2,new_y2) [set(vars.x_1,new_x1),set(vars.y_1,new_y1)... ^ (called 6.00171 times per frame) 0% (19) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 198: [x1pos, ypos, ^ (called 4.31901 times per frame) 0% (19) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^---^ (called 13.1907 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^----------------------------------------------^ (called 0.500107 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^-----^ (called 11.1443 times per frame) 0% (17) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^-----------^ (called 2.45606 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^-------------------------------------^ (called 6.0109 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^-------------^ (called 6.0109 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^ (called 5.00128 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 123: def() [ ^ (called 5.0015 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 202: where x1pos = platform_x1_pos, ^--------------^ (called 4.31901 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: ...er.y - y_bound),abs(level.player.y - y2_bound))) ) ^-------^ (called 7.3468 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...ster_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[effec... ^----------^ (called 3.50396 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 80: length(x_1,y_1,x_2,y_2) ^ (called 12.0218 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 80: length(x_1,y_1,x_2,y_2) ^--^ (called 12.0218 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...e_list[effect_name], tmp.volume_list[effect_name], 128 ), master_volume) ^----------^ (called 3.50396 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...-1, if(tmp.volume_list[effect_name], tmp.volume_list[effect_name], 128 )... ^---------------------------^ (called 3.50396 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 118: def() [ ^ (called 5.0015 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^----------^ (called 2.00086 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^ (called 5.00128 times per frame) 0% (15) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^-^ (called 13.1907 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^-------------------^ (called 6.00128 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^------------^ (called 3.50396 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^ (called 11.1443 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^--------^ (called 0 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^---------------------------------------------------------------^ (called 5.00128 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^---^ (called 18.077 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...ars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,'create'),] ^----------------------^ (called 6.0015 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 131: -parent.sway_x ^ (called 10.0026 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-------^ (called 5.00128 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 204: ypos = platform_y_pos ^ (called 4.31901 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 198: [x1pos, ypos, ^ (called 4.31901 times per frame) 0% (13) At data/compiled/gui/hud.cfg 278: [ ^ (called 0.500107 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^---------------------------------^ (called 7.75347 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^ (called 6.0015 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^----------^ (called 11.1443 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---------------------------------^ (called 5.00128 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 123: [ ^ (called 5.00128 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 118: [ ^ (called 5.00128 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 198: [x1pos, ypos, ^---^ (called 4.31901 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^----^ (called 0.100706 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...ng_ability_at_cycle[ability_name]) < mana_cooldown_time[ability_name], 1... ^-----------------^ (called 2.95253 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 214: (turns_at_cliffs and distance_to_cliff < distance_to_cliff_check) ^----------------^ (called 0.195638 times per frame) 0% (12) At data/compiled/gui/hud.cfg 211: map(range(hearts_per_row), 'index', draw_animation('heart_full', x_offset+x... ^ (called 5.00107 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^----------------------------------------------------------------^ (called 7.3468 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...ars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,... ^-------------------^ (called 6.0015 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^ (called 6.0109 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^ (called 5.00128 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: ....basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^---------^ (called 5.00128 times per frame) 0% (11) At data/compiled/gui/iphone_controls.cfg 544: where b = find(object.vars.buttons, 'button', button['id'] = i) ^ (called 1.97135 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^--------------------------------------------------------------^ (called 5.00128 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: ....basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---------^ (called 5.00128 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2105: if(items_carried[item_name] >= 1,1,0) ^------------^ (called 1.96836 times per frame) 0% (10) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^----------^ (called 13.1907 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-----------------------^ (called 7.3468 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...ars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,n... ^-------------------^ (called 6.0015 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---^ (called 5.00128 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^---------------^ (called 5.00128 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^ (called 5.00128 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: if(min(mana_cooldown_time[ability_name], cycle - tmp.started_using_ability_... ^-----------------^ (called 2.95253 times per frame) 0% (9) At data/compiled/gui/iphone_controls.cfg 544: ...rs.buttons, 'button', button['id'] = i) ^^ (called 10.3496 times per frame) 0% (9) At data/compiled/gui/hud.cfg 216: map(range(hearts_per_row), 'index', draw_animation('heart_empty', x_offset+... ^ (called 5.00107 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^-----^ (called 0.642934 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^------------------------^ (called 7.3468 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----------^ (called 7.67778 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^------------------------^ (called 7.67778 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------------------^ (called 6.0015 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 248: if(move_y1 > move_y2,1,0) ^------^ (called 2.28352 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^-------------------------------------------------^ (called 5.00128 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^----------^ (called 5.00128 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...rs.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_x, parent.vars.kn... ^---------^ (called 5.00128 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 259: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^-------------------------------------------------^ (called 1.00021 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 203: x2pos = platform_x2_pos, ^--------------^ (called 4.31901 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^---------------------------------------------^ (called 2.00043 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ( if(falloff_function > 14, min(master_volume_, (falloff_function * master_... ^ (called 6.0015 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^----^ (called 7.3468 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^---------^ (called 6.0109 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^---^ (called 5.00128 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---------------------^ (called 0 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---^ (called 5.00128 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^-------^ (called 5.00128 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...idpoint_x + sway_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^---------^ (called 5.00128 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: ..., 50*(sin(parent.vars.dist+90*parent.polarity)))) ^-------^ (called 5.00128 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 119: schedule(2, ^ (called 5.00128 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: def() set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^ (called 5.0015 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^ (called 5.00128 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 268: [vars.move_x1, vars.move_y1] ^ (called 2.69339 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: ...] - parent.point2[0])/800.0)*min(1.0,parent.rope_height/128.0) ^-----------------------^ (called 2.00043 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^-----------------------------^ (called 2.95253 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...cooldown_time[ability_name], cycle - tmp.started_using_ability_at_cycle[... ^ (called 2.95253 times per frame) 0% (7) At data/compiled/gui/iphone_controls.cfg 563: where b = find(object.vars.buttons, 'button', button['id'] = 'jump'), ^---------------------------------------------------------^ (called 0.492837 times per frame) 0% (7) At data/compiled/gui/hud.cfg 291: ...s.powerup_time != level.local_player.vars.powerup_time, ^---^ (called 0.500107 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ( if(falloff_function > 14, min(master_volume_, (falloff_function * master_... ^---------------^ (called 6.0015 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^----^ (called 7.3468 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^ (called 7.75347 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^----------------------------------------------------------------^ (called 7.67778 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----------------------^ (called 7.67778 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 86: def(new_x1, new_y1, new_x2, new_y2, pixels) ^ (called 0.80201 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------------------^ (called 6.0015 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^-----^ (called 6.0109 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 248: if(move_y1 > move_y2,1,0) ^------^ (called 2.28352 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^------------------------^ (called 5.57216 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 225: [vars.move_x1, vars.move_y1] ^ (called 2.56682 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: def() if(parent.vars.is_zipline, ^ (called 5.0015 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---------^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...rs.knot.midpoint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoi... ^---------^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...nt.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent.vars.knot.m... ^---^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: ...ent.point2[0])/800.0)*min(1.0,parent.rope_height/128.0) ^----------^ (called 2.00043 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^ (called 1.00021 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: 0.5 + if(has_item('lesser_mana_talisman'), 0.3333) + if(has_item('greater_m... ^-------------------------------^ (called 0.984178 times per frame) 0% (6) At data/functions-list.cfg 6: zip(list_one, list_two, a+b) ^ (called 0.362412 times per frame) 0% (6) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^-------^ (called 13.1907 times per frame) 0% (6) At data/compiled/gui/iphone_controls.cfg 544: ... find(object.vars.buttons, 'button', button['id'] = i) ^-----------^ (called 10.3496 times per frame) 0% (6) At data/compiled/gui/hud.cfg 210: slice( ^ (called 0.500107 times per frame) 0% (5) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^---^ (called 2.45606 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^ (called 0.642934 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ( if(falloff_function > 14, min(master_volume_, (falloff_function * master_... ^--------------------^ (called 6.0015 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^----^ (called 6.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^----^ (called 7.75347 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----------------------------------------------------^ (called 7.75347 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: ....player.y > y_bound and level.player.y < y2_bound, 1, ^^ (called 7.37973 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^----------------------------^ (called 7.67778 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^----^ (called 7.67778 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^ (called 7.75347 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^----^ (called 7.75347 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-----------------------^ (called 7.75347 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-----------------------------------------------------^ (called 7.75347 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-----^ (called 7.75347 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------^ (called 0 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^-----------------------------------------^ (called 6.0109 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^-------^ (called 6.0109 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^ (called 6.0109 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^-----------------------------------------------------^ (called 6.0109 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: if(parent.vars.is_zipline, ^---------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^---------------------------------------------------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: ...point_x, parent.vars.knot.midpoint_x+sway_x), ^-----^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^-----------------------------------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^-----^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^-----------^ (called 0 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^----------------------------------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^---^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---------^ (called 0 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^------------------------------------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^-----------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^----------------------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-----^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^----------------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^---------------^ (called 2.00043 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^------------------^ (called 1.00021 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^ (called 18.077 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^------------^ (called 0.248022 times per frame) 0% (5) At data/compiled/gui/iphone_controls.cfg 554: where b = find(object.vars.buttons, 'button', button['id'] = 'attack_up'), ^--------------------------------------------------------------^ (called 0.492837 times per frame) 0% (5) At data/compiled/gui/hud.cfg 279: ...ect.vars.coins != level.local_player.vars.coins*100, set(object.vars.coi... ^---^ (called 0.500107 times per frame) 0% (5) At data/compiled/gui/hud.cfg 182: if(level.local_player.type = 'invisible_observer', /*then draw absolutely ... ^---^ (called 0.500107 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^-----------------^ (called 0.779773 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^-------------------------------------------^ (called 1.01133 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 298: set(rotate, sign(velocity_x)*(90 + 90*decimal(min(max(velocity_y,-1000),100... ^ (called 0.174898 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 162: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^-----------^ (called 0.370323 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^ (called 0.398974 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^--------------------^ (called 0.398974 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^------------------------------------------------^ (called 0.642934 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ...f_function > 14, min(master_volume_, (falloff_function * master_volume_)... ^----------------------------------^ (called 1.75198 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-------------^ (called 7.3468 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-----------^ (called 7.3468 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-------------^ (called 7.3468 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----------------------^ (called 7.75347 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----^ (called 7.37973 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----------^ (called 7.67778 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-------------^ (called 7.75347 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: ...yer.x > x_bound and level.player.x < x2_bound, 1, ^-------^ (called 0.852042 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^-----------------^ (called 3.50396 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^---------------------------------------^ (called 7.75347 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^------------------^ (called 7.75347 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: set(self.activation_area, [min(new_x1,new_x2) - 200, min(new_y1,new_y2) - 2... ^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: set(self.draw_area, [0, offset, self.img_w/2, len/2]), ^----^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 91: set(self.vars.y_2, new_y2), ^---^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 88: set(self.vars.x_1, new_x1), ^-------------------------^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 87: [ ^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------^ (called 0 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^--------------------------^ (called 6.0109 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ..._area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(va... ^---------------------^ (called 6.0109 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...00, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y... ^-------^ (called 6.0109 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^-------^ (called 6.0109 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^------------------^ (called 6.0109 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^--------------------^ (called 6.0109 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 234: set(top_pulley.midpoint_x, if(ypolarity,point2,point1)[0] + pulleyDiameter/2), ^---------^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^-----------^ (called 5.57216 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^--------------------------------------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: ...alse, null, integer(vars.dist)%360), setPos(newPos) ^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^--^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^------------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^-------------------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^----------------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 131: -parent.sway_x ^ (called 10.0026 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^-----------------^ (called 0 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^---^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: ...s.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: ...e, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^-----------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^-----^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: ...int_y, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^-----^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^-----^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^--------------------------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^-----^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...int_y, parent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y... ^-----^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^---^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^--------------------------------------------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 116: (1.0 - parent.vars.stopped) ^------------------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 116: (1.0 - parent.vars.stopped) ^------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: ...s(),setInertia(),decayBasketWobble(),testZipline()] ^----------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 261: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 199: x2pos, ypos, ^----^ (called 4.31901 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 198: [x1pos, ypos, ^----^ (called 4.31901 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^-----------------------------^ (called 2.00043 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 132: set(vars.basket.midpoint_y, basketMidY), ^---------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 131: set(vars.basket.midpoint_x, basketMidX), ^--------------------------------------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^--------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ....vars.is_zipline, -180, 180) *parent.polarity)))) ^-------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 123: [ ^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^----------------------^ (called 3.00064 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^--------^ (called 18.077 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: if(min(mana_cooldown_time[ability_name], cycle - tmp.started_using_ability_... ^-------------------------------^ (called 2.95253 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: def(ability_name) if(min(mana_cooldown_time[ability_name], cycle - tmp.star... ^ (called 2.95275 times per frame) 0% (4) At data/functions-list.cfg 46: map(range(size(list_one)), 'index', list_one[index]*(percent) + list_two[in... ^ (called 0.362412 times per frame) 0% (4) At data/functions-geometry.cfg 7: ...) where lx = abs(x-u) where ly = abs(y-v) ^--^ (called 13.1907 times per frame) 0% (4) At data/compiled/gui/iphone_controls.cfg 574: if(level.player.is_standing_on_platform and b.anim, draw_animation(if(level... ^----------------------^ (called 0.492837 times per frame) 0% (4) At data/compiled/gui/iphone_controls.cfg 558: ... find(object.vars.buttons, 'button', button['id'] = 'attack_down'), ^-----------^ (called 4.43554 times per frame) 0% (4) At data/compiled/gui/hud.cfg 216: map(range(hearts_per_row), 'index', draw_animation('heart_empty', x_offset+... ^ (called 0.500107 times per frame) 0% (4) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 0% (3) Unknown Location (obj.animation in ['stand', 'stand_up_slope', 'stand_down_slope', 'run', 'walk', 'land', 'lookup', 'crouch', 'enter_crouch', 'leave_crouch', 'turn', 'roll','skid']) (called 0.299979 times per frame) 0% (3) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^----------------^ (called 2.45606 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: ...tion_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^---------------------------^ (called 1.01133 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: [set(relative_x, cos(rotation+90) * segdist -img_w/2), ^ (called 1.01133 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ...f_function > 14, min(master_volume_, (falloff_function * master_volume_)... ^ (called 1.75198 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ..._function > 14, min(master_volume_, (falloff_function * master_volume_)/... ^---------------^ (called 1.75198 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^--^ (called 0.500107 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-----------------------------^ (called 7.3468 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-------------^ (called 7.75347 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^----^ (called 7.37973 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-------------^ (called 7.37973 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^------------------------^ (called 7.37973 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^----^ (called 7.67778 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: ...(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----^ (called 7.67778 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^^ (called 7.75347 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^ (called 3.50396 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^--------------^ (called 3.50396 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...-1, if(tmp.volume_list[effect_name], tmp.volume_list[effect_name], 128 )... ^--------------^ (called 3.50396 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 99: offset = (self.vars.offset_counter+pixels)%self.img_w ^---^ (called 0.801796 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 98: ] where len = length(new_x1, new_y1, new_x2, new_y2), ^-------------------------------------^ (called 0.801796 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 92: set(self.vars.offset_counter, offset), ^---^ (called 0.801796 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 90: set(self.vars.x_2, new_x2), ^-------------------------^ (called 0.801796 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 87: [ ^ (called 0.801796 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^---^ (called 6.0015 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-----^ (called 6.0015 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,new_y... ^-------^ (called 0 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^ (called 6.0109 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ..._area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(va... ^--------------------------^ (called 6.0109 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^----^ (called 6.0109 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^-----------------------------------------^ (called 6.0109 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^--------------------^ (called 6.0109 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^---^ (called 6.0109 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^-------^ (called 6.0109 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^-------^ (called 6.0109 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: right_rope.set_ends_and_offset(to[0]+pulleyDiameter + sway_x, to[1],if(ypol... ^ (called 0.285439 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: ...dpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^-----^ (called 0.285439 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^------^ (called 5.57216 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^---^ (called 5.57216 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 225: [vars.move_x1, vars.move_y1] ^---^ (called 2.56682 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: ...e(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^--------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: if(parent.vars.is_zipline, ^----------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 131: -parent.sway_x ^ (called 10.0026 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 131: -parent.sway_x ^-----^ (called 10.0026 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^-----------------------------------------------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^---------------------^ (called 0 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: ...t.vars.knot.midpoint_y + parent.vars.rope_height), ^----------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^-----^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^-----------------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^----------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^----------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: ...rs.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^-----------------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^-----------^ (called 2.00086 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^----^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^---------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: top_rope.set_ends_and_offset(point1[0], point1[1]-topRopeH, point2[0], poin... ^ (called 0.0769724 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 258: [ ^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 207: midpoint_y + 72 ^ (called 4.31901 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 206: midpoint_x + pwidth ^ (called 4.31901 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 205: midpoint_x - pwidth ^---------^ (called 4.31901 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^ (called 0.863802 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: ...orm_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^--------------^ (called 0.863802 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 191: [ ^ (called 0.863802 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^ (called 2.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^--------------^ (called 2.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ... parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2))+basketWo... ^ (called 2.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^ (called 2.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^----------------------------------^ (called 2.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^------------^ (called 2.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^---------------^ (called 2.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^-----^ (called 2.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^--------------------------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: ...y * parentSpeed*(-vars.inertia/6.0 + basketWobble)), ^-----------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 130: [ ^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 130: [ ^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 128: def() [ ^ (called 1.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ...s.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180, 18... ^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 121: (1.0 - parent.vars.stopped) ^------^ (called 3.00064 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 927: myLength(x_1,y_1,x_2,y_2) ^--^ (called 0.132564 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: ..._2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +200, abs(y_1-y_2) +200]), //... ^--^ (called 0.0662818 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^ (called 0.984178 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: ...ist_full, if(ability_is_cooling_down(value), add(mana, -mana_costs[value... ^----^ (called 2.95253 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2160: cycle - vars.mana_shock_cycle < mana_shock_duration ^ (called 0.984178 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: [set(vars.mana, newValue), if(newValue = 0, set(vars.mana_shock_cycle, cycl... ^ (called 0.984392 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2105: if(items_carried[item_name] >= 1,1,0) ^-----------------------^ (called 1.96836 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1914: [ ^ (called 0.984178 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1089: ...base_offset + (length_per_time(time)*sin(angle)) )] ^---------^ (called 0.0620056 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: def(time) tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2... ^ (called 0.248236 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/coin_silver.cfg 19: if(collide_with.is_player_body_part,fire_event('acquired')) ^------------------^ (called 0.397477 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 215: (not facing_towards_player) and if(turns_towards_player and if(turns_toward... ^--------------------^ (called 0.193928 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^ (called 0.205474 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^----------------^ (called 0.205474 times per frame) 0% (3) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^----------------^ (called 13.1907 times per frame) 0% (3) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^^ (called 13.1907 times per frame) 0% (3) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^^ (called 13.1907 times per frame) 0% (3) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^--^ (called 13.1907 times per frame) 0% (3) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^^ (called 13.1907 times per frame) 0% (3) At data/functions-geometry.cfg 7: ...lx^2) where lx = abs(x-u) where ly = abs(y-v) ^ (called 13.1907 times per frame) 0% (3) At data/functions-geometry.cfg 7: ...) where lx = abs(x-u) where ly = abs(y-v) ^^ (called 13.1907 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 575: where b = find(object.vars.buttons, 'button', button['id'] = 'jump_down'), ^--------------------------------------------------------------^ (called 0.126363 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 563: ... find(object.vars.buttons, 'button', button['id'] = 'jump'), ^-----^ (called 2.46419 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 563: ... find(object.vars.buttons, 'button', button['id'] = 'jump'), ^-----------^ (called 2.46419 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 554: ... find(object.vars.buttons, 'button', button['id'] = 'attack_up'), ^-----------^ (called 3.9427 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 550: ... find(object.vars.buttons, 'button', button['id'] = 'attack'), ^-----^ (called 3.44986 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 550: ... find(object.vars.buttons, 'button', button['id'] = 'attack'), ^-----------^ (called 3.44986 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 549: if(b.anim, draw_animation(if(level.player.ctrl_tongue and (not level.player... ^ (called 0.492837 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 544: ... find(object.vars.buttons, 'button', button['id'] = i) ^-----^ (called 10.3496 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 544: ... find(object.vars.buttons, 'button', button['id'] = i) ^---------------^ (called 10.3496 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 542: [color(255, 255, 255, 96), draw_animation(b.anim, b.x, b.y)]) ^-------------------------------^ (called 0.809921 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 538: map(['up', 'down', 'left', 'right'], 'i', ^ (called 0.492837 times per frame) 0% (3) At data/compiled/gui/hud.cfg 281: if(object.vars.coins = null, set(object.vars.coins, level.local_player.vars... ^----------^ (called 0.500107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^-----------------------------------------------------^ (called 0.500107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^----------------------^ (called 0.500107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 215: slice( ^ (called 0.500107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 211: ...index', draw_animation('heart_full', x_offset+x_width*index, y_offset+y_... ^-------^ (called 5.00107 times per frame) 0% (2) Unknown Location (is_standing) (called 0.354928 times per frame) 0% (2) Unknown Location (is_standing) (called 0.338465 times per frame) 0% (2) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^------------------------^ (called 2.45606 times per frame) 0% (2) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^---^ (called 2.45606 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^--------------------^ (called 1.01133 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 173: [set_rotation(),add(oldrotate, [rotate])] ^-----------------------^ (called 0.174898 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 104: set(relative_y, sin(rotation+90) * segdist -img_h/2), ^---------------^ (called 1.01133 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^---------^ (called 0.398974 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: ...alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^--^ (called 0.399615 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/torch_glow.cfg 25: if(HIGH_END_SYSTEM, fire_event(self,'set_flicker')) ^ (called 1.99743 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^----------^ (called 0.642934 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ...(master_volume_, (falloff_function * master_volume_)/128), 0) ) ^-------------^ (called 1.75198 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ( if(falloff_function > 14, min(master_volume_, (falloff_function * master_... ^-------------^ (called 1.75198 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^ (called 0.500107 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-----^ (called 7.3468 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^^ (called 7.3468 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----------^ (called 7.75347 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----------^ (called 7.37973 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^ (called 7.75347 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-----------^ (called 7.75347 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^ (called 3.50396 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^--^ (called 3.50396 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...if(tmp.volume_list[effect_name], tmp.volume_list[effect_name], 128 ), ma... ^----------^ (called 3.50396 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^ (called 7.75347 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 53: [sound_volume(net_volume),schedule(2,fire_event('adjust_volume'))] ^ (called 0.500107 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 53: [sound_volume(net_volume),schedule(2,fire_event('adjust_volume'))] ^-----------------------^ (called 0.500107 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 99: offset = (self.vars.offset_counter+pixels)%self.img_w ^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 97: set(self.rotate, (angle(new_x1, new_y1, new_x2, new_y2) - 90)) ^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: set(self.activation_area, [min(new_x1,new_x2) - 200, min(new_y1,new_y2) - 2... ^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: ...- 200, min(new_y1,new_y2) - 200, abs(new_x1 - new_x2) + 200, abs(new_y1 ... ^--------------^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 93: set(self.midpoint_x, (new_x2 + new_x1)/2), ^----------------------------------------^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 93: set(self.midpoint_x, (new_x2 + new_x1)/2), ^------------------^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 92: set(self.vars.offset_counter, offset), ^-----^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 89: set(self.vars.y_1, new_y1), ^-------------------------^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 88: set(self.vars.x_1, new_x1), ^---^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 88: set(self.vars.x_1, new_x1), ^---^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,'cre... ^-------^ (called 0 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...1),set(vars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,'create'),] ^-----^ (called 6.0015 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...),set(vars.y_2,new_y2),fire_event(me,'create'),] ^-------^ (called 6.0015 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^---^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^---^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^---------------------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^---^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^-------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...ars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y_2) +200]), #xywh# ^-------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(va... ^--------------------------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: ...w_area, [0, offset_counter, img_w/2, length/2]), ^-----^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: ...w_area, [0, offset_counter, img_w/2, length/2]), ^-------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^------------------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^-------------------------------------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^--^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...h(if(ypolarity,point2,point1)[0], if(ypolarity,point2,point1)[1],to[0],t... ^--------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...(ypolarity,point2,point1)[1], length(if(ypolarity,point2,point1)[0], if(... ^-----------------------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: left_rope.set_ends_and_offset( if(ypolarity,point2,point1)[0], if(ypolarity... ^--------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: left_rope.set_ends_and_offset( if(ypolarity,point2,point1)[0], if(ypolarity... ^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^--------------------------------------------------------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 236: set(top_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^---------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 234: set(top_pulley.midpoint_x, if(ypolarity,point2,point1)[0] + pulleyDiameter/2), ^--------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 233: set(vars.knot.midpoint_y, to[1] + pulleyDiameter/2), ^--------------------------------------------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: set(vars.knot.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^---------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^-----------^ (called 5.57216 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 226: [vars.move_x1, vars.move_y2] ^-----------^ (called 0.290143 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 225: [vars.move_x1, vars.move_y1] ^-----------^ (called 2.56682 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: where newPos = list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [... ^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: where newPos = list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [... ^-----------------------------------------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^----^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^-----------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: ...e(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^---^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: ...alse, null, integer(vars.dist)%360), setPos(newPos) ^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^-----------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: ...vars.dist, vars.actual_speed*(1-vars.stopped)), ^------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: if((not player_is_standing_on_us), if(not_in_zipline_topOut, if(parent.stop... ^ (called 1.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: if((not player_is_standing_on_us), if(not_in_zipline_topOut, if(parent.stop... ^--------------------^ (called 1.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 133: [if(player_is_standing_on_us, if(not_in_zipline_bottomOut, [if(mod(parent.v... ^ (called 1.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: if(parent.vars.is_zipline, ^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: if(parent.vars.is_zipline, ^-----^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^---------------------------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^---^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^----------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^---------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^--------------------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: ...int_y, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^----------------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---------------------------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...way_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^----------------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...t.vars.knot.midpoint_y + parent.vars.rope_height), ^----------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^-----^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^---------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...nt.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_x, parent.va... ^---^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^---------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^-----^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^---------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^----^ (called 2.00086 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^-----------------------^ (called 2.00086 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^-------------------------------------^ (called 2.00086 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^---^ (called 1.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^------------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---------------------------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^----^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^---------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 270: sign(vars.move_x2-vars.move_x1) ^---^ (called 4.1548 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 269: [vars.move_x2, vars.move_y2] ^ (called 2.53945 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 269: [vars.move_x2, vars.move_y2] ^-----------^ (called 2.53945 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 261: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^-----------------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 260: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^-------------------------------------------------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 259: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 259: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^--------^ (called 0 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 259: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---------------------------------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 210: rotate, base_rect) ^--------^ (called 4.31901 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 207: midpoint_y + 72 ^---------^ (called 4.31901 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 205: midpoint_x - pwidth ^ (called 4.31901 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 205: midpoint_x - pwidth ^ (called 4.31901 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 201: x1pos, ypos] ^---^ (called 4.31901 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: set(platform_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^--------------------------------------------------------------^ (called 0.863802 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: set(platform_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^---------------------------------------^ (called 0.863802 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: set(platform_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^--------------^ (called 0.863802 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: ...form_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^--------------^ (called 0.863802 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 193: (rotated_rect[2] - x)/2]), ^--------------------^ (called 0.863802 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 193: (rotated_rect[2] - x)/2]), ^--------------^ (called 0.863802 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 142: def() if(parent.vars.is_zipline, ^ (called 1.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^------------^ (called 2.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...t.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2))+basketWobble/2) ^------------------^ (called 2.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2))+basketWob... ^------------------------^ (called 2.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...eed/1.5 * ((100*sin(vars.inertia/2))+basketWobble/2) ^-------------^ (called 2.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^-----^ (called 2.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^-----^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 136: ] where basketMidX = parent.vars.knot.midpoint_x+sway_x ^---------------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 136: ...etMidX = parent.vars.knot.midpoint_x+sway_x ^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^----------------------------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...way_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^----------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...t.vars.knot.midpoint_y + parent.vars.rope_height), ^----------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...rs.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_x, parent.vars.kn... ^---------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...not.midpoint_x + sway_x, parent.vars.knot.midpoint_y + parent.vars.rope_... ^---^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...idpoint_x + sway_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^---------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 128: [ ^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^-----^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 121: (1.0 - parent.vars.stopped) ^------------------^ (called 3.00064 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^-----------^ (called 3.00064 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^ (called 3.00064 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^----^ (called 3.00064 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^ (called 3.00064 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-----------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^----------------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/moth_black.cfg 221: def() vars.desired_height ^ (called 0.0357066 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^--------^ (called 18.077 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 929: def(new_x1,new_y1,new_x2,new_y2) [set(vars.x_1,new_x1),set(vars.y_1,new_y1)... ^ (called 0.0622194 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^----------------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2196: ...anding_on), add_object(o)] where o = object(oName, oX, oY, oFacing) ^ (called 0.0194569 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: 0.5 + if(has_item('lesser_mana_talisman'), 0.3333) + if(has_item('greater_m... ^-------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: ...lesser_mana_talisman'), 0.3333) + if(has_item('greater_mana_talisman'), ... ^--------------------------------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2154: vars.mana ^ (called 0.984392 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...in(mana_cooldown_time[ability_name], cycle - tmp.started_using_ability_a... ^ (called 2.95253 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...cooldown_time[ability_name], cycle - tmp.started_using_ability_at_cycle[... ^--^ (called 2.95253 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1943: if(not mana_shock_active,add(mana, mana_regen_per_frame)), ^--------------------------------------------------------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1940: if(ctrl_tongue,add(tmp.ctrl_tongue,1),set(tmp.ctrl_tongue,0)), ^---------------------^ (called 0.960659 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1920: if((not FAT) and underwater and (not (tmp.tongue_tip)), ^---------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1917: ... = 0 and standing_on and standing_on.consts.springiness > 0, ^-----^ (called 0.239684 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1905: [ ^ (called 0.49241 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1088: tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) * facing + x_o... ^--------------------------------------------------------------------^ (called 0.0620056 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1088: tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) * facing + x_o... ^--------------------^ (called 0.0620056 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: ...dpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) *... ^--------------------^ (called 0.0620056 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/die_cloud.cfg 15: if(cycle%6=0,spawn('die_cloud_2',midpoint_x+1d10-5,midpoint_y+1d30-15,facing)) ^---------------------------------------------------------------^ (called 0.00299337 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/coin_silver.cfg 19: if(collide_with.is_player_body_part,fire_event('acquired')) ^-----------^ (called 0.397477 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^ (called 0.205474 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: ...ope_standing_on), if(is_standing and animation in ['walk','run'] and (sh... ^--------------------------^ (called 0.205474 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^ (called 0.198632 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...il' and team = 'evil_harmless')), if(collide_with_area in ['attack','thr... ^----------------^ (called 0.198632 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...eam != team and collide_with.team != 'evil_harmless' and (not (collide_w... ^--------------^ (called 0.198632 times per frame) 0% (2) At data/functions-list.cfg 6: zip(list_one, list_two, a+b) ^^ (called 0.724824 times per frame) 0% (2) At data/functions-list.cfg 46: map(range(size(list_one)), 'index', list_one[index]*(percent) + list_two[in... ^ (called 0.362412 times per frame) 0% (2) At data/functions-geometry.cfg 7: ...where lx = abs(x-u) where ly = abs(y-v) ^^ (called 13.1907 times per frame) 0% (2) At data/compiled/gui/score.cfg 14: [if(object.vars.score < level.local_player.vars.score*100, set(object.vars,... ^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/score.cfg 14: ...ject.vars.score < level.local_player.vars.score*100, set(object.vars, 's... ^---^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/score.cfg 10: if(level.local_player.type = 'invisible_observer', /*then draw absolutely ... ^---^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 571: if(level.player.can_interact and b.anim, draw_animation(if(level.player.ctr... ^ (called 0.492837 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 563: ... find(object.vars.buttons, 'button', button['id'] = 'jump'), ^--------------------^ (called 2.46419 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^ (called 0.492837 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 562: ....ctrl_jump,b.anim_down,b.anim), b.x, b.y)) ^--^ (called 0.492837 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 558: where b = find(object.vars.buttons, 'button', button['id'] = 'attack_down'), ^----------------------------------------------------------------^ (called 0.492837 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 558: ... find(object.vars.buttons, 'button', button['id'] = 'attack_down'), ^-----^ (called 4.43554 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 554: ... find(object.vars.buttons, 'button', button['id'] = 'attack_up'), ^-------------------------^ (called 3.9427 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 540: if(query(level.player, 'ctrl_'+i), ^-----------------------------^ (called 0.985675 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 540: if(query(level.player, 'ctrl_'+i), ^--------^ (called 0.985675 times per frame) 0% (2) At data/compiled/gui/hud.cfg 291: ...erup_time != level.local_player.vars.powerup_time, ^-----------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^----------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^---^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^----------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^-----------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 242: ...nergy_charge = if(level.local_player.vars.charge_time = 0, 0, (level.loc... ^---^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 216: ...ndex', draw_animation('heart_empty', x_offset+x_width*index, y_offset+y_... ^---------------------^ (called 5.00107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 201: if(barLength > 5, draw_animation_area('charge_bar_center', x_offset+10, y_o... ^ (called 0.500107 times per frame) 0% (1) Unknown Location (slope_standing_on) (called 0.0186017 times per frame) 0% (1) Unknown Location (obj.vars) (called 0.179175 times per frame) 0% (1) Unknown Location (obj.is_standing) (called 0.354928 times per frame) 0% (1) Unknown Location (obj.facing) (called 0.020526 times per frame) 0% (1) Unknown Location (obj) (called 0.338465 times per frame) 0% (1) Unknown Location (add(obj.velocity_x, obj.vars.jump_glide*dir)) (called 0.179175 times per frame) 0% (1) Unknown Location ((obj.animation in ['walk', 'run', 'jump', 'fall', 'jump_attack', 'turn', 'crouch', 'enter_crouch', 'roll', 'run_attack', 'energyshot', 'attack', 'walk_attack', 'up_attack', 'firebreath_begin','firebreath_cycle','firebreath_end','interact', 'spit'])) (called 0.159932 times per frame) 0% (1) At modules/frogatto/data/object_prototypes/base/throwable_projectile.cfg 58: if(tmp.on_back_count > consts.on_back_duration, fire_event('return_to_norma... ^---------------^ (called 0.0498183 times per frame) 0% (1) At modules/frogatto/data/functions-custom.cfg 86: spawn('die_cloud', obj.midpoint_x, obj.midpoint_y, obj.facing))] ^-------------------------------------------------------------^ (called 0.000427625 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^--^ (called 0.779773 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^------------^ (called 0.779773 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^------------------------------------^ (called 0.763096 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: ...ize>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^---^ (called 0.763096 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 97: [set(parent,tmp.head),set(zorder,tmp.head.zorder -1)] ^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 97: ...parent,tmp.head),set(zorder,tmp.head.zorder -1)] ^-----^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^--------------------^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^-----^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^-------------^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: ..._relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^--^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: ....delayed_rotate),add(tmp.oldrotate, [rotate])] ^-----^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 298: set(rotate, sign(velocity_x)*(90 + 90*decimal(min(max(velocity_y,-1000),100... ^ (called 0.174898 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 298: ...90*decimal(min(max(velocity_y,-1000),1000))/1000)) ^---^ (called 0.174898 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 276: decimal(portion)/decimal(me.max_hitpoints) ^------------^ (called 0.00320718 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 249: def(u,v,counter) if(solid(level,u-5,v,10,4), if(counter<50, find_floor_wrap... ^ (called 0.0898012 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 241: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^-----------------^ (called 0.231559 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 241: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^---^ (called 0.231559 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 173: [set_rotation(),add(oldrotate, [rotate])] ^-----------^ (called 0.174898 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 173: [set_rotation(),add(oldrotate, [rotate])] ^-------------^ (called 0.174898 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 173: [set_rotation(),add(oldrotate, [rotate])] ^-------^ (called 0.174898 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 162: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^---^ (called 0.370323 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 160: [set(child.tmp.head, if(vars.segments.size = 0, me, vars.segments[vars.segm... ^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 160: [set(child.tmp.head, if(vars.segments.size = 0, me, vars.segments[vars.segm... ^--------^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 151: ...hitpoints)),'thing',schedule(thing*2,spawn('worm_jumping.segment',midpoi... ^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 148: [schedule(60,fire_event('begin_leap')), set(particles.spawn_rate, 1000),set... ^ (called 0.003421 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 104: set(relative_y, sin(rotation+90) * segdist -img_h/2), ^----------------------------------^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: def(rotation) [set(relative_x, cos(rotation+90) * segdist -img_w/2), ^ (called 1.01155 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: [set(relative_x, cos(rotation+90) * segdist -img_w/2), ^---------------------------------------------------^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: [set(relative_x, cos(rotation+90) * segdist -img_w/2), ^---------------^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: ...ative_x, cos(rotation+90) * segdist -img_w/2), ^------^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^-------------------------------------------------------^ (called 0.398974 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^------------------------------^ (called 0.398974 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^----^ (called 0.398974 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^--------------^ (called 0.398974 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: ...alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^^ (called 0.399615 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^----------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/silhouette_mana.cfg 16: [set(scale,2.5-vars.tracker),set(vars.tracker,vars.tracker*0.85),set(alpha,... ^ (called 0.0643575 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ( if(falloff_function > 14, min(master_volume_, (falloff_function * master_... ^ (called 1.75198 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^-------------^ (called 0.500107 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^-------------------------^ (called 6.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^----------------------------^ (called 7.3468 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: ...player.y - y_bound),abs(level.player.y - y2_bound))) ) ^^ (called 7.3468 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: ...(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-----^ (called 7.3468 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----^ (called 7.75347 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-------------^ (called 7.67778 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----^ (called 7.67778 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^^ (called 7.67778 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----------------------------^ (called 7.67778 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-------------^ (called 7.67778 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: ...player.x - x_bound),abs(level.player.x - x2_bound))), ^^ (called 7.67778 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-------------^ (called 0.852042 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: ...f(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-----^ (called 0.852042 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^----------^ (called 3.50396 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...-1, if(tmp.volume_list[effect_name], tmp.volume_list[effect_name], 128 )... ^--^ (called 3.50396 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^^ (called 7.75347 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 53: [sound_volume(net_volume),schedule(2,fire_event('adjust_volume'))] ^---------^ (called 0.500107 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 99: offset = (self.vars.offset_counter+pixels)%self.img_w ^--------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 99: offset = (self.vars.offset_counter+pixels)%self.img_w ^-------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 97: set(self.rotate, (angle(new_x1, new_y1, new_x2, new_y2) - 90)) ^------------------------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: set(self.activation_area, [min(new_x1,new_x2) - 200, min(new_y1,new_y2) - 2... ^-----------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: ...min(new_x1,new_x2) - 200, min(new_y1,new_y2) - 200, abs(new_x1 - new_x2)... ^-----^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: ...) - 200, abs(new_x1 - new_x2) + 200, abs(new_y1 - new_y2) + 200]), ^-------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: set(self.draw_area, [0, offset, self.img_w/2, len/2]), ^----------------------------------------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: set(self.draw_area, [0, offset, self.img_w/2, len/2]), ^-------------------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: ...draw_area, [0, offset, self.img_w/2, len/2]), ^--^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: ...draw_area, [0, offset, self.img_w/2, len/2]), ^----^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 94: set(self.y, (new_y2+new_y1)/2 - len/2), ^-----^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 93: set(self.midpoint_x, (new_x2 + new_x1)/2), ^----------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 93: set(self.midpoint_x, (new_x2 + new_x1)/2), ^-----^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 91: set(self.vars.y_2, new_y2), ^-------------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 91: set(self.vars.y_2, new_y2), ^------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 90: set(self.vars.x_2, new_x2), ^--------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 90: set(self.vars.x_2, new_x2), ^---^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 89: set(self.vars.y_1, new_y1), ^------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 88: set(self.vars.x_1, new_x1), ^--------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 88: set(self.vars.x_1, new_x1), ^------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^---^ (called 6.0015 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-----^ (called 6.0015 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,'cre... ^---^ (called 6.0015 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,new_y... ^---^ (called 6.0015 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^----------------------------------------------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^--^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^-------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^--^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: ...te,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^-------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^-------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...in(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-va... ^--^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...ars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y... ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...ars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x... ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...ars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x... ^-------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...a, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x... ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...a, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x... ^-------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ..._1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y_2) +... ^--^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...00, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y... ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...00, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y_2) +200]), #xywh# ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...00, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y_2) +200]), #xywh# ^----------------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(va... ^---------------------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^---------------------------------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^--^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/points_cube.cfg 45: map([0]*10,spawn('points_sparkle',mid_x + 1d80-40,mid_y + 1d80-40,0)), ^--------------------------------------------------------^ (called 0.00213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 248: if(move_y1 > move_y2,1,0) ^ (called 2.28352 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^^ (called 11.1443 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^ (called 11.1443 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ty,point2,point1)[0]+pulleyDiameter, if(ypolarity,point2,point1)[1], len... ^--------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ty,point2,point1)[0]+pulleyDiameter, if(ypolarity,point2,point1)[1], len... ^-----------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...to[0]+pulleyDiameter + sway_x, to[1],if(ypolarity,point2,point1)[0]+pull... ^-----------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ter, if(ypolarity,point2,point1)[1], length(if(ypolarity,point2,point1)[... ^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ngth(if(ypolarity,point2,point1)[0], if(ypolarity,point2,point1)[1],to[0... ^--------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ngth(if(ypolarity,point2,point1)[0], if(ypolarity,point2,point1)[1],to[0... ^-----------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...int1)[1], length(if(ypolarity,point2,point1)[0], if(ypolarity,point2,poi... ^-----^ (called 0.285012 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...0]+pulleyDiameter + sway_x, to[1],if(ypolarity,point2,point1)[0]+pulleyD... ^--------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...(ypolarity,point2,point1)[1], length(if(ypolarity,point2,point1)[0], if(... ^--------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: left_rope.set_ends_and_offset( if(ypolarity,point2,point1)[0], if(ypolarity... ^----------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: ...set( if(ypolarity,point2,point1)[0], if(ypolarity,point2,point1)[1],to[0... ^--------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: ...set( if(ypolarity,point2,point1)[0], if(ypolarity,point2,point1)[1],to[0... ^-----------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^----------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-----------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 238: set(bottom_pulley.midpoint_y, to[1]), ^-----------------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 238: set(bottom_pulley.midpoint_y, to[1]), ^------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 238: set(bottom_pulley.midpoint_y, to[1]), ^-----------------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 237: ...dpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^-----^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 235: set(top_pulley.midpoint_y, if(ypolarity,point2,point1)[1]), ^---------------------------------------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 235: set(top_pulley.midpoint_y, if(ypolarity,point2,point1)[1]), ^---------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 235: set(top_pulley.midpoint_y, if(ypolarity,point2,point1)[1]), ^-----------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 235: set(top_pulley.midpoint_y, if(ypolarity,point2,point1)[1]), ^--------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 234: set(top_pulley.midpoint_x, if(ypolarity,point2,point1)[0] + pulleyDiameter/2), ^------------------------------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 233: set(vars.knot.midpoint_y, to[1] + pulleyDiameter/2), ^-------------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 233: set(vars.knot.midpoint_y, to[1] + pulleyDiameter/2), ^-^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: set(vars.knot.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^-----------------------------------------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: set(vars.knot.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^-^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: set(vars.knot.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^----^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 231: [ ^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^---^ (called 5.57216 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^------^ (called 5.57216 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 226: [vars.move_x1, vars.move_y2] ^ (called 0.290143 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 225: [vars.move_x1, vars.move_y1] ^------^ (called 2.56682 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 225: [vars.move_x1, vars.move_y1] ^------^ (called 2.56682 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: ...list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [0, 0]))) ^-------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: ..._add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [0, 0]))) ^---^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^--^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: ....cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^-------------------------------------------------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^--------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^-----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---------------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: ...stopped = 1.0, parent.go), if(parent.stopped = 0.0, parent.stop)) )]) ^------^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: ...if(parent.stopped = 1.0, parent.go), if(parent.stopped = 0.0, parent.sto... ^------------------------------------^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: if(parent.vars.is_zipline, ^---------------------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^-----^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^-----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^-----^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: ...int_y, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^--------------------------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...parent.vars.knot.midpoint_y + parent.vars.rope_height), ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^--------------------------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^---------------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^--------------------------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...ars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + parent.vars.... ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^-----^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent.vars.k... ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ... parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_x, pare... ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: ...inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^-----^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^ (called 2.00086 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^-----^ (called 2.00086 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 116: (1.0 - parent.vars.stopped) ^-----^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 116: (1.0 - parent.vars.stopped) ^----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^---------------------------^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^--------------------------------^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^-----------------------------------------------------------------------^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^----------^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 287: right_rope.set_ends_and_offset(to[0], to[1], point2[0], point2[1]-sagOffset... ^---------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 287: ..._and_offset(to[0], to[1], point2[0], point2[1]-sagOffset, 0), ^--------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 286: left_rope.set_ends_and_offset(to[0], to[1], point1[0], point1[1]-sagOffset,... ^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: ...opeH, point2[0], point2[1]-topRopeH, length(point1[0], point1[1],to[0],t... ^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: ...oint2[1]-topRopeH, length(point1[0], point1[1],to[0],to[1])/2), ^--------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: ...oint2[0], point2[1]-topRopeH, length(point1[0], point1[1],to[0],to[1])/2), ^--------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: ...ends_and_offset(point1[0], point1[1]-topRopeH, point2[0], point2[1]-topR... ^-------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 282: set(right_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^------------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 280: set(right_pulley.midpoint_x, point2[0]), ^--------------------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 277: set(left_pulley.midpoint_x, point1[0]), ^--------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 276: set(vars.knot.midpoint_y, to[1]), ^-------------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 275: set(vars.knot.midpoint_x, to[0]), ^---^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 274: [ ^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 270: sign(vars.move_x2-vars.move_x1) ^ (called 4.1548 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 270: sign(vars.move_x2-vars.move_x1) ^-----------^ (called 4.1548 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 270: sign(vars.move_x2-vars.move_x1) ^------------------------^ (called 4.1548 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 270: sign(vars.move_x2-vars.move_x1) ^---^ (called 4.1548 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 268: [vars.move_x1, vars.move_y1] ^---^ (called 2.69339 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 268: [vars.move_x1, vars.move_y1] ^-----------^ (called 2.69339 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 262: where newPos = list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [... ^-----------------------------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 260: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 260: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 259: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^----------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 209: rotate_rect(midpoint_x, midpoint_y, ^---------^ (called 4.31901 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 209: rotate_rect(midpoint_x, midpoint_y, ^---------^ (called 4.31901 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 206: midpoint_x + pwidth ^ (called 4.31901 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 200: x2pos, ypos, ^---^ (called 4.31901 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: ...form_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^-----------^ (called 0.863802 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^ (called 0.863802 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^--------------------^ (called 0.863802 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^--------------^ (called 0.863802 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^^ (called 0.863802 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 142: if(parent.vars.is_zipline, ^---------------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 142: if(parent.vars.is_zipline, ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^-----------------------------------------------^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^-------^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^----------^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...larity * parentSpeed/1.5 * ((100*sin(vars.inertia/2))+basketWobble/2) ^---^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...larity * parentSpeed/1.5 * ((100*sin(vars.inertia/2))+basketWobble/2) ^-----------^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^--^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^---------------------------------------^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^-----^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^------------^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: ...abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope_heig... ^^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: ...] - parent.point2[0])/800.0)*min(1.0,parent.rope_height/128.0) ^-----------------^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 136: ] where basketMidX = parent.vars.knot.midpoint_x+sway_x ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 136: ] where basketMidX = parent.vars.knot.midpoint_x+sway_x ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^-----^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^-----^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: ...tate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + basketWobble)), ^----------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: ...ate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + basketWobble)), ^-----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: ...ars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ba... ^----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 132: set(vars.basket.midpoint_y, basketMidY), ^--------------------------------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 132: set(vars.basket.midpoint_y, basketMidY), ^---------------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 131: set(vars.basket.midpoint_x, basketMidX), ^---------------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 131: set(vars.basket.midpoint_x, basketMidX), ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 130: [ ^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^-----------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...way_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^-----^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...way_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^----------------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...rs.knot.midpoint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoi... ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^--------------------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...nt.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_x, parent.va... ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^---------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^---------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent.vars.k... ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^-----------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ...sin(parent.vars.dist- if(parent.vars.is_zipline, -180, 180) *parent.pola... ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ...s.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180, 18... ^------------------------------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ...nertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180, 180) ... ^----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 124: schedule(2, ^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 123: def() [ ^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 121: (1.0 - parent.vars.stopped) ^ (called 3.00064 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 121: (1.0 - parent.vars.stopped) ^---^ (called 3.00064 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^------------------------------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^------------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---------------------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^----^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: def() set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^----^ (called 3.00064 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^---^ (called 3.00064 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^---------^ (called 3.00064 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-----^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: ...s(),setInertia(),decayBasketWobble(),testZipline()] ^------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_brown.cfg 177: [if(countdown = 0, die(), set(countdown, countdown-1)), if(countdown < 4, a... ^--------^ (called 0.00320718 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_brown.cfg 175: set(lights, circle_light(me, wave(cycle*100+1d20)/100)) ^-----------------------------------------^ (called 0.0641437 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 144: ...ch_at, cycle+50)] where new_object = object('moth_brown.bomb', midpoint_... ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 132: ] where destination_height = target_height() + altitude_adjustment ^------------^ (called 0.0354928 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 132: ...stination_height = target_height() + altitude_adjustment ^ (called 0.0354928 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 128: set(vars.bomb.midpoint_x, midpoint_x), set(vars.bomb.midpoint_y, midpoint_y... ^------------------------------------^ (called 0.0213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/level_controller_onetime.cfg 41: if(level.player.midpoint_x > vars.x_bound and level.player.midpoint_x < var... ^---^ (called 0.0998503 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 929: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 929: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 929: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 929: ...ars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,'create'),] ^----------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 928: sqrt(ly^2 + lx^2) where lx = abs(x-z) where ly = abs(y-a) ^----------------^ (called 0.132564 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 928: sqrt(ly^2 + lx^2) where lx = abs(x-z) where ly = abs(y-a) ^ (called 0.132564 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 928: sqrt(ly^2 + lx^2) where lx = abs(x-z) where ly = abs(y-a) ^-^ (called 0.132564 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 928: sqrt(ly^2 + lx^2) where lx = abs(x-z) where ly = abs(y-a) ^---^ (called 0.132564 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 927: myLength(x_1,y_1,x_2,y_2) ^ (called 0.132564 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 927: myLength(x_1,y_1,x_2,y_2) ^--^ (called 0.132564 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 923: set(rotate,(angle(x_1,y_1,x_2,y_2)-90) ) ^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 923: set(rotate,(angle(x_1,y_1,x_2,y_2)-90) ) ^--------------------------^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: set(activation_area, [min(x_1,x_2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +2... ^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: ...on_area, [min(x_1,x_2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +200, abs(y... ^--^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 921: set(draw_area, [0, 0, img_w/2, length/2]), ^----^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 919: set(midpoint_x, (x_2+x_1)/2), ^---------------------------^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 919: set(midpoint_x, (x_2+x_1)/2), ^--^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 918: [ ^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^ (called 2.95253 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^----------------------^ (called 2.95253 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^-----------------------------^ (called 0.0481078 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2207: if(tmp.ctrl_tongue > 1, null, ^ (called 0.0235194 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2160: cycle - vars.mana_shock_cycle < mana_shock_duration ^----^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: 0.5 + if(has_item('lesser_mana_talisman'), 0.3333) + if(has_item('greater_m... ^-------------------------------------------------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: 0.5 + if(has_item('lesser_mana_talisman'), 0.3333) + if(has_item('greater_m... ^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: 0.5 + if(has_item('lesser_mana_talisman'), 0.3333) + if(has_item('greater_m... ^-------------------------------------------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: ...na_talisman'), 0.3333) + if(has_item('greater_mana_talisman'), 0.6667) ^----------------------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2157: {'firebreath' -> 10, 'homingshot' -> 0, 'energyshot' -> 0} ^-----------^ (called 5.90528 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: [set(vars.mana, newValue), if(newValue = 0, set(vars.mana_shock_cycle, cycl... ^ (called 0.984392 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: [set(vars.mana, newValue), if(newValue = 0, set(vars.mana_shock_cycle, cycl... ^-----------------------^ (called 0.984392 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: ...le, cycle))] where newValue = median(value, 0, vars.max_mana) ^----^ (called 0.984392 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: ...)] where newValue = median(value, 0, vars.max_mana) ^------------^ (called 0.0160359 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2154: vars.mana ^---^ (called 0.984392 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2154: vars.mana ^ (called 0.984392 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2149: ] where st = map(tiles_at(mid_x, mid_y + h), value.id) ^ (called 0.00769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2105: def(item_name) if(items_carried[item_name] >= 1,1,0) ^ (called 1.96857 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2030: 'tongue', tongue(), ^-----^ (called 0.0235194 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: if(min(mana_cooldown_time[ability_name], cycle - tmp.started_using_ability_... ^ (called 2.95253 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: if(min(mana_cooldown_time[ability_name], cycle - tmp.started_using_ability_... ^ (called 2.95253 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...ng_ability_at_cycle[ability_name]) < mana_cooldown_time[ability_name], 1... ^-------------------------------^ (called 2.95253 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...down_time[ability_name], cycle - tmp.started_using_ability_at_cycle[abil... ^-----------------------------^ (called 2.95253 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...[ability_name]) < mana_cooldown_time[ability_name], 1, 0) ^-----------^ (called 2.95253 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1973: proto_event('playable', 'timer')] ^-------------------------------^ (called 0.492623 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1971: if(ctrl_right - ctrl_left != 0 and ctrl_right - ctrl_left != facing, set_fa... ^---------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1957: ...n_ref('dust_cloud_run', midpoint_x - 30*facing, y2 - 10, -facing)) ^--------^ (called 0.0130425 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1945: if(ctrl_tongue,attack()) ^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1944: use_mana_cooldowns(), ^-----------------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1941: if(ctrl_attack,add(tmp.ctrl_attack,1),set(tmp.ctrl_attack,0)), ^---------------------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1941: ...rl_attack,add(tmp.ctrl_attack,1),set(tmp.ctrl_attack,0)), ^--------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1937: if(ctrl_right, if(tmp.running, walk(self, 1, 'run'), walk(self, 1, 'walk'))), ^---------------------------------------------------------------------------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1936: if(ctrl_left, if(tmp.running, walk(self, -1, 'run'), walk(self, -1, 'walk'))), ^-------------------------------------------------------------^ (called 0.193714 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1936: if(ctrl_left, if(tmp.running, walk(self, -1, 'run'), walk(self, -1, 'walk'))), ^--------------------^ (called 0.0994227 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1925: if(ctrl_x < 0 and facing > 0 or ctrl_x > 0 and facing < 0, set(facing, -fac... ^-----^ (called 0.00855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1920: if((not FAT) and underwater and (not (tmp.tongue_tip)), ^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1920: if((not FAT) and underwater and (not (tmp.tongue_tip)), ^--------------------------------------------------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1919: if((not is_standing) and animation_requires_standing(self), [animation('fal... ^----------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1919: if((not is_standing) and animation_requires_standing(self), [animation('fal... ^--------------------------------^ (called 0.299979 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1909: [if(underwater and water_object.consts.damage, ^---------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1907: if((cycle - vars.time_last_hit)/2 <= 50 and (cycle - vars.time_last_hit)/2 ... ^---------------------------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1907: if((cycle - vars.time_last_hit)/2 <= 50 and (cycle - vars.time_last_hit)/2 ... ^------------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1904: if(is_standing, if(tmp.last_standing_cycle = cycle-1, animation('stand'), s... ^----------^ (called 0.170195 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1647: ... > 20) and (vars.gold_counter > 0), [spawn('text_flash',midpoint_x,midpo... ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1642: ...tive_chars, 'char', collides(context.me, 'body', char, 'interact')), 'ob... ^-^ (called 0.0387 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1089: tmp.froghead.midpoint_y + ybase_offset + (length_per_time(time)*sin(angle))... ^-------------------------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1089: ...roghead.midpoint_y + ybase_offset + (length_per_time(time)*sin(angle)) )] ^--------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1088: ....midpoint_x + (length_per_time(time)*cos(angle)) * facing + x_offset, ^---------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1087: tmp.froghead.midpoint_y + ybase_offset, ^---------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1086: [ tmp.shaft.set_ends( tmp.froghead.midpoint_x + x_offset, ^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1086: [ tmp.shaft.set_ends( tmp.froghead.midpoint_x + x_offset, ^----^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1086: [ tmp.shaft.set_ends( tmp.froghead.midpoint_x + x_offset, ^----------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1085: [set_shaft(vars.timer, tongue_angle),adjust_position(vars.timer,tongue_angl... ^---------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1085: [set_shaft(vars.timer, tongue_angle),adjust_position(vars.timer,tongue_angl... ^-----------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1085: [set_shaft(vars.timer, tongue_angle),adjust_position(vars.timer,tongue_angl... ^---------------------------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^-------^ (called 0.248022 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^ (called 0.248022 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^--------------^ (called 0.248022 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^----------------^ (called 0.248022 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: ...ngue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^--------------^ (called 0.248022 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: ...g.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^----------------------------^ (called 0.248022 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1080: ...roghead.midpoint_y + ybase_offset + (length_per_time(time)*sin(angle)) +... ^--------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: [set(midpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle... ^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: [set(midpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle... ^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: ...idpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) ... ^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: ...)*cos(angle)) * facing + x_offset + if(facing = 1, 2,0)), ^------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1072: process_tongue() ^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1058: set(last_x, midpoint_x), set(last_y, midpoint_y), ^----------------------^ (called 0.0577293 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1036: [if((collide_with_area = 'body' or collide_with_area = 'thrown') and (not v... ^-------------------------^ (called 0.00962155 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/die_cloud.cfg 15: if(cycle%6=0,spawn('die_cloud_2',midpoint_x+1d10-5,midpoint_y+1d30-15,facing)) ^------^ (called 0.0192431 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/coin_silver.cfg 19: if(collide_with.is_player_body_part,fire_event('acquired')) ^-------------------------------^ (called 0.397477 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/coin_silver.cfg 16: [gold(level,1),map([0,0,0,0],spawn('coin_sparkle',midpoint_x + 1d40-20,midp... ^ (called 0.000855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 220: if(level.player.difficulty >= level.player.difficulty_challenging, 1, 0) ^----^ (called 0.112038 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 220: if(level.player.difficulty >= level.player.difficulty_challenging, 1, 0) ^-----------^ (called 0.112038 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 220: if(level.player.difficulty >= level.player.difficulty_challenging, 1, 0) ^-------------------------------------------------------------^ (called 0.112038 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 220: if(level.player.difficulty >= level.player.difficulty_challenging, 1, 0) ^---------^ (called 0.112038 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 215: (not facing_towards_player) and if(turns_towards_player and if(turns_toward... ^--------------------------^ (called 0.193928 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 215: (not facing_towards_player) and if(turns_towards_player and if(turns_toward... ^ (called 0.193928 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 215: (not facing_towards_player) and if(turns_towards_player and if(turns_toward... ^-------------------^ (called 0.112038 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 174: facing = if(level.player.midpoint_x < self.midpoint_x, -1, 1) ^ (called 0.193928 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 174: facing = if(level.player.midpoint_x < self.midpoint_x, -1, 1) ^-----------^ (called 0.193928 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 174: facing = if(level.player.midpoint_x < self.midpoint_x, -1, 1) ^----------------------^ (called 0.193928 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 173: max(30, abs(velocity_x/7)) ^ (called 0.195638 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^-----------------------------^ (called 0.205474 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^----------^ (called 0.205474 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^-----------^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...th.team != 'evil_harmless' and (not (collide_with.team = 'evil' and team... ^-----------^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...e_with.team != team and collide_with.team != 'evil_harmless' and (not (c... ^---^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black.cfg 210: (turns_at_cliffs and distance_to_cliff < distance_to_cliff_check) ^----------------^ (called 0.0243746 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black.cfg 152: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^----------^ (called 0.0243746 times per frame) 0% (1) At data/functions-math.cfg 16: if(min > max, var, if(min > var, min, if(max < var, max, var))) ^ (called 0.362412 times per frame) 0% (1) At data/functions-math.cfg 16: if(min > max, var, if(min > var, min, if(max < var, max, var))) ^--------^ (called 0.362412 times per frame) 0% (1) At data/functions-math.cfg 16: ...in > max, var, if(min > var, min, if(max < var, max, var))) ^--------^ (called 0.362412 times per frame) 0% (1) At data/functions-list.cfg 6: zip(list_one, list_two, a+b) ^--^ (called 0.724824 times per frame) 0% (1) At data/functions-list.cfg 46: map(range(size(list_one)), 'index', list_one[index]*(percent) + list_two[in... ^--------------------^ (called 0.362412 times per frame) 0% (1) At data/functions-list.cfg 46: map(range(size(list_one)), 'index', list_one[index]*(percent) + list_two[in... ^------------------------^ (called 0.724824 times per frame) 0% (1) At data/functions-list.cfg 46: ...ndex]*(1.0-percent)) where percent = constrain(0, percent_raw, 1) ^ (called 0.362412 times per frame) 0% (1) At data/functions-list.cfg 46: ...list_one[index]*(percent) + list_two[index]*(1.0-percent)) where percent... ^----^ (called 0.724824 times per frame) 0% (1) At data/functions-list.cfg 46: ...list_one)), 'index', list_one[index]*(percent) + list_two[index]*(1.0-pe... ^--------^ (called 0.724824 times per frame) 0% (1) At data/functions-list.cfg 46: ...'index', list_one[index]*(percent) + list_two[index]*(1.0-percent)) wher... ^-------^ (called 0.724824 times per frame) 0% (1) At data/functions-list.cfg 46: ...'index', list_one[index]*(percent) + list_two[index]*(1.0-percent)) wher... ^----------------------------^ (called 0.724824 times per frame) 0% (1) At data/compiled/gui/score.cfg 16: if(object.vars.score = null, set(object.vars.score, level.local_player.vars... ^---^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 14: [if(object.vars.score < level.local_player.vars.score*100, set(object.vars,... ^----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 14: [if(object.vars.score < level.local_player.vars.score*100, set(object.vars,... ^--------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 12: draw_number(object.vars.score, 7, 52, 14) ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 12: draw_number(object.vars.score, 7, 52, 14) ^----------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 589: if (object.vars.scheme_loaded != level.player.control_scheme, ^-------------------------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 589: ...t.vars.scheme_loaded != level.player.control_scheme, ^-------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 575: ...rs.buttons, 'button', button['id'] = 'jump_down'), ^----------^ (called 0.758178 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 575: ... find(object.vars.buttons, 'button', button['id'] = 'jump_down'), ^-----^ (called 0.758178 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 574: if(level.player.is_standing_on_platform and b.anim, draw_animation(if(level... ^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 574: ....is_standing_on_platform and b.anim, draw_animation(if(level.player.ctrl... ^ (called 0.126363 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 571: if(level.player.can_interact and b.anim, draw_animation(if(level.player.ctr... ^----^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 571: if(level.player.can_interact and b.anim, draw_animation(if(level.player.ctr... ^-----------^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 571: if(level.player.can_interact and b.anim, draw_animation(if(level.player.ctr... ^-----------^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 563: where b = find(object.vars.buttons, 'button', button['id'] = 'jump'), ^-------^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^-----^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^-----^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 562: ...f(level.player.ctrl_jump,b.anim_down,b.anim), b.x, b.y)) ^-----^ (called 0.443447 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 561: if(level.player.ctrl_jump, color(255, 255, 255, 255), color(255, 255, 255, ... ^-----------^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 557: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 557: ...d level.player.ctrl_down,b.anim_down,b.anim), b.x, b.y)) ^^ (called 0.489416 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 554: ... find(object.vars.buttons, 'button', button['id'] = 'attack_up'), ^-----^ (called 3.9427 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 553: ...er.ctrl_up,b.anim_down,b.anim), b.x, b.y)) ^--^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 553: ....player.ctrl_up,b.anim_down,b.anim), b.x, b.y)) ^--^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 550: where b = find(object.vars.buttons, 'button', button['id'] = 'attack'), ^-----------------------------------------------------------^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 549: if(b.anim, draw_animation(if(level.player.ctrl_tongue and (not level.player... ^^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 549: ... level.player.ctrl_down),b.anim_down,b.anim), b.x, b.y)) ^-----^ (called 0.485354 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 547: [ ^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 544: where b = find(object.vars.buttons, 'button', button['id'] = i) ^----------^ (called 1.97135 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 542: [color(255, 255, 255, 96), draw_animation(b.anim, b.x, b.y)]) ^-----------------------------------------------------------^ (called 0.809921 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 542: ...r(255, 255, 255, 96), draw_animation(b.anim, b.x, b.y)]) ^-----^ (called 0.809921 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 542: ...55, 96), draw_animation(b.anim, b.x, b.y)]) ^--^ (called 0.809921 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 541: [color(255, 255, 255, 255), draw_animation(b.anim_down, b.x, b.y)], ^------------------------------------^ (called 0.175754 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 540: if(query(level.player, 'ctrl_'+i), ^ (called 0.985675 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 539: if(b.anim, ^ (called 1.97135 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 536: if((not level.player.underwater_controls), ^-------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 536: if((not level.player.underwater_controls), ^------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 291: if(object.vars.powerup_time != level.local_player.vars.powerup_time, ^----------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 291: if(object.vars.powerup_time != level.local_player.vars.powerup_time, ^---------------------------------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 291: if(object.vars.powerup_time != level.local_player.vars.powerup_time, ^-----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 283: if(object.vars.bosses or object.vars.boss_hitpoints, ^-----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 283: if(object.vars.bosses or object.vars.boss_hitpoints, ^-----------------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 283: if(object.vars.bosses or object.vars.boss_hitpoints, ^----------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 281: if(object.vars.coins = null, set(object.vars.coins, level.local_player.vars... ^----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 281: if(object.vars.coins = null, set(object.vars.coins, level.local_player.vars... ^-----------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^-----^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^----------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^----^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^--------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ...ins != level.local_player.vars.coins*100, set(object.vars.coins, object.... ^--^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ... + if(diff > 0, 1, -1)) where diff = level.local_player.vars.coins*100 -... ^-----------------^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 231: if(energy_charge > 0, ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 228: if(level.local_player.consts.tank_size, [draw_animation('bar_frame', 10, 50), ^------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 228: if(level.local_player.consts.tank_size, [draw_animation('bar_frame', 10, 50), ^--------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 223: (if(val <= integer(val), integer(val), integer(val)+1)) ^--^ (called 1.50032 times per frame) 0% (1) At data/compiled/gui/hud.cfg 223: (if(val <= integer(val), integer(val), integer(val)+1)) ^------------------^ (called 1.50032 times per frame) 0% (1) At data/compiled/gui/hud.cfg 219: if(cur_HP > 0 and cur_HP%hp_per_heart, ^------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 217: max(0,min(hearts_per_row, (cur_HP)/hp_per_heart - hearts_per_row*row_index)... ^--------------------------------------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 217: ...row*row_index)), min(hearts_per_row, ceiling((max_HP)/decimal(hp_per_hea... ^------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 216: ...y', x_offset+x_width*index, y_offset+y_height*row_index)), ^-------^ (called 5.00107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 216: ...set+x_width*index, y_offset+y_height*row_index)), ^--------^ (called 5.00107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 216: ...eart_empty', x_offset+x_width*index, y_offset+y_height*row_index)), ^--------------------------^ (called 5.00107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 216: ...aw_animation('heart_empty', x_offset+x_width*index, y_offset+y_height*ro... ^------------^ (called 5.00107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 214: map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_in... ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 214: map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_in... ^-------------------------------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 214: map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_in... ^--------------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 212: 0, max(0, min(hearts_per_row, (cur_HP)/hp_per_heart - hearts_per_row*row_in... ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 211: map(range(hearts_per_row), 'index', draw_animation('heart_full', x_offset+x... ^--------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 211: ...raw_animation('heart_full', x_offset+x_width*index, y_offset+y_height*ro... ^------^ (called 5.00107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^-----------------------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 203: ...player.vars.mana)/level.local_player.vars.max_mana) ) ^---^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 203: ...fset = 32 where barLength = integer((fullBarLength * level.local_player.... ^------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 203: ...barLength = integer((fullBarLength * level.local_player.vars.mana)/level... ^-----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 203: ...((fullBarLength * level.local_player.vars.mana)/level.local_player.vars.... ^---^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 200: draw_animation('charge_bar_right', x_offset + barLength*2, y_offset), ^---------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 198: [if(level.local_player.vars.mana > 0, ^-----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 189: switch(level.local_player.vars.ability_list[level.local_player.vars.current... ^---^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 185: draw_number(object.vars.coins, 5, 202, 14), ^----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 183: [ ^ (called 0.500107 times per frame) CUMULATIVE TIME: 23% (893) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^ (called 5.00128 times per frame) 16% (636) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 53: [sound_volume(net_volume),schedule(2,fire_event('adjust_volume'))] ^ (called 0.500107 times per frame) 16% (634) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 53: [sound_volume(net_volume),schedule(2,fire_event('adjust_volume'))] ^-----------------------^ (called 0.500107 times per frame) 16% (632) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 53: [sound_volume(net_volume),schedule(2,fire_event('adjust_volume'))] ^---------^ (called 0.500107 times per frame) 16% (631) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^ (called 0.500107 times per frame) 16% (629) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^----------------------------------------------^ (called 0.500107 times per frame) 16% (607) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^-------------------------^ (called 6.00128 times per frame) 15% (602) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-------^ (called 5.00128 times per frame) 15% (601) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^-------------------^ (called 6.00128 times per frame) 15% (587) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ( if(falloff_function > 14, min(master_volume_, (falloff_function * master_... ^ (called 6.0015 times per frame) 15% (567) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 123: [ ^ (called 5.00128 times per frame) 12% (478) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 70: [ ^ (called 6.0109 times per frame) 11% (451) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^ (called 7.75347 times per frame) 11% (449) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^---------------------------------------^ (called 7.75347 times per frame) 11% (445) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^---------------------------------^ (called 7.75347 times per frame) 11% (433) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^------------------^ (called 7.75347 times per frame) 11% (428) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^-----------^ (called 7.75347 times per frame) 10% (407) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^ (called 7.75347 times per frame) 9% (350) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 214: [ ^ (called 5.00128 times per frame) 9% (340) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ( if(falloff_function > 14, min(master_volume_, (falloff_function * master_... ^--------------------^ (called 6.0015 times per frame) 8% (335) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ( if(falloff_function > 14, min(master_volume_, (falloff_function * master_... ^---------------^ (called 6.0015 times per frame) 8% (314) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^ (called 5.00128 times per frame) 7% (296) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^ (called 1.00021 times per frame) 7% (273) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 80: length(x_1,y_1,x_2,y_2) ^ (called 12.0218 times per frame) 6% (258) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^ (called 5.00128 times per frame) 6% (240) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ( if(falloff_function > 14, min(master_volume_, (falloff_function * master_... ^ (called 1.75198 times per frame) 6% (239) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^ (called 5.00128 times per frame) 6% (238) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-------^ (called 1.00021 times per frame) 6% (231) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 128: [ ^ (called 1.00021 times per frame) 5% (207) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^ (called 7.75347 times per frame) 5% (207) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: ...alse, null, integer(vars.dist)%360), setPos(newPos) ^ (called 0.285439 times per frame) 5% (205) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: ...alse, null, integer(vars.dist)%360), setPos(newPos) ^ (called 0.285439 times per frame) 5% (198) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^ (called 7.75347 times per frame) 5% (194) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^-----------------------------------------^ (called 6.0109 times per frame) 5% (191) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^---------------------------------^ (called 6.0109 times per frame) 4% (180) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 191: [ ^ (called 0.863802 times per frame) 4% (179) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^---------^ (called 6.0109 times per frame) 4% (178) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^ (called 13.1907 times per frame) 4% (177) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 231: [ ^ (called 0.285439 times per frame) 4% (176) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ...f_function > 14, min(master_volume_, (falloff_function * master_volume_)... ^ (called 1.75198 times per frame) 4% (173) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ...f_function > 14, min(master_volume_, (falloff_function * master_volume_)... ^----------------------------------^ (called 1.75198 times per frame) 4% (172) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^-----^ (called 6.0109 times per frame) 4% (156) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^-----------------------------------------------------^ (called 6.0109 times per frame) 4% (154) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 209: rotate_rect(midpoint_x, midpoint_y, ^ (called 4.31901 times per frame) 4% (154) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1914: [ ^ (called 0.984178 times per frame) 4% (151) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^-------------------------------------^ (called 6.0109 times per frame) 3% (141) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^------------------------------------^ (called 13.1907 times per frame) 3% (131) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^ (called 0.100706 times per frame) 3% (131) At modules/frogatto/data/compiled/objects/gate.cfg 146: if(locks and level.cycle > 0, 1, if(level.player.vars.stored_events[vars.ev... ^ (called 0.100706 times per frame) 3% (131) At modules/frogatto/data/compiled/objects/gate.cfg 146: if(locks and level.cycle > 0, 1, if(level.player.vars.stored_events[vars.ev... ^----^ (called 0.100706 times per frame) 3% (131) At modules/frogatto/data/compiled/objects/gate.cfg 146: if(locks and level.cycle > 0, 1, if(level.player.vars.stored_events[vars.ev... ^------------------------^ (called 0.100706 times per frame) 3% (131) At modules/frogatto/data/compiled/objects/gate.cfg 139: if(is_locked,animation('locked'),[animation('opening'), fire_event( vars.po... ^ (called 0.0994227 times per frame) 3% (131) At modules/frogatto/data/compiled/objects/gate.cfg 139: if(is_locked,animation('locked'),[animation('opening'), fire_event( vars.po... ^--------^ (called 0.0994227 times per frame) 3% (128) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-----------^ (called 5.00128 times per frame) 3% (127) At data/compiled/gui/iphone_controls.cfg 535: if(IPHONE_SYSTEM, ^ (called 0.500107 times per frame) 3% (125) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ..._function > 14, min(master_volume_, (falloff_function * master_volume_)/... ^---------------^ (called 1.75198 times per frame) 3% (125) At data/compiled/gui/iphone_controls.cfg 537: [ ^ (called 0.492837 times per frame) 3% (123) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^ (called 1.00021 times per frame) 3% (118) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^----------------------------------------------------------------^ (called 7.67778 times per frame) 3% (118) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^----------------^ (called 13.1907 times per frame) 3% (115) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^----------^ (called 13.1907 times per frame) 2% (111) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: ...w_area, [0, offset_counter, img_w/2, length/2]), ^-------^ (called 6.0109 times per frame) 2% (111) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 210: rotate, base_rect) ^--------^ (called 4.31901 times per frame) 2% (109) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: ...w_area, [0, offset_counter, img_w/2, length/2]), ^-----^ (called 6.0109 times per frame) 2% (109) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 198: [x1pos, ypos, ^ (called 4.31901 times per frame) 2% (108) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^----------------------------------------------------------------^ (called 7.3468 times per frame) 2% (107) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^ (called 0.863802 times per frame) 2% (106) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^ (called 0.863802 times per frame) 2% (106) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 130: [ ^ (called 1.00021 times per frame) 2% (103) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^ (called 3.50396 times per frame) 2% (103) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 130: [ ^ (called 1.00021 times per frame) 2% (102) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 130: [ ^ (called 1.00021 times per frame) 2% (101) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^ (called 2.00043 times per frame) 2% (96) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^--------------------------------------------------------------^ (called 5.00128 times per frame) 2% (93) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----------------------------------------------------^ (called 7.75347 times per frame) 2% (91) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 118: [ ^ (called 5.00128 times per frame) 2% (90) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 198: [x1pos, ypos, ^ (called 4.31901 times per frame) 2% (89) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^ (called 5.00128 times per frame) 2% (87) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^ (called 6.0015 times per frame) 2% (86) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1944: use_mana_cooldowns(), ^-------------------^ (called 0.984178 times per frame) 2% (85) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 87: [ ^ (called 0.801796 times per frame) 2% (85) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^ (called 0.984178 times per frame) 2% (84) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: ...s(),setInertia(),decayBasketWobble(),testZipline()] ^------------^ (called 5.00128 times per frame) 2% (83) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^ (called 3.50396 times per frame) 2% (83) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 131: -parent.sway_x ^ (called 10.0026 times per frame) 2% (83) At data/compiled/gui/hud.cfg 182: if(level.local_player.type = 'invisible_observer', /*then draw absolutely ... ^ (called 0.500107 times per frame) 2% (81) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 87: [ ^ (called 0.801796 times per frame) 2% (80) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 131: -parent.sway_x ^ (called 10.0026 times per frame) 2% (80) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^ (called 2.95253 times per frame) 2% (79) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 119: schedule(2, ^ (called 5.00128 times per frame) 2% (79) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 258: [ ^ (called 1.00021 times per frame) 2% (79) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^-----------------------------^ (called 2.95253 times per frame) 2% (78) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^-----------------------------------------------^ (called 2.00043 times per frame) 2% (78) At data/compiled/gui/hud.cfg 183: [ ^ (called 0.500107 times per frame) 2% (76) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: right_rope.set_ends_and_offset(to[0]+pulleyDiameter + sway_x, to[1],if(ypol... ^ (called 0.285439 times per frame) 2% (76) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^---------------------------------------------------^ (called 5.00128 times per frame) 1% (75) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-----------------------------------------------------^ (called 7.75347 times per frame) 1% (74) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^ (called 18.077 times per frame) 1% (73) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 131: -parent.sway_x ^ (called 10.0026 times per frame) 1% (72) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^---------------------------------------------------------------^ (called 5.00128 times per frame) 1% (71) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^-----------------------------------------------^ (called 5.00128 times per frame) 1% (71) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---------------------------------^ (called 5.00128 times per frame) 1% (71) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^-----------------------------------^ (called 5.00128 times per frame) 1% (70) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^ (called 11.1443 times per frame) 1% (70) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: set(platform_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^--------------------------------------------------------------^ (called 0.863802 times per frame) 1% (70) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^-----------------------------^ (called 2.00043 times per frame) 1% (69) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^--------------------^ (called 18.077 times per frame) 1% (68) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: set(platform_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^---------------------------------------^ (called 0.863802 times per frame) 1% (66) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: set(platform_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^----------------------------------^ (called 0.863802 times per frame) 1% (64) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-----------------------^ (called 7.75347 times per frame) 1% (64) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^------------------^ (called 5.00128 times per frame) 1% (64) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: if(min(mana_cooldown_time[ability_name], cycle - tmp.started_using_ability_... ^ (called 2.95253 times per frame) 1% (64) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: if(min(mana_cooldown_time[ability_name], cycle - tmp.started_using_ability_... ^ (called 2.95253 times per frame) 1% (63) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ( if(falloff_function > 14, min(master_volume_, (falloff_function * master_... ^-------------^ (called 1.75198 times per frame) 1% (62) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^-------------------------------------------------^ (called 5.00128 times per frame) 1% (62) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^------------^ (called 2.00043 times per frame) 1% (62) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 1% (62) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 1% (62) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 1% (62) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 1% (62) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 1% (62) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 1% (61) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 260: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^ (called 1.00021 times per frame) 1% (60) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^ (called 2.00043 times per frame) 1% (60) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 131: set(vars.basket.midpoint_x, basketMidX), ^--------------------------------------^ (called 1.00021 times per frame) 1% (60) At data/compiled/gui/iphone_controls.cfg 547: [ ^ (called 0.492837 times per frame) 1% (60) At data/compiled/gui/iphone_controls.cfg 547: [ ^ (called 0.492837 times per frame) 1% (60) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 1% (59) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^----------------------------^ (called 7.67778 times per frame) 1% (59) At data/compiled/gui/iphone_controls.cfg 547: [ ^ (called 0.492837 times per frame) 1% (59) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 1% (59) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 1% (59) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 1% (58) At data/compiled/gui/hud.cfg 278: [ ^ (called 0.500107 times per frame) 1% (57) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 261: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^ (called 1.00021 times per frame) 1% (57) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^-----------------------------------^ (called 1.00021 times per frame) 1% (56) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^ (called 5.00128 times per frame) 1% (55) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^----------^ (called 11.1443 times per frame) 1% (55) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 131: set(vars.basket.midpoint_x, basketMidX), ^---------^ (called 1.00021 times per frame) 1% (55) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^---^ (called 13.1907 times per frame) 1% (54) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^----------------------------^ (called 7.3468 times per frame) 1% (54) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----------------------^ (called 7.67778 times per frame) 1% (54) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^ (called 6.0109 times per frame) 1% (54) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 136: ] where basketMidX = parent.vars.knot.midpoint_x+sway_x ^ (called 1.00021 times per frame) 1% (53) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-----------------------^ (called 7.3468 times per frame) 1% (53) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----------------------------^ (called 7.67778 times per frame) 1% (53) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: if(parent.vars.is_zipline, ^ (called 5.00128 times per frame) 1% (53) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...int_y, parent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y... ^-----^ (called 1.00021 times per frame) 1% (52) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^------------------------^ (called 7.67778 times per frame) 1% (52) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^-----------------^ (called 5.00128 times per frame) 1% (51) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 261: ...alse, null, integer(vars.dist)%360), setPos(newPos) ^ (called 0.0769724 times per frame) 1% (51) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 261: ...alse, null, integer(vars.dist)%360), setPos(newPos) ^ (called 0.0769724 times per frame) 1% (50) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^---------------------------------^ (called 5.00128 times per frame) 1% (50) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^--------------------^ (called 0.863802 times per frame) 1% (50) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^----------------------^ (called 0.863802 times per frame) 1% (50) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 136: ...etMidX = parent.vars.knot.midpoint_x+sway_x ^ (called 1.00021 times per frame) 1% (50) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^---^ (called 13.1907 times per frame) 1% (49) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^ (called 6.0109 times per frame) 1% (49) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...int_y, parent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y... ^-----^ (called 5.00128 times per frame) 1% (49) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^--------------------------------------------^ (called 5.00128 times per frame) 1% (49) At data/compiled/gui/iphone_controls.cfg 538: map(['up', 'down', 'left', 'right'], 'i', ^ (called 0.492837 times per frame) 1% (48) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^--------------^ (called 0.863802 times per frame) 1% (47) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^-----------^ (called 0.863802 times per frame) 1% (47) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^--------^ (called 18.077 times per frame) 1% (46) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----------------------^ (called 7.75347 times per frame) 1% (46) At data/compiled/gui/iphone_controls.cfg 539: if(b.anim, ^ (called 1.97135 times per frame) 1% (46) At data/compiled/gui/iphone_controls.cfg 539: if(b.anim, ^ (called 1.97135 times per frame) 1% (45) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: left_rope.set_ends_and_offset( if(ypolarity,point2,point1)[0], if(ypolarity... ^ (called 0.285439 times per frame) 1% (45) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^-----------------------------------------^ (called 5.00128 times per frame) 1% (45) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^----------------------------------^ (called 5.00128 times per frame) 1% (45) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1072: process_tongue() ^ (called 0.0620056 times per frame) 1% (44) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 69: ...(master_volume_, (falloff_function * master_volume_)/128), 0) ) ^-------------^ (called 1.75198 times per frame) 1% (44) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^---------------------------^ (called 3.50396 times per frame) 1% (44) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1085: [set_shaft(vars.timer, tongue_angle),adjust_position(vars.timer,tongue_angl... ^ (called 0.0620056 times per frame) 1% (43) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-----------------------------^ (called 7.3468 times per frame) 1% (43) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^-----^ (called 11.1443 times per frame) 1% (43) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: ...point_x, parent.vars.knot.midpoint_x+sway_x), ^-----^ (called 5.00128 times per frame) 1% (43) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^------------------------------------------------------^ (called 2.00043 times per frame) 1% (42) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^------------------------^ (called 7.37973 times per frame) 1% (42) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^---------------------------------------------^ (called 2.00043 times per frame) 1% (41) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: if(min(mana_cooldown_time[ability_name], cycle - tmp.started_using_ability_... ^ (called 2.95253 times per frame) 1% (40) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^------------------------^ (called 7.3468 times per frame) 1% (40) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^------^ (called 7.75347 times per frame) 1% (40) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 133: [if(player_is_standing_on_us, if(not_in_zipline_bottomOut, [if(mod(parent.v... ^ (called 1.00043 times per frame) 1% (40) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 274: [ ^ (called 0.0769724 times per frame) 1% (38) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^ (called 5.00128 times per frame) 1% (38) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^ (called 0.205474 times per frame) 0% (37) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: ...form_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^--------------^ (called 0.863802 times per frame) 0% (36) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...-1, if(tmp.volume_list[effect_name], tmp.volume_list[effect_name], 128 )... ^---------------------------^ (called 3.50396 times per frame) 0% (35) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^ (called 1.01133 times per frame) 0% (35) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: ...form_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^-----------^ (called 0.863802 times per frame) 0% (34) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^------^ (called 7.67778 times per frame) 0% (34) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^---------------------------------------^ (called 2.00043 times per frame) 0% (34) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1943: if(not mana_shock_active,add(mana, mana_regen_per_frame)), ^--------------------------------------------------------^ (called 0.984178 times per frame) 0% (33) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^----------------------------------^ (called 2.00043 times per frame) 0% (33) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^-^ (called 13.1907 times per frame) 0% (33) At data/compiled/gui/iphone_controls.cfg 544: where b = find(object.vars.buttons, 'button', button['id'] = i) ^ (called 1.97135 times per frame) 0% (33) At data/compiled/gui/iphone_controls.cfg 539: if(b.anim, ^^ (called 1.97135 times per frame) 0% (33) At data/compiled/gui/iphone_controls.cfg 539: if(b.anim, ^-----^ (called 1.97135 times per frame) 0% (32) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1085: [set_shaft(vars.timer, tongue_angle),adjust_position(vars.timer,tongue_angl... ^----------------------------------^ (called 0.0620056 times per frame) 0% (31) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^------^ (called 7.75347 times per frame) 0% (31) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---------------------------------^ (called 5.00128 times per frame) 0% (31) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^ (called 0.205474 times per frame) 0% (31) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^ (called 0.205474 times per frame) 0% (30) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: ...er.x - x_bound),abs(level.player.x - x2_bound))), ^-------^ (called 7.67778 times per frame) 0% (30) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: ...e, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^-----------^ (called 5.00128 times per frame) 0% (30) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^ (called 5.00128 times per frame) 0% (30) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 198: [x1pos, ypos, ^---^ (called 4.31901 times per frame) 0% (30) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1086: [ tmp.shaft.set_ends( tmp.froghead.midpoint_x + x_offset, ^ (called 0.0620056 times per frame) 0% (30) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^ (called 0.500107 times per frame) 0% (29) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^ (called 2.45606 times per frame) 0% (29) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^------------------------^ (called 2.45606 times per frame) 0% (29) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^-----------------------------------------------------------------^ (called 2.45606 times per frame) 0% (29) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^ (called 2.45606 times per frame) 0% (29) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^-------------------------------------------^ (called 1.01133 times per frame) 0% (29) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^------^ (called 7.3468 times per frame) 0% (29) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: ...rs.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^-----------------^ (called 5.00128 times per frame) 0% (29) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: set(platform_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^--------------^ (called 0.863802 times per frame) 0% (29) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-----------^ (called 1.00021 times per frame) 0% (29) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^---^ (called 18.077 times per frame) 0% (29) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1086: [ tmp.shaft.set_ends( tmp.froghead.midpoint_x + x_offset, ^ (called 0.0620056 times per frame) 0% (28) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 80: length(x_1,y_1,x_2,y_2) ^--^ (called 12.0218 times per frame) 0% (28) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 80: length(x_1,y_1,x_2,y_2) ^--^ (called 12.0218 times per frame) 0% (28) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^--------------------------^ (called 5.00128 times per frame) 0% (28) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 198: [x1pos, ypos, ^----^ (called 4.31901 times per frame) 0% (28) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: 0.5 + if(has_item('lesser_mana_talisman'), 0.3333) + if(has_item('greater_m... ^ (called 0.984178 times per frame) 0% (28) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: if(min(mana_cooldown_time[ability_name], cycle - tmp.started_using_ability_... ^-------------------------------^ (called 2.95253 times per frame) 0% (28) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1943: if(not mana_shock_active,add(mana, mana_regen_per_frame)), ^------------------------------^ (called 0.984178 times per frame) 0% (28) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1943: if(not mana_shock_active,add(mana, mana_regen_per_frame)), ^-------------------^ (called 0.984178 times per frame) 0% (28) At data/compiled/gui/hud.cfg 214: map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_in... ^ (called 0.500107 times per frame) 0% (27) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 194: set(platform_offsets, [0, (rotated_rect[3] - rotated_rect[1])]), ^-----------^ (called 0.863802 times per frame) 0% (27) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 193: (rotated_rect[2] - x)/2]), ^--------------------^ (called 0.863802 times per frame) 0% (27) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 193: (rotated_rect[2] - x)/2]), ^----------------------^ (called 0.863802 times per frame) 0% (27) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^-^ (called 13.1907 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 80: length(x_1,y_1,x_2,y_2) ^--^ (called 12.0218 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^--------------------------^ (called 5.00128 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^--------^ (called 5.00128 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: ...inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^--------------^ (called 5.00128 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^ (called 2.00086 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^ (called 5.00128 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: ...orm_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^--------------^ (called 0.863802 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: ...form_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^--------------------^ (called 0.863802 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: ...form_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^----------------------^ (called 0.863802 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 123: [ ^ (called 1.00021 times per frame) 0% (26) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: ... and animation in ['walk','run'] and (should_turn_away_from_cliff or sho... ^ (called 0.194783 times per frame) 0% (25) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^----------------^ (called 2.45606 times per frame) 0% (25) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: ..., 50*(sin(parent.vars.dist+90*parent.polarity)))) ^-------^ (called 5.00128 times per frame) 0% (25) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^-------------------------------------^ (called 2.00086 times per frame) 0% (25) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 193: (rotated_rect[2] - x)/2]), ^--------------^ (called 0.863802 times per frame) 0% (25) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^ (called 1.00021 times per frame) 0% (25) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^ (called 0.500107 times per frame) 0% (24) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^---^ (called 11.1443 times per frame) 0% (24) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: where newPos = list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [... ^ (called 0.285439 times per frame) 0% (24) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: ...ull, integer(vars.dist)%360), setPos(newPos) ^-----^ (called 0.285439 times per frame) 0% (24) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 202: where x1pos = platform_x1_pos, ^--------------^ (called 4.31901 times per frame) 0% (24) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: if(min(mana_cooldown_time[ability_name], cycle - tmp.started_using_ability_... ^-----------------^ (called 2.95253 times per frame) 0% (24) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^-----------------------------------------------------^ (called 0.500107 times per frame) 0% (24) At data/compiled/gui/hud.cfg 215: slice( ^ (called 0.500107 times per frame) 0% (24) At data/compiled/gui/hud.cfg 210: slice( ^ (called 0.500107 times per frame) 0% (23) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^-------------------------------------^ (called 6.0109 times per frame) 0% (23) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^--------^ (called 0 times per frame) 0% (23) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^-------^ (called 5.00128 times per frame) 0% (23) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^--------------------------^ (called 5.00128 times per frame) 0% (23) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^-----------------------^ (called 2.00086 times per frame) 0% (23) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 193: (rotated_rect[2] - x)/2]), ^-----------^ (called 0.863802 times per frame) 0% (23) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: ...orm_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^-----------^ (called 0.863802 times per frame) 0% (23) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2157: {'firebreath' -> 10, 'homingshot' -> 0, 'energyshot' -> 0} ^ (called 5.90549 times per frame) 0% (23) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^ (called 0.492837 times per frame) 0% (23) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^ (called 0.492837 times per frame) 0% (22) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: ...yer.y > y_bound and level.player.y < y2_bound, 1, ^-------^ (called 7.37973 times per frame) 0% (22) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^ (called 6.0109 times per frame) 0% (22) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-----^ (called 5.00128 times per frame) 0% (22) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: top_rope.set_ends_and_offset(point1[0], point1[1]-topRopeH, point2[0], poin... ^ (called 0.0769724 times per frame) 0% (22) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 124: schedule(2, ^ (called 1.00021 times per frame) 0% (22) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...ng_ability_at_cycle[ability_name]) < mana_cooldown_time[ability_name], 1... ^-------------------------------^ (called 2.95253 times per frame) 0% (21) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^--------------------^ (called 6.0109 times per frame) 0% (21) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: if((not player_is_standing_on_us), if(not_in_zipline_topOut, if(parent.stop... ^ (called 1.00043 times per frame) 0% (21) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^--------------------------^ (called 5.00128 times per frame) 0% (21) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^ (called 1.00021 times per frame) 0% (21) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^ (called 1.00021 times per frame) 0% (21) At data/compiled/gui/iphone_controls.cfg 544: ... find(object.vars.buttons, 'button', button['id'] = i) ^---------------^ (called 10.3496 times per frame) 0% (20) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^ (called 0.642934 times per frame) 0% (20) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^ (called 5.57216 times per frame) 0% (20) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^------------------------^ (called 5.57216 times per frame) 0% (20) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ... parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2))+basketWo... ^ (called 2.00043 times per frame) 0% (20) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 918: [ ^ (called 0.0662818 times per frame) 0% (20) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: 0.5 + if(has_item('lesser_mana_talisman'), 0.3333) + if(has_item('greater_m... ^-------------------------------------------------^ (called 0.984178 times per frame) 0% (20) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...ng_ability_at_cycle[ability_name]) < mana_cooldown_time[ability_name], 1... ^-----------------^ (called 2.95253 times per frame) 0% (19) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-------------^ (called 7.75347 times per frame) 0% (19) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: def(new_x1,new_y1,new_x2,new_y2) [set(vars.x_1,new_x1),set(vars.y_1,new_y1)... ^ (called 6.00171 times per frame) 0% (19) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^----------------------------------------------^ (called 6.0109 times per frame) 0% (19) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^ (called 5.00128 times per frame) 0% (19) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: 0.5 + if(has_item('lesser_mana_talisman'), 0.3333) + if(has_item('greater_m... ^-------------------------------------------^ (called 0.984178 times per frame) 0% (19) At data/compiled/gui/hud.cfg 216: map(range(hearts_per_row), 'index', draw_animation('heart_empty', x_offset+... ^ (called 0.500107 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 249: if(solid(level,u-5,v,10,4), if(counter<50, find_floor_wrapped(u,v-4,counter... ^ (called 0.0895873 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 249: if(solid(level,u-5,v,10,4), if(counter<50, find_floor_wrapped(u,v-4,counter... ^ (called 0.0861663 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 249: ...id(level,u-5,v,10,4), if(counter<50, find_floor_wrapped(u,v-4,counter+1)... ^----------------------------------^ (called 0.0861663 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^-----------------^ (called 3.50396 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------------------^ (called 6.0015 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^-----------------------------------------^ (called 6.0109 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ter, if(ypolarity,point2,point1)[1], length(if(ypolarity,point2,point1)[... ^ (called 0.285439 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^----------^ (called 5.00128 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^----------------^ (called 5.00128 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^---------------^ (called 5.00128 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 204: ypos = platform_y_pos ^ (called 4.31901 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^ (called 1.00021 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^------------------^ (called 1.00021 times per frame) 0% (18) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: 0.5 + if(has_item('lesser_mana_talisman'), 0.3333) + if(has_item('greater_m... ^-------------------------------^ (called 0.984178 times per frame) 0% (17) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^-----------^ (called 2.45606 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^ (called 0.398974 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-------------^ (called 7.37973 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^-------------^ (called 6.0109 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^------------------^ (called 6.0109 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ter, if(ypolarity,point2,point1)[1], length(if(ypolarity,point2,point1)[... ^ (called 0.285439 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 133: [if(player_is_standing_on_us, if(not_in_zipline_bottomOut, [if(mod(parent.v... ^ (called 1.00043 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 133: [if(player_is_standing_on_us, if(not_in_zipline_bottomOut, [if(mod(parent.v... ^-----------------------^ (called 1.00043 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^--------------------------^ (called 5.00128 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 123: def() [ ^ (called 5.0015 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^----------------------^ (called 5.00128 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^---------^ (called 5.00128 times per frame) 0% (17) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^---------------^ (called 2.00043 times per frame) 0% (17) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^-----^ (called 0.492837 times per frame) 0% (17) At data/compiled/gui/hud.cfg 211: map(range(hearts_per_row), 'index', draw_animation('heart_full', x_offset+x... ^ (called 0.500107 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-------------^ (called 7.3468 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: ...er.y - y_bound),abs(level.player.y - y2_bound))) ) ^-------^ (called 7.3468 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...ster_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[effec... ^----------^ (called 3.50396 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...ars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,... ^-------------------^ (called 6.0015 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 80: length(x_1,y_1,x_2,y_2) ^--^ (called 12.0218 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: where newPos = list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [... ^-----------------------------------------------^ (called 0.285439 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^---------------^ (called 5.00128 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 199: x2pos, ypos, ^----^ (called 4.31901 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^ (called 1.00021 times per frame) 0% (16) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^ (called 1.00021 times per frame) 0% (16) At data/functions-list.cfg 46: map(range(size(list_one)), 'index', list_one[index]*(percent) + list_two[in... ^ (called 0.362412 times per frame) 0% (16) At data/compiled/gui/iphone_controls.cfg 563: where b = find(object.vars.buttons, 'button', button['id'] = 'jump'), ^---------------------------------------------------------^ (called 0.492837 times per frame) 0% (16) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^^ (called 0.492837 times per frame) 0% (16) At data/compiled/gui/hud.cfg 211: map(range(hearts_per_row), 'index', draw_animation('heart_full', x_offset+x... ^ (called 5.00107 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^------------------------------------------------^ (called 0.642934 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-------------^ (called 7.3468 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...e_list[effect_name], tmp.volume_list[effect_name], 128 ), master_volume) ^----------^ (called 3.50396 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...ars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,'create'),] ^----------------------^ (called 6.0015 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 248: if(move_y1 > move_y2,1,0) ^ (called 2.28352 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^---------------^ (called 5.00128 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---------------------^ (called 0 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 118: def() [ ^ (called 5.0015 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^----------^ (called 2.00086 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 259: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^-------------------------------------------------^ (called 1.00021 times per frame) 0% (15) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^ (called 3.00064 times per frame) 0% (15) At data/compiled/gui/hud.cfg 216: map(range(hearts_per_row), 'index', draw_animation('heart_empty', x_offset+... ^ (called 5.00107 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^--------------------^ (called 1.01133 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-------------^ (called 7.67778 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-------------^ (called 7.67778 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^------------^ (called 3.50396 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 94: set(self.y, (new_y2+new_y1)/2 - len/2), ^-------------------------------------^ (called 0.801796 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 94: set(self.y, (new_y2+new_y1)/2 - len/2), ^------------------------^ (called 0.801796 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 248: if(move_y1 > move_y2,1,0) ^----------------^ (called 2.28352 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^-------------------------------------------------^ (called 5.00128 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---------------^ (called 5.00128 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^------------------------------------^ (called 5.00128 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: ...point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope_height/128.0) ^ (called 2.00043 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: ...] - parent.point2[0])/800.0)*min(1.0,parent.rope_height/128.0) ^-----------------------^ (called 2.00043 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 132: set(vars.basket.midpoint_y, basketMidY), ^--------------------------------------^ (called 1.00021 times per frame) 0% (14) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^---^ (called 18.077 times per frame) 0% (14) At data/functions-list.cfg 46: map(range(size(list_one)), 'index', list_one[index]*(percent) + list_two[in... ^ (called 0.362412 times per frame) 0% (14) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^--------------------------------^ (called 0.500107 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^-------------------------------------------------------^ (called 0.398974 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 98: ] where len = length(new_x1, new_y1, new_x2, new_y2), ^-------------------------------------^ (called 0.801796 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 94: set(self.y, (new_y2+new_y1)/2 - len/2), ^--^ (called 0.801796 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 94: set(self.y, (new_y2+new_y1)/2 - len/2), ^----^ (called 0.801796 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------------------^ (called 6.0015 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...ars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,n... ^-------------------^ (called 6.0015 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 225: [vars.move_x1, vars.move_y1] ^ (called 2.56682 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^-------------------^ (called 5.00128 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^---------------^ (called 2.00043 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2105: if(items_carried[item_name] >= 1,1,0) ^ (called 1.96836 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2105: if(items_carried[item_name] >= 1,1,0) ^-----------------------^ (called 1.96836 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2105: if(items_carried[item_name] >= 1,1,0) ^----------------------------^ (called 1.96836 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 215: (not facing_towards_player) and if(turns_towards_player and if(turns_toward... ^ (called 0.193928 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 214: (turns_at_cliffs and distance_to_cliff < distance_to_cliff_check) ^ (called 0.195638 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 214: (turns_at_cliffs and distance_to_cliff < distance_to_cliff_check) ^------------------------------------------^ (called 0.195638 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: ...and animation in ['walk','run'] and (should_turn_away_from_cliff or shou... ^--------------------------^ (called 0.194783 times per frame) 0% (13) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: ... and (should_turn_away_from_cliff or should_turn_towards_player),turn_ar... ^-------------------------^ (called 0.193928 times per frame) 0% (13) At data/compiled/gui/iphone_controls.cfg 553: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^ (called 0.492837 times per frame) 0% (13) At data/compiled/gui/iphone_controls.cfg 553: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^ (called 0.492837 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^-------------------------------------------^ (called 0.398974 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----------^ (called 7.67778 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----------^ (called 7.67778 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-----------^ (called 7.75347 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 92: set(self.vars.offset_counter, offset), ^------------------------------------^ (called 0.801796 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^--------------------------^ (called 6.0109 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ..._area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(va... ^--------------------------^ (called 6.0109 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 234: set(top_pulley.midpoint_x, if(ypolarity,point2,point1)[0] + pulleyDiameter/2), ^----------------------------------------------------------------------------^ (called 0.285439 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: set(vars.knot.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^-----------------------------------------------------------^ (called 0.285439 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^--------------------------------------^ (called 5.00128 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---------------^ (called 5.00128 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^--------------------------^ (called 5.00128 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^----------------^ (called 5.00128 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 203: x2pos = platform_x2_pos, ^--------------^ (called 4.31901 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^------------^ (called 2.00043 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 132: set(vars.basket.midpoint_y, basketMidY), ^---------^ (called 1.00021 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^ (called 1.00021 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^----------^ (called 0.100706 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^----^ (called 0.100706 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...in(mana_cooldown_time[ability_name], cycle - tmp.started_using_ability_a... ^ (called 2.95253 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1085: [set_shaft(vars.timer, tongue_angle),adjust_position(vars.timer,tongue_angl... ^---------------------------------------^ (called 0.0620056 times per frame) 0% (12) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 214: (turns_at_cliffs and distance_to_cliff < distance_to_cliff_check) ^----------------^ (called 0.195638 times per frame) 0% (12) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^-------^ (called 13.1907 times per frame) 0% (12) At data/functions-geometry.cfg 7: ...lx^2) where lx = abs(x-u) where ly = abs(y-v) ^ (called 13.1907 times per frame) 0% (12) At data/compiled/gui/iphone_controls.cfg 549: if(b.anim, draw_animation(if(level.player.ctrl_tongue and (not level.player... ^ (called 0.492837 times per frame) 0% (12) At data/compiled/gui/iphone_controls.cfg 549: if(b.anim, draw_animation(if(level.player.ctrl_tongue and (not level.player... ^ (called 0.492837 times per frame) 0% (12) At data/compiled/gui/iphone_controls.cfg 540: if(query(level.player, 'ctrl_'+i), ^ (called 0.985675 times per frame) 0% (12) At data/compiled/gui/hud.cfg 291: if(object.vars.powerup_time != level.local_player.vars.powerup_time, ^ (called 0.500107 times per frame) 0% (12) At data/compiled/gui/hud.cfg 291: if(object.vars.powerup_time != level.local_player.vars.powerup_time, ^---------------------------------------------------------------^ (called 0.500107 times per frame) 0% (12) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^----------------------------^ (called 0.500107 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^-------------^ (called 1.01133 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 173: [set_rotation(),add(oldrotate, [rotate])] ^ (called 0.174898 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-----------^ (called 7.3468 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-------------^ (called 7.75347 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: set(self.activation_area, [min(new_x1,new_x2) - 200, min(new_y1,new_y2) - 2... ^ (called 0.801796 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^--------------------^ (called 6.0109 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: set(vars.knot.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^--------------------------------^ (called 0.285439 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: if(parent.vars.is_zipline, ^---------------------^ (called 5.00128 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: ....basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^---------^ (called 5.00128 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^---------------^ (called 5.00128 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 262: where newPos = list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [... ^ (called 0.0769724 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 261: ...ull, integer(vars.dist)%360), setPos(newPos) ^-----^ (called 0.0769724 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...eed/1.5 * ((100*sin(vars.inertia/2))+basketWobble/2) ^-------------^ (called 2.00043 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: ...otate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + basketWobble)), ^---------------------------------^ (called 1.00021 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ...s.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180, 18... ^ (called 1.00021 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^----------------------^ (called 3.00064 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1088: tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) * facing + x_o... ^--------------------------------------------------------------------^ (called 0.0620056 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1088: tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) * facing + x_o... ^ (called 0.0620056 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^ (called 0.248022 times per frame) 0% (11) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: [set(midpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle... ^ (called 0.0620056 times per frame) 0% (11) At data/compiled/gui/iphone_controls.cfg 574: if(level.player.is_standing_on_platform and b.anim, draw_animation(if(level... ^ (called 0.492837 times per frame) 0% (11) At data/compiled/gui/iphone_controls.cfg 554: where b = find(object.vars.buttons, 'button', button['id'] = 'attack_up'), ^--------------------------------------------------------------^ (called 0.492837 times per frame) 0% (11) At data/compiled/gui/iphone_controls.cfg 553: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^^ (called 0.492837 times per frame) 0% (11) At data/compiled/gui/iphone_controls.cfg 553: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^-----^ (called 0.492837 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^------------------------------^ (called 0.398974 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 88: set(self.vars.x_1, new_x1), ^-------------------------^ (called 0.801796 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(va... ^--------------------------^ (called 6.0109 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 235: set(top_pulley.midpoint_y, if(ypolarity,point2,point1)[1]), ^---------------------------------------------------------^ (called 0.285439 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^----------------^ (called 5.00128 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: if((not player_is_standing_on_us), if(not_in_zipline_topOut, if(parent.stop... ^ (called 1.00043 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: ...int_y, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^----------------------^ (called 5.00128 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: ....basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---------^ (called 5.00128 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 116: (1.0 - parent.vars.stopped) ^ (called 5.00128 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 116: (1.0 - parent.vars.stopped) ^------------------^ (called 5.00128 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 110: ...s(),setInertia(),decayBasketWobble(),testZipline()] ^----------^ (called 5.00128 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^-----^ (called 2.00043 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^----------------------------^ (called 1.00021 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^ (called 1.00021 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2105: if(items_carried[item_name] >= 1,1,0) ^------------^ (called 1.96836 times per frame) 0% (10) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...cooldown_time[ability_name], cycle - tmp.started_using_ability_at_cycle[... ^ (called 2.95253 times per frame) 0% (10) At data/compiled/gui/iphone_controls.cfg 574: if(level.player.is_standing_on_platform and b.anim, draw_animation(if(level... ^ (called 0.492837 times per frame) 0% (10) At data/compiled/gui/iphone_controls.cfg 557: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^ (called 0.492837 times per frame) 0% (10) At data/compiled/gui/iphone_controls.cfg 557: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^ (called 0.492837 times per frame) 0% (10) At data/compiled/gui/hud.cfg 291: if(object.vars.powerup_time != level.local_player.vars.powerup_time, ^-----------------------------------^ (called 0.500107 times per frame) 0% (10) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^----------------------^ (called 0.500107 times per frame) 0% (9) Unknown Location (if(obj.is_standing and (not (obj.animation in ['walk', 'run', 'jump', 'fall', 'jump_attack', 'turn', 'crouch', 'enter_crouch', 'roll', 'run_attack', 'energyshot', 'attack', 'walk_attack', 'up_attack', 'firebreath_begin','firebreath_cycle','firebreath_end','interact', 'spit'])), [animation(anim), if(anim = 'run', [sound('runSoft.wav')])], //Frogatto is in the air, so make him glide. if(((not obj.is_standing) and (not (obj.animation in ['slide', 'swim_up', 'swim_down', 'swim_side']))), add(obj.velocity_x, obj.vars.jump_glide*dir)))) (called 0.354928 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: [set(relative_x, cos(rotation+90) * segdist -img_w/2), ^ (called 1.01133 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^-------------------------^ (called 0.398974 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^--------------------^ (called 0.398974 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^----------------^ (called 0 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-----------^ (called 7.3468 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----------^ (called 7.37973 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 92: set(self.vars.offset_counter, offset), ^-----^ (called 0.801796 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ..._area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(va... ^---------------------^ (called 6.0109 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^------------^ (called 5.00128 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---^ (called 5.00128 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---------------^ (called 5.00128 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: if((not player_is_standing_on_us), if(not_in_zipline_topOut, if(parent.stop... ^-----------------------------^ (called 1.00043 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: if((not player_is_standing_on_us), if(not_in_zipline_topOut, if(parent.stop... ^-----------------------^ (called 1.00043 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^-----------^ (called 5.00128 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^----------^ (called 5.00128 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^-----------^ (called 0 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---------------------------^ (called 5.00128 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 268: [vars.move_x1, vars.move_y1] ^ (called 2.69339 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...eed/1.5 * ((100*sin(vars.inertia/2))+basketWobble/2) ^-----------^ (called 2.00043 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^------------^ (called 2.00043 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: ...y * parentSpeed*(-vars.inertia/6.0 + basketWobble)), ^-----------^ (called 1.00021 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 927: myLength(x_1,y_1,x_2,y_2) ^ (called 0.132564 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1089: tmp.froghead.midpoint_y + ybase_offset + (length_per_time(time)*sin(angle))... ^--------------------------------------------------------------------------^ (called 0.0620056 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1088: tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) * facing + x_o... ^---------------------------------^ (called 0.0620056 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1088: tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) * facing + x_o... ^------------------------------------------^ (called 0.0620056 times per frame) 0% (9) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^ (called 0.198632 times per frame) 0% (9) At data/functions-list.cfg 6: zip(list_one, list_two, a+b) ^ (called 0.362412 times per frame) 0% (9) At data/functions-list.cfg 46: map(range(size(list_one)), 'index', list_one[index]*(percent) + list_two[in... ^ (called 0.724824 times per frame) 0% (9) At data/functions-geometry.cfg 7: ...) where lx = abs(x-u) where ly = abs(y-v) ^--^ (called 13.1907 times per frame) 0% (9) At data/compiled/gui/iphone_controls.cfg 574: if(level.player.is_standing_on_platform and b.anim, draw_animation(if(level... ^----------------------------------------------^ (called 0.492837 times per frame) 0% (9) At data/compiled/gui/iphone_controls.cfg 544: ...rs.buttons, 'button', button['id'] = i) ^^ (called 10.3496 times per frame) 0% (9) At data/compiled/gui/iphone_controls.cfg 544: ... find(object.vars.buttons, 'button', button['id'] = i) ^-----------^ (called 10.3496 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^ (called 0.779773 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 173: [set_rotation(),add(oldrotate, [rotate])] ^-------------^ (called 0.174898 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^-----^ (called 0.642934 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----------^ (called 7.75347 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: set(self.draw_area, [0, offset, self.img_w/2, len/2]), ^----------------------------------------------------^ (called 0.801796 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^-------^ (called 6.0109 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^---------------------^ (called 6.0109 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(va... ^---------------------^ (called 6.0109 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^------------------^ (called 6.0109 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^-------^ (called 6.0109 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 248: if(move_y1 > move_y2,1,0) ^------^ (called 2.28352 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 235: set(top_pulley.midpoint_y, if(ypolarity,point2,point1)[1]), ^-----------------------------^ (called 0.285439 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 234: set(top_pulley.midpoint_x, if(ypolarity,point2,point1)[0] + pulleyDiameter/2), ^------------------------------------------------^ (called 0.285439 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^-----------^ (called 5.57216 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^-----------------^ (called 5.00128 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^-----------^ (called 5.00128 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: if((not player_is_standing_on_us), if(not_in_zipline_topOut, if(parent.stop... ^--------------------^ (called 1.00043 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^----------^ (called 5.00128 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^----------^ (called 5.00128 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...rs.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_x, parent.vars.kn... ^---------^ (called 5.00128 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^---------------^ (called 5.00128 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: ...opeH, point2[0], point2[1]-topRopeH, length(point1[0], point1[1],to[0],t... ^ (called 0.0769724 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 262: where newPos = list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [... ^-----------------------------------------------^ (called 0.0769724 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^--------------------------^ (called 1.00021 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^----------------------------------------------------^ (called 1.00021 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^-----------------^ (called 1.00021 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1936: if(ctrl_left, if(tmp.running, walk(self, -1, 'run'), walk(self, -1, 'walk'))), ^----------------------------------------------------------------------------^ (called 0.984178 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1936: if(ctrl_left, if(tmp.running, walk(self, -1, 'run'), walk(self, -1, 'walk'))), ^-------------------------------------------------------------^ (called 0.193714 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1089: ...froghead.midpoint_y + ybase_offset + (length_per_time(time)*sin(angle)) )] ^---------------------------------^ (called 0.0620056 times per frame) 0% (8) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1088: tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) * facing + x_o... ^--------------------^ (called 0.0620056 times per frame) 0% (8) At data/compiled/gui/iphone_controls.cfg 563: ... find(object.vars.buttons, 'button', button['id'] = 'jump'), ^--------------------^ (called 2.46419 times per frame) 0% (8) At data/compiled/gui/iphone_controls.cfg 558: where b = find(object.vars.buttons, 'button', button['id'] = 'attack_down'), ^----------------------------------------------------------------^ (called 0.492837 times per frame) 0% (8) At data/compiled/gui/iphone_controls.cfg 557: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^^ (called 0.492837 times per frame) 0% (8) At data/compiled/gui/iphone_controls.cfg 557: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^-----^ (called 0.492837 times per frame) 0% (8) At data/compiled/gui/iphone_controls.cfg 549: if(b.anim, draw_animation(if(level.player.ctrl_tongue and (not level.player... ^^ (called 0.492837 times per frame) 0% (8) At data/compiled/gui/iphone_controls.cfg 549: if(b.anim, draw_animation(if(level.player.ctrl_tongue and (not level.player... ^-----^ (called 0.492837 times per frame) 0% (8) At data/compiled/gui/hud.cfg 291: if(object.vars.powerup_time != level.local_player.vars.powerup_time, ^----------------------^ (called 0.500107 times per frame) 0% (8) At data/compiled/gui/hud.cfg 198: [if(level.local_player.vars.mana > 0, ^ (called 0.500107 times per frame) 0% (8) At data/compiled/gui/hud.cfg 198: [if(level.local_player.vars.mana > 0, ^ (called 0.500107 times per frame) 0% (8) At data/compiled/gui/hud.cfg 198: [if(level.local_player.vars.mana > 0, ^ (called 0.500107 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^----^ (called 7.3468 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 99: offset = (self.vars.offset_counter+pixels)%self.img_w ^ (called 0.801796 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: set(self.activation_area, [min(new_x1,new_x2) - 200, min(new_y1,new_y2) - 2... ^ (called 0.801796 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: set(self.draw_area, [0, offset, self.img_w/2, len/2]), ^-------------------------------^ (called 0.801796 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------^ (called 0 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...00, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y... ^----------------^ (called 6.0109 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...(ypolarity,point2,point1)[1], length(if(ypolarity,point2,point1)[0], if(... ^-----------------------------^ (called 0.285439 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^--------------------------------------------------------------^ (called 0.285439 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 235: set(top_pulley.midpoint_y, if(ypolarity,point2,point1)[1]), ^--------------------------^ (called 0.285439 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 234: set(top_pulley.midpoint_x, if(ypolarity,point2,point1)[0] + pulleyDiameter/2), ^--------------------------^ (called 0.285439 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 234: set(top_pulley.midpoint_x, if(ypolarity,point2,point1)[0] + pulleyDiameter/2), ^-----------------------------^ (called 0.285439 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: ...dpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^-----^ (called 0.285439 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^-----------------^ (called 0 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^---------------------^ (called 0 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^---^ (called 5.00128 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---^ (called 5.00128 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...idpoint_x + sway_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^---------^ (called 5.00128 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---------^ (called 0 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^------------------^ (called 5.00128 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: def() set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^ (called 5.0015 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: ...opeH, point2[0], point2[1]-topRopeH, length(point1[0], point1[1],to[0],t... ^ (called 0.0769724 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 205: midpoint_x - pwidth ^ (called 4.31901 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^--------------^ (called 2.00043 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: ...] - parent.point2[0])/800.0)*min(1.0,parent.rope_height/128.0) ^-----------------^ (called 2.00043 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 121: (1.0 - parent.vars.stopped) ^ (called 3.00064 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: ...m('lesser_mana_talisman'), 0.3333) + if(has_item('greater_mana_talisman'... ^ (called 0.984178 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: ...lesser_mana_talisman'), 0.3333) + if(has_item('greater_mana_talisman'), ... ^--------------------------------^ (called 0.984178 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: [set(midpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle... ^ (called 0.0620056 times per frame) 0% (7) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 215: (not facing_towards_player) and if(turns_towards_player and if(turns_toward... ^--------------------------^ (called 0.193928 times per frame) 0% (7) At data/compiled/gui/score.cfg 14: [if(object.vars.score < level.local_player.vars.score*100, set(object.vars,... ^ (called 0.500107 times per frame) 0% (7) At data/compiled/gui/iphone_controls.cfg 550: where b = find(object.vars.buttons, 'button', button['id'] = 'attack'), ^-----------------------------------------------------------^ (called 0.492837 times per frame) 0% (7) At data/compiled/gui/hud.cfg 291: ...s.powerup_time != level.local_player.vars.powerup_time, ^---^ (called 0.500107 times per frame) 0% (7) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^----------------^ (called 0.500107 times per frame) 0% (7) At data/compiled/gui/hud.cfg 199: [ draw_animation('charge_bar_left', x_offset, y_offset), ^ (called 0.500107 times per frame) 0% (7) At data/compiled/gui/hud.cfg 199: [ draw_animation('charge_bar_left', x_offset, y_offset), ^ (called 0.500107 times per frame) 0% (7) At data/compiled/gui/hud.cfg 199: [ draw_animation('charge_bar_left', x_offset, y_offset), ^ (called 0.500107 times per frame) 0% (7) At data/compiled/gui/hud.cfg 199: [ draw_animation('charge_bar_left', x_offset, y_offset), ^ (called 0.500107 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^-----------------^ (called 0.779773 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^--------------------^ (called 0.779773 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 298: set(rotate, sign(velocity_x)*(90 + 90*decimal(min(max(velocity_y,-1000),100... ^ (called 0.174898 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 298: set(rotate, sign(velocity_x)*(90 + 90*decimal(min(max(velocity_y,-1000),100... ^ (called 0.174898 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 298: set(rotate, sign(velocity_x)*(90 + 90*decimal(min(max(velocity_y,-1000),100... ^ (called 0.174898 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^----^ (called 7.3468 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^------------------------^ (called 0.852042 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^--------------^ (called 3.50396 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...-1, if(tmp.volume_list[effect_name], tmp.volume_list[effect_name], 128 )... ^--------------^ (called 3.50396 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 93: set(self.midpoint_x, (new_x2 + new_x1)/2), ^----------------------------------------^ (called 0.801796 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 91: set(self.vars.y_2, new_y2), ^-------------------------^ (called 0.801796 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 88: set(self.vars.x_1, new_x1), ^------------^ (called 0 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 86: def(new_x1, new_y1, new_x2, new_y2, pixels) ^ (called 0.80201 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------^ (called 0 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 248: if(move_y1 > move_y2,1,0) ^------^ (called 2.28352 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ngth(if(ypolarity,point2,point1)[0], if(ypolarity,point2,point1)[1],to[0... ^-----------------------------^ (called 0.285439 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: left_rope.set_ends_and_offset( if(ypolarity,point2,point1)[0], if(ypolarity... ^----------------------------^ (called 0.285439 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: left_rope.set_ends_and_offset( if(ypolarity,point2,point1)[0], if(ypolarity... ^--------------------------^ (called 0.285439 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: left_rope.set_ends_and_offset( if(ypolarity,point2,point1)[0], if(ypolarity... ^-----------------------------^ (called 0.285439 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^-----------^ (called 5.57216 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 225: [vars.move_x1, vars.move_y1] ^-----------^ (called 2.56682 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: ...e(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^--------^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: def() if(parent.vars.is_zipline, ^ (called 5.0015 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^----------^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---------^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...rs.knot.midpoint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoi... ^---------^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...nt.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent.vars.knot.m... ^---^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^-----------^ (called 2.00086 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^ (called 1.00043 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^-----------------------------------------------------------------------^ (called 1.00043 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^-----------^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^---------^ (called 5.00128 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 287: right_rope.set_ends_and_offset(to[0], to[1], point2[0], point2[1]-sagOffset... ^ (called 0.0769724 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 270: sign(vars.move_x2-vars.move_x1) ^ (called 4.1548 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2))+basketWob... ^------------------------^ (called 2.00043 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^-----^ (called 2.00043 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: ...ent.point2[0])/800.0)*min(1.0,parent.rope_height/128.0) ^----------^ (called 2.00043 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^--------------------------^ (called 1.00021 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...way_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^----------------------^ (called 1.00021 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^--------------------------^ (called 1.00021 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 121: (1.0 - parent.vars.stopped) ^------------------^ (called 3.00064 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 921: set(draw_area, [0, 0, img_w/2, length/2]), ^----------------------------------------^ (called 0.0662818 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 921: set(draw_area, [0, 0, img_w/2, length/2]), ^------------------------^ (called 0.0662818 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: [set(vars.mana, newValue), if(newValue = 0, set(vars.mana_shock_cycle, cycl... ^ (called 0.984392 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^---------------------^ (called 0.248022 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: [set(midpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle... ^ (called 0.0620056 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/coin_silver.cfg 19: if(collide_with.is_player_body_part,fire_event('acquired')) ^ (called 0.397477 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/coin_silver.cfg 19: if(collide_with.is_player_body_part,fire_event('acquired')) ^-------------------------------^ (called 0.397477 times per frame) 0% (6) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 215: (not facing_towards_player) and if(turns_towards_player and if(turns_toward... ^--------------------^ (called 0.193928 times per frame) 0% (6) At data/functions-list.cfg 46: map(range(size(list_one)), 'index', list_one[index]*(percent) + list_two[in... ^------------------------^ (called 0.724824 times per frame) 0% (6) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^--^ (called 13.1907 times per frame) 0% (6) At data/compiled/gui/iphone_controls.cfg 563: ... find(object.vars.buttons, 'button', button['id'] = 'jump'), ^-----------^ (called 2.46419 times per frame) 0% (6) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^ (called 0.492837 times per frame) 0% (6) At data/compiled/gui/iphone_controls.cfg 558: ... find(object.vars.buttons, 'button', button['id'] = 'attack_down'), ^-----------^ (called 4.43554 times per frame) 0% (6) At data/compiled/gui/iphone_controls.cfg 558: ... find(object.vars.buttons, 'button', button['id'] = 'attack_down'), ^---------------------------^ (called 4.43554 times per frame) 0% (6) At data/compiled/gui/iphone_controls.cfg 554: ... find(object.vars.buttons, 'button', button['id'] = 'attack_up'), ^-------------------------^ (called 3.9427 times per frame) 0% (6) At data/compiled/gui/iphone_controls.cfg 550: ... find(object.vars.buttons, 'button', button['id'] = 'attack'), ^-----------^ (called 3.44986 times per frame) 0% (6) At data/compiled/gui/iphone_controls.cfg 550: ... find(object.vars.buttons, 'button', button['id'] = 'attack'), ^----------------------^ (called 3.44986 times per frame) 0% (6) At data/compiled/gui/iphone_controls.cfg 542: [color(255, 255, 255, 96), draw_animation(b.anim, b.x, b.y)]) ^-----------------------------------------------------------^ (called 0.809921 times per frame) 0% (5) Unknown Location (if(((not obj.is_standing) and (not (obj.animation in ['slide', 'swim_up', 'swim_down', 'swim_side']))), add(obj.velocity_x, obj.vars.jump_glide*dir))) (called 0.338465 times per frame) 0% (5) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^---^ (called 2.45606 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: ...tion_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^---------------------------^ (called 1.01133 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 298: set(rotate, sign(velocity_x)*(90 + 90*decimal(min(max(velocity_y,-1000),100... ^ (called 0.174898 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 298: set(rotate, sign(velocity_x)*(90 + 90*decimal(min(max(velocity_y,-1000),100... ^ (called 0.174898 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 162: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^ (called 0.370323 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 162: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^------------------------^ (called 0.370323 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 162: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^-----------------------------------------------------------------^ (called 0.370323 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 162: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^ (called 0.370323 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^--------------^ (called 0.398974 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^----^ (called 6.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^----^ (called 7.75347 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: ....player.y > y_bound and level.player.y < y2_bound, 1, ^^ (called 7.37973 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^----^ (called 7.67778 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^----^ (called 7.75347 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-----^ (called 7.75347 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 99: offset = (self.vars.offset_counter+pixels)%self.img_w ^--------------------------------^ (called 0.801796 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 99: offset = (self.vars.offset_counter+pixels)%self.img_w ^-----------------------^ (called 0.801796 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 91: set(self.vars.y_2, new_y2), ^------------^ (called 0 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 90: set(self.vars.x_2, new_x2), ^-------------------------^ (called 0.801796 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 88: set(self.vars.x_1, new_x1), ^--------^ (called 0.801796 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...00, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y... ^-------^ (called 6.0109 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^------^ (called 6.0109 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^-------^ (called 6.0109 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^-------^ (called 6.0109 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ty,point2,point1)[0]+pulleyDiameter, if(ypolarity,point2,point1)[1], len... ^-----------------------------^ (called 0.285439 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ngth(if(ypolarity,point2,point1)[0], if(ypolarity,point2,point1)[1],to[0... ^--------------------------^ (called 0.285439 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...(ypolarity,point2,point1)[1], length(if(ypolarity,point2,point1)[0], if(... ^--------------------------^ (called 0.285439 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^----------------------------^ (called 0.285439 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^--------------------------------^ (called 0.285439 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-----------------------------------^ (called 0.285439 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 234: set(top_pulley.midpoint_x, if(ypolarity,point2,point1)[0] + pulleyDiameter/2), ^--------^ (called 0.285439 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: if(parent.vars.is_zipline, ^----------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: if(parent.vars.is_zipline, ^---------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: ...int_y, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^----------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^----------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...way_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^----------------------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^-----^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^---------------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^---^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^--------------------------------^ (called 1.00043 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---------^ (called 5.00128 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 286: left_rope.set_ends_and_offset(to[0], to[1], point1[0], point1[1]-sagOffset,... ^ (called 0.0769724 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 270: sign(vars.move_x2-vars.move_x1) ^------------------------^ (called 4.1548 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 207: midpoint_y + 72 ^ (called 4.31901 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: ...ars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ba... ^----------^ (called 1.00021 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ....vars.is_zipline, -180, 180) *parent.polarity)))) ^-------^ (called 1.00021 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ...(parent.vars.is_zipline, -180, 180) *parent.polarity)))) ^--------------^ (called 1.00021 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^------------------------------------^ (called 1.00021 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: ...s(),setInertia(),decayBasketWobble(),testZipline()] ^------------^ (called 1.00021 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: set(activation_area, [min(x_1,x_2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +2... ^ (called 0.0662818 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: set(activation_area, [min(x_1,x_2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +2... ^ (called 0.0662818 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 921: set(draw_area, [0, 0, img_w/2, length/2]), ^-----^ (called 0.0662818 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 921: set(draw_area, [0, 0, img_w/2, length/2]), ^-------^ (called 0.0662818 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^----------------------^ (called 2.95253 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1936: if(ctrl_left, if(tmp.running, walk(self, -1, 'run'), walk(self, -1, 'walk'))), ^--------------------^ (called 0.0994227 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1920: if((not FAT) and underwater and (not (tmp.tongue_tip)), ^ (called 0.984178 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1919: if((not is_standing) and animation_requires_standing(self), [animation('fal... ^ (called 0.984178 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1919: if((not is_standing) and animation_requires_standing(self), [animation('fal... ^------------------------------------------------------^ (called 0.984178 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1905: [ ^ (called 0.49241 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1089: ...roghead.midpoint_y + ybase_offset + (length_per_time(time)*sin(angle)) )] ^--------------------^ (called 0.0620056 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^------------^ (called 0.248022 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^ (called 0.248022 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: [set(midpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle... ^ (called 0.0620056 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: [set(midpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle... ^ (called 0.0620056 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: ...idpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) ... ^ (called 0.0620056 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 215: (not facing_towards_player) and if(turns_towards_player and if(turns_toward... ^ (called 0.112038 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 215: (not facing_towards_player) and if(turns_towards_player and if(turns_toward... ^-------------------^ (called 0.112038 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 215: (not facing_towards_player) and if(turns_towards_player and if(turns_toward... ^ (called 0.112038 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^ (called 0.205474 times per frame) 0% (5) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^ (called 0.198632 times per frame) 0% (5) At data/functions-list.cfg 46: ...list_one)), 'index', list_one[index]*(percent) + list_two[index]*(1.0-pe... ^--------^ (called 0.724824 times per frame) 0% (5) At data/compiled/gui/iphone_controls.cfg 575: where b = find(object.vars.buttons, 'button', button['id'] = 'jump_down'), ^--------------------------------------------------------------^ (called 0.126363 times per frame) 0% (5) At data/compiled/gui/iphone_controls.cfg 574: ...l.player.is_standing_on_platform and b.anim, draw_animation(if(level.pla... ^^ (called 0.126363 times per frame) 0% (5) At data/compiled/gui/iphone_controls.cfg 574: ...l.player.is_standing_on_platform and b.anim, draw_animation(if(level.pla... ^-----^ (called 0.126363 times per frame) 0% (5) At data/compiled/gui/iphone_controls.cfg 571: if(level.player.can_interact and b.anim, draw_animation(if(level.player.ctr... ^ (called 0.492837 times per frame) 0% (5) At data/compiled/gui/iphone_controls.cfg 542: [color(255, 255, 255, 96), draw_animation(b.anim, b.x, b.y)]) ^-------------------------------^ (called 0.809921 times per frame) 0% (5) At data/compiled/gui/hud.cfg 281: if(object.vars.coins = null, set(object.vars.coins, level.local_player.vars... ^ (called 0.500107 times per frame) 0% (5) At data/compiled/gui/hud.cfg 281: if(object.vars.coins = null, set(object.vars.coins, level.local_player.vars... ^-----------------------^ (called 0.500107 times per frame) 0% (5) At data/compiled/gui/hud.cfg 279: ...ect.vars.coins != level.local_player.vars.coins*100, set(object.vars.coi... ^---^ (called 0.500107 times per frame) 0% (5) At data/compiled/gui/hud.cfg 200: draw_animation('charge_bar_right', x_offset + barLength*2, y_offset), ^-------------------------------------------------------------------^ (called 0.500107 times per frame) 0% (5) At data/compiled/gui/hud.cfg 200: draw_animation('charge_bar_right', x_offset + barLength*2, y_offset), ^---------------------^ (called 0.500107 times per frame) 0% (5) At data/compiled/gui/hud.cfg 182: if(level.local_player.type = 'invisible_observer', /*then draw absolutely ... ^----------------------^ (called 0.500107 times per frame) 0% (5) At data/compiled/gui/hud.cfg 182: if(level.local_player.type = 'invisible_observer', /*then draw absolutely ... ^---------------------------------------------^ (called 0.500107 times per frame) 0% (5) At data/compiled/gui/hud.cfg 182: if(level.local_player.type = 'invisible_observer', /*then draw absolutely ... ^---^ (called 0.500107 times per frame) 0% (4) Unknown Location (obj.is_standing and (not (obj.animation in ['walk', 'run', 'jump', 'fall', 'jump_attack', 'turn', 'crouch', 'enter_crouch', 'roll', 'run_attack', 'energyshot', 'attack', 'walk_attack', 'up_attack', 'firebreath_begin','firebreath_cycle','firebreath_end','interact', 'spit']))) (called 0.354928 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 162: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^-----------^ (called 0.370323 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 162: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^----------------^ (called 0.370323 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^-------------^ (called 0.500107 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----^ (called 7.37973 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: ...yer.x > x_bound and level.player.x < x2_bound, 1, ^-------^ (called 0.852042 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 99: offset = (self.vars.offset_counter+pixels)%self.img_w ^--------^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: set(self.draw_area, [0, offset, self.img_w/2, len/2]), ^---------^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: set(self.draw_area, [0, offset, self.img_w/2, len/2]), ^-----------^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: set(self.draw_area, [0, offset, self.img_w/2, len/2]), ^----^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 93: set(self.midpoint_x, (new_x2 + new_x1)/2), ^------------------^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 91: set(self.vars.y_2, new_y2), ^--------^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 91: set(self.vars.y_2, new_y2), ^---^ (called 0.801796 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,new_y... ^-------^ (called 0 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^-------^ (called 6.0109 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...00, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y_2) +200]), #xywh# ^----------------^ (called 6.0109 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y_2) +200]), #xywh# ^---------------------^ (called 6.0109 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y_2) +200]), #xywh# ^--------------------------^ (called 6.0109 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ty,point2,point1)[0]+pulleyDiameter, if(ypolarity,point2,point1)[1], len... ^--------------------------^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...to[0]+pulleyDiameter + sway_x, to[1],if(ypolarity,point2,point1)[0]+pull... ^-----------------------------^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...to[0]+pulleyDiameter + sway_x, to[1],if(ypolarity,point2,point1)[0]+pull... ^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...h(if(ypolarity,point2,point1)[0], if(ypolarity,point2,point1)[1],to[0],t... ^--------^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 237: set(bottom_pulley.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^---------------------------------------------------------------^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 237: set(bottom_pulley.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^--------------------------------^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 237: ...dpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^-----^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 235: set(top_pulley.midpoint_y, if(ypolarity,point2,point1)[1]), ^--------^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 234: set(top_pulley.midpoint_x, if(ypolarity,point2,point1)[0] + pulleyDiameter/2), ^---------^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 234: set(top_pulley.midpoint_x, if(ypolarity,point2,point1)[0] + pulleyDiameter/2), ^--------------------^ (called 0 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 233: set(vars.knot.midpoint_y, to[1] + pulleyDiameter/2), ^--------------------------------------------------^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: set(vars.knot.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^-----------------------^ (called 0.285439 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^--^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^---^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: ...s.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^----------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^-----^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: ...int_y, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^-----^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^-----^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^-----^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^----------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^---^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^----------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 116: (1.0 - parent.vars.stopped) ^------^ (called 5.00128 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^---------------------------^ (called 1.00043 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 269: [vars.move_x2, vars.move_y2] ^ (called 2.53945 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 259: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^--------^ (called 0 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 206: midpoint_x + pwidth ^ (called 4.31901 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^--------------^ (called 2.00043 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^-------^ (called 2.00043 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: sway_dampener* parent.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2... ^----------^ (called 2.00043 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...t.polarity * parentSpeed/1.5 * ((100*sin(vars.inertia/2))+basketWobble/2) ^------------------^ (called 2.00043 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^---------------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 136: ] where basketMidX = parent.vars.knot.midpoint_x+sway_x ^--------------------------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^--------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^--------------------------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^--------------------------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^---------------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^---------------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---------------------------^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^---------^ (called 3.00064 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^-----^ (called 1.00021 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/moth_black.cfg 132: ] where destination_height = target_height() + altitude_adjustment ^ (called 0.0354928 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/moth_black.cfg 131: set(velocity_y, wave( min(250,max(-250, destination_height-midpoint_y ) ) )) ^ (called 0.0354928 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/moth_black.cfg 131: set(velocity_y, wave( min(250,max(-250, destination_height-midpoint_y ) ) )) ^----------------------------------------------------------^ (called 0.0354928 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/moth_black.cfg 131: set(velocity_y, wave( min(250,max(-250, destination_height-midpoint_y ) ) )) ^--------------------------------------------------^ (called 0.0354928 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/moth_black.cfg 131: set(velocity_y, wave( min(250,max(-250, destination_height-midpoint_y ) ) )) ^----------------------------------------^ (called 0.0354928 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/moth_black.cfg 131: set(velocity_y, wave( min(250,max(-250, destination_height-midpoint_y ) ) )) ^-----------------^ (called 0.0354928 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/moth_black.cfg 131: set(velocity_y, wave( min(250,max(-250, destination_height-midpoint_y ) ) )) ^----------------------------^ (called 0.0354928 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/moth_black.cfg 129: [if(solid(level, front + facing*100, y, 1, y2 - y), ^ (called 0.0354928 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/moth_black.cfg 129: [if(solid(level, front + facing*100, y, 1, y2 - y), ^ (called 0.0354928 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 929: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^ (called 0.0620056 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 928: sqrt(ly^2 + lx^2) where lx = abs(x-z) where ly = abs(y-a) ^ (called 0.132564 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 920: set(y, (y_2+y_1)/2 - (length/2)), ^-------------------------------^ (called 0.0662818 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 920: set(y, (y_2+y_1)/2 - (length/2)), ^-----------------------^ (called 0.0662818 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 920: set(y, (y_2+y_1)/2 - (length/2)), ^---------^ (called 0.0662818 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 920: set(y, (y_2+y_1)/2 - (length/2)), ^-----^ (called 0.0662818 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2160: cycle - vars.mana_shock_cycle < mana_shock_duration ^ (called 0.984178 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2154: vars.mana ^ (called 0.984392 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: def(ability_name) if(min(mana_cooldown_time[ability_name], cycle - tmp.star... ^ (called 2.95275 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1943: if(not mana_shock_active,add(mana, mana_regen_per_frame)), ^--------------------^ (called 0.984178 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1943: if(not mana_shock_active,add(mana, mana_regen_per_frame)), ^----------------^ (called 0.984178 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1937: if(ctrl_right, if(tmp.running, walk(self, 1, 'run'), walk(self, 1, 'walk'))), ^---------------------------------------------------------------------------^ (called 0.984178 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1919: if((not is_standing) and animation_requires_standing(self), [animation('fal... ^--------------------------------^ (called 0.299979 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: ...idpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) ... ^---------------------------------^ (called 0.0620056 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: ...dpoint_x, tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) *... ^--------------------^ (called 0.0620056 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 220: if(level.player.difficulty >= level.player.difficulty_challenging, 1, 0) ^ (called 0.112038 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 220: if(level.player.difficulty >= level.player.difficulty_challenging, 1, 0) ^-------------------------------------------------------------^ (called 0.112038 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^-----------------------------^ (called 0.205474 times per frame) 0% (4) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^-----------------------------------------------------------------^ (called 0.198632 times per frame) 0% (4) At data/functions-list.cfg 46: ...ndex]*(1.0-percent)) where percent = constrain(0, percent_raw, 1) ^ (called 0.362412 times per frame) 0% (4) At data/compiled/gui/score.cfg 14: [if(object.vars.score < level.local_player.vars.score*100, set(object.vars,... ^ (called 0.500107 times per frame) 0% (4) At data/compiled/gui/score.cfg 14: [if(object.vars.score < level.local_player.vars.score*100, set(object.vars,... ^----------------------------------------------------^ (called 0.500107 times per frame) 0% (4) At data/compiled/gui/iphone_controls.cfg 574: if(level.player.is_standing_on_platform and b.anim, draw_animation(if(level... ^-----------------------------------^ (called 0.492837 times per frame) 0% (4) At data/compiled/gui/iphone_controls.cfg 574: if(level.player.is_standing_on_platform and b.anim, draw_animation(if(level... ^----------------------^ (called 0.492837 times per frame) 0% (4) At data/compiled/gui/iphone_controls.cfg 554: ... find(object.vars.buttons, 'button', button['id'] = 'attack_up'), ^-----------^ (called 3.9427 times per frame) 0% (4) At data/compiled/gui/iphone_controls.cfg 549: if(b.anim, draw_animation(if(level.player.ctrl_tongue and (not level.player... ^ (called 0.492837 times per frame) 0% (4) At data/compiled/gui/iphone_controls.cfg 540: if(query(level.player, 'ctrl_'+i), ^-----------------------------^ (called 0.985675 times per frame) 0% (4) At data/compiled/gui/hud.cfg 281: if(object.vars.coins = null, set(object.vars.coins, level.local_player.vars... ^----------------^ (called 0.500107 times per frame) 0% (4) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^----------^ (called 0.500107 times per frame) 0% (4) At data/compiled/gui/hud.cfg 211: ...index', draw_animation('heart_full', x_offset+x_width*index, y_offset+y_... ^---------------------^ (called 5.00107 times per frame) 0% (4) At data/compiled/gui/hud.cfg 203: ...here y_offset = 32 where barLength = integer((fullBarLength * level.loca... ^ (called 0.500107 times per frame) 0% (4) At data/compiled/gui/hud.cfg 203: ...ffset = 32 where barLength = integer((fullBarLength * level.local_player... ^ (called 0.500107 times per frame) 0% (4) At data/compiled/gui/hud.cfg 200: ...ation('charge_bar_right', x_offset + barLength*2, y_offset), ^--------^ (called 0.500107 times per frame) 0% (4) At data/compiled/gui/hud.cfg 200: ...ation('charge_bar_right', x_offset + barLength*2, y_offset), ^----------^ (called 0.500107 times per frame) 0% (3) Unknown Location (obj.is_standing) (called 0.354928 times per frame) 0% (3) Unknown Location (obj.is_standing) (called 0.338465 times per frame) 0% (3) Unknown Location (obj.animation in ['stand', 'stand_up_slope', 'stand_down_slope', 'run', 'walk', 'land', 'lookup', 'crouch', 'enter_crouch', 'leave_crouch', 'turn', 'roll','skid']) (called 0.299979 times per frame) 0% (3) Unknown Location ((not obj.is_standing)) (called 0.338465 times per frame) 0% (3) Unknown Location (((not obj.is_standing) and (not (obj.animation in ['slide', 'swim_up', 'swim_down', 'swim_side'])))) (called 0.338465 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 173: [set_rotation(),add(oldrotate, [rotate])] ^-----------------------^ (called 0.174898 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 104: set(relative_y, sin(rotation+90) * segdist -img_h/2), ^---------------------------------------------------^ (called 1.01133 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 104: set(relative_y, sin(rotation+90) * segdist -img_h/2), ^----------------------------------^ (called 1.01133 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: [set(relative_x, cos(rotation+90) * segdist -img_w/2), ^---------------------------------------------------^ (called 1.01133 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^--------^ (called 0.399188 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: ...alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^--^ (called 0.399615 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 65: max(map(tmp.generators, value.volume_level_base128)) ^--^ (called 0.500107 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^----^ (called 7.37973 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^----^ (called 7.67778 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: ...(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----^ (called 7.67778 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^^ (called 7.75347 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 99: offset = (self.vars.offset_counter+pixels)%self.img_w ^---^ (called 0.801796 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 97: set(self.rotate, (angle(new_x1, new_y1, new_x2, new_y2) - 90)) ^ (called 0.801796 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 92: set(self.vars.offset_counter, offset), ^--------^ (called 0.801796 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 92: set(self.vars.offset_counter, offset), ^-----------------------^ (called 0 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 92: set(self.vars.offset_counter, offset), ^---^ (called 0.801796 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 89: set(self.vars.y_1, new_y1), ^-------------------------^ (called 0.801796 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^---^ (called 6.0015 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-----^ (called 6.0015 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,'cre... ^-------^ (called 0 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...a, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x... ^-------^ (called 6.0109 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^----^ (called 6.0109 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^---^ (called 6.0109 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...to[0]+pulleyDiameter + sway_x, to[1],if(ypolarity,point2,point1)[0]+pull... ^--------------------------^ (called 0.285439 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...int1)[1], length(if(ypolarity,point2,point1)[0], if(ypolarity,point2,poi... ^-----^ (called 0.285012 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: left_rope.set_ends_and_offset( if(ypolarity,point2,point1)[0], if(ypolarity... ^------------------^ (called 0.285439 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: left_rope.set_ends_and_offset( if(ypolarity,point2,point1)[0], if(ypolarity... ^--------^ (called 0.285439 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: ...set( if(ypolarity,point2,point1)[0], if(ypolarity,point2,point1)[1],to[0... ^-----------------------------^ (called 0.285439 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: ...ends_and_offset( if(ypolarity,point2,point1)[0], if(ypolarity,point2,poi... ^-----^ (called 0.285012 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-------------------^ (called 0.285439 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 238: set(bottom_pulley.midpoint_y, to[1]), ^-----------------------------------^ (called 0.285439 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 236: set(top_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-----------------------------------------------------------^ (called 0.285439 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 235: ...lley.midpoint_y, if(ypolarity,point2,point1)[1]), ^-----^ (called 0.285012 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^------^ (called 5.57216 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^---^ (called 5.57216 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 226: [vars.move_x1, vars.move_y2] ^ (called 0.290143 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 225: [vars.move_x1, vars.move_y1] ^---^ (called 2.56682 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: ...newPos = list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [0, ... ^-----^ (called 0.285439 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^--------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 131: -parent.sway_x ^-----^ (called 10.0026 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^----------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: ...t.vars.knot.midpoint_y + parent.vars.rope_height), ^----------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^-----^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^----------^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^---------------^ (called 1.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^------------------^ (called 1.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^----^ (called 5.00128 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 270: sign(vars.move_x2-vars.move_x1) ^-----------^ (called 4.1548 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 260: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^-------------------------------------------------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 259: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---------------------------------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 206: midpoint_x + pwidth ^ (called 4.31901 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 205: midpoint_x - pwidth ^---------^ (called 4.31901 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^----------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 136: ] where basketMidX = parent.vars.knot.midpoint_x+sway_x ^---------------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^--------------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^-------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---------------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...way_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^----------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^---------------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 128: def() [ ^ (called 1.00043 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^----------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ...s.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180, 18... ^------------------------------------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 121: (1.0 - parent.vars.stopped) ^------^ (called 3.00064 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^------------------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^-----------^ (called 3.00064 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^----------------^ (called 1.00021 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/moth_black.cfg 132: ] where destination_height = target_height() + altitude_adjustment ^------------^ (called 0.0354928 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/moth_black.cfg 132: ] where destination_height = target_height() + altitude_adjustment ^--------------^ (called 0.0354928 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 928: sqrt(ly^2 + lx^2) where lx = abs(x-z) where ly = abs(y-a) ^----------------^ (called 0.132564 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 928: sqrt(ly^2 + lx^2) where lx = abs(x-z) where ly = abs(y-a) ^------------------------------------^ (called 0.132564 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 927: myLength(x_1,y_1,x_2,y_2) ^--^ (called 0.132564 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: ...in(x_1,x_2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +200, abs(y_1-y_2) +20... ^-----------^ (called 0.0662818 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: ...in(x_1,x_2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +200, abs(y_1-y_2) +20... ^----------------^ (called 0.0662818 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: ..._2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +200, abs(y_1-y_2) +200]), //... ^--^ (called 0.0662818 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: ..._1,x_2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +200, abs(y_1-y_2) +200]),... ^------^ (called 0.0662818 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: ...ist_full, if(ability_is_cooling_down(value), add(mana, -mana_costs[value... ^----^ (called 2.95253 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2160: cycle - vars.mana_shock_cycle < mana_shock_duration ^ (called 0.984178 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: 0.5 + if(has_item('lesser_mana_talisman'), 0.3333) + if(has_item('greater_m... ^-------^ (called 0.984178 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: [set(vars.mana, newValue), if(newValue = 0, set(vars.mana_shock_cycle, cycl... ^ (called 0.984392 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...cooldown_time[ability_name], cycle - tmp.started_using_ability_at_cycle[... ^---------------------------------^ (called 2.95253 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1945: if(ctrl_tongue,attack()) ^ (called 0.984178 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1937: if(ctrl_right, if(tmp.running, walk(self, 1, 'run'), walk(self, 1, 'walk'))), ^-----------------------------------------------------------^ (called 0.156083 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1937: ...f(tmp.running, walk(self, 1, 'run'), walk(self, 1, 'walk'))), ^--------------------^ (called 0.0898012 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1920: if((not FAT) and underwater and (not (tmp.tongue_tip)), ^--------------------------------------------------^ (called 0.984178 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1089: ...base_offset + (length_per_time(time)*sin(angle)) )] ^---------^ (called 0.0620056 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1086: [ tmp.shaft.set_ends( tmp.froghead.midpoint_x + x_offset, ^-----------------^ (called 0.0620056 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: def(time) tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2... ^ (called 0.248236 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1080: set(midpoint_y, tmp.froghead.midpoint_y + ybase_offset + (length_per_time(t... ^ (called 0.0620056 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1080: set(midpoint_y, tmp.froghead.midpoint_y + ybase_offset + (length_per_time(t... ^ (called 0.0620056 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1080: set(midpoint_y, tmp.froghead.midpoint_y + ybase_offset + (length_per_time(t... ^ (called 0.0620056 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1080: ...roghead.midpoint_y + ybase_offset + (length_per_time(time)*sin(angle)) +... ^--------------------^ (called 0.0620056 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1080: ...froghead.midpoint_y + ybase_offset + (length_per_time(time)*sin(angle)) ... ^---------------------------------^ (called 0.0620056 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/die_cloud.cfg 15: if(cycle%6=0,spawn('die_cloud_2',midpoint_x+1d10-5,midpoint_y+1d30-15,facing)) ^ (called 0.0192431 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/coin_silver.cfg 19: if(collide_with.is_player_body_part,fire_event('acquired')) ^------------------^ (called 0.397477 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 220: if(level.player.difficulty >= level.player.difficulty_challenging, 1, 0) ^----------------------^ (called 0.112038 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 174: facing = if(level.player.midpoint_x < self.midpoint_x, -1, 1) ^ (called 0.193928 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^----------------^ (called 0.205474 times per frame) 0% (3) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^-----------------------------------^ (called 0.198632 times per frame) 0% (3) At data/functions-math.cfg 16: if(min > max, var, if(min > var, min, if(max < var, max, var))) ^ (called 0.362412 times per frame) 0% (3) At data/functions-list.cfg 6: zip(list_one, list_two, a+b) ^--^ (called 0.724824 times per frame) 0% (3) At data/functions-list.cfg 46: ...'index', list_one[index]*(percent) + list_two[index]*(1.0-percent)) wher... ^----------------------------^ (called 0.724824 times per frame) 0% (3) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^^ (called 13.1907 times per frame) 0% (3) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^^ (called 13.1907 times per frame) 0% (3) At data/functions-geometry.cfg 7: sqrt(ly^2 + lx^2) where lx = abs(x-u) where ly = abs(y-v) ^^ (called 13.1907 times per frame) 0% (3) At data/functions-geometry.cfg 7: ...) where lx = abs(x-u) where ly = abs(y-v) ^^ (called 13.1907 times per frame) 0% (3) At data/compiled/gui/score.cfg 14: [if(object.vars.score < level.local_player.vars.score*100, set(object.vars,... ^--------------------------------^ (called 0.500107 times per frame) 0% (3) At data/compiled/gui/score.cfg 10: if(level.local_player.type = 'invisible_observer', /*then draw absolutely ... ^ (called 0.500107 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 571: if(level.player.can_interact and b.anim, draw_animation(if(level.player.ctr... ^ (called 0.492837 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 571: if(level.player.can_interact and b.anim, draw_animation(if(level.player.ctr... ^------------------------^ (called 0.492837 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 571: if(level.player.can_interact and b.anim, draw_animation(if(level.player.ctr... ^-----------------------------------^ (called 0.492837 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 563: ... find(object.vars.buttons, 'button', button['id'] = 'jump'), ^-----^ (called 2.46419 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 550: ... find(object.vars.buttons, 'button', button['id'] = 'attack'), ^-----^ (called 3.44986 times per frame) 0% (3) At data/compiled/gui/iphone_controls.cfg 544: ... find(object.vars.buttons, 'button', button['id'] = i) ^-----^ (called 10.3496 times per frame) 0% (3) At data/compiled/gui/hud.cfg 283: if(object.vars.bosses or object.vars.boss_hitpoints, ^ (called 0.500107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 283: if(object.vars.bosses or object.vars.boss_hitpoints, ^-----------------------------------------------^ (called 0.500107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 281: if(object.vars.coins = null, set(object.vars.coins, level.local_player.vars... ^----------^ (called 0.500107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 231: if(energy_charge > 0, ^ (called 0.500107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 216: ...ndex', draw_animation('heart_empty', x_offset+x_width*index, y_offset+y_... ^---------------------^ (called 5.00107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 216: ...eart_empty', x_offset+x_width*index, y_offset+y_height*row_index)), ^--------------------------^ (called 5.00107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 214: map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_in... ^-------------------------------------------------------------^ (called 0.500107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 211: ...index', draw_animation('heart_full', x_offset+x_width*index, y_offset+y_... ^-------^ (called 5.00107 times per frame) 0% (3) At data/compiled/gui/hud.cfg 203: ...ffset = 32 where barLength = integer((fullBarLength * level.local_player... ^ (called 0.500107 times per frame) 0% (2) Unknown Location (is_standing) (called 0.354928 times per frame) 0% (2) Unknown Location (is_standing) (called 0.338465 times per frame) 0% (2) Unknown Location (add(obj.velocity_x, obj.vars.jump_glide*dir)) (called 0.179175 times per frame) 0% (2) At modules/frogatto/data/object_prototypes/base/hittable.cfg 73: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^---^ (called 2.45606 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^------------^ (called 0.779773 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^------------------------------------^ (called 0.763096 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 97: [set(parent,tmp.head),set(zorder,tmp.head.zorder -1)] ^ (called 0.0166774 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^--------------------^ (called 1.01133 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 241: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^ (called 0.231559 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 241: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^-----------------^ (called 0.231559 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 241: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^--------------------^ (called 0.231559 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 160: [set(child.tmp.head, if(vars.segments.size = 0, me, vars.segments[vars.segm... ^ (called 0.0166774 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 151: map(range(segment_count(hitpoints)),'thing',schedule(thing*2,spawn('worm_ju... ^ (called 0.00277956 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 150: [ ^ (called 0.00277956 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 148: [schedule(60,fire_event('begin_leap')), set(particles.spawn_rate, 1000),set... ^ (called 0.003421 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 104: set(relative_y, sin(rotation+90) * segdist -img_h/2), ^---------------^ (called 1.01133 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 104: set(relative_y, sin(rotation+90) * segdist -img_h/2), ^-------------------------^ (called 1.01133 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: [set(relative_x, cos(rotation+90) * segdist -img_w/2), ^----------------------------------^ (called 1.01133 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^---------^ (called 0.398974 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/torch_glow.cfg 25: if(HIGH_END_SYSTEM, fire_event(self,'set_flicker')) ^ (called 1.99743 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^-----------------^ (called 0.642934 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^---------------------^ (called 0.642934 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^------------------------^ (called 0.642934 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/torch.cfg 21: [set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)] ^----------^ (called 0.642934 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-----^ (called 7.3468 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: min(abs(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^^ (called 7.3468 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-------------^ (called 0.852042 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^--^ (called 3.50396 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...if(tmp.volume_list[effect_name], tmp.volume_list[effect_name], 128 ), ma... ^----------^ (called 3.50396 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: ...x2) - 200, min(new_y1,new_y2) - 200, abs(new_x1 - new_x2) + 200, abs(new... ^-------------------^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: ...x2) - 200, min(new_y1,new_y2) - 200, abs(new_x1 - new_x2) + 200, abs(new... ^-------------------------^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: ...- 200, min(new_y1,new_y2) - 200, abs(new_x1 - new_x2) + 200, abs(new_y1 ... ^--------------^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: ...draw_area, [0, offset, self.img_w/2, len/2]), ^----^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 93: set(self.midpoint_x, (new_x2 + new_x1)/2), ^----------------^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 90: set(self.vars.x_2, new_x2), ^--------^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 90: set(self.vars.x_2, new_x2), ^------------^ (called 0 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 88: set(self.vars.x_1, new_x1), ^---^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 88: set(self.vars.x_1, new_x1), ^---^ (called 0.801796 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...1),set(vars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,'create'),] ^-----^ (called 6.0015 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...),set(vars.y_2,new_y2),fire_event(me,'create'),] ^-------^ (called 6.0015 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^---^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^-------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^---^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^-------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^---^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^-------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...ars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y... ^-------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...ars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y_2) +200]), #xywh# ^-------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...ars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x... ^-------^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^--^ (called 6.0109 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: right_rope.set_ends_and_offset(to[0]+pulleyDiameter + sway_x, to[1],if(ypol... ^-----------------------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: right_rope.set_ends_and_offset(to[0]+pulleyDiameter + sway_x, to[1],if(ypol... ^------------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: right_rope.set_ends_and_offset(to[0]+pulleyDiameter + sway_x, to[1],if(ypol... ^----------------------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...point2,point1)[0]+pulleyDiameter, if(ypolarity,point2,point1)[1], length... ^--------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...ds_and_offset(to[0]+pulleyDiameter + sway_x, to[1],if(ypolarity,point2,p... ^-----^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ... + sway_x, to[1],if(ypolarity,point2,point1)[0]+pulleyDiameter, if(ypola... ^-----^ (called 0.285012 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: left_rope.set_ends_and_offset( if(ypolarity,point2,point1)[0], if(ypolarity... ^--------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: ...set( if(ypolarity,point2,point1)[0], if(ypolarity,point2,point1)[1],to[0... ^--------------------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-----------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 238: set(bottom_pulley.midpoint_y, to[1]), ^-----------------------^ (called 0 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 236: set(top_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^---------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 236: set(top_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^----------------^ (called 0 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 234: ...lley.midpoint_x, if(ypolarity,point2,point1)[0] + pulleyDiameter/2), ^-----^ (called 0.285012 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: set(vars.knot.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^----^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: set(vars.knot.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^---------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 226: [vars.move_x1, vars.move_y2] ^-----------^ (called 0.290143 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: ...list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [0, 0]))) ^-------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: ... list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [0, 0]))) ^-----------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: ... list_add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [0, 0]))) ^-------------------^ (called 0.285439 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^----^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: ...e(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^---^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: ...vars.dist, vars.actual_speed*(1-vars.stopped)), ^------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: ...if(parent.stopped = 1.0, parent.go), if(parent.stopped = 0.0, parent.sto... ^------------------------------------^ (called 1.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 132: if(parent.vars.is_zipline, ^-----^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^---^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...t.vars.knot.midpoint_y + parent.vars.rope_height), ^----------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^-----^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...nt.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_x, parent.va... ^---^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^-----^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^----^ (called 2.00086 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 116: (1.0 - parent.vars.stopped) ^----------^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^---^ (called 1.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^----^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^ (called 5.00128 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 270: sign(vars.move_x2-vars.move_x1) ^---^ (called 4.1548 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 269: [vars.move_x2, vars.move_y2] ^-----------^ (called 2.53945 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 261: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^--------------------------------------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 261: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^-----------------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 259: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^---^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 207: midpoint_y + 72 ^---------^ (called 4.31901 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 205: midpoint_x - pwidth ^ (called 4.31901 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 201: x1pos, ypos] ^---^ (called 4.31901 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 142: if(parent.vars.is_zipline, ^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 142: if(parent.vars.is_zipline, ^---------------------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 142: def() if(parent.vars.is_zipline, ^ (called 1.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...larity * parentSpeed/1.5 * ((100*sin(vars.inertia/2))+basketWobble/2) ^-----------^ (called 2.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...larity * parentSpeed/1.5 * ((100*sin(vars.inertia/2))+basketWobble/2) ^-------------^ (called 2.00043 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^-----^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^----------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^-----------------^ (called 0 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^-------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: ...tate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + basketWobble)), ^----------------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...t.vars.knot.midpoint_y + parent.vars.rope_height), ^----------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...rs.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_x, parent.vars.kn... ^---------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...not.midpoint_x + sway_x, parent.vars.knot.midpoint_y + parent.vars.rope_... ^---^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...idpoint_x + sway_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^---------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...et_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent... ^----------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^-----^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ...nertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180, 180) ... ^---------------------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---------^ (called 0 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^----^ (called 3.00064 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^ (called 3.00064 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: ...s(),setInertia(),decayBasketWobble(),testZipline()] ^----------^ (called 1.00021 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/moth_black.cfg 221: def() vars.desired_height ^ (called 0.0357066 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/gate.cfg 147: filter(level.chars, 'char', char.type = 'padlock' and abs(distance(context.... ^--------^ (called 18.077 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 929: def(new_x1,new_y1,new_x2,new_y2) [set(vars.x_1,new_x1),set(vars.y_1,new_y1)... ^ (called 0.0622194 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 929: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------------------^ (called 0.0620056 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 928: sqrt(ly^2 + lx^2) where lx = abs(x-z) where ly = abs(y-a) ^----------^ (called 0.132564 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 923: set(rotate,(angle(x_1,y_1,x_2,y_2)-90) ) ^ (called 0.0662818 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 919: set(midpoint_x, (x_2+x_1)/2), ^---------------------------^ (called 0.0662818 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^----------------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2196: [set(o.parent, self.standing_on), add_object(o)] where o = object(oName, oX... ^-----------------------------------------------^ (called 0.0194569 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2196: [set(o.parent, self.standing_on), add_object(o)] where o = object(oName, oX... ^ (called 0.0194569 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2196: [set(o.parent, self.standing_on), add_object(o)] where o = object(oName, oX... ^------------------------------^ (called 0.0194569 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2196: [set(o.parent, self.standing_on), add_object(o)] where o = object(oName, oX... ^^ (called 0.0194569 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2196: [set(o.parent, self.standing_on), add_object(o)] where o = object(oName, oX... ^-------^ (called 0 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2196: ...anding_on), add_object(o)] where o = object(oName, oX, oY, oFacing) ^ (called 0.0194569 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: [set(vars.mana, newValue), if(newValue = 0, set(vars.mana_shock_cycle, cycl... ^-----------------------^ (called 0.984392 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2030: 'tongue', tongue(), ^-------^ (called 0.0235194 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2029: switch(vars.ability_list[vars.current_ability], ^ (called 0.0235194 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2028: if(underwater, shoot_bubble(), ^ (called 0.0235194 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2027: if('fat' in variations, tongue(), ^ (called 0.0235194 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...cooldown_time[ability_name], cycle - tmp.started_using_ability_at_cycle[... ^--^ (called 2.95253 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1970: [ ^ (called 0.49241 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1957: if(abs(velocity_x) > 300 and cycle%5=0 and (not underwater), spawn_on_ref('... ^ (called 0.0778277 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1957: ... and cycle%5=0 and (not underwater), spawn_on_ref('dust_cloud_run', midp... ^ (called 0.0130425 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1945: if(ctrl_tongue,attack()) ^-------^ (called 0.0235194 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1941: if(ctrl_attack,add(tmp.ctrl_attack,1),set(tmp.ctrl_attack,0)), ^------------------------------------------------------------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1941: if(ctrl_attack,add(tmp.ctrl_attack,1),set(tmp.ctrl_attack,0)), ^---------------------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1940: if(ctrl_tongue,add(tmp.ctrl_tongue,1),set(tmp.ctrl_tongue,0)), ^------------------------------------------------------------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1940: if(ctrl_tongue,add(tmp.ctrl_tongue,1),set(tmp.ctrl_tongue,0)), ^---------------------^ (called 0.960659 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1936: ...(tmp.running, walk(self, -1, 'run'), walk(self, -1, 'walk'))), ^---------------------^ (called 0.0942912 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1920: if((not FAT) and underwater and (not (tmp.tongue_tip)), ^-----------------------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1920: if((not FAT) and underwater and (not (tmp.tongue_tip)), ^---------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1917: if(velocity_y = 0 and standing_on and standing_on.consts.springiness > 0, ^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1917: if(velocity_y = 0 and standing_on and standing_on.consts.springiness > 0, ^--------------------------------------------------------------------^ (called 0.984178 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1917: if(velocity_y = 0 and standing_on and standing_on.consts.springiness > 0, ^-----------------^ (called 0.239684 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1917: if(velocity_y = 0 and standing_on and standing_on.consts.springiness > 0, ^-----------------------------^ (called 0.239684 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1917: if(velocity_y = 0 and standing_on and standing_on.consts.springiness > 0, ^---------------------------------^ (called 0.239684 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1917: ... = 0 and standing_on and standing_on.consts.springiness > 0, ^-----^ (called 0.239684 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1907: if((cycle - vars.time_last_hit)/2 <= 50 and (cycle - vars.time_last_hit)/2 ... ^ (called 0.49241 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1907: if((cycle - vars.time_last_hit)/2 <= 50 and (cycle - vars.time_last_hit)/2 ... ^---------------------------^ (called 0.49241 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1907: if((cycle - vars.time_last_hit)/2 <= 50 and (cycle - vars.time_last_hit)/2 ... ^-----------------------------^ (called 0.49241 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1907: if((cycle - vars.time_last_hit)/2 <= 50 and (cycle - vars.time_last_hit)/2 ... ^-----------------------------------^ (called 0.49241 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1907: if((cycle - vars.time_last_hit)/2 <= 50 and (cycle - vars.time_last_hit)/2 ... ^ (called 0.49241 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1089: ...roghead.midpoint_y + ybase_offset + (length_per_time(time)*sin(angle)) )] ^--------------^ (called 0.0620056 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1088: tmp.froghead.midpoint_x + (length_per_time(time)*cos(angle)) * facing + x_o... ^--------------^ (called 0.0620056 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1086: [ tmp.shaft.set_ends( tmp.froghead.midpoint_x + x_offset, ^-------^ (called 0.0620056 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^----------------^ (called 0.248022 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: ...g.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^----------------------------^ (called 0.248022 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/die_cloud.cfg 15: if(cycle%6=0,spawn('die_cloud_2',midpoint_x+1d10-5,midpoint_y+1d30-15,facing)) ^---------------------------------------------------------------^ (called 0.00299337 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/coin_silver.cfg 19: if(collide_with.is_player_body_part,fire_event('acquired')) ^-----------^ (called 0.397477 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 220: if(level.player.difficulty >= level.player.difficulty_challenging, 1, 0) ^-----------^ (called 0.112038 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 174: facing = if(level.player.midpoint_x < self.midpoint_x, -1, 1) ^ (called 0.193928 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 174: facing = if(level.player.midpoint_x < self.midpoint_x, -1, 1) ^----------------------^ (called 0.193928 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 174: facing = if(level.player.midpoint_x < self.midpoint_x, -1, 1) ^----------------------------------------^ (called 0.193928 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: ...ope_standing_on), if(is_standing and animation in ['walk','run'] and (sh... ^--------------------------^ (called 0.205474 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...il' and team = 'evil_harmless')), if(collide_with_area in ['attack','thr... ^----------------^ (called 0.198632 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...il' and team = 'evil_harmless')), if(collide_with_area in ['attack','thr... ^ (called 0.198632 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...eam != team and collide_with.team != 'evil_harmless' and (not (collide_w... ^--------------^ (called 0.198632 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...'evil' and team = 'evil_harmless')), if(collide_with_area in ['attack','... ^ (called 0.198632 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black.cfg 152: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^ (called 0.0243746 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black.cfg 152: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^ (called 0.0243746 times per frame) 0% (2) At modules/frogatto/data/compiled/objects/beetle_black.cfg 152: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^ (called 0.0243746 times per frame) 0% (2) At data/functions-list.cfg 6: zip(list_one, list_two, a+b) ^^ (called 0.724824 times per frame) 0% (2) At data/functions-list.cfg 46: ...'index', list_one[index]*(percent) + list_two[index]*(1.0-percent)) wher... ^--------------^ (called 0.724824 times per frame) 0% (2) At data/functions-geometry.cfg 7: ...where lx = abs(x-u) where ly = abs(y-v) ^^ (called 13.1907 times per frame) 0% (2) At data/compiled/gui/score.cfg 14: [if(object.vars.score < level.local_player.vars.score*100, set(object.vars,... ^----------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/score.cfg 14: [if(object.vars.score < level.local_player.vars.score*100, set(object.vars,... ^----------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/score.cfg 14: ...ject.vars.score < level.local_player.vars.score*100, set(object.vars, 's... ^---^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/score.cfg 10: if(level.local_player.type = 'invisible_observer', /*then draw absolutely ... ^----------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/score.cfg 10: if(level.local_player.type = 'invisible_observer', /*then draw absolutely ... ^---------------------------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/score.cfg 10: if(level.local_player.type = 'invisible_observer', /*then draw absolutely ... ^---^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 589: if (object.vars.scheme_loaded != level.player.control_scheme, ^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 589: if (object.vars.scheme_loaded != level.player.control_scheme, ^-------------------------------------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 575: ... find(object.vars.buttons, 'button', button['id'] = 'jump_down'), ^-------------------------^ (called 0.758178 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 571: if(level.player.can_interact and b.anim, draw_animation(if(level.player.ctr... ^-----------^ (called 0.492837 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^--------------------------------------------^ (called 0.492837 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 562: ....ctrl_jump,b.anim_down,b.anim), b.x, b.y)) ^--^ (called 0.492837 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 558: ... find(object.vars.buttons, 'button', button['id'] = 'attack_down'), ^-----^ (called 4.43554 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 557: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^ (called 0.492837 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 553: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^ (called 0.492837 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 540: if(query(level.player, 'ctrl_'+i), ^--------^ (called 0.985675 times per frame) 0% (2) At data/compiled/gui/iphone_controls.cfg 536: if((not level.player.underwater_controls), ^-------------------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 291: ...erup_time != level.local_player.vars.powerup_time, ^-----------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^---^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^-----------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^-----------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 242: where energy_charge = if(level.local_player.vars.charge_time = 0, 0, (level... ^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 242: where energy_charge = if(level.local_player.vars.charge_time = 0, 0, (level... ^----------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 242: where energy_charge = if(level.local_player.vars.charge_time = 0, 0, (level... ^----------------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 242: where energy_charge = if(level.local_player.vars.charge_time = 0, 0, (level... ^--------------------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 242: ...nergy_charge = if(level.local_player.vars.charge_time = 0, 0, (level.loc... ^---^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 231: if(energy_charge > 0, ^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 231: if(energy_charge > 0, ^------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 231: if(energy_charge > 0, ^----------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 228: if(level.local_player.consts.tank_size, [draw_animation('bar_frame', 10, 50), ^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 228: if(level.local_player.consts.tank_size, [draw_animation('bar_frame', 10, 50), ^----------------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 223: (if(val <= integer(val), integer(val), integer(val)+1)) ^ (called 1.50032 times per frame) 0% (2) At data/compiled/gui/hud.cfg 223: (if(val <= integer(val), integer(val), integer(val)+1)) ^------------------^ (called 1.50032 times per frame) 0% (2) At data/compiled/gui/hud.cfg 216: ...y', x_offset+x_width*index, y_offset+y_height*row_index)), ^-----------------^ (called 5.00107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 214: map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_in... ^-----------------------------------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^-------------------------------------------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 209: [map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_i... ^-----------------------------------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 203: ...barLength = integer((fullBarLength * level.local_player.vars.mana)/level... ^----------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 203: ...barLength = integer((fullBarLength * level.local_player.vars.mana)/level... ^---------------------------^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 201: if(barLength > 5, draw_animation_area('charge_bar_center', x_offset+10, y_o... ^ (called 0.500107 times per frame) 0% (2) At data/compiled/gui/hud.cfg 201: if(barLength > 5, draw_animation_area('charge_bar_center', x_offset+10, y_o... ^ (called 0.500107 times per frame) 0% (1) Unknown Location (slope_standing_on) (called 0.0186017 times per frame) 0% (1) Unknown Location (obj.vars.jump_glide*dir) (called 0.179175 times per frame) 0% (1) Unknown Location (obj.vars.jump_glide) (called 0.179175 times per frame) 0% (1) Unknown Location (obj.vars) (called 0.179175 times per frame) 0% (1) Unknown Location (obj.slope_standing_on) (called 0.0186017 times per frame) 0% (1) Unknown Location (obj.facing) (called 0.020526 times per frame) 0% (1) Unknown Location (obj.facing != facing) (called 0.020526 times per frame) 0% (1) Unknown Location (obj.facing != facing and (not (obj.animation in ['interact', 'slide']))) (called 0.020526 times per frame) 0% (1) Unknown Location (obj) (called 0.338465 times per frame) 0% (1) Unknown Location (if(obj.facing != facing and (not (obj.animation in ['interact', 'slide'])), [facing(facing), if(obj.is_standing, animation('turn'))])) (called 0.020526 times per frame) 0% (1) Unknown Location (if(abs(obj.velocity_x) > 240 and (not obj.animation in ['walk']), animation('skid'), if(abs(obj.slope_standing_on) < 20, if(not obj.animation in ['stand'], animation('stand')), if(obj.slope_standing_on*obj.facing > 0, animation('stand_down_slope'), animation('stand_up_slope'))))) (called 0.0233055 times per frame) 0% (1) Unknown Location (if(abs(obj.slope_standing_on) < 20, if(not obj.animation in ['stand'], animation('stand')), if(obj.slope_standing_on*obj.facing > 0, animation('stand_down_slope'), animation('stand_up_slope')))) (called 0.0186017 times per frame) 0% (1) Unknown Location (abs(obj.slope_standing_on)) (called 0.0186017 times per frame) 0% (1) Unknown Location (abs(obj.slope_standing_on) < 20) (called 0.0186017 times per frame) 0% (1) Unknown Location ((obj.animation in ['walk', 'run', 'jump', 'fall', 'jump_attack', 'turn', 'crouch', 'enter_crouch', 'roll', 'run_attack', 'energyshot', 'attack', 'walk_attack', 'up_attack', 'firebreath_begin','firebreath_cycle','firebreath_end','interact', 'spit'])) (called 0.159932 times per frame) 0% (1) Unknown Location ((not (obj.animation in ['walk', 'run', 'jump', 'fall', 'jump_attack', 'turn', 'crouch', 'enter_crouch', 'roll', 'run_attack', 'energyshot', 'attack', 'walk_attack', 'up_attack', 'firebreath_begin','firebreath_cycle','firebreath_end','interact', 'spit']))) (called 0.159932 times per frame) 0% (1) At modules/frogatto/data/object_prototypes/base/throwable_projectile.cfg 58: if(tmp.on_back_count > consts.on_back_duration, fire_event('return_to_norma... ^ (called 0.0498183 times per frame) 0% (1) At modules/frogatto/data/object_prototypes/base/throwable_projectile.cfg 58: if(tmp.on_back_count > consts.on_back_duration, fire_event('return_to_norma... ^------------------------------------------^ (called 0.0498183 times per frame) 0% (1) At modules/frogatto/data/object_prototypes/base/throwable_projectile.cfg 58: if(tmp.on_back_count > consts.on_back_duration, fire_event('return_to_norma... ^----------------------^ (called 0.0498183 times per frame) 0% (1) At modules/frogatto/data/object_prototypes/base/throwable_projectile.cfg 58: if(tmp.on_back_count > consts.on_back_duration, fire_event('return_to_norma... ^---------------^ (called 0.0498183 times per frame) 0% (1) At modules/frogatto/data/object_prototypes/base/throwable_projectile.cfg 47: death_burst(self) ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/functions-custom.cfg 86: spawn('die_cloud', obj.midpoint_x, obj.midpoint_y, obj.facing))] ^-------------------------------------------------------------^ (called 0.000427625 times per frame) 0% (1) At modules/frogatto/data/functions-custom.cfg 84: [if(obj.underwater, ^ (called 0.000427625 times per frame) 0% (1) At modules/frogatto/data/functions-custom.cfg 84: [if(obj.underwater, ^ (called 0.000427625 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^--^ (called 0.779773 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: ...mp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^-----------------^ (called 0.763096 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: ...mp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^-------------------^ (called 0.763096 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 99: ...ize>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^---^ (called 0.763096 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 97: [set(parent,tmp.head),set(zorder,tmp.head.zorder -1)] ^-----------------------------^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 97: [set(parent,tmp.head),set(zorder,tmp.head.zorder -1)] ^--------------^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 97: [set(parent,tmp.head),set(zorder,tmp.head.zorder -1)] ^-----------------^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 97: ...parent,tmp.head),set(zorder,tmp.head.zorder -1)] ^-----^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: [set_position_relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^-----^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: ...t.delayed_rotate),add(tmp.oldrotate, [rotate])] ^-------^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: ..._relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^--^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: ..._relative(parent.delayed_rotate),add(tmp.oldrotate, [rotate])] ^------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 96: ....delayed_rotate),add(tmp.oldrotate, [rotate])] ^-----^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 298: set(rotate, sign(velocity_x)*(90 + 90*decimal(min(max(velocity_y,-1000),100... ^ (called 0.174898 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 298: ...e, sign(velocity_x)*(90 + 90*decimal(min(max(velocity_y,-1000),1000))/10... ^------------------------------^ (called 0.174898 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 298: ...90*decimal(min(max(velocity_y,-1000),1000))/1000)) ^---^ (called 0.174898 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 297: 6*hitpoint_proportion(me.hitpoints) ^ (called 0.00277956 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 297: 6*hitpoint_proportion(me.hitpoints) ^ (called 0.00277956 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 276: decimal(portion)/decimal(me.max_hitpoints) ^ (called 0.00320718 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 276: decimal(portion)/decimal(me.max_hitpoints) ^ (called 0.00320718 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 276: decimal(portion)/decimal(me.max_hitpoints) ^---------------^ (called 0.00320718 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 276: decimal(portion)/decimal(me.max_hitpoints) ^------------^ (called 0.00320718 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 249: def(u,v,counter) if(solid(level,u-5,v,10,4), if(counter<50, find_floor_wrap... ^ (called 0.0898012 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 249: ...id(level,u-5,v,10,4), if(counter<50, find_floor_wrapped(u,v-4,counter+1)... ^-----------------^ (called 0.0861663 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 248: find_floor_wrapped(u,v,0) ^ (called 0.003421 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 241: if(tmp.oldrotate.size>=4, tmp.oldrotate[ tmp.oldrotate.size-4 ], rotate) ^---^ (called 0.231559 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 173: [set_rotation(),add(oldrotate, [rotate])] ^-----------^ (called 0.174898 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 173: [set_rotation(),add(oldrotate, [rotate])] ^-------^ (called 0.174898 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 162: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^---^ (called 0.370323 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 160: [set(child.tmp.head, if(vars.segments.size = 0, me, vars.segments[vars.segm... ^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 160: [set(child.tmp.head, if(vars.segments.size = 0, me, vars.segments[vars.segm... ^--------^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 160: [set(child.tmp.head, if(vars.segments.size = 0, me, vars.segments[vars.segm... ^-------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 151: map(range(segment_count(hitpoints)),'thing',schedule(thing*2,spawn('worm_ju... ^------------------------------^ (called 0.00277956 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 151: map(range(segment_count(hitpoints)),'thing',schedule(thing*2,spawn('worm_ju... ^-----------------------^ (called 0.00277956 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 151: ...hitpoints)),'thing',schedule(thing*2,spawn('worm_jumping.segment',midpoi... ^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 151: ...ge(segment_count(hitpoints)),'thing',schedule(thing*2,spawn('worm_jumpin... ^ (called 0.0166774 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 149: [[set(midpoint_x, xval), set(midpoint_y, 0 + find_floor(xval, y_target)[1])... ^ (called 0.003421 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 149: [[set(midpoint_x, xval), set(midpoint_y, 0 + find_floor(xval, y_target)[1])... ^--------------------------------------------------------------------------^ (called 0.003421 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 149: [[set(midpoint_x, xval), set(midpoint_y, 0 + find_floor(xval, y_target)[1])... ^ (called 0.003421 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 149: [[set(midpoint_x, xval), set(midpoint_y, 0 + find_floor(xval, y_target)[1])... ^-------------------------------------------------^ (called 0.003421 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 149: ...t(midpoint_x, xval), set(midpoint_y, 0 + find_floor(xval, y_target)[1])]... ^--------------------------------^ (called 0.003421 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 149: ...dpoint_x, xval), set(midpoint_y, 0 + find_floor(xval, y_target)[1])] whe... ^-------------------------^ (called 0.003421 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 149: ...dpoint_x, xval), set(midpoint_y, 0 + find_floor(xval, y_target)[1])] whe... ^----------------------------^ (called 0.003421 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: def(rotation) [set(relative_x, cos(rotation+90) * segdist -img_w/2), ^ (called 1.01155 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: [set(relative_x, cos(rotation+90) * segdist -img_w/2), ^---------------^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: [set(relative_x, cos(rotation+90) * segdist -img_w/2), ^-------------------------^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/worm_jumping.cfg 103: ...ative_x, cos(rotation+90) * segdist -img_w/2), ^------^ (called 1.01133 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: [set(alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^----^ (called 0.398974 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/torch_glow.cfg 36: ...alpha, base_alpha + (wave(cycle*(10 +1d2))*20)/2000) ] ^^ (called 0.399615 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/silhouette_mana.cfg 16: [set(scale,2.5-vars.tracker),set(vars.tracker,vars.tracker*0.85),set(alpha,... ^ (called 0.0643575 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: ...player.y - y_bound),abs(level.player.y - y2_bound))) ) ^^ (called 7.3468 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 64: ...(level.player.y - y_bound),abs(level.player.y - y2_bound))) ) ^-----^ (called 7.3468 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 63: if(level.player.y > y_bound and level.player.y < y2_bound, 1, ^-----^ (called 7.75347 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^-----^ (called 7.67778 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: min(abs(level.player.x - x_bound),abs(level.player.x - x2_bound))), ^^ (called 7.67778 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 62: ...player.x - x_bound),abs(level.player.x - x2_bound))), ^^ (called 7.67778 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: max( if(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-----------^ (called 0.852042 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 61: ...f(level.player.x > x_bound and level.player.x < x2_bound, 1, ^-----^ (called 0.852042 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[eff... ^----------^ (called 3.50396 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 60: ...-1, if(tmp.volume_list[effect_name], tmp.volume_list[effect_name], 128 )... ^--^ (called 3.50396 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/sfx_falloff_generator.cfg 59: (128*((1000*160)/ max(1,nearest_edge) ))/1000 ^^ (called 7.75347 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 99: offset = (self.vars.offset_counter+pixels)%self.img_w ^-------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 97: set(self.rotate, (angle(new_x1, new_y1, new_x2, new_y2) - 90)) ^-------------------------------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 97: set(self.rotate, (angle(new_x1, new_y1, new_x2, new_y2) - 90)) ^------------------------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: set(self.activation_area, [min(new_x1,new_x2) - 200, min(new_y1,new_y2) - 2... ^-----------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: ...min(new_x1,new_x2) - 200, min(new_y1,new_y2) - 200, abs(new_x1 - new_x2)... ^-----^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: ...ion_area, [min(new_x1,new_x2) - 200, min(new_y1,new_y2) - 200, abs(new_x... ^-----------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: ...ion_area, [min(new_x1,new_x2) - 200, min(new_y1,new_y2) - 200, abs(new_x... ^-----------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: ...) - 200, abs(new_x1 - new_x2) + 200, abs(new_y1 - new_y2) + 200]), ^-------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 96: ...) - 200, abs(new_x1 - new_x2) + 200, abs(new_y1 - new_y2) + 200]), ^-------------------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 95: ...draw_area, [0, offset, self.img_w/2, len/2]), ^--^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 94: set(self.y, (new_y2+new_y1)/2 - len/2), ^--------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 94: set(self.y, (new_y2+new_y1)/2 - len/2), ^----------------^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 94: set(self.y, (new_y2+new_y1)/2 - len/2), ^-----^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 93: set(self.midpoint_x, (new_x2 + new_x1)/2), ^-----^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 90: set(self.vars.x_2, new_x2), ^---^ (called 0.801796 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 89: set(self.vars.y_1, new_y1), ^------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^---^ (called 6.0015 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-----^ (called 6.0015 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,'cre... ^---^ (called 6.0015 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 85: ...x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_2,new_y... ^---^ (called 6.0015 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^--^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: set(rotate,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^--^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 75: ...te,(angle(vars.x_1,vars.y_1,vars.x_2,vars.y_2)-90) ) ^-------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: set(activation_area, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -... ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...in(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-va... ^--^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...ars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y... ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...ars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x... ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...a, [min(vars.x_1,vars.x_2) -200, min(vars.y_1,vars.y_2) -200, abs(vars.x... ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ..._1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y_2) +... ^--^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...00, min(vars.y_1,vars.y_2) -200, abs(vars.x_1-vars.x_2) +200, abs(vars.y... ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...00, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y_2) +200]), #xywh# ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 74: ...00, abs(vars.x_1-vars.x_2) +200, abs(vars.y_1-vars.y_2) +200]), #xywh# ^-------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 73: set(draw_area, [0, offset_counter, img_w/2, length/2]), ^^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 72: set(y, (vars.y_2+vars.y_1)/2 - (length/2)), ^-------^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^---^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/rope_angled_controller.cfg 71: set(midpoint_x, (vars.x_2+vars.x_1)/2), ^--^ (called 6.0109 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/points_cube.cfg 45: map([0]*10,spawn('points_sparkle',mid_x + 1d80-40,mid_y + 1d80-40,0)), ^--------------------------------------------------------------------^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/points_cube.cfg 45: map([0]*10,spawn('points_sparkle',mid_x + 1d80-40,mid_y + 1d80-40,0)), ^--------------------------------------------------------^ (called 0.00213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/points_cube.cfg 43: [score(level,points_value), ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^^ (called 11.1443 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 246: sin(dist*4)*5 ^ (called 11.1443 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...olarity,point2,point1)[1], length(if(ypolarity,point2,point1)[0], if(ypo... ^--------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...0]+pulleyDiameter + sway_x, to[1],if(ypolarity,point2,point1)[0]+pulleyD... ^--------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 243: ...+pulleyDiameter, if(ypolarity,point2,point1)[1], length(if(ypolarity,poi... ^-----^ (called 0.285012 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: ...)[0], if(ypolarity,point2,point1)[1],to[0] + sway_x, to[1], 0), ^-------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: ...(ypolarity,point2,point1)[1],to[0] + sway_x, to[1], 0), ^-----^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 242: ...( if(ypolarity,point2,point1)[0], if(ypolarity,point2,point1)[1],to[0] +... ^--------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 239: set(bottom_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 238: set(bottom_pulley.midpoint_y, to[1]), ^------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 236: set(top_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 236: set(top_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^----------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 236: set(top_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^--------------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 236: set(top_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-----------------------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 235: set(top_pulley.midpoint_y, if(ypolarity,point2,point1)[1]), ^---------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 235: set(top_pulley.midpoint_y, if(ypolarity,point2,point1)[1]), ^--------------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 233: set(vars.knot.midpoint_y, to[1] + pulleyDiameter/2), ^-------------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 233: set(vars.knot.midpoint_y, to[1] + pulleyDiameter/2), ^-^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 233: set(vars.knot.midpoint_y, to[1] + pulleyDiameter/2), ^----^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 233: set(vars.knot.midpoint_y, to[1] + pulleyDiameter/2), ^-----------------------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 232: set(vars.knot.midpoint_x, to[0] + pulleyDiameter/2 + sway_x), ^-^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^---^ (called 5.57216 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 227: sign(vars.move_x2-vars.move_x1) ^------^ (called 5.57216 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 225: [vars.move_x1, vars.move_y1] ^------^ (called 2.56682 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 225: [vars.move_x1, vars.move_y1] ^-----------^ (called 2.56682 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 225: [vars.move_x1, vars.move_y1] ^------^ (called 2.56682 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: ..._add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [0, 0]))) ^---^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 218: ..._add(list_tween(point1, point2, (sin(vars.dist)+1)/2), [0, 0]))) ^--------^ (called 0.285439 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: query_cache(tmp.cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^--^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 217: ....cache, if(false, null, integer(vars.dist)%360), setPos(newPos) ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 216: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^--------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 215: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^-----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: ...stopped = 1.0, parent.go), if(parent.stopped = 0.0, parent.stop)) )]) ^------^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: ...parent.stopped = 1.0, parent.go), if(parent.stopped = 0.0, parent.stop))... ^-------------^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 136: ...parent.stopped = 1.0, parent.go), if(parent.stopped = 0.0, parent.stop))... ^-------------------^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 128: set(vars.basket.rotate, (parentSpeed*(-vars.inertia/6.0 + basketWobble))/2.0) ^-----^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 127: set(vars.basket.midpoint_y, parent.vars.knot.midpoint_y + parent.vars.rope_... ^-----^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 126: set(vars.basket.midpoint_x, parent.vars.knot.midpoint_x+sway_x), ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...way_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^----------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...parent.vars.knot.midpoint_y + parent.vars.rope_height), ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...ars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + parent.vars.... ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^-----^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ...(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent.vars.k... ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 124: ... parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_x, pare... ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: set(vars.inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 121: ...inertia, 50*(sin(parent.vars.dist+90*parent.polarity)))) ^-----^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 117: if(level.player.standing_on = vars.basket,1,0) ^-----^ (called 2.00086 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 116: (1.0 - parent.vars.stopped) ^-----^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 115: if(mod(parent.vars.dist-90,360) > 50 and mod(parent.vars.dist-90,360) < 300... ^----------^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 113: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^------^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying_vertical.cfg 112: sin(cycle*8)*vars.bwmag*0.55 ^---^ (called 5.00128 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 287: right_rope.set_ends_and_offset(to[0], to[1], point2[0], point2[1]-sagOffset... ^---------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 287: right_rope.set_ends_and_offset(to[0], to[1], point2[0], point2[1]-sagOffset... ^-----------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 287: ..._and_offset(to[0], to[1], point2[0], point2[1]-sagOffset, 0), ^--------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 287: ..._and_offset(to[0], to[1], point2[0], point2[1]-sagOffset, 0), ^------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: top_rope.set_ends_and_offset(point1[0], point1[1]-topRopeH, point2[0], poin... ^---------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: top_rope.set_ends_and_offset(point1[0], point1[1]-topRopeH, point2[0], poin... ^------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: top_rope.set_ends_and_offset(point1[0], point1[1]-topRopeH, point2[0], poin... ^-----------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: ...oint2[1]-topRopeH, length(point1[0], point1[1],to[0],to[1])/2), ^--------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: ...oint2[0], point2[1]-topRopeH, length(point1[0], point1[1],to[0],to[1])/2), ^--------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: ...ffset(point1[0], point1[1]-topRopeH, point2[0], point2[1]-topRopeH, leng... ^-----^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: ...ffset(point1[0], point1[1]-topRopeH, point2[0], point2[1]-topRopeH, leng... ^--------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 285: ...ends_and_offset(point1[0], point1[1]-topRopeH, point2[0], point2[1]-topR... ^-------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 282: set(right_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^-------------------------------------------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 282: set(right_pulley.rotate, polarity*(sin(vars.dist)+1)/2*180*15), ^------------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 280: set(right_pulley.midpoint_x, point2[0]), ^--------------------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 278: set(left_pulley.midpoint_y, point1[1]-sagOffset -pulleyDiameter/2), ^-----------------------------------------------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 278: set(left_pulley.midpoint_y, point1[1]-sagOffset -pulleyDiameter/2), ^-----^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 278: set(left_pulley.midpoint_y, point1[1]-sagOffset -pulleyDiameter/2), ^--------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 278: set(left_pulley.midpoint_y, point1[1]-sagOffset -pulleyDiameter/2), ^------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 278: set(left_pulley.midpoint_y, point1[1]-sagOffset -pulleyDiameter/2), ^------------------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 277: set(left_pulley.midpoint_x, point1[0]), ^-------------------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 277: set(left_pulley.midpoint_x, point1[0]), ^--------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 276: set(vars.knot.midpoint_y, to[1]), ^-------------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 275: set(vars.knot.midpoint_x, to[0]), ^-------------------------------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 275: set(vars.knot.midpoint_x, to[0]), ^---^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 275: set(vars.knot.midpoint_x, to[0]), ^--------^ (called 0.0769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 275: set(vars.knot.midpoint_x, to[0]), ^-------------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 270: sign(vars.move_x2-vars.move_x1) ^---^ (called 4.1548 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 270: sign(vars.move_x2-vars.move_x1) ^-----------^ (called 4.1548 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 268: [vars.move_x1, vars.move_y1] ^---^ (called 2.69339 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 268: [vars.move_x1, vars.move_y1] ^-----------^ (called 2.69339 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 268: [vars.move_x1, vars.move_y1] ^-----------^ (called 2.69339 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 260: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 260: if(tmp.last_dist = null or vars.dist != tmp.last_dist, ^-------------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 259: add(vars.dist, vars.actual_speed*(1-vars.stopped)), ^----------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 209: rotate_rect(midpoint_x, midpoint_y, ^---------^ (called 4.31901 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 209: rotate_rect(midpoint_x, midpoint_y, ^---------^ (called 4.31901 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 200: x2pos, ypos, ^---^ (called 4.31901 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 192: set(platform_area, [(rotated_rect[0] - x)/2, (rotated_rect[1] - y)/2, ^^ (called 0.863802 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 142: if(parent.vars.is_zipline, ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 141: ...larity * parentSpeed/1.5 * ((100*sin(vars.inertia/2))+basketWobble/2) ^---^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^--^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: max(1.0,abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope... ^-----^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 140: ...abs(parent.point1[0] - parent.point2[0])/800.0)*min(1.0,parent.rope_heig... ^^ (called 2.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 137: where basketMidY = parent.vars.knot.midpoint_y + parent.vars.rope_height, ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 136: ] where basketMidX = parent.vars.knot.midpoint_x+sway_x ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 136: ] where basketMidX = parent.vars.knot.midpoint_x+sway_x ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^-----^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: set(vars.basket.rotate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + ... ^-----^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: ...ate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + basketWobble)), ^-----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 135: ...ate, parent.polarity * parentSpeed*(-vars.inertia/6.0 + basketWobble)), ^---------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 132: set(vars.basket.midpoint_y, basketMidY), ^---------------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 131: set(vars.basket.midpoint_x, basketMidX), ^---------------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: vert_rope.set_ends(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y... ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...way_x, parent.vars.knot.midpoint_y + parent.vars.rope_height), ^-----^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...rs.knot.midpoint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoi... ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...oint_x, parent.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_... ^---------------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...nt.vars.knot.midpoint_y, parent.vars.knot.midpoint_x + sway_x, parent.va... ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...arent.vars.knot.midpoint_x + sway_x, parent.vars.knot.midpoint_y + paren... ^----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 129: ...(parent.vars.knot.midpoint_x, parent.vars.knot.midpoint_y, parent.vars.k... ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^-----------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: set(vars.inertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180... ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ...sin(parent.vars.dist- if(parent.vars.is_zipline, -180, 180) *parent.pola... ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 126: ...nertia, 50*(sin(parent.vars.dist- if(parent.vars.is_zipline, -180, 180) ... ^----------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 123: def() [ ^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 121: (1.0 - parent.vars.stopped) ^----------^ (called 3.00064 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 121: (1.0 - parent.vars.stopped) ^---^ (called 3.00064 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^---^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^----^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 118: def() set(vars.bwmag, max(6.0,decimal(vars.bwmag)*(0.99/1))) ^ (called 1.00043 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^----^ (called 3.00064 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^------^ (called 3.00064 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 117: sin(cycle*8)*vars.bwmag*0.55 ^---^ (called 3.00064 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/platform_swaying.cfg 115: [setPos(),setInertia(),decayBasketWobble(),testZipline()] ^---------^ (called 1.00021 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_brown.cfg 177: [if(countdown = 0, die(), set(countdown, countdown-1)), if(countdown < 4, a... ^ (called 0.00320718 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_brown.cfg 177: [if(countdown = 0, die(), set(countdown, countdown-1)), if(countdown < 4, a... ^----------------------------------------------------^ (called 0.00320718 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_brown.cfg 177: [if(countdown = 0, die(), set(countdown, countdown-1)), if(countdown < 4, a... ^--------^ (called 0.00320718 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_brown.cfg 177: [if(countdown = 0, die(), set(countdown, countdown-1)), if(countdown < 4, a... ^------------^ (called 0.00320718 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_brown.cfg 175: set(lights, circle_light(me, wave(cycle*100+1d20)/100)) ^ (called 0.0641437 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_brown.cfg 175: set(lights, circle_light(me, wave(cycle*100+1d20)/100)) ^-----------------------------------------^ (called 0.0641437 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 144: [set(vars.bomb, new_object), set(attached_objects, [new_object]), set(vars.... ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 144: [set(vars.bomb, new_object), set(attached_objects, [new_object]), set(vars.... ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 144: [set(vars.bomb, new_object), set(attached_objects, [new_object]), set(vars.... ^-------------------------^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 144: [set(vars.bomb, new_object), set(attached_objects, [new_object]), set(vars.... ^---------^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 144: ...ch_at, cycle+50)] where new_object = object('moth_brown.bomb', midpoint_... ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 143: [proto_event('ant_flying', 'timer'), if(animation = 'fly' and (not vars.bom... ^ (called 0.000641437 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 143: [proto_event('ant_flying', 'timer'), if(animation = 'fly' and (not vars.bom... ^ (called 0.000641437 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 132: ...stination_height = target_height() + altitude_adjustment ^ (called 0.0354928 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 128: set(vars.bomb.midpoint_x, midpoint_x), set(vars.bomb.midpoint_y, midpoint_y... ^------------------------------------^ (called 0.0213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 127: [proto_event('ant_flying', 'process'), if(vars.bomb, [ ^ (called 0.0384862 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 127: [proto_event('ant_flying', 'process'), if(vars.bomb, [ ^ (called 0.0384862 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/moth_black.cfg 127: ...t_flying', 'process'), if(vars.bomb, [ ^ (called 0.0213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/level_controller_onetime.cfg 41: if(level.player.midpoint_x > vars.x_bound and level.player.midpoint_x < var... ^ (called 0.0998503 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/level_controller_onetime.cfg 41: if(level.player.midpoint_x > vars.x_bound and level.player.midpoint_x < var... ^-------------------------------------^ (called 0.0998503 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/level_controller_onetime.cfg 41: if(level.player.midpoint_x > vars.x_bound and level.player.midpoint_x < var... ^ (called 0.0998503 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/level_controller_onetime.cfg 41: if(level.player.midpoint_x > vars.x_bound and level.player.midpoint_x < var... ^ (called 0.0998503 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/level_controller_onetime.cfg 41: if(level.player.midpoint_x > vars.x_bound and level.player.midpoint_x < var... ^ (called 0.0998503 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/level_controller_onetime.cfg 41: if(level.player.midpoint_x > vars.x_bound and level.player.midpoint_x < var... ^ (called 0.0998503 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/level_controller_onetime.cfg 41: if(level.player.midpoint_x > vars.x_bound and level.player.midpoint_x < var... ^---^ (called 0.0998503 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/level_controller_onetime.cfg 41: if(level.player.midpoint_x > vars.x_bound and level.player.midpoint_x < var... ^-----------^ (called 0.0998503 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 929: [set(vars.x_1,new_x1),set(vars.y_1,new_y1),set(vars.x_2,new_x2),set(vars.y_... ^-------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 929: ...ars.x_2,new_x2),set(vars.y_2,new_y2),fire_event(me,'create'),] ^----------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 928: sqrt(ly^2 + lx^2) where lx = abs(x-z) where ly = abs(y-a) ^-^ (called 0.132564 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 928: sqrt(ly^2 + lx^2) where lx = abs(x-z) where ly = abs(y-a) ^---^ (called 0.132564 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 928: sqrt(ly^2 + lx^2) where lx = abs(x-z) where ly = abs(y-a) ^---^ (called 0.132564 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 927: myLength(x_1,y_1,x_2,y_2) ^--^ (called 0.132564 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 923: set(rotate,(angle(x_1,y_1,x_2,y_2)-90) ) ^--------------------------^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: ...on_area, [min(x_1,x_2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +200, abs(y... ^--^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: ...activation_area, [min(x_1,x_2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +20... ^-----------^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 922: ...activation_area, [min(x_1,x_2) -200, min(y_1,y_2) -200, abs(x_1-x_2) +20... ^----------------^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 921: set(draw_area, [0, 0, img_w/2, length/2]), ^----^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 921: set(draw_area, [0, 0, img_w/2, length/2]), ^------^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 919: set(midpoint_x, (x_2+x_1)/2), ^--------^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 919: set(midpoint_x, (x_2+x_1)/2), ^----------^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 919: set(midpoint_x, (x_2+x_1)/2), ^--^ (called 0.0662818 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^ (called 0.0160359 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^ (called 0.0481078 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2219: map(ability_list_full, if(ability_is_cooling_down(value), add(mana, -mana_c... ^-----------------------------^ (called 0.0481078 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2207: if(tmp.ctrl_tongue > 1, null, ^ (called 0.0235194 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2160: cycle - vars.mana_shock_cycle < mana_shock_duration ^----^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2160: cycle - vars.mana_shock_cycle < mana_shock_duration ^----------------------------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2159: ...na_talisman'), 0.3333) + if(has_item('greater_mana_talisman'), 0.6667) ^----------------------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2157: {'firebreath' -> 10, 'homingshot' -> 0, 'energyshot' -> 0} ^-----------^ (called 5.90528 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: [set(vars.mana, newValue), if(newValue = 0, set(vars.mana_shock_cycle, cycl... ^ (called 0.0160359 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: [set(vars.mana, newValue), if(newValue = 0, set(vars.mana_shock_cycle, cycl... ^ (called 0.0160359 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: [set(vars.mana, newValue), if(newValue = 0, set(vars.mana_shock_cycle, cycl... ^-----------------------^ (called 0.0160359 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: [set(vars.mana, newValue), if(newValue = 0, set(vars.mana_shock_cycle, cycl... ^-------^ (called 0.984392 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: [set(vars.mana, newValue), if(newValue = 0, set(vars.mana_shock_cycle, cycl... ^-------^ (called 0.0160359 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: ...ock_cycle, cycle))] where newValue = median(value, 0, vars.max_mana) ^ (called 0.984392 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: ...ock_cycle, cycle))] where newValue = median(value, 0, vars.max_mana) ^ (called 0.0160359 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: ...le, cycle))] where newValue = median(value, 0, vars.max_mana) ^----^ (called 0.984392 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2155: ...)] where newValue = median(value, 0, vars.max_mana) ^------------^ (called 0.0160359 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2154: vars.mana ^---^ (called 0.984392 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2154: vars.mana ^ (called 0.984392 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2149: ] where st = map(tiles_at(mid_x, mid_y + h), value.id) ^ (called 0.00769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2137: [[if('fbr' in st, sound('jump-wood'+1d10+'.wav',0.7), ^ (called 0.00769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2137: [[if('fbr' in st, sound('jump-wood'+1d10+'.wav',0.7), ^ (called 0.00769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2137: [[if('fbr' in st, sound('jump-wood'+1d10+'.wav',0.7), ^ (called 0.00769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2137: [[if('fbr' in st, sound('jump-wood'+1d10+'.wav',0.7), ^ (called 0.00769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2137: [[if('fbr' in st, sound('jump-wood'+1d10+'.wav',0.7), ^----------^ (called 0.00769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2137: [[if('fbr' in st, sound('jump-wood'+1d10+'.wav',0.7), ^-^ (called 0.00769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2105: def(item_name) if(items_carried[item_name] >= 1,1,0) ^ (called 1.96857 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2030: 'tongue', tongue(), ^-----^ (called 0.0235194 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...down_time[ability_name], cycle - tmp.started_using_ability_at_cycle[abil... ^-----------------------------^ (called 2.95253 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 2021: ...[ability_name]) < mana_cooldown_time[ability_name], 1, 0) ^-----------^ (called 2.95253 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1973: proto_event('playable', 'timer')] ^-------------------------------^ (called 0.492623 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1971: if(ctrl_right - ctrl_left != 0 and ctrl_right - ctrl_left != facing, set_fa... ^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1971: if(ctrl_right - ctrl_left != 0 and ctrl_right - ctrl_left != facing, set_fa... ^---------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1971: if(ctrl_right - ctrl_left != 0 and ctrl_right - ctrl_left != facing, set_fa... ^---------------------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1971: if(ctrl_right - ctrl_left != 0 and ctrl_right - ctrl_left != facing, set_fa... ^--------------------------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1971: if(ctrl_right - ctrl_left != 0 and ctrl_right - ctrl_left != facing, set_fa... ^---------------------------------------------------------------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1957: ...ter), spawn_on_ref('dust_cloud_run', midpoint_x - 30*facing, y2 - 10, -f... ^---------------------^ (called 0.0130425 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1957: ...n_ref('dust_cloud_run', midpoint_x - 30*facing, y2 - 10, -facing)) ^--------^ (called 0.0130425 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1944: use_mana_cooldowns(), ^-----------------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1944: use_mana_cooldowns(), ^-------------------^ (called 0.0160359 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1941: ...rl_attack,add(tmp.ctrl_attack,1),set(tmp.ctrl_attack,0)), ^--------------^ (called 0 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1925: if(ctrl_x < 0 and facing > 0 or ctrl_x > 0 and facing < 0, set(facing, -fac... ^ (called 0.00855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1925: if(ctrl_x < 0 and facing > 0 or ctrl_x > 0 and facing < 0, set(facing, -fac... ^-----^ (called 0.00855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1925: if(ctrl_x < 0 and facing > 0 or ctrl_x > 0 and facing < 0, set(facing, -fac... ^---------^ (called 0.00855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1925: if(ctrl_x < 0 and facing > 0 or ctrl_x > 0 and facing < 0, set(facing, -fac... ^------------------------^ (called 0.00855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1925: if(ctrl_x < 0 and facing > 0 or ctrl_x > 0 and facing < 0, set(facing, -fac... ^-----------------------------------------------------^ (called 0.00855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1921: if(IPHONE_SYSTEM, ^ (called 0.00855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1919: if((not is_standing) and animation_requires_standing(self), [animation('fal... ^----------------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1919: if((not is_standing) and animation_requires_standing(self), [animation('fal... ^----------^ (called 0.984178 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1914: [ ^ (called 0.0160359 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1909: [if(underwater and water_object.consts.damage, ^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1909: [if(underwater and water_object.consts.damage, ^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1909: [if(underwater and water_object.consts.damage, ^---------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1909: [if(underwater and water_object.consts.damage, ^----------------------------------------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1908: if(not is_invincible_posthit, ^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1907: if((cycle - vars.time_last_hit)/2 <= 50 and (cycle - vars.time_last_hit)/2 ... ^-----------------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1907: if((cycle - vars.time_last_hit)/2 <= 50 and (cycle - vars.time_last_hit)/2 ... ^------------^ (called 0.49241 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1904: if(is_standing, if(tmp.last_standing_cycle = cycle-1, animation('stand'), s... ^ (called 0.170195 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1904: if(is_standing, if(tmp.last_standing_cycle = cycle-1, animation('stand'), s... ^----------^ (called 0.170195 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1720: if(abs(velocity_x) > 300 and (not underwater), spawn_on_ref('dust_cloud_ski... ^ (called 0.00470387 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1720: ...ocity_x) > 300 and (not underwater), spawn_on_ref('dust_cloud_skid', mid... ^ (called 0.003421 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1712: [set(zorder, 10),jump_sound()] ^ (called 0.00769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1712: [set(zorder, 10),jump_sound()] ^-----------^ (called 0.00769724 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1656: if((not (ctrl_left or ctrl_right)) and (animation in ['walk', 'run']), stan... ^ (called 0.0104768 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1656: ... and (animation in ['walk', 'run']), stand(self))] ^----------^ (called 0.00620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1655: [set(tmp.running, 0), ^ (called 0.0104768 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1647: [ if( (cycle - vars.last_got_gold > 20) and (vars.gold_counter > 0), [spawn... ^ (called 0.000855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1647: [ if( (cycle - vars.last_got_gold > 20) and (vars.gold_counter > 0), [spawn... ^ (called 0.000855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1647: ...d > 20) and (vars.gold_counter > 0), [spawn('text_flash',midpoint_x,midp... ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1647: ... > 20) and (vars.gold_counter > 0), [spawn('text_flash',midpoint_x,midpo... ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1642: if(abs(velocity_x) < 100 and is_standing, map(filter(level.active_chars, 'c... ^ (called 0.000855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1642: ...tive_chars, 'char', collides(context.me, 'body', char, 'interact')), 'ob... ^-^ (called 0.0387 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1642: ...s(velocity_x) < 100 and is_standing, map(filter(level.active_chars, 'cha... ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1642: ...p(filter(level.active_chars, 'char', collides(context.me, 'body', char, ... ^ (called 0.0387 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1642: ...locity_x) < 100 and is_standing, map(filter(level.active_chars, 'char', ... ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1642: ...level.active_chars, 'char', collides(context.me, 'body', char, 'interact... ^---------^ (called 0.0387 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1641: [ ^ (called 0.000855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1633: set_facing(self, 1), ^------------------^ (called 0.0106906 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1632: [ ^ (called 0.0106906 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1089: tmp.froghead.midpoint_y + ybase_offset + (length_per_time(time)*sin(angle))... ^-------------------------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1088: ....midpoint_x + (length_per_time(time)*cos(angle)) * facing + x_offset, ^---------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1087: tmp.froghead.midpoint_y + ybase_offset, ^----------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1087: tmp.froghead.midpoint_y + ybase_offset, ^-------------------------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1087: tmp.froghead.midpoint_y + ybase_offset, ^---------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1086: [ tmp.shaft.set_ends( tmp.froghead.midpoint_x + x_offset, ^--------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1086: [ tmp.shaft.set_ends( tmp.froghead.midpoint_x + x_offset, ^----^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1086: [ tmp.shaft.set_ends( tmp.froghead.midpoint_x + x_offset, ^----------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1086: [ tmp.shaft.set_ends( tmp.froghead.midpoint_x + x_offset, ^---------------------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1085: [set_shaft(vars.timer, tongue_angle),adjust_position(vars.timer,tongue_angl... ^---------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1085: [set_shaft(vars.timer, tongue_angle),adjust_position(vars.timer,tongue_angl... ^-----------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^-------^ (called 0.248022 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: tmp.frog.tongue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^--------------^ (called 0.248022 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: ...ngue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^--------------^ (called 0.248022 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: ...ngue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^----------------^ (called 0.248022 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1084: ...ngue_length*(tongue_duration/2 - abs(tongue_duration/2 - time)) ^-----------------------^ (called 0.248022 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1079: ...)*cos(angle)) * facing + x_offset + if(facing = 1, 2,0)), ^------------------^ (called 0.0620056 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1058: set(last_x, midpoint_x), set(last_y, midpoint_y), ^----------------------^ (called 0.0577293 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1056: [if(vars.swallowed and (level.cycle - vars.cycle_grabbed > 1), [set(vars.sw... ^ (called 0.0577293 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1036: [if((collide_with_area = 'body' or collide_with_area = 'thrown') and (not v... ^ (called 0.00962155 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1036: [if((collide_with_area = 'body' or collide_with_area = 'thrown') and (not v... ^ (called 0.00962155 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1036: [if((collide_with_area = 'body' or collide_with_area = 'thrown') and (not v... ^ (called 0.00962155 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1036: [if((collide_with_area = 'body' or collide_with_area = 'thrown') and (not v... ^-----------------------------------------------------------^ (called 0.00962155 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1036: [if((collide_with_area = 'body' or collide_with_area = 'thrown') and (not v... ^ (called 0.00962155 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1036: [if((collide_with_area = 'body' or collide_with_area = 'thrown') and (not v... ^ (called 0.00962155 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/frogatto_playable.cfg 1036: [if((collide_with_area = 'body' or collide_with_area = 'thrown') and (not v... ^-------------------------^ (called 0.00962155 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/die_cloud.cfg 15: if(cycle%6=0,spawn('die_cloud_2',midpoint_x+1d10-5,midpoint_y+1d30-15,facing)) ^------^ (called 0.0192431 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/die_cloud.cfg 15: if(cycle%6=0,spawn('die_cloud_2',midpoint_x+1d10-5,midpoint_y+1d30-15,facing)) ^--------^ (called 0.0192431 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/coin_silver.cfg 16: [gold(level,1),map([0,0,0,0],spawn('coin_sparkle',midpoint_x + 1d40-20,midp... ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/coin_silver.cfg 16: [gold(level,1),map([0,0,0,0],spawn('coin_sparkle',midpoint_x + 1d40-20,midp... ^ (called 0.000213812 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/coin_silver.cfg 16: [gold(level,1),map([0,0,0,0],spawn('coin_sparkle',midpoint_x + 1d40-20,midp... ^ (called 0.000855249 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 220: if(level.player.difficulty >= level.player.difficulty_challenging, 1, 0) ^----^ (called 0.112038 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 220: if(level.player.difficulty >= level.player.difficulty_challenging, 1, 0) ^---------^ (called 0.112038 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 214: ...ns_at_cliffs and distance_to_cliff < distance_to_cliff_check) ^----------------------^ (called 0.195638 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 174: facing = if(level.player.midpoint_x < self.midpoint_x, -1, 1) ^-----------^ (called 0.193928 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 173: max(30, abs(velocity_x/7)) ^ (called 0.195638 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 155: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^----------^ (called 0.205474 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^-----------^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^----------------^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^------------------------^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: if(collide_with.team != team and collide_with.team != 'evil_harmless' and (... ^----------------^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...th.team != 'evil_harmless' and (not (collide_with.team = 'evil' and team... ^-----------^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...th.team != 'evil_harmless' and (not (collide_with.team = 'evil' and team... ^----------------^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...th.team != 'evil_harmless' and (not (collide_with.team = 'evil' and team... ^-------------------------^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...ith.team != 'evil_harmless' and (not (collide_with.team = 'evil' and tea... ^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...ide_with.team != 'evil_harmless' and (not (collide_with.team = 'evil' an... ^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black_armor.cfg 136: ...e_with.team != team and collide_with.team != 'evil_harmless' and (not (c... ^---^ (called 0.198632 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black.cfg 210: (turns_at_cliffs and distance_to_cliff < distance_to_cliff_check) ^ (called 0.0243746 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black.cfg 210: (turns_at_cliffs and distance_to_cliff < distance_to_cliff_check) ^----------------^ (called 0.0243746 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black.cfg 210: (turns_at_cliffs and distance_to_cliff < distance_to_cliff_check) ^------------------------------------------^ (called 0.0243746 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black.cfg 152: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^----------^ (called 0.0243746 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black.cfg 152: [set(rotate, slope_standing_on), if(is_standing and animation in ['walk','r... ^ (called 0.0243746 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black.cfg 152: ...and animation in ['walk','run'] and (should_turn_away_from_cliff or shou... ^--------------------------^ (called 0.0243746 times per frame) 0% (1) At modules/frogatto/data/compiled/objects/beetle_black.cfg 152: ... and animation in ['walk','run'] and (should_turn_away_from_cliff or sho... ^ (called 0.0243746 times per frame) 0% (1) At data/functions-math.cfg 16: if(min > max, var, if(min > var, min, if(max < var, max, var))) ^--------^ (called 0.362412 times per frame) 0% (1) At data/functions-math.cfg 16: if(min > max, var, if(min > var, min, if(max < var, max, var))) ^------------------------------------------^ (called 0.362412 times per frame) 0% (1) At data/functions-math.cfg 16: if(min > max, var, if(min > var, min, if(max < var, max, var))) ^----------------------^ (called 0.362412 times per frame) 0% (1) At data/functions-math.cfg 16: ...in > max, var, if(min > var, min, if(max < var, max, var))) ^--------^ (called 0.362412 times per frame) 0% (1) At data/functions-list.cfg 46: map(range(size(list_one)), 'index', list_one[index]*(percent) + list_two[in... ^--------------------^ (called 0.362412 times per frame) 0% (1) At data/functions-list.cfg 46: ...list_one[index]*(percent) + list_two[index]*(1.0-percent)) where percent... ^----^ (called 0.724824 times per frame) 0% (1) At data/functions-list.cfg 46: ...'index', list_one[index]*(percent) + list_two[index]*(1.0-percent)) wher... ^-------^ (called 0.724824 times per frame) 0% (1) At data/compiled/gui/score.cfg 16: if(object.vars.score = null, set(object.vars.score, level.local_player.vars... ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 16: if(object.vars.score = null, set(object.vars.score, level.local_player.vars... ^----------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 16: if(object.vars.score = null, set(object.vars.score, level.local_player.vars... ^----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 16: if(object.vars.score = null, set(object.vars.score, level.local_player.vars... ^-----------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 16: if(object.vars.score = null, set(object.vars.score, level.local_player.vars... ^---^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 14: [if(object.vars.score < level.local_player.vars.score*100, set(object.vars,... ^----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 12: draw_number(object.vars.score, 7, 52, 14) ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 12: draw_number(object.vars.score, 7, 52, 14) ^----------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/score.cfg 10: ...then draw absolutely nothing */ null,[ ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 589: if (object.vars.scheme_loaded != level.player.control_scheme, ^--------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 589: ...t.vars.scheme_loaded != level.player.control_scheme, ^-------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 575: ...rs.buttons, 'button', button['id'] = 'jump_down'), ^----------^ (called 0.758178 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 575: ... find(object.vars.buttons, 'button', button['id'] = 'jump_down'), ^-----^ (called 0.758178 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 575: ... find(object.vars.buttons, 'button', button['id'] = 'jump_down'), ^-----------^ (called 0.758178 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 574: ....is_standing_on_platform and b.anim, draw_animation(if(level.player.ctrl... ^ (called 0.126363 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 571: if(level.player.can_interact and b.anim, draw_animation(if(level.player.ctr... ^----^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 571: if(level.player.can_interact and b.anim, draw_animation(if(level.player.ctr... ^-----------^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 563: where b = find(object.vars.buttons, 'button', button['id'] = 'jump'), ^-------^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^-----------^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^---------------------^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 562: if(b.anim, draw_animation(if(level.player.ctrl_jump,b.anim_down,b.anim), b.... ^-----^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 562: ...f(level.player.ctrl_jump,b.anim_down,b.anim), b.x, b.y)) ^-----^ (called 0.443447 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 561: if(level.player.ctrl_jump, color(255, 255, 255, 255), color(255, 255, 255, ... ^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 561: if(level.player.ctrl_jump, color(255, 255, 255, 255), color(255, 255, 255, ... ^-----------^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 561: if(level.player.ctrl_jump, color(255, 255, 255, 255), color(255, 255, 255, ... ^---------------------^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 557: if(b.anim, draw_animation(if(level.player.ctrl_tongue and level.player.ctrl... ^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 557: ...d level.player.ctrl_down,b.anim_down,b.anim), b.x, b.y)) ^^ (called 0.489416 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 557: ...d level.player.ctrl_down,b.anim_down,b.anim), b.x, b.y)) ^-----^ (called 0.489416 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 554: ... find(object.vars.buttons, 'button', button['id'] = 'attack_up'), ^-----^ (called 3.9427 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 553: ...er.ctrl_up,b.anim_down,b.anim), b.x, b.y)) ^--^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 553: ....player.ctrl_up,b.anim_down,b.anim), b.x, b.y)) ^--^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 549: if(b.anim, draw_animation(if(level.player.ctrl_tongue and (not level.player... ^ (called 0.492837 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 549: ... level.player.ctrl_down),b.anim_down,b.anim), b.x, b.y)) ^-----^ (called 0.485354 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 544: where b = find(object.vars.buttons, 'button', button['id'] = i) ^----------^ (called 1.97135 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 544: where b = find(object.vars.buttons, 'button', button['id'] = i) ^------------------^ (called 1.97135 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 542: ...r(255, 255, 255, 96), draw_animation(b.anim, b.x, b.y)]) ^-----^ (called 0.809921 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 542: ...55, 96), draw_animation(b.anim, b.x, b.y)]) ^--^ (called 0.809921 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 541: [color(255, 255, 255, 255), draw_animation(b.anim_down, b.x, b.y)], ^-----------------------------------------------------------------^ (called 0.175754 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 541: [color(255, 255, 255, 255), draw_animation(b.anim_down, b.x, b.y)], ^------------------------------------^ (called 0.175754 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 536: if((not level.player.underwater_controls), ^-------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/iphone_controls.cfg 536: if((not level.player.underwater_controls), ^------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 291: if(object.vars.powerup_time != level.local_player.vars.powerup_time, ^----------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 291: if(object.vars.powerup_time != level.local_player.vars.powerup_time, ^-----------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 291: if(object.vars.powerup_time != level.local_player.vars.powerup_time, ^-----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 283: if(object.vars.bosses or object.vars.boss_hitpoints, ^-----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 283: if(object.vars.bosses or object.vars.boss_hitpoints, ^----------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 283: if(object.vars.bosses or object.vars.boss_hitpoints, ^-------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^-----^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: if(object.vars.coins != level.local_player.vars.coins*100, set(object.vars.... ^----^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ...rs.coins*100, set(object.vars.coins, object.vars.coins + diff/20 + if(di... ^--------------------------^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ...rs.coins*100, set(object.vars.coins, object.vars.coins + diff/20 + if(di... ^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ...ject.vars.coins, object.vars.coins + diff/20 + if(diff > 0, 1, -1)) wher... ^---^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ...ject.vars.coins, object.vars.coins + diff/20 + if(diff > 0, 1, -1)) wher... ^------^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ...ins != level.local_player.vars.coins*100, set(object.vars.coins, object.... ^--^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ...= level.local_player.vars.coins*100, set(object.vars.coins, object.vars.... ^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ...= level.local_player.vars.coins*100, set(object.vars.coins, object.vars.... ^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ... + if(diff > 0, 1, -1)) where diff = level.local_player.vars.coins*100 -... ^-----------------^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ... + if(diff > 0, 1, -1)) where diff = level.local_player.vars.coins*100 -... ^----------------------^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ... + if(diff > 0, 1, -1)) where diff = level.local_player.vars.coins*100 -... ^----------------------------^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ... + if(diff > 0, 1, -1)) where diff = level.local_player.vars.coins*100 -... ^--------------------------------^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 279: ... + if(diff > 0, 1, -1)) where diff = level.local_player.vars.coins*100 -... ^ (called 0.00962155 times per frame) 0% (1) At data/compiled/gui/hud.cfg 228: if(level.local_player.consts.tank_size, [draw_animation('bar_frame', 10, 50), ^------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 228: if(level.local_player.consts.tank_size, [draw_animation('bar_frame', 10, 50), ^--------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 223: (if(val <= integer(val), integer(val), integer(val)+1)) ^--^ (called 1.50032 times per frame) 0% (1) At data/compiled/gui/hud.cfg 219: if(cur_HP > 0 and cur_HP%hp_per_heart, ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 219: if(cur_HP > 0 and cur_HP%hp_per_heart, ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 219: if(cur_HP > 0 and cur_HP%hp_per_heart, ^---------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 219: if(cur_HP > 0 and cur_HP%hp_per_heart, ^------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 217: max(0,min(hearts_per_row, (cur_HP)/hp_per_heart - hearts_per_row*row_index)... ^---------------------------------------------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 217: max(0,min(hearts_per_row, (cur_HP)/hp_per_heart - hearts_per_row*row_index)... ^--------------------------------------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 217: ...row*row_index)), min(hearts_per_row, ceiling((max_HP)/decimal(hp_per_hea... ^------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 217: ...row*row_index)), min(hearts_per_row, ceiling((max_HP)/decimal(hp_per_hea... ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 217: ...row*row_index)), min(hearts_per_row, ceiling((max_HP)/decimal(hp_per_hea... ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 217: ..._heart - hearts_per_row*row_index)), min(hearts_per_row, ceiling((max_HP... ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 216: ...y', x_offset+x_width*index, y_offset+y_height*row_index)), ^-------^ (called 5.00107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 216: ...set+x_width*index, y_offset+y_height*row_index)), ^--------^ (called 5.00107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 216: ...aw_animation('heart_empty', x_offset+x_width*index, y_offset+y_height*ro... ^------------^ (called 5.00107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 214: map(range( ceiling(max_HP/decimal(hearts_per_row * hp_per_heart))), 'row_in... ^--------------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 212: 0, max(0, min(hearts_per_row, (cur_HP)/hp_per_heart - hearts_per_row*row_in... ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 211: map(range(hearts_per_row), 'index', draw_animation('heart_full', x_offset+x... ^--------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 211: ...raw_animation('heart_full', x_offset+x_width*index, y_offset+y_height*ro... ^------^ (called 5.00107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 211: ...raw_animation('heart_full', x_offset+x_width*index, y_offset+y_height*ro... ^------------^ (called 5.00107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 203: ...player.vars.mana)/level.local_player.vars.max_mana) ) ^---^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 203: ...ngth * level.local_player.vars.mana)/level.local_player.vars.max_mana) ) ^----------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 203: ...ngth * level.local_player.vars.mana)/level.local_player.vars.max_mana) ) ^-------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 203: ...fset = 32 where barLength = integer((fullBarLength * level.local_player.... ^------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 203: ...barLength = integer((fullBarLength * level.local_player.vars.mana)/level... ^-----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 203: ...((fullBarLength * level.local_player.vars.mana)/level.local_player.vars.... ^---^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 198: [if(level.local_player.vars.mana > 0, ^-----------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 198: [if(level.local_player.vars.mana > 0, ^----------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 198: [if(level.local_player.vars.mana > 0, ^---------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 198: [if(level.local_player.vars.mana > 0, ^-------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 189: switch(level.local_player.vars.ability_list[level.local_player.vars.current... ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 189: switch(level.local_player.vars.ability_list[level.local_player.vars.current... ^----------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 189: switch(level.local_player.vars.ability_list[level.local_player.vars.current... ^-----------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 189: switch(level.local_player.vars.ability_list[level.local_player.vars.current... ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 189: switch(level.local_player.vars.ability_list[level.local_player.vars.current... ^---^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 187: if(level.local_player.type = 'frogatto_playable', ^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 185: draw_number(object.vars.coins, 5, 202, 14), ^-----------------------------------------^ (called 0.500107 times per frame) 0% (1) At data/compiled/gui/hud.cfg 185: draw_number(object.vars.coins, 5, 202, 14), ^----------------^ (called 0.500107 times per frame) === END PROFILE REPORT === PREVIOUS LEVEL: watery-alley.cfg GET AUTOSAVE FILE PATH: /private/var/mobile/Applications/CAD72C2D-F12E-486E-9228-41D9C50B43EF/Library/Application Support/frogatto/autosave.cfg get_dir(): /private/var/mobile/Applications/CAD72C2D-F12E-486E-9228-41D9C50B43EF/Library/Application Support/frogatto GET AUTOSAVE FILE PATH: /private/var/mobile/Applications/CAD72C2D-F12E-486E-9228-41D9C50B43EF/Library/Application Support/frogatto/autosave.cfg get_dir(): /private/var/mobile/Applications/CAD72C2D-F12E-486E-9228-41D9C50B43EF/Library/Application Support/frogatto WRITE PREFS: /private/var/mobile/Applications/CAD72C2D-F12E-486E-9228-41D9C50B43EF/Library/Application Support/frogatto/preferences.cfg get_dir(): /private/var/mobile/Applications/CAD72C2D-F12E-486E-9228-41D9C50B43EF/Library/Application Support/frogatto