Is it possible to beat the lost general
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Is it possible to beat the lost general
hey, I just started playing wesnoth a couple days ago and have become somewhat addicted ot it, but now I'm on the lost general and I'm sure I killed all of the enemy units (I'm at turn 17) and it won't end the level.... any help?
Re: Is it possible to beat the lost general
Spoilers ahead!kimosabi wrote:hey, I just started playing wesnoth a couple days ago and have become somewhat addicted ot it, but now I'm on the lost general and I'm sure I killed all of the enemy units (I'm at turn 17) and it won't end the level.... any help?
There's two leaders on this map, the orc leader in the far west and the Lost General for which the map is named. The Lost General is in the lower right corner of the map. You can get to him by going to the bottom middle of the map, where you'll find a lake, and then go east to reach his castle. Or you can go south from the starting location, and if you keep going, the cave walls will tumble in, revealing another entrance on the right side.
Hope that helps.
not sure what to do....
I have the entire map that I can get to explored... it looks like there should be something in the bottom right but there's no way to get there....?
Re: not sure what to do....
You can either wade through the water, or if you go to the bottom right corner of the map, you'll see some hexes with some funny looking doodads in them. Walk on those and you'll cause the walls to cave in (at least, it did in 6.99.5), allowed you to access the Lost General from the other side.kimosabi wrote:I have the entire map that I can get to explored... it looks like there should be something in the bottom right but there's no way to get there....?
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Personally, I'd wade into the water. If you send some strong units into the water first, you should be able to block the little gap the Undead pour through and fight two-to-one until the initial flood (and it is a flood) is depleted.
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I like to attack from both side...and to take my time such as to level as many dwarf as possible since they willbe really needed in the next scenario. As far as I remember, last time I played, the tunnel from the lake open only around turn 20 with an earthquakee. I do the lost general only with recruited dwarf and a mage of light for healing/helping against too powerfull undead. I also keep Konrad nearby to give the leadership bonus. I split my troups into two teams, one against the orc and one against the undeads. The orcs usually dies first...sometime you can't even kill any because the allied dwarf kill everything.
Never tell a dwarf that he shortchanged you!
thanks for the help
yeah I just had to wiat for a couple more turns and an earthquake opened up.... thanks for the help!
Yes.Sangel wrote:Hang on a second - the earthquake is a timed event, not an event triggered by wading into the waters?
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