The Return of Disto
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I would suggest taking away the horns on both the warrior and the pillager.
In fact, why not just take the horns off all of them? Historical vikings didn't have horns on their heads anyway.
In fact, why not just take the horns off all of them? Historical vikings didn't have horns on their heads anyway.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
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The World of Orbivm
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- Elvish_Pillager
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The horns are necessary to adorn the helmets. Without them, the helmets would be very drab and flat, accentuating their slight unwesnothishness. They could be replaced by metal bands.turin wrote:I would suggest taking away the horns on both the warrior and the pillager.
In fact, why not just take the horns off all of them? Historical vikings didn't have horns on their heads anyway.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
- wayfarer
- Art Contributor
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Hey these units do look good the only thing what makes the pillager look a little bit off is the torch the flame is to near to his face I think else good work.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
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- Temuchin Khan
- Posts: 1800
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- Location: Player 6 on the original Agaia map
Looking at all the recent versions of the Pillager, it seems to me that what made Turin think the Pillager was leaning backward had less to do with his waist or upper body than with his legs. I may be wrong, but it seems to me that the Pillager, and perhaps the whole warrior line, should have a different stance. Maybe left leg should be a little further forward and the right leg a little further back. Anyway, the warrior line, I think, should have a slightly more dynamic pose. Aside from that, I love the Marauders! When will they finally get in the game?
Random sidenote:Hahaa! I`m back!
Disto, you`re doing an amazing job! I`m completely speechless(in a good way of course). There are still some issues, but i`m sure you`ll work them out. I`ll start doing those .cfgi`s.
BTW, Disto, when you have time would you be so kind and post me the new marauders in large .zip file so that they are in singular files? I`d like to start use these images right now as i playtest my campaign.
Disto, you`re doing an amazing job! I`m completely speechless(in a good way of course). There are still some issues, but i`m sure you`ll work them out. I`ll start doing those .cfgi`s.
BTW, Disto, when you have time would you be so kind and post me the new marauders in large .zip file so that they are in singular files? I`d like to start use these images right now as i playtest my campaign.
Read about the adventurers of my pen & paper RPG group
"How could drops of water know themselves to be a river? Yet the river flows on." - Guess who?
"How could drops of water know themselves to be a river? Yet the river flows on." - Guess who?
Two things. First,it's kind of weird that the higher level of hunter is spelled "woodsmen." I only see one guy. Also, why does the hunter dump the bow? In my opinion, the woodsman should either keep the bow or switch places with the hunter. It would be weird to lose an attack type when you move up a level...
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--Theodore Roosevelt
- Temuchin Khan
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