The Return of Disto
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The Return of Disto
OK, i'm back, worked up and bored. I have 2 weeks of school left then nothing. WOoo!
Vote Quality wise.
Back to the Marauders.
Vote Quality wise.
Back to the Marauders.
- Attachments
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- example_marauder-warrior.png (13.7 KiB) Viewed 18773 times
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- The colour of the leather on this 1 is much nicer so i'm thinking about changing it...
- marauder-warrior-alt.png (2.51 KiB) Viewed 18758 times
They seem fine, except for 2 things I noticed on almost first glance:
1) The hunter and Woodsman look almost identical, they're really hard to distinguish from each other
and
2) same problem with Crusher and mauler, although a bit less. Some clor differences would help a lot here. I mean, if two units are so close to looking the same you can use the same attack frames, they're pretty hard to tell from each other.
Otherwise, nice work. I personally especially like the axeman-lines.
1) The hunter and Woodsman look almost identical, they're really hard to distinguish from each other
and
2) same problem with Crusher and mauler, although a bit less. Some clor differences would help a lot here. I mean, if two units are so close to looking the same you can use the same attack frames, they're pretty hard to tell from each other.
Otherwise, nice work. I personally especially like the axeman-lines.
1. I probably should remove the headband from the hunter. Might think of something else.Ankka wrote:They seem fine, except for 2 things I noticed on almost first glance:
1) The hunter and Woodsman look almost identical, they're really hard to distinguish from each other
and
2) same problem with Crusher and mauler, although a bit less. Some clor differences would help a lot here. I mean, if two units are so close to looking the same you can use the same attack frames, they're pretty hard to tell from each other.
Otherwise, nice work. I personally especially like the axeman-lines.
2. And i was lazy with the attack frames, because i could just get away with it.
- You get a lot of mileage out of that one helmet. Good thing it looks good.
- The woodsman might benefit from a cloak or cape.
- The crusher could have a spikeless mace or a hammer. Thus the difference between "crushing" and "mauling," and the art change isn't killer.
I think they look good. Good job!
- The woodsman might benefit from a cloak or cape.
- The crusher could have a spikeless mace or a hammer. Thus the difference between "crushing" and "mauling," and the art change isn't killer.
I think they look good. Good job!
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.
Vikings... *drool*
I think the Pillager (level 2 warrior) needs some work. He looks like he's bending backwards. Other than that, the warrior tree is very good.
The axeman line is good, but I think the horse would look better as a grey than a tan. And the highlights seem rather bright on it. And the woodsman does look too much like the hunter. Those names could use work, too; mind if I take a stab at them?
The scout is really good, but the slave-raider's pose is awkward.
The crusher is awesome, but the mauler's pose I just don't understand. What is he supposed to look like? And I concur with everyone else who was saying the crusher's mace should not have spikes.
I think the Pillager (level 2 warrior) needs some work. He looks like he's bending backwards. Other than that, the warrior tree is very good.
The axeman line is good, but I think the horse would look better as a grey than a tan. And the highlights seem rather bright on it. And the woodsman does look too much like the hunter. Those names could use work, too; mind if I take a stab at them?
The scout is really good, but the slave-raider's pose is awkward.
The crusher is awesome, but the mauler's pose I just don't understand. What is he supposed to look like? And I concur with everyone else who was saying the crusher's mace should not have spikes.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
turin wrote:Vikings... *drool*
I think the Pillager (level 2 warrior) needs some work. He looks like he's bending backwards. Other than that, the warrior tree is very good.
The axeman line is good, but I think the horse would look better as a grey than a tan. And the highlights seem rather bright on it. And the woodsman does look too much like the hunter. Those names could use work, too; mind if I take a stab at them?
The scout is really good, but the slave-raider's pose is awkward.
The crusher is awesome, but the mauler's pose I just don't understand. What is he supposed to look like? And I concur with everyone else who was saying the crusher's mace should not have spikes.
Ok i've done it all except the woodsman and the mauler because i need some sleep, i need to get round to that, you can take a stab at the names.
- Attachments
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- the-marauders_122.png (52.23 KiB) Viewed 18696 times
The mounted axeman is now very nice looking. The crusher is good too.
I think the Pillager still needs to be changed, though.
I think the Pillager still needs to be changed, though.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
That is how it's designed, and i don't see how it would help them, i suppose i could get a lvl. 4 and the only difference would be extra movement but still. They are based on the vikings and they are not the most famous for their use of horses.Ave wrote:I noticed that there is only one mounted fighter.
What about a mounted pillager?
The mauler does look better.
But, the pillager still looks messed up, to me at least. Am I the only one?
But, the pillager still looks messed up, to me at least. Am I the only one?
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm