Alternative Dwarvish Fighter upgrade.... the Berserker.
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Alternative Dwarvish Fighter upgrade.... the Berserker.
I was just musing that much of the MP woes caused by the ulfserker stem from it being a L1 unit easily available.
If we scrapped it and instead make the Dwarvish Fighter fork at L2 into a Steelclad (wears more armour) or a Berserker (wears less, but gets the beserk attribute) this might solve two problems at once - that of the ulfserver and that of the lack of forking in the dwarf tree.
It also creates room for a L1 dwarvish magic or rune user if one is desired.
Just an idea.
If we scrapped it and instead make the Dwarvish Fighter fork at L2 into a Steelclad (wears more armour) or a Berserker (wears less, but gets the beserk attribute) this might solve two problems at once - that of the ulfserver and that of the lack of forking in the dwarf tree.
It also creates room for a L1 dwarvish magic or rune user if one is desired.
Just an idea.
Just so everyone knows, this would be basically a reversion - this is how it was in version ~0.7, and then the berserker was given a different base unit, the ulfserker, because people thought it was odd the fighted advanced into it.
However, that doesn't mean I think this is a bad idea.
However, that doesn't mean I think this is a bad idea.
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Having both the Ulf and Fighter get to level to the Berserker could make for some interesting strategies.
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AT- "That sounds like more trouble than it's worth."
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Well, yeah...
Personally, I think that the fighter line does need more diversity, but the berserker won't really give it to them.
How about
Personally, I think that the fighter line does need more diversity, but the berserker won't really give it to them.
How about
Code: Select all
Dwarvish Fighter -> Dwarvish Steelclad -> Dwarvish Lord
-> Dwarvish Runesmith -> Dwarvish Runemaster
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Hmm...where is that topic about the Rune Master.
You see, the dwarves aren't very magical. They are more technical, hence the Thunderer. An axe-thrower makes more sense to me. A rune master might work because he reads runes to create magic.
You see, the dwarves aren't very magical. They are more technical, hence the Thunderer. An axe-thrower makes more sense to me. A rune master might work because he reads runes to create magic.
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Which is why nothing I say makes sense.
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