Corrupt replay of Eastern Invasion first scenario
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Corrupt replay of Eastern Invasion first scenario
I used save/reload in a few critical turns with plenty of levelling opportunities. Could this be the reason?
difficulty: hard, version: 1.6.5 (from ubuntu's official repository), os: ubuntu 9.10
edit: I finished tutorial and then replayed it without any errors. So I guess it's a feature of the game to tell if someone did save/reloading
difficulty: hard, version: 1.6.5 (from ubuntu's official repository), os: ubuntu 9.10
edit: I finished tutorial and then replayed it without any errors. So I guess it's a feature of the game to tell if someone did save/reloading
- Attachments
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- EI-The_Outpost_replay.gz
- auto-save
- (18.41 KiB) Downloaded 113 times
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- EI-The_Otpst-inf_luck_manip.gz
- manual save of the same scenario
- (18.39 KiB) Downloaded 109 times
Re: Corrupt replay of Eastern Invasion first scenario
If I recall correctly save/reload can corrupt replays, but it isn't an intentional feature.
Re: Corrupt replay of Eastern Invasion first scenario
I would have said the same thing since in my feeling if a replay was corrupted, there was saveloading involved in the scenario. But some dev recently pointed out that this should not be the case, and was asking for corrupted replays to check that.SirTheta wrote:If I recall correctly save/reload can corrupt replays, but it isn't an intentional feature.
Greetz
HomerJ
Six years without a signature!