Corrupt replay of Eastern Invasion first scenario

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Kristjan

Corrupt replay of Eastern Invasion first scenario

Post by Kristjan »

I used save/reload in a few critical turns with plenty of levelling opportunities. Could this be the reason?

difficulty: hard, version: 1.6.5 (from ubuntu's official repository), os: ubuntu 9.10

edit: I finished tutorial and then replayed it without any errors. So I guess it's a feature of the game to tell if someone did save/reloading :lol2:
Attachments
EI-The_Outpost_replay.gz
auto-save
(18.41 KiB) Downloaded 113 times
EI-The_Otpst-inf_luck_manip.gz
manual save of the same scenario
(18.39 KiB) Downloaded 109 times
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SirTheta
Posts: 32
Joined: February 7th, 2009, 2:51 am
Location: Behind You

Re: Corrupt replay of Eastern Invasion first scenario

Post by SirTheta »

If I recall correctly save/reload can corrupt replays, but it isn't an intentional feature.
HomerJ
Posts: 812
Joined: April 25th, 2008, 1:22 pm
Location: Hannover, Germany

Re: Corrupt replay of Eastern Invasion first scenario

Post by HomerJ »

SirTheta wrote:If I recall correctly save/reload can corrupt replays, but it isn't an intentional feature.
I would have said the same thing since in my feeling if a replay was corrupted, there was saveloading involved in the scenario. But some dev recently pointed out that this should not be the case, and was asking for corrupted replays to check that. :hmm:

Greetz
HomerJ
Six years without a signature!
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