Bad_Moon_Rising translation

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phira
Posts: 4
Joined: June 13th, 2009, 6:25 pm

Bad_Moon_Rising translation

Post by phira »

hello everybody

I am very very new here.

Those are my first steps in the french translation team

I am trying with Bad_Moon_Rising and it works BUT

the beginning of the scenario is not in the .po file, is it?
But in the _main.cfg file

how can I translate it without changing the .cfg file?
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doofus-01
Art Director
Posts: 4128
Joined: January 6th, 2008, 9:27 pm
Location: USA

Re: Bad_Moon_Rising translation

Post by doofus-01 »

Hi,

I just looked at berlios svn and it looks like the translation files pre-date the most recent campaign update. If that is the problem, then I think you just need to wait for Wescamp to catch up.

If the problem is something else, then I might need to change something in the .cfg files (because I'm the author).
torangan
Retired Developer
Posts: 1365
Joined: March 27th, 2004, 12:25 am
Location: Germany

Re: Bad_Moon_Rising translation

Post by torangan »

There was an update 5 minutes ago. :D
WesCamp-i18n - Translations for User Campaigns:
http://www.wesnoth.org/wiki/WesCamp

Translators for all languages required: contact me. No geek skills required!
phira
Posts: 4
Joined: June 13th, 2009, 6:25 pm

Re: Bad_Moon_Rising translation

Post by phira »

torangan wrote:There was an update 5 minutes ago. :D
grrr... :lol2: I read this message just now.

I will need a week to see it. (I have no time but the week-end)

So, as very new translator, I tried my tools and spent my time on another campaign (up from slavery)
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