Campaign: Tale of a Mage
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Re: Campaign: The Life of a Mage
well but it aint working at 1.4 neither unknown scenario townsquare...
- Gedankenschinder
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Re: Campaign: The Life of a Mage
Normally you should be able to work with 1.5.4 (and lesser versions), the new AI appears first at 1.5.5.SkeleRanger wrote:I haven't released anything for the 1.5.x branch yet. I tried to once, but there are some bugs with the new AI so I'm just sticking with 1.4 for now.
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Re: Campaign: The Life of a Mage
I've upgraded to 1.5.4 and I was thinking about changing the name of my campaign.
Instead of
The Life Of A Mage
it'd be
[angelic_music] Tale of a Mage [/angelic_music]
I think its more accurate as the campaign is not the typical life of a mage and I think it has a better ring. I want to run it over some other people before I make a huge change like this, though. So do you think it would be a change for the better?
Instead of
The Life Of A Mage
it'd be
[angelic_music] Tale of a Mage [/angelic_music]
I think its more accurate as the campaign is not the typical life of a mage and I think it has a better ring. I want to run it over some other people before I make a huge change like this, though. So do you think it would be a change for the better?
'We've strayed into a zone with a high magical index... Don't ask me how. Once upon a time a really powerful magic field must have been generated here, and we're feeling the after-effects.'
'Precisely,' said a passing bush.
Art for Tale of a Mage
'Precisely,' said a passing bush.
--Terry Pratchett
Tale of a Mage(finished)Art for Tale of a Mage
Re: Campaign: The Life of a Mage
I say do whatever pleases you
I'm just... a guy...
I'm back for now, I might get started on some work again.
I'm back for now, I might get started on some work again.
Re: Campaign: The Life of a Mage
that would be nice
Re: Campaign: The Life of a Mage
My only thought is that if you run people over, they're much more likely to see things your way.SkeleRanger wrote:I want to run it over some other people before I make a huge change like this, though. So do you think it would be a change for the better?
I would say Tale of A Mage sounds much more exciting, Life of a Mage makes someone think of just a normal, everyday life.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
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- Posts: 151
- Joined: August 12th, 2008, 11:10 pm
- Location: The Isle of Alduin
Re: Campaign: The Life of a Mage
Turuk wrote: My only thought is that if you run people over, they're much more likely to see things your way.
Alright then if people like it then I'll change it.
'We've strayed into a zone with a high magical index... Don't ask me how. Once upon a time a really powerful magic field must have been generated here, and we're feeling the after-effects.'
'Precisely,' said a passing bush.
Art for Tale of a Mage
'Precisely,' said a passing bush.
--Terry Pratchett
Tale of a Mage(finished)Art for Tale of a Mage
Re: Campaign: Tale of a Mage
when is new release coming?
Uhm, I have a lame question =)
Excuse me for pretty lame question but where can I download this campaign? On Wesnoth server I can't see "Tale of a Mage" campaign at all. I can see "The Life Of A Mage" here instead. Is this same campaign but earlier version? Or what's wrong? I also can't see attaches so I have to ask this stupid question, sorry.
I'm using Wesnoth 1.4.5 under Kubuntu x64 if this matters.
I'm using Wesnoth 1.4.5 under Kubuntu x64 if this matters.
Re: Campaign: Tale of a Mage
It is The Life of a Mage on the add-on server by SkeleRanger, he has not had a chance to change to the name yet. If you download it, it is still the same campaign.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
Uhm...
I'm still have troubles playing this campaign. My The Life Of Mage campaign version is 0.5.1, just fetched from server.
I'm getting the following error message when trying to load 1st scenario:
Then another error occurs:
*** Edit *** worked this issue around by removing this ability so game now starts =)
I'm getting the following error message when trying to load 1st scenario:
Code: Select all
20081124 06:03:07 error general: The following add-ons had errors and could not be loaded:
/home/<user>/.wesnoth/data/campaigns/The_Life_Of_A_Mage
ERROR DETAILS:
^preprocessor symbol 'ABILITY_MATERNAL' expects 1 arguments, but has 0 arguments at /home/<user>/.wesnoth/data/campaigns/The_Life_Of_A_Mage/units/Peasant_Wife.cfg:24 included from /home/<user>/.wesnoth/data/campaigns/The_Life_Of_A_Mage/_main.cfg:115
^Missing closing tag for tag abilities at /home/<user>/.wesnoth/data/campaigns/The_Life_Of_A_Mage/units/Peasant_Wife.cfg:22 included from /home/<user>/.wesnoth/data/campaigns/The_Life_Of_A_Mage/_main.cfg:115 at /usr/share/games/wesnoth/data/core/macros/abilities.cfg:5 included from /usr/share/games/wesnoth/data/core/_main.cfg:6 included from/usr/share/games/wesnoth/data/_main.cfg:4 included from /home/<user>/.wesnoth/data/campaigns/The_Life_Of_A_Mage/units/Peasant_Wife.cfg:23 included from /home/<user>/.wesnoth/data/campaigns/The_Life_Of_A_Mage/_main.cfg:115
^
Code: Select all
20081124 06:08:13 error general: Unknown scenario: '00_1_Townsquare'
Re: Campaign: Tale of a Mage
what must i change if i want to play the 1st scenario?
i have the same error
i have the same error
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- Posts: 151
- Joined: August 12th, 2008, 11:10 pm
- Location: The Isle of Alduin
Re: Campaign: Tale of a Mage
Sorry, I've been really busy. The newest version 0.7 is uploaded to the 1.5.x server and it seems to work fine for me, although I haven't had time to play through the whole thing. If you find a bug please tell me.
'We've strayed into a zone with a high magical index... Don't ask me how. Once upon a time a really powerful magic field must have been generated here, and we're feeling the after-effects.'
'Precisely,' said a passing bush.
Art for Tale of a Mage
'Precisely,' said a passing bush.
--Terry Pratchett
Tale of a Mage(finished)Art for Tale of a Mage
Re: Campaign: Tale of a Mage
scenario regrets wont work properly
1. i dont have a king.
2. after first turn you lose (enemy dont even have to move!!) how can i win
3. were is lhyron?
1. i dont have a king.
2. after first turn you lose (enemy dont even have to move!!) how can i win
3. were is lhyron?
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- Posts: 151
- Joined: August 12th, 2008, 11:10 pm
- Location: The Isle of Alduin
Re: Campaign: Tale of a Mage
Ok, I'm pretty sure I fixed it.
'We've strayed into a zone with a high magical index... Don't ask me how. Once upon a time a really powerful magic field must have been generated here, and we're feeling the after-effects.'
'Precisely,' said a passing bush.
Art for Tale of a Mage
'Precisely,' said a passing bush.
--Terry Pratchett
Tale of a Mage(finished)Art for Tale of a Mage