Fiery Menace
Moderator: Forum Moderators
Re: FIERY MENACE
I know the wall can be open on the hexe 23.20 but I have not found the way to do that.I have tried with every trainee.A first advice is given on 21.18.I don't know if it's a bug or if I am stupid.
PIRUET
- Akkarin345
- Posts: 429
- Joined: January 19th, 2008, 6:16 pm
- Location: England
Re: FIERY MENACE
Please be more clear.Who has to use item?The torchman ,somebody else?And what item?The torch is not consideres as item.
Thanks you for answer.
Thanks you for answer.
PIRUET
- Akkarin345
- Posts: 429
- Joined: January 19th, 2008, 6:16 pm
- Location: England
Re: FIERY MENACE
Use the torch, i guess don't equip it.
Re: FIERY MENACE
Akkarin gave up.The same for me!
Why the creator of Fiery Menace do not answer?
Why such a campaign is still on the add on server of Wesnoth if nobody can help us.
Why the creator of Fiery Menace do not answer?
Why such a campaign is still on the add on server of Wesnoth if nobody can help us.
PIRUET
- Akkarin345
- Posts: 429
- Joined: January 19th, 2008, 6:16 pm
- Location: England
Re: FIERY MENACE
I think he did, and you can't spoon feed every person to do every mission.pihlstrom wrote:Akkarin gave up.The same for me!
Why the creator of Fiery Menace do not answer?
Why such a campaign is still on the add on server of Wesnoth if nobody can help us.
Also
Derekkk wrote:pihlstrom:
If you are talking about the first prison, then my suggestion for you would be to play around with everything you see a bit more and be patient.
Akkarin345:
You might want to make some fire from what you have got.
Also, the campaign is far from finished so please just consider it as a demo. But thanks very much for playing the campaign...
Re: FIERY MENACE
Good the wall is open now but it is difficult to kill the drakes.I am not use to right click non stop.It was the problem.
PIRUET
Re: FIERY MENACE
I have finish the scenario in 160 turns!!!It was very difficult to make soldiers strong enough to beat the drakes.I have redone from the beginning to create One archer level1.It is the only possibility to kill the drakes.I finished with 7on 10 people.(2 archer level 3)I have been really surprised because the right clicking.May be a little bit too long.
Anyway I am waiting for the next scenario(shorter!)
Anyway I am waiting for the next scenario(shorter!)
PIRUET
-
- Posts: 27
- Joined: September 17th, 2008, 8:11 pm
Re: FIERY MENACE
I know it's out af date? but can anyone tell me how to get out from these damn prison.
Re: FIERY MENACE
I have been messing around in the prison for 30 turns but I can't even open the first door ... -.-
Re: FIERY MENACE
Unless the new version of wesnoth has made the Campaign obsolete, some interactions between the right-click menu and the objects in-game should get you very far indeed.Jequ wrote:I have been messing around in the prison for 30 turns but I can't even open the first door ... -.-
I play-tested on 1.5.6 and it worked fine but as you can probably see wesnoth's version get updated so often that it's rather hard to keep up with. For WML-intensive campaigns like this one, it breaks things faster than things are made.
Edit: I found the problem and it should be playable again. Thanks for pointing out the bug.
Re: Fiery Menace
You create it by using one of the items on another.NapoleonIII wrote:Where is the torch?
Re: Fiery Menace
What do you do with the torch? And make it detailed
Re: Fiery Menace
Norbert at your service; see the attached image.lcd292 wrote:What do you do with the torch? And make it detailed
(Also attached, in case anyone else needs help with it, an image walkthrough for escaping the cell.)