Unit sprites for Invasion from the Unknown/After the Storm

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Espreon
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Espreon »

Shadow Master wrote:As per Aethaeryn's and ESR's requests, I'm making the alien line more consistent within itself. The mindraider was a recoloring of Neorice's artwork that didn't fit with the L1 Crawler, thus I decided to do something about it.

This is work in progress.
Its breathtakingly beautiful. I really like the glowing.

Oh and BTW do you plan to make Lv2s and Lv3s for the Psy Crawlers?
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Iris »

Psy Mindraider is level 3. About level 2... Aethaeryn, ESR and I can work it out. :)
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Iris »

As per external request on extending the Shaxthal faction, I'm creating new units for it, and this is the first one. Please note that it is Work In Progress still.

Also, a rather definitive version of the Psy Mindraider.
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mindraider.png
mindraider.png (5.99 KiB) Viewed 6157 times
larva.png
larva.png (2.55 KiB) Viewed 6152 times
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Espreon »

OK, the larva is nice but does not resemble much like a half-living/half-machine but is the concept that the metallic stuff does not develop til the Level 1 stage?
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Iris »

Espreon wrote:OK, the larva is nice but does not resemble much like a half-living/half-machine but is the concept that the metallic stuff does not develop til the Level 1 stage?
Yes.

On other news, I have updated other artwork for this campaign...
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warlord+withmask.png
warlord+withmask.png (3.58 KiB) Viewed 5970 times
magus.png
magus.png (2.57 KiB) Viewed 5967 times
lore.png
lore.png (4.17 KiB) Viewed 5972 times
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Iris »

It's interesting to see how these guys have evolved since my first attempt at them...
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shaxtal-evolution.png
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Espreon »

The updated Warlord and Lore sprites are magnificent! (In fact I will commit them to my copy of IFtU right now!)

I am just dying to see what the level 2 Psycrawler line unit will look like.

In addition do you plan to make a level 1 unit for the Wyrm?
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Iris »

I was not quite happy with Elynia's hairdo, nor with her animation frames, so I'm trying to establish a definitive baseframe so I can start animating her.

P.S.: Yeah, the screenshot below... I decided to reintegrate the Shaxthal Rayblade to the plot to increase difficulty level, thus quickly fixed the baseframe in about 15 minutes.
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the_gang.png
the_gang.png (341.57 KiB) Viewed 5761 times
lady-of-light-magic.png
lady-of-light-magic.png (5.76 KiB) Viewed 5756 times
lady-of-light.png
lady-of-light.png (6.96 KiB) Viewed 5732 times
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Espreon
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Espreon »

Shadow Master wrote: P.S.: Yeah, the screenshot below... I decided to reintegrate the Shaxthal Rayblade to the plot to increase difficulty level, thus quickly fixed the baseframe in about 15 minutes.
That's great news! I really like his new sprite.
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by irrevenant »

Shadow Master wrote:It's interesting to see how these guys have evolved since my first attempt at them...
Shadow Master, you've really evolved as an artist. Unfortunately, one side effect of that is that your original "Shadow Master" sprite looks poor in comparison to the others. For starters he's facing due south rather than South-East.
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Iris »

irrevenant wrote:
Shadow Master wrote:It's interesting to see how these guys have evolved since my first attempt at them...
Shadow Master, you've really evolved as an artist. Unfortunately, one side effect of that is that your original "Shadow Master" sprite looks poor in comparison to the others. For starters he's facing due south rather than South-East.
Yeah, that's why I completely replaced him. In that chart, the left-most sprites are earlier versions of the right-most ones. :)
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by irrevenant »

Shadow Master wrote:
irrevenant wrote:Shadow Master, you've really evolved as an artist. Unfortunately, one side effect of that is that your original "Shadow Master" sprite looks poor in comparison to the others. For starters he's facing due south rather than South-East.
Yeah, that's why I completely replaced him. In that chart, the left-most sprites are earlier versions of the right-most ones. :)
Oh cool, I thought those were the L0s. I stand corrected...
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Iris »

Just in time for a release, updated the Runner Drone's baseframe (what is seen in the screenshot above was a work-in-progress). I also have updated the Warrior Spirit's baseframe, although it's not really complete yet (I want to add some more effects and animate it to mimic Jetryl's ghost standing animation).
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Runner Drone (surface palette)
Runner Drone (surface palette)
drone-runner+surface.png (1.07 KiB) Viewed 5361 times
WIP Elvish Warrior Spirit
WIP Elvish Warrior Spirit
elvish-warrior-spirit.png (1.86 KiB) Viewed 5380 times
Runner Drone
Runner Drone
drone-runner.png (1.07 KiB) Viewed 5352 times
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Iris »

>.< Her hands! That's why I didn't like her after all!
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Re: Invasion from the Unknown artwork (animating and polishing)

Post by Espreon »

Shadow Master wrote:>.< Her hands! That's why I didn't like her after all!
I hardly see a difference... But may I ask what's the reason the Shaxthal's metallic armor/skin turns to a bronze color on the surface? Is the armor/skin being tarnished or something?
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