Art for Legend of Wesmere: Legmir

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Re: Art for Legend of Wesmere: Uradredia

Postby turin » March 29th, 2008, 9:57 pm

I like the face.
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Re: Art for Legend of Wesmere: Uradredia

Postby Boucman » March 29th, 2008, 10:14 pm

kitty wrote:thank you for your quick replies!


@ boucman: the sword - actually i don't really know what i was thinking, i just wanted it to be curved a bit... i'm not sure wether i should bent it even more or straighten it. :hmm:



well, it depends what you think he does with his sword

curved swords were mainly used by cavalry for slicing, a straight sword would get stuck in your ennemy when charging, and could dismount you

straight swords are obviously more handy when swordplaying (esr probablyknows that better than I do)

I don't know the character to tell what kind of sword he uses...
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Re: Art for Legend of Wesmere: Uradredia

Postby AI » March 29th, 2008, 10:20 pm

Curved swords are useful for slicing by infantry too, as it allows the blade to stay in contact with the wound better and thus slice deeper. It makes stabbing harder though.
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Re: Art for Legend of Wesmere: Uradredia

Postby Mist » March 29th, 2008, 10:26 pm

Boucman wrote:curved swords were mainly used by cavalry for slicing, a straight sword would get stuck in your ennemy when charging, and could dismount you
straight swords are obviously more handy when swordplaying


Well, few generations of Polish lesser nobility (XVI, XVII, XVIII century) might strongly disagree with you on that point. Sabre was a primary weapon of choice in Poland at that point, used both on horseback and on foot. There was, and still is a very developed and succesfull school of sabre fencing with roots in that period.

Edit :
A short movie with an showpiece fight
http://www.youtube.com/watch?v=dfBDCUHVp2Y
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Re: Art for Legend of Wesmere: Uradredia

Postby kitty » March 29th, 2008, 11:38 pm

:shock:

may i humbly note that the sword question isn't nearly as important as you seem to think :P
it's just a picture and all the sword has to do is looking good. every other discussion may be bonus knowledge but nothing else...

(btw uradredia is a pedestrian - but he tends to recruit a lot of horses if i remember correctly)
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Re: Art for Legend of Wesmere: Uradredia

Postby torangan » March 30th, 2008, 12:47 am

Curved swords are more for slicing then for heavy hitting like european swords. I think this fits better for an elf, use straight swords orcs who can wield it like a slim club. :lol2:
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Re: Art for Legend of Wesmere: Uradredia

Postby Neoskel » March 30th, 2008, 1:08 am

Very nice as always kitty. I like the face, but it seems slightly strange to me. I think its the lighting, it makes his face look kinda flat, like someone painted it over a helmet or something.
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Re: Art for Legend of Wesmere: Uradredia

Postby santi » March 30th, 2008, 1:36 pm

Uradredia is another great portrait, with the northern type clothing and all. Very nice expression.
Regarding the elvish lords(Uripur, Legmir, Iradia), they epitomize the dwarf impression of snubs,
who hold themselves for superior. I picture them with fancy clothes, a nose that is high up and looking down both on other races and their own people of inferior class, a sort of the European nobility of the
pre-(franch and other) revolutionary days. I do not have a picture of distinctions between them.
They have a certain age(definitely not young, in fact they should be kind of old, though not as old as Velon).

Crelanu is a rather mysterious character. Low deliberately leaves many questions open-after all these can lead to more campaigns. Clearly he is a very old guy, looking wise , with a white beard and a purple robe and staff. Is he good or evil? Low does not specify. Did he come with Haldric and Jessica in TROW or was he a lieuteunant of Jevyan? Again, Low does not specify, as it is also not specified whether Landar slays him or not when he forgets his potion in News from the front. So this is where you can make the decision, if these
are to figure in the drawing specs. I would picture him to look sincere, he is very concerned with preserving his life's work(his book) more than anything else-something like a scientist devoted to his work.
(Right, I can see Crelanu's drawing a la Einstein with his tongue sticking out). He should look serious,
but I would not give him the exact "dogged" style of determination I would save for Delfador. He is more resigned, save for his will to save his book.
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Re: Art for Legend of Wesmere: Uradredia

Postby kitty » March 30th, 2008, 5:22 pm

ok, i have curved his sword/saber a bit more and scaled him to final size. i played with the shoulder armour's orientation, too - but i still like the original version better (thus you see it unchanged here).



@ neoskel: thank you for the comment - but i'm not too sure what to make of it. i can't see what you describe as strange / flat ...

@ santi: thank you for those detailed descriptions! :D
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Re: Art for Legend of Wesmere: Uradredia

Postby JAP » March 30th, 2008, 5:47 pm

Very nice, but i agree with neoskel.
Something is strange with the face, it looks really flat.
The nose doesent seam to stick out far enough, and his eyes seam to stick out to far, like if he almost doesent have any eyesockets.
I am not shore but maybe his very large chin make his face look even flatter.
I am no artist so i cant give any suggestion on how to fix it though..
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Re: Art for Legend of Wesmere: Uradredia

Postby DragD » March 30th, 2008, 6:43 pm

I like his face. I think it gives him a certain, different look . I really appreciate that Kitty makes the obvious effort to give personality to each of them.
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Re: Art for Legend of Wesmere: Uradredia

Postby santi » March 31st, 2008, 6:53 am

I also agree with DragD on Kitty's interpretation. This is a guy who has spent every second of his recent life either fighting or thinking about fighting. Clearly his face will not be a smily one; he does not sleep much, does not eat much, does not have any fun, so I think this is an excellent portrait of a very serious guy....
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Re: Art for Legend of Wesmere: Uradredia

Postby Neoskel » March 31st, 2008, 8:20 am

Oh the face is fine, i really like it.

It just looks a little flat and i think i figured out what the problem is, he needs more shading on his chin and the other parts right next to his hair like his forehead nad (his) left cheek. The shading on the hair makes it look like the hair 'stands out' enough to block a little of the light, but there are no shadows to show this. Right now it makes his face give the impression of a plate of piece of paper.

The picture is very good already, but others have been getting on your case for other stuff :P .
If i'm wrong, and i might be, i won't hold it against you. Just trying to help. :wink:
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Re: Art for Legend of Wesmere: Uradredia

Postby kitty » March 31st, 2008, 9:48 am

concerning uradredia's face, i think i got what you describe as flatness. there actually was a cast shadow from the hair on his left face half, but it was to small. i extended it a bit and i hope that solves the problem...


and i've got crelanu's portrait, the elder mage santi describes a few posts above (santi, i don't know where you got the idea of a purple elder mage from, the sprite is clearly clad in a brown robe).
i don't really know what the canonical wesnothian wizzard looks like and thus went with the themes of remoteness and hermit...
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Re: Art for Legend of Wesmere: Uradredia

Postby santi » March 31st, 2008, 10:03 am

Great job on Crelanu. You're right on the hermite issue, so the clothing should not be
fancy, but adopted to the cold of Thoria.
So we definitely need to save this. My only problem is that in the portrait, Crelanu looks still fairly young, not old enough. This is a guy who sees his end and tries to save his work. In the picture he looks like he still has many good years ahead of him. The purple robe was in early Wesnoth versions. In any case he is not a high-ranking royal mage, so clothing is fine. Just consider if he can be made to look a bit older...
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