It is currently February 9th, 2010, 1:54 pm

All times are UTC


Forum rules


Before posting critique in this forum, you must read the following:




Post new topic Reply to topic  [ 299 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9, 10, 11 ... 20  Next
Author Message
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 29th, 2008, 9:57 pm 
Lord of the East
User avatar
Offline

Joined: January 11th, 2004, 7:17 pm
Posts: 11670
Location: Texas
I like the face.

_________________
For I am Turin Turambar - Master of Doom, by doom mastered. On Wesbreak. Please don't PM me unless you have a question only I can answer.
And I hate stupid people.
The World of Orbivm


Top
 Profile WWW  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 29th, 2008, 10:14 pm 
Patch Monkey
Offline

Joined: March 31st, 2004, 1:04 pm
Posts: 1844
kitty wrote:
thank you for your quick replies!


@ boucman: the sword - actually i don't really know what i was thinking, i just wanted it to be curved a bit... i'm not sure wether i should bent it even more or straighten it. :hmm:



well, it depends what you think he does with his sword

curved swords were mainly used by cavalry for slicing, a straight sword would get stuck in your ennemy when charging, and could dismount you

straight swords are obviously more handy when swordplaying (esr probablyknows that better than I do)

I don't know the character to tell what kind of sword he uses...

_________________
Fight key loggers: write some perl using vim


Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 29th, 2008, 10:20 pm 
Lord of UMC-Dev
Offline

Joined: January 31st, 2008, 8:38 pm
Posts: 1717
Curved swords are useful for slicing by infantry too, as it allows the blade to stay in contact with the wound better and thus slice deeper. It makes stabbing harder though.

_________________
Wesnoth UMC Dev
Stories of Tarlyn (on hold) - Era of Strife - The Dark Hordes


Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 29th, 2008, 10:26 pm 
Developer
User avatar
Offline

Joined: February 15th, 2007, 8:44 am
Posts: 754
Location: Milton Keynes, UK
Boucman wrote:
curved swords were mainly used by cavalry for slicing, a straight sword would get stuck in your ennemy when charging, and could dismount you
straight swords are obviously more handy when swordplaying


Well, few generations of Polish lesser nobility (XVI, XVII, XVIII century) might strongly disagree with you on that point. Sabre was a primary weapon of choice in Poland at that point, used both on horseback and on foot. There was, and still is a very developed and succesfull school of sabre fencing with roots in that period.

Edit :
A short movie with an showpiece fight
http://www.youtube.com/watch?v=dfBDCUHVp2Y

_________________
Somewhere, between the sacred silence and sleep.
Disorder.


Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 29th, 2008, 11:38 pm 
Portrait Director
User avatar
Offline

Joined: January 2nd, 2008, 3:29 pm
Posts: 1112
:shock:

may i humbly note that the sword question isn't nearly as important as you seem to think :P
it's just a picture and all the sword has to do is looking good. every other discussion may be bonus knowledge but nothing else...

(btw uradredia is a pedestrian - but he tends to recruit a lot of horses if i remember correctly)


Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 30th, 2008, 12:47 am 
Lord of WesCamp
Offline

Joined: March 27th, 2004, 12:25 am
Posts: 1363
Location: Germany
Curved swords are more for slicing then for heavy hitting like european swords. I think this fits better for an elf, use straight swords orcs who can wield it like a slim club. :lol2:

_________________
WesCamp-i18n - Translations for User Campaigns:
http://www.wesnoth.org/wiki/WesCamp

Translators for all languages required: contact me. No geek skills required!


Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 30th, 2008, 1:08 am 
Art Contributor
User avatar
Offline

Joined: November 27th, 2007, 5:05 am
Posts: 668
Very nice as always kitty. I like the face, but it seems slightly strange to me. I think its the lighting, it makes his face look kinda flat, like someone painted it over a helmet or something.

_________________
Currently working on: Banebow archery animation


Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 30th, 2008, 1:36 pm 
Lord of Wesmere
User avatar
Offline

Joined: April 6th, 2004, 12:32 pm
Posts: 1256
Uradredia is another great portrait, with the northern type clothing and all. Very nice expression.
Regarding the elvish lords(Uripur, Legmir, Iradia), they epitomize the dwarf impression of snubs,
who hold themselves for superior. I picture them with fancy clothes, a nose that is high up and looking down both on other races and their own people of inferior class, a sort of the European nobility of the
pre-(franch and other) revolutionary days. I do not have a picture of distinctions between them.
They have a certain age(definitely not young, in fact they should be kind of old, though not as old as Velon).

Crelanu is a rather mysterious character. Low deliberately leaves many questions open-after all these can lead to more campaigns. Clearly he is a very old guy, looking wise , with a white beard and a purple robe and staff. Is he good or evil? Low does not specify. Did he come with Haldric and Jessica in TROW or was he a lieuteunant of Jevyan? Again, Low does not specify, as it is also not specified whether Landar slays him or not when he forgets his potion in News from the front. So this is where you can make the decision, if these
are to figure in the drawing specs. I would picture him to look sincere, he is very concerned with preserving his life's work(his book) more than anything else-something like a scientist devoted to his work.
(Right, I can see Crelanu's drawing a la Einstein with his tongue sticking out). He should look serious,
but I would not give him the exact "dogged" style of determination I would save for Delfador. He is more resigned, save for his will to save his book.


Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 30th, 2008, 5:22 pm 
Portrait Director
User avatar
Offline

Joined: January 2nd, 2008, 3:29 pm
Posts: 1112
ok, i have curved his sword/saber a bit more and scaled him to final size. i played with the shoulder armour's orientation, too - but i still like the original version better (thus you see it unchanged here).



@ neoskel: thank you for the comment - but i'm not too sure what to make of it. i can't see what you describe as strange / flat ...

@ santi: thank you for those detailed descriptions! :D


Attachments:
uradredia02.png
uradredia02.png [ 56.53 KiB | Viewed 917 times ]
Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 30th, 2008, 5:47 pm 
Art Contributor
Offline

Joined: October 31st, 2007, 12:36 am
Posts: 145
Very nice, but i agree with neoskel.
Something is strange with the face, it looks really flat.
The nose doesent seam to stick out far enough, and his eyes seam to stick out to far, like if he almost doesent have any eyesockets.
I am not shore but maybe his very large chin make his face look even flatter.
I am no artist so i cant give any suggestion on how to fix it though..


Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 30th, 2008, 6:43 pm 
Offline

Joined: March 26th, 2008, 9:54 pm
Posts: 6
I like his face. I think it gives him a certain, different look . I really appreciate that Kitty makes the obvious effort to give personality to each of them.


Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 31st, 2008, 6:53 am 
Lord of Wesmere
User avatar
Offline

Joined: April 6th, 2004, 12:32 pm
Posts: 1256
I also agree with DragD on Kitty's interpretation. This is a guy who has spent every second of his recent life either fighting or thinking about fighting. Clearly his face will not be a smily one; he does not sleep much, does not eat much, does not have any fun, so I think this is an excellent portrait of a very serious guy....


Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 31st, 2008, 8:20 am 
Art Contributor
User avatar
Offline

Joined: November 27th, 2007, 5:05 am
Posts: 668
Oh the face is fine, i really like it.

It just looks a little flat and i think i figured out what the problem is, he needs more shading on his chin and the other parts right next to his hair like his forehead nad (his) left cheek. The shading on the hair makes it look like the hair 'stands out' enough to block a little of the light, but there are no shadows to show this. Right now it makes his face give the impression of a plate of piece of paper.

The picture is very good already, but others have been getting on your case for other stuff :P .
If i'm wrong, and i might be, i won't hold it against you. Just trying to help. :wink:

_________________
Currently working on: Banebow archery animation


Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 31st, 2008, 9:48 am 
Portrait Director
User avatar
Offline

Joined: January 2nd, 2008, 3:29 pm
Posts: 1112
concerning uradredia's face, i think i got what you describe as flatness. there actually was a cast shadow from the hair on his left face half, but it was to small. i extended it a bit and i hope that solves the problem...


and i've got crelanu's portrait, the elder mage santi describes a few posts above (santi, i don't know where you got the idea of a purple elder mage from, the sprite is clearly clad in a brown robe).
i don't really know what the canonical wesnothian wizzard looks like and thus went with the themes of remoteness and hermit...


Attachments:
crelanu01.png
crelanu01.png [ 195.4 KiB | Viewed 637 times ]
uradredia03.png
uradredia03.png [ 56.58 KiB | Viewed 1319 times ]
Top
 Profile  
 
 Post subject: Re: Art for Legend of Wesmere: Uradredia
PostPosted: March 31st, 2008, 10:03 am 
Lord of Wesmere
User avatar
Offline

Joined: April 6th, 2004, 12:32 pm
Posts: 1256
Great job on Crelanu. You're right on the hermite issue, so the clothing should not be
fancy, but adopted to the cold of Thoria.
So we definitely need to save this. My only problem is that in the portrait, Crelanu looks still fairly young, not old enough. This is a guy who sees his end and tries to save his work. In the picture he looks like he still has many good years ahead of him. The purple robe was in early Wesnoth versions. In any case he is not a high-ranking royal mage, so clothing is fine. Just consider if he can be made to look a bit older...


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 299 posts ]  Go to page Previous  1 ... 5, 6, 7, 8, 9, 10, 11 ... 20  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group