Wesnoth 1.1.13 (aka Wesnoth 1.2rc3)
Moderator: Forum Moderators
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- Inactive Developer
- Posts: 173
- Joined: January 15th, 2004, 5:09 pm
- Location: Zaragoza, Spain
- Contact:
Wesnoth 1.1.13 (aka Wesnoth 1.2rc3)
Wesnoth 1.1.13 is out!
1.1.13 is our third release candidate for the forthcoming 1.2 release.
1.1.13 has several important bugfixes, updated translations and lots of new graphics.
You can check details at the changelog.
Downloads:
http://prdownloads.sourceforge.net/wesn ... z?download
http://prdownloads.sourceforge.net/wesn ... 5?download
http://prdownloads.sourceforge.net/wesn ... g?download
You can get the XDelta between 1.1.12 and 1.1.13 source code:
http://prdownloads.sourceforge.net/wesn ... 113.xdelta
Check http://www.wesnoth.org/forum/viewtopic.php?t=7034 for info on using xdelta.
As a fallback you can also get files from
http://files.wesnoth.org/ - you should first try to get files
through SourceForge to help us save bandwidth.
devsrv.wesnoth.org:14999 is ready to be used for multiplayer games
Instructions for bug reporting can be found at
http://www.wesnoth.org/wiki/ReportingBugs
Windows binary is already available at:
http://prdownloads.sourceforge.net/wesn ... e?download
Packages for Debian will be available soon and the MacOS X packager has already been notified.
Enjoy!
1.1.13 is our third release candidate for the forthcoming 1.2 release.
1.1.13 has several important bugfixes, updated translations and lots of new graphics.
You can check details at the changelog.
Downloads:
http://prdownloads.sourceforge.net/wesn ... z?download
http://prdownloads.sourceforge.net/wesn ... 5?download
http://prdownloads.sourceforge.net/wesn ... g?download
You can get the XDelta between 1.1.12 and 1.1.13 source code:
http://prdownloads.sourceforge.net/wesn ... 113.xdelta
Check http://www.wesnoth.org/forum/viewtopic.php?t=7034 for info on using xdelta.
As a fallback you can also get files from
http://files.wesnoth.org/ - you should first try to get files
through SourceForge to help us save bandwidth.
devsrv.wesnoth.org:14999 is ready to be used for multiplayer games
Instructions for bug reporting can be found at
http://www.wesnoth.org/wiki/ReportingBugs
Windows binary is already available at:
http://prdownloads.sourceforge.net/wesn ... e?download
Packages for Debian will be available soon and the MacOS X packager has already been notified.
Enjoy!
Last edited by isaac on December 16th, 2006, 10:42 pm, edited 1 time in total.
- Jack the Ripper
- Posts: 29
- Joined: December 27th, 2005, 10:19 pm
- Location: Schleswig-Holstein,Germany
- Contact:
Ah, the ever returning questions... ubuntu users can use the debian packages just fine and 1.2 will be released once Jetryl's list of missing art updates is empty which should be soon.
WesCamp-i18n - Translations for User Campaigns:
http://www.wesnoth.org/wiki/WesCamp
Translators for all languages required: contact me. No geek skills required!
http://www.wesnoth.org/wiki/WesCamp
Translators for all languages required: contact me. No geek skills required!
- Viliam
- Translator
- Posts: 1341
- Joined: January 30th, 2004, 11:07 am
- Location: Bratislava, Slovakia
- Contact:
Maybe renaming the "debian packages" to "debian/ubuntu packages" could prevent some of the questions?torangan wrote:Ah, the ever returning questions... ubuntu users can use the debian packages just fine and 1.2 will be released once Jetryl's list of missing art updates is empty which should be soon.
Great to hear about Debian package!
Debian 4.0 "etch" is told to be released this December. One hopes to find AMD64 binaries of Wesnoth 1.2 in it!
Debian 4.0 "etch" is told to be released this December. One hopes to find AMD64 binaries of Wesnoth 1.2 in it!
More Waiting for 1.2, oh joy!
I am Oreb, Lord of the Darthien
Give your comments to the World of Orbivm
Give your comments to the World of Orbivm
- Eleazar
- Retired Terrain Art Director
- Posts: 2481
- Joined: July 16th, 2004, 1:47 am
- Location: US Midwest
- Contact:
I can probably speak for all the developers in saying this:Tomsik wrote:Not 1.2? More waiting.. eeww...
Whining that releases don't come fast enough is not especially motivating.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
-> What i might be working on
Attempting Lucidity
Max OS X build (Universal Binary, for OSX 10.3.9 and above)
Full version 74Mb:
http://downloads.sourceforge.net/wesnot ... 1.1.13.dmg
Lite Version (without musics, large arts, editor) 44Mb:
http://downloads.sourceforge.net/wesnot ... a_lite.dmg
Full version 74Mb:
http://downloads.sourceforge.net/wesnot ... 1.1.13.dmg
Lite Version (without musics, large arts, editor) 44Mb:
http://downloads.sourceforge.net/wesnot ... a_lite.dmg
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- Posts: 199
- Joined: May 26th, 2004, 9:38 pm