Under the Burning Suns
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Huh?La_vie_en_Wose wrote:The creator of this campaign made the mermen and water to diseapear because of the appearence of a second sun in Wesnoth, wich was long before a cool province with dwarves, Elves, Loyalists, Saurians, Friendly Undeads and fans of Tolkien and so on but no Luke Skywalker. Delfador wouldn't have tolerated it. I also.
But..
This is a GREAT campaign.
Does this post make sense to anyone else?...
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
- La_vie_en_Wose
- Translator
- Posts: 259
- Joined: February 10th, 2006, 2:46 pm
- Location: Europe
I've played "Under the burning sun" last 7 days...
no word, simply THE BEST CAMPAIGN!!
from the beginning to the end, really... I cried when I finished it T_T
congratulation and THANK YOU!!!
there should be a sequel, in my opinion... THERE MUST BE!!!
no word, simply THE BEST CAMPAIGN!!
from the beginning to the end, really... I cried when I finished it T_T
congratulation and THANK YOU!!!
there should be a sequel, in my opinion... THERE MUST BE!!!
There are 10 types of people in the world: Those who understand binary, and those who don't...
"You're simply the best, better than all the rest"
Congratulations, for the campaign, havent finished it yet, but already i know its great. Imistakenly noticed (copying your WML for my purposes), that there are some aliens involved...
Congratulations, for the campaign, havent finished it yet, but already i know its great. Imistakenly noticed (copying your WML for my purposes), that there are some aliens involved...
User:Kshinji
Probably there's no point for me posting here, but i'll raise my PC to 1337 before leaving again ;P -- just kidding.
Probably there's no point for me posting here, but i'll raise my PC to 1337 before leaving again ;P -- just kidding.
Praise of UTBS and In the Dwarven Domains
The sudden losses of a major character and the sudden changes in objectives require resourcefulness and intellectual flexibility, and they distinguishe UTBS as much as possible from a hexgrid 'shoot 'em up'. UTBS is a truly extraordinary game -- quite different to anything else in BFW. It also contains the element that characterises all of the best stories: it is a buddy story.
I've been playing the latest version and have found In the Dwarven Domains (which I think has been separated from a larger scenario in a previous version) to be the most difficult scenario I have attempted. Playing on 'Hard', I come into the scenario with 700+ in gold, but, even recalling all units that I can at first, I cannot beat the clock. The dwarves make excellent use of the bottlenecks, and my poor Elyssa can't incinerate all of the dwarves all of the time. Am I alone in being unable to fight through the dwarves in the time allotted?
I've been playing the latest version and have found In the Dwarven Domains (which I think has been separated from a larger scenario in a previous version) to be the most difficult scenario I have attempted. Playing on 'Hard', I come into the scenario with 700+ in gold, but, even recalling all units that I can at first, I cannot beat the clock. The dwarves make excellent use of the bottlenecks, and my poor Elyssa can't incinerate all of the dwarves all of the time. Am I alone in being unable to fight through the dwarves in the time allotted?
- Bob_The_Mighty
- Posts: 870
- Joined: July 13th, 2006, 1:15 pm
Hi,
I didn't search in the 43 pages, but I'm blocked by a probable bug, at the end of the scenario "Across the Harsh Sands", when the hero has to go on the Pinnacle Rock. I can't complete this last objective. I'm playing under the 1.19 version on windows.
If someone has a word to say, I would be very happy because this campaign seems to be one of the best and the funniest to play.
Thanks.
I didn't search in the 43 pages, but I'm blocked by a probable bug, at the end of the scenario "Across the Harsh Sands", when the hero has to go on the Pinnacle Rock. I can't complete this last objective. I'm playing under the 1.19 version on windows.
If someone has a word to say, I would be very happy because this campaign seems to be one of the best and the funniest to play.
Thanks.
Hey guys, thanks for all the kind comments, I really appreciate them. It's great to see that players are still enjoying UTBS. I pretty busy with real-life work right now, but I'll try to check back here every so often. Thanks also go to the devs for making sure that UTBS stays updated for wesnoth 2.0.
Mellor, thanks for the feedback, I'll increase the number of turns under hard difficulty for "In the Domain of the Dwarves", I didn't mean for the scenario to be impossible, but balancing hard difficulty is, well, hard.
Mellor, thanks for the feedback, I'll increase the number of turns under hard difficulty for "In the Domain of the Dwarves", I didn't mean for the scenario to be impossible, but balancing hard difficulty is, well, hard.
Creator of Under the Burning Suns
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- Location: Sydney
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I can see it's been said above but I wanna say it again.
Best Wesoth Campaign Yet
Just when I was getting sick of a dozen campaign of humans killing undead, destroy all the leaders to win, etc. I find this, an orginal idea with original senarios whose objectives change and develop throughout.
Keep up the good work!! Here's to more original campaigns like this one!!
Best Wesoth Campaign Yet
Just when I was getting sick of a dozen campaign of humans killing undead, destroy all the leaders to win, etc. I find this, an orginal idea with original senarios whose objectives change and develop throughout.
Keep up the good work!! Here's to more original campaigns like this one!!
"If at first you don't suceed, redefine sucess." - Anon
I just finished this campaign, and I remember finishing it about a year ago too... I was really looking forward to playing it again, so I did.
I'm speechless...
It seems even better than last time!
I saw people asking for sequels... I don't think they would really fit in with the story... but I suppose if done well...
in any case, this style should be very inspiring for campaign creators
Thank you, quartex.
I'm speechless...
It seems even better than last time!
I saw people asking for sequels... I don't think they would really fit in with the story... but I suppose if done well...
in any case, this style should be very inspiring for campaign creators
Thank you, quartex.
I must say that after playing this campaign, the other mainline ones didn't seem...right. It felt as if this one campaign filled in all those missing pieces from other mainlines. In this game, the dialog is spot on, the characters are likable and intriguing and overall it's very fun to play. Keep making campaigns like this one in the future!
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- Joined: March 10th, 2006, 3:37 pm
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good game perfect
this game is perfect, I hope more series comes up
Last edited by BurningSuns on October 9th, 2009, 12:40 pm, edited 2 times in total.
The best campaign! In this campaign you have to take some difficult decisions, i.e. which side you should ally with, which unit should receive the fire sword, which path you should follow, which units should advance, etc. That's what makes it so different from other campaigns (main-line and UMCs). This is one campaign I could play hundred of times.
The Wesnoth team made a great job by including it as a main-line campaign for 1.2.
The Wesnoth team made a great job by including it as a main-line campaign for 1.2.