Request: Ankh necklace item
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Request: Ankh necklace item
This is a request for an item (like the holy water, sceptre of fire, storm trident) that looks like a necklace with an ankh (the symbol on the holy water, looks like a cross with a loop at the top) at the end of it.
This is for Eastern Invasion, so if you make it and it passes standards, it will definitely get into the official game.
This is for Eastern Invasion, so if you make it and it passes standards, it will definitely get into the official game.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
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Almost perfect, except I can't really tell its an ankh. Can you make the loop at the top larger?
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Thanks. I'll commit it once I remember how to commit images.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
If it's used on the map, then it should have a different perspective. This looks like it is hanging in mid-air...
Try some Multiplayer Scenarios / Campaigns
I really don't think that matters. The storm trident doesn't look like its lying on the ground either.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
- Elvish_Pillager
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Well, the storm trident doesn't lie on the ground anyway, so what's your point?turin wrote:I really don't think that matters. The storm trident doesn't look like its lying on the ground either.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
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I might use this if you don't mind. It's not too big, and if you care to improve it I'll be appreciative.
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.
I've committed the version of the anhk from this post to CVS. I'm working on making EI use it instead of holy water. If anyone knows any reason this should not be done, let them speak now, because once I've done it I probably won't change it back.wayfarer wrote:Yes I can
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Holy water sounds a lot cooler.turin wrote:I've committed the version of the anhk from this post to CVS. I'm working on making EI use it instead of holy water. If anyone knows any reason this should not be done, let them speak now, because once I've done it I probably won't change it back.wayfarer wrote:Yes I can
And looks better.
I use the holy ankh as a new weapon, not as something that makes your attack holy. It doesn't make sense why it would make one attack holy when you wear the ankh. If we had multiple damage types, it could 'holy-ify' all your weapons.
Here is the code I used to make the new weapon and its custom sound I whipped up with Garage Band. You would still need the code to place the object on the map.
Edit: just to explain, I had a skeleton on the map that gives you the ankh when you move onto it. That's why there is a reference to bones and why there's no item placement code here. Ankh.png in the code is the big kingarthur image above.
Here is the code I used to make the new weapon and its custom sound I whipped up with Garage Band. You would still need the code to place the object on the map.
Edit: just to explain, I had a skeleton on the map that gives you the ankh when you move onto it. That's why there is a reference to bones and why there's no item placement code here. Ankh.png in the code is the big kingarthur image above.
Code: Select all
#define OBJ_HOLY_ANKH X Y ID
[event]
name=moveto
first_time_only=no
[filter]
x={X}
y={Y}
[/filter]
[object]
id={ID}
name= _ "Holy Ankh"
image=props/ankh.png
duration=level
description= _ "You find a hefty pendant among the bones. It glows brightly when you pick it up!"
cannot_use_message= _ "There are some bones here. There appears to be something among them."
[filter]
side=1
x,y={X},{Y}
[/filter]
[then]
[removeitem]
x,y={X},{Y}
[/removeitem]
[/then]
[effect]
apply_to=new_attack
name= _ "holy ankh"
icon=attacks/lightbeam.png
type=holy
range=long
special=magical
damage=24
number=1
# need a better attack sound, but this will do for now
[sound]
time=-1600
sound=aaah.ogg
[/sound]
[missile_frame]
begin=-180
end=0
image="projectiles/whitemissile-n.png"
image_diagonal="projectiles/whitemissile-ne.png"
halo=halo/white-mage-halo1.png,halo/white-mage-halo2.png,halo/white-mage-halo3.png,halo/white-mage-halo4.png
[/missile_frame]
[/effect]
[/object]
[/event]
#enddef
- Attachments
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- aaah.ogg.zip
- (20.12 KiB) Downloaded 158 times
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.
In EI, that's what it does, but just with making all of them holy, without leaving you any non-holy attacks.scott wrote:I use the holy ankh as a new weapon, not as something that makes your attack holy. It doesn't make sense why it would make one attack holy when you wear the ankh. If we had multiple damage types, it could 'holy-ify' all your weapons.
The item would be called "Holy Amulet", in any case. It wouldn't mention that it was an anhk.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm