I think it's very nice. Keep up the good work, the sliding is in my oppinion not a big deal and most units tend to have a little sliding feel. It's just something that can be changed at a later date if it's important.
"The memory management on the PowerPC can be used to frighten small children."
Looks good to me.. I would really like to see marauders somewhere in the game.. Keep up good work, man. And do not get depressed, it is known that just so little from the things made is liked by the devs.. Your horse archer is great unit, but maybe you did not make enough lobbing to get it in.. May the force be with you..
It looks good... but don't go from the new attack frame back to the standing frame. It looks odd. Go directly from the new attack frame to the final attack frame. Once you have a swoosh there, it will look more than decent.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry! And I hate stupid people. The World of Orbivm
It looks much better. My only comment would be that in the final frame (where the head of the mace actually strikes the enemy), his hands spread apart. In reality, you would move your hands closer together when doing that. It doesn't mess it up too much, though.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry! And I hate stupid people. The World of Orbivm
Assasin wrote:wow, that die frame is awesome. Why don't you have his head roll off, just for fun?
Because not all units have a blade attack, and it would be rather odd if a spear thrust cut off someone's head.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry! And I hate stupid people. The World of Orbivm