Redwall campaign
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Redwall campaign
Just putting the idea out there, not sure if i will have time to do it.
P.S. Redwall series By Brian Jacques.
P.S. Redwall series By Brian Jacques.
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- Elvish_Pillager
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No good. Most of the fighting in most of the books is in the defense of the Abbey, which would be hard to model, or preformed by tiny groups, which is not favorable to the Wesnoth engine.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
Most of the fighting takes place either at Salamandastron, in Redwall, or traveling.
* Defending/attacking the cave system of Salamandastron might be interesting.
* Defending/attacking Redwall wouldn't; its basically just a castle. I could see maybe one scenario with it, but since most of the books that have it under attack have it under attack the entire time....
* Traveling: I could definitely see this. You have the 2-4 people from Redwall who cannot die, adn they join up with the Guosim, who are expendable. You can recruit shrews, but your leader is a mouse/squirrel/badger/whatever.
I do think a campaign based on Redwall is feasible. I don't know which book you could do, though; perhaps Salamandastron, or The Long Patrol? Those are the two that I remember with the most fighting and traveling combined. It might also be good to not base it on any one book, but take elements of each book that would make good scenarios.
PS: I've read all of the books, most several times, and I own 6 of them.
* Defending/attacking the cave system of Salamandastron might be interesting.
* Defending/attacking Redwall wouldn't; its basically just a castle. I could see maybe one scenario with it, but since most of the books that have it under attack have it under attack the entire time....
* Traveling: I could definitely see this. You have the 2-4 people from Redwall who cannot die, adn they join up with the Guosim, who are expendable. You can recruit shrews, but your leader is a mouse/squirrel/badger/whatever.
I do think a campaign based on Redwall is feasible. I don't know which book you could do, though; perhaps Salamandastron, or The Long Patrol? Those are the two that I remember with the most fighting and traveling combined. It might also be good to not base it on any one book, but take elements of each book that would make good scenarios.
PS: I've read all of the books, most several times, and I own 6 of them.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Including copyrighted names and characters would be a bad idea.
But you could make a campaign about talking animals fighting in a medieval world that looked strangely similar to the famous series of books.
Unless you're an artist yourself, or know ones, I think unit graphics would be your biggest restriction.
But you could make a campaign about talking animals fighting in a medieval world that looked strangely similar to the famous series of books.
Unless you're an artist yourself, or know ones, I think unit graphics would be your biggest restriction.
Creator of Under the Burning Suns
I could write the auther for permission, or not but he probably would not mind having his books more publisised(is that how you spell it?).quartex wrote:Including copyrighted names and characters would be a bad idea.
But you could make a campaign about talking animals fighting in a medieval world that looked strangely similar to the famous series of books.
Unless you're an artist yourself, or know ones, I think unit graphics would be your biggest restriction.
As for art, that is why i want it to be a group effort. (as well as that i stink at coding in wml...)
Many people want to see what it is like to die, but no one wants to die.
-Anonymous
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-Anonymous
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Redwall i have an idea for: A new tile that is like canyon, but looks different. And for the gates, a watchtower with no attacks, and a different picture. and on the inside, castles and keeps.
Yoni
Yoni
Many people want to see what it is like to die, but no one wants to die.
-Anonymous
P.S. go to http://members.cox.net/yonibr/
-Anonymous
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Great idea! Can You do it?
Many people want to see what it is like to die, but no one wants to die.
-Anonymous
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-Anonymous
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Code: Select all
[terrain]
symbol_image=castle
id=city wall
name= _ "City Wall"
char=z
aliasof=C
[/terrain]
And...
Just fill in the gaps.
Code: Select all
[movetype]
name=???
[movement_costs]
deep_water=???
shallow_water=???
swamp_water=???
grassland=???
sand=???
forest=???
hills=???
mountains=???
village=???
castle=???
cave=???
tundra=???
canyon=???
cavewall=???
city_wall=1 or 100
[/movement_costs]
[/movetype]
here is unit:
- Attachments
-
- Redwall_gate.cfg
- (341 Bytes) Downloaded 242 times
Many people want to see what it is like to die, but no one wants to die.
-Anonymous
P.S. go to http://members.cox.net/yonibr/
-Anonymous
P.S. go to http://members.cox.net/yonibr/
how do i fill in the gaps?
Sorrey, drawing a blank.
Sorrey, drawing a blank.
Many people want to see what it is like to die, but no one wants to die.
-Anonymous
P.S. go to http://members.cox.net/yonibr/
-Anonymous
P.S. go to http://members.cox.net/yonibr/