The History of Burin

Discussion and development of scenarios and campaigns for the game.

Moderator: Forum Moderators

opensourcejunkie
Posts: 547
Joined: August 11th, 2008, 3:19 pm

Re: The History of Burin

Post by opensourcejunkie »

I enjoy coding and writing equally well myself. explains why I'm enjoying this campaign design as much as I do.
what if the Bible's claims about Christ depicted accurate, verifiable history? given some research, you might be surprised at the evidence...
uzytkownik
Posts: 126
Joined: April 19th, 2008, 7:12 pm
Contact:

Re: The History of Burin

Post by uzytkownik »

Scenario 7 (not working) landed in git. Of course - if someone want to send a patch - please feel welcome.
AI
Developer
Posts: 2396
Joined: January 31st, 2008, 8:38 pm

Re: The History of Burin

Post by AI »

Just sent you two patches using git-send-email.
uzytkownik
Posts: 126
Joined: April 19th, 2008, 7:12 pm
Contact:

Re: The History of Burin

Post by uzytkownik »

I have recive nothing as far.
AI
Developer
Posts: 2396
Joined: January 31st, 2008, 8:38 pm

Re: The History of Burin

Post by AI »

In that case my git-send-email isn't working...
Here's the same patches. Please apply them with git-am rather than git-apply so I don't have to re-merge them. ;)
Attachments
0001-Fix-some-issues-wmllint-caught.patch
(1.26 KiB) Downloaded 286 times
0002-Ran-wmlindent.patch
(161.03 KiB) Downloaded 390 times
uzytkownik
Posts: 126
Joined: April 19th, 2008, 7:12 pm
Contact:

Re: The History of Burin

Post by uzytkownik »

Patch 1: Accepted.
Patch 2: Rejected. I know sooner or later I will have to follow wesnoth coding style but the wmlindent destroys macro aligment.
cobra
Posts: 273
Joined: October 6th, 2008, 1:57 pm
Location: USA, Land of the free, Home of the brave.

Re: The History of Burin

Post by cobra »

I downloaded it on the add-on server. The first scenario does not load, cause it says it does not exist.
Thank you President Bush
Ask not what wesnoth can do for you, but what you can do for wesnoth.-cobra
uzytkownik
Posts: 126
Joined: April 19th, 2008, 7:12 pm
Contact:

Re: The History of Burin

Post by uzytkownik »

I have no clue what have you downloaded as I didn't put it there.

Edit: Put version from git. (I mean - I've put version from git)
Edit: Here is the newest THoB
Attachments
THoB-aa01880d8051697bb772a673cd4efecf836dd3ae.tar.gz
THoB - version from git.
(16.4 KiB) Downloaded 271 times
Last edited by uzytkownik on December 1st, 2008, 9:06 pm, edited 2 times in total.
cobra
Posts: 273
Joined: October 6th, 2008, 1:57 pm
Location: USA, Land of the free, Home of the brave.

Re: The History of Burin

Post by cobra »

Well it is on the forum. Same name and everything.
Thank you President Bush
Ask not what wesnoth can do for you, but what you can do for wesnoth.-cobra
AI
Developer
Posts: 2396
Joined: January 31st, 2008, 8:38 pm

Re: The History of Burin

Post by AI »

uzytkownik wrote:Patch 2: Rejected. I know sooner or later I will have to follow wesnoth coding style but the wmlindent destroys macro aligment.
Which didn't stop you from applying it. ;)

Anyway, trunk wmlindent can be told to use macros as indentation markers.
uzytkownik
Posts: 126
Joined: April 19th, 2008, 7:12 pm
Contact:

Re: The History of Burin

Post by uzytkownik »

See the second commit.
AI
Developer
Posts: 2396
Joined: January 31st, 2008, 8:38 pm

Re: The History of Burin

Post by AI »

I know, that's exactly the kind of stuff trunk wmlindent is capable of handling.
uzytkownik
Posts: 126
Joined: April 19th, 2008, 7:12 pm
Contact:

Re: The History of Burin

Post by uzytkownik »

Campaign ported to 1.6 + changes to scenario 1 (should be more playable I guess).
zaladore
Posts: 51
Joined: March 18th, 2010, 12:18 am

Re: The History of Burin

Post by zaladore »

we need a new version for 1.8
uzytkownik
Posts: 126
Joined: April 19th, 2008, 7:12 pm
Contact:

Re: The History of Burin

Post by uzytkownik »

zaladore wrote:we need a new version for 1.8
I didn't knew someone is still playing it :D

Ok - I have last exam in year (unfortunatly - academical) on Thursday. I'll do it afterwards (and hopefully add something extra).
Post Reply