You've been playing Wesnoth too long when...
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322. Because of you being in a village, the RNG saved you from dying in WWIII-WWX.theotherhiveking wrote:321. You die becuse the 11th World War started and you didn't noticed, because you was very busy waiting for someone to end his turn.
I need to keep myself from letting these slip, as they are what start stupid tangents, but...
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
- La_vie_en_Wose
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325. Your are able to be contacted only via the Wesnoth stable / development lobby or #wesnoth / #wesnoth-dev
326. You play Wesnoth for 24 / 48 hours straight and still then it is yesterday / day before, or turn 1.
327. You feel you owe Wesnoth something like a contribution because of the fun it has given you.
328. You travel overseas / interstate just to meet someone you know is a Wesnoth developer
329. You faint with boredom after playing Isar's Cross and winning for the 3000th time (insert other large number)
330. You got into assessment (exams, tests, deadlines) and all you can remember is Wesnoth statistics and information.
331. You can play Crossroads without triggering a single ambush and going through the hills
332. When you are feeling bored you replay HTTT 1 (and you try to stay and kill Blue) or Siege of Elensfar (on hard with no loses by turn 12)
333. You wait for someone for > 6 hours in the Wesnoth lobby only to find they stood you up
334. You engage in mathematical / statistical analysis of the unit's health and damage
335. Your family / friends accuse you of only using the computer to play Wesnoth.
326. You play Wesnoth for 24 / 48 hours straight and still then it is yesterday / day before, or turn 1.
327. You feel you owe Wesnoth something like a contribution because of the fun it has given you.
328. You travel overseas / interstate just to meet someone you know is a Wesnoth developer
329. You faint with boredom after playing Isar's Cross and winning for the 3000th time (insert other large number)
330. You got into assessment (exams, tests, deadlines) and all you can remember is Wesnoth statistics and information.
331. You can play Crossroads without triggering a single ambush and going through the hills
332. When you are feeling bored you replay HTTT 1 (and you try to stay and kill Blue) or Siege of Elensfar (on hard with no loses by turn 12)
333. You wait for someone for > 6 hours in the Wesnoth lobby only to find they stood you up
334. You engage in mathematical / statistical analysis of the unit's health and damage
335. Your family / friends accuse you of only using the computer to play Wesnoth.
336. You are in the local branch of your bank paying in the tribute you have got from your villages. To your surprise, a very short man with a funny looking shortened thunderstick comes in and says "Stick em up!"
You are flabbergasted when everyone obeys. "Oh for heaven's sake," you say. "Everyone here has more than 18 hit points! There's nothing to worry about."
"But he's got a gun!" cries one of customers. He has a goblinoid look about him. Your eyes narrow.
"What did you call it? A gun?" you say, spitting saliva.
Before he can reply there is a deafening BANG and you look down at a large hole which has appeared in your side.
"It's OK," you assure everyone. "You can all safely tackle him now, just watch out for his dagger. I'll retreat to a village and rest. Unless anyone here is a healer, by any chance?"
You can't understand why everyone is staring at you in horror. You decide you must be in the company of noobs and start to explain again, but then, to your eternal and terminal surprise, there is a second bang...
You are flabbergasted when everyone obeys. "Oh for heaven's sake," you say. "Everyone here has more than 18 hit points! There's nothing to worry about."
"But he's got a gun!" cries one of customers. He has a goblinoid look about him. Your eyes narrow.
"What did you call it? A gun?" you say, spitting saliva.
Before he can reply there is a deafening BANG and you look down at a large hole which has appeared in your side.
"It's OK," you assure everyone. "You can all safely tackle him now, just watch out for his dagger. I'll retreat to a village and rest. Unless anyone here is a healer, by any chance?"
You can't understand why everyone is staring at you in horror. You decide you must be in the company of noobs and start to explain again, but then, to your eternal and terminal surprise, there is a second bang...
Last edited by bert1 on June 30th, 2007, 2:37 pm, edited 2 times in total.
Good is simply that which is willed. - Eugene Halliday
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337. You get your best mate in on the game, and his girlfriend gives you the "you are the root of all evil glare".
338. You periodically exchange MP replays with your mates.
339. Wesnoth is the subject of conversation in the real world at least once a day.
340. You consider changing ISP due to an occasional disconnection during MP games.
338. You periodically exchange MP replays with your mates.
339. Wesnoth is the subject of conversation in the real world at least once a day.
340. You consider changing ISP due to an occasional disconnection during MP games.
- La_vie_en_Wose
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342. You start noticing hexes in the real world. Constantly.
343. You renovate your house to remove the hexes from it so you don't get confused.
344. You still get confused.
Unrelated...
345. You find a floor with hexagonal tiles. You (want to) print out some unit graphics and put them on the floor because "it just looked right". You wonder what terrain type white tile is, and if it is different than black tile.
#345 actually happened to me, but I didn't have a printer handy...
343. You renovate your house to remove the hexes from it so you don't get confused.
344. You still get confused.
Unrelated...
345. You find a floor with hexagonal tiles. You (want to) print out some unit graphics and put them on the floor because "it just looked right". You wonder what terrain type white tile is, and if it is different than black tile.
#345 actually happened to me, but I didn't have a printer handy...
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346 you want a hexagonal tiled floor.
347 you insist that your family must walk on hexes the same way the wesnothians do.
348 this includes waiting 30 secondes after moving 5 hexes.
347 you insist that your family must walk on hexes the same way the wesnothians do.
348 this includes waiting 30 secondes after moving 5 hexes.
the observer a wesnoth newspaper by DDR
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