Wesnoth 1.0 released
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Here is my Mac OS X build
Full (40Mb):
http://lwa.retiaire.org/wesnoth/Wesnoth ... .0-lwa.dmg
Lite (game only, without musics and large images, 24Mb):
http://lwa.retiaire.org/wesnoth/Wesnoth ... te-lwa.dmg
Compile kit (require Tiger and Xcode 2.1, 1.0Mb)
http://lwa.retiaire.org/wesnoth/MacComp ... wa.tar.bz2
Notice it does not work on Mac OS X 10.2.
Full (40Mb):
http://lwa.retiaire.org/wesnoth/Wesnoth ... .0-lwa.dmg
Lite (game only, without musics and large images, 24Mb):
http://lwa.retiaire.org/wesnoth/Wesnoth ... te-lwa.dmg
Compile kit (require Tiger and Xcode 2.1, 1.0Mb)
http://lwa.retiaire.org/wesnoth/MacComp ... wa.tar.bz2
Notice it does not work on Mac OS X 10.2.
Congratulations!
What a glorious day! Thank you to everyone who worked so hard making Wesnoth the great program that it is.
What a glorious day! Thank you to everyone who worked so hard making Wesnoth the great program that it is.
Creator of Under the Burning Suns
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I'm not convinced Wesnoth is 1.0 quality yet, but I guess it's good to get it out... 1.2 will be better...
But, good job everyone on what we've done so far.
But, good job everyone on what we've done so far.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Actually my thoughts are now that Wesnoth was 1.0 quality a good year ago or so.turin wrote: I'm not convinced Wesnoth is 1.0 quality yet, but I guess it's good to get it out... 1.2 will be better...
If you take any FLOSS project, there are always many things that one can suggest to improve. Trying to make 1.0 'perfect' is a big mistake -- one that we fell into, but managed to climb out of, though I think it hampered us alot.
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
That really is strange, because with the latest SVN I got the new background on my ibook. Maybe you did not install the files in a proper way? And since even the windows release has the updated image, I assume that the image is updated in the tarball, too.
You should have a look at the files you got in your SVN-dir. They should have been updated yesterday. That was when the new images were commited. Have a look at http://svn.gna.org/viewcvs/wesnoth?rev=8451&view=rev for the commit.
Did you compile it via commandline or via X-Code? If you did it via commandline make sure that the images were overwritten when you did make install.
You should have a look at the files you got in your SVN-dir. They should have been updated yesterday. That was when the new images were commited. Have a look at http://svn.gna.org/viewcvs/wesnoth?rev=8451&view=rev for the commit.
Did you compile it via commandline or via X-Code? If you did it via commandline make sure that the images were overwritten when you did make install.
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- Location: Portland, OR
- Contact:
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- Location: In the isle of Anduin,chasing the Undead.
Yeah!
Yohoo!
Great!
Awesome!
Excellent!
I hope this release will make this game more famous,i have many friends in my classroom that loved this game,i hope my friends will tell their friends about wesnoth,and the friends of my friends to tell the friends of the friends of my friends about it and etcetera.
( )
PS: I havent understood well:is wesnoth going out on cds in the shops?
PPS: In italy we call "edicola" that shop where you buy the magazines,newspapers,and magazines with ojects.
Yohoo!
Great!
Awesome!
Excellent!
I hope this release will make this game more famous,i have many friends in my classroom that loved this game,i hope my friends will tell their friends about wesnoth,and the friends of my friends to tell the friends of the friends of my friends about it and etcetera.
( )
PS: I havent understood well:is wesnoth going out on cds in the shops?
PPS: In italy we call "edicola" that shop where you buy the magazines,newspapers,and magazines with ojects.
Great Mage Nicolas
download of xdelta for windows does not work:
The correct link is:
http://prdownloads.sourceforge.net/wesn ... win.xdelta
Code: Select all
http://prdownloads.sourceforge.net/wesnoth/rc1to10-windows.xdelta?download
Could not read file.
Go back. /home/ftp/pub/sourceforge//w/we/wesnoth/rc1to10-windows.xdelta
Oct 04, 2005 07:08
http://prdownloads.sourceforge.net/wesn ... win.xdelta
Last edited by HaJo on October 6th, 2005, 7:41 am, edited 1 time in total.
-HaJo
Wesnoth is not going out on CD because:
1. CDs would cost not only the project money in the firstplace to make and distribute but also would also cost users to buy a free game.
2. Because unless we gave it out for free on CD it's against GPL i believe.
3. Because it's easier just to download off the internet.
4. Because it'd need it to have a CD for every different port unless they included a version for each on said CD which would then be unpratical.
1. CDs would cost not only the project money in the firstplace to make and distribute but also would also cost users to buy a free game.
2. Because unless we gave it out for free on CD it's against GPL i believe.
3. Because it's easier just to download off the internet.
4. Because it'd need it to have a CD for every different port unless they included a version for each on said CD which would then be unpratical.