v1.14.9 in Mac OS X 10.11.6 dialog scenes problem
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v1.14.9 in Mac OS X 10.11.6 dialog scenes problem
Having an issue in the dialog scenes between battles. Unless there's movement in the scene all I get is a black screen where the expository dialog should be. The first screen shows up, but the following screens don't show up. Any idea what's happening?
Jyri
Jyri
- Pentarctagon
- Project Manager
- Posts: 5565
- Joined: March 22nd, 2009, 10:50 pm
- Location: Earth (occasionally)
Re: v1.14.9 in Mac OS X 10.11.6 dialog scenes problem
Can you provide the build information available in the game by clicking on the icon on the bottom-left corner of the main menu and then the Copy button, and then pasting that information here?
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: v1.14.9 in Mac OS X 10.11.6 dialog scenes problem
Okay.
The Battle for Wesnoth version 1.14.9
Running on Apple OS X 10.11.6 (15G22010)
Game paths
==========
Data dir: /Biggum/Download Games/Battle for Wesnoth 1.14.9/The Battle for Wesnoth.app/Contents/Resources
User config dir: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14
User data dir: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14
Saves dir: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14/saves
Add-ons dir: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14/data/add-ons
Cache dir: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14/cache
Libraries
=========
Boost: 1.71
Cairo: 1.16.0 (runtime 1.16.0)
Pango: 1.40.1 (runtime 1.40.1)
SDL: 2.0.10 (runtime 2.0.10)
SDL_image: 2.0.5 (runtime 2.0.5)
SDL_mixer: 2.0.4 (runtime 2.0.4)
SDL_ttf: 2.0.15 (runtime 2.0.15)
Features
========
JPG screenshots: yes
Lua console completion: yes
Legacy bidirectional rendering: no
Cocoa notifications back end: yes
The Battle for Wesnoth version 1.14.9
Running on Apple OS X 10.11.6 (15G22010)
Game paths
==========
Data dir: /Biggum/Download Games/Battle for Wesnoth 1.14.9/The Battle for Wesnoth.app/Contents/Resources
User config dir: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14
User data dir: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14
Saves dir: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14/saves
Add-ons dir: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14/data/add-ons
Cache dir: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14/cache
Libraries
=========
Boost: 1.71
Cairo: 1.16.0 (runtime 1.16.0)
Pango: 1.40.1 (runtime 1.40.1)
SDL: 2.0.10 (runtime 2.0.10)
SDL_image: 2.0.5 (runtime 2.0.5)
SDL_mixer: 2.0.4 (runtime 2.0.4)
SDL_ttf: 2.0.15 (runtime 2.0.15)
Features
========
JPG screenshots: yes
Lua console completion: yes
Legacy bidirectional rendering: no
Cocoa notifications back end: yes
- Pentarctagon
- Project Manager
- Posts: 5565
- Joined: March 22nd, 2009, 10:50 pm
- Location: Earth (occasionally)
Re: v1.14.9 in Mac OS X 10.11.6 dialog scenes problem
It sounds like a known issue (#4245), which will be fixed in 1.14.10.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code