1.3.4 and map editor
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1.3.4 and map editor
I have upgraded to 1.3.4 and have been trying to use the map editor. every time i place a tile it take 6-14 seconds to convert the edges... it was not like this when i was using 1.2... is this a bug in 1.3.4? I am using XP 2.0 xeon dual core with 2GB RAM just for info... but it is taking for ever to build any kind of map!
River, please, why don't you come on out?
"No! I can't. Too much hair."...
"No! I can't. Too much hair."...
It's the new terrain letter system... I suppose the code is not yet fully performance optimised.
You can however delay transition updates with CTRL+t (it's also in the settings menu), and press "b" whenever you want to update the transitions and look at your map "artistically". It helps a lot.
You can however delay transition updates with CTRL+t (it's also in the settings menu), and press "b" whenever you want to update the transitions and look at your map "artistically". It helps a lot.
Try some Multiplayer Scenarios / Campaigns
There is a feature introduced in 1.3.2 to help this:
in settings menu "delay transition update" (ctrl-t) and in edit menu "update transitions" (b). 1.3.5 will have a checkbox for this setting but it already works like if there is one.
However, 6-14 secs is way too long for this kind of cpu (on my linux+AMD1500 it's 1 sec max). So there is indeed probably a problem somewhere.
Does other users have a so slow transition update speed ?
in settings menu "delay transition update" (ctrl-t) and in edit menu "update transitions" (b). 1.3.5 will have a checkbox for this setting but it already works like if there is one.
However, 6-14 secs is way too long for this kind of cpu (on my linux+AMD1500 it's 1 sec max). So there is indeed probably a problem somewhere.
Does other users have a so slow transition update speed ?
OK thanks the ctrl - t works great but it does take 6-14 seconds to refresh the map... it is not spiking the CPU or spiking memory either...? I have 1.2 GB of physical memory free and it maybe maxes the cpu to 50% to 55% with it currently running at 4 - 8 %... though the ctrl t and b option works really well... that has already saved time... so should this be presented as a bug?
Thanks for the info!
Thanks for the info!
River, please, why don't you come on out?
"No! I can't. Too much hair."...
"No! I can't. Too much hair."...