How many turns should I expect to last in "A New Land"?

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revolting_peasant
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Joined: May 29th, 2012, 5:45 pm

How many turns should I expect to last in "A New Land"?

Post by revolting_peasant »

[minor spoilers...]

In The Rise of Wesnoth, there's a scenario named A New Land, where the goal is to survive with no deaths - neither to you nor the enemy - for as many turns as possible.

I'm playing on Medium difficulty, and have a few questions:

1. About what number of turns I could expect potentially survive?
2. Is a "homeostatic state" realistically achievable?
3. How much gold should I aim for? i.e. beyond which it's useless to amass more?
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