artisticdude's Art

Make art for user-made content.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
Post Reply
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: artisticdude's Art, Sketches and WIP's: Pixel Portraits?

Post by artisticdude »

Update! Just minor corrections, but small details make perfection, and perfection is no small detail. ^_^

Image
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
Mefisto
Art Contributor
Posts: 422
Joined: January 8th, 2009, 3:53 pm

Re: artisticdude's Art, Sketches and WIP's: Pixel Portraits?

Post by Mefisto »

I've seen this on Pixel Joint. Nice.
User avatar
Great_Mage_Atari
Posts: 932
Joined: July 26th, 2011, 5:07 pm

Re: artisticdude's Art, Sketches and WIP's: Pixel Portraits?

Post by Great_Mage_Atari »

Diaper Man, Diaper Man,
Does whatever a Diaper Man does,
Does he have powers?
No he doesn't,
Because he,
Just has a diaper,
Look out!
There goes the Diaper Man!

A lyrical adaptation done by yours truly. Needless to say, your welcome. I expect to see this on t-shirts by early December, just in time for the holidays.
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: artisticdude's Art, Sketches and WIP's: Christmas Is Com

Post by artisticdude »

@Mefisto: Thanks!

This was made using a pre-defined palette. I have consequently learned that I suck at using pre-defined palettes. :doh: The challenge was to draw something using the given outline of either France or Sweden, using one of two pre-defined palettes depending on the country you chose. I opted to go for France.
Image
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
Vranca
Posts: 218
Joined: August 27th, 2010, 8:58 pm

Re: artisticdude's Art, Sketches and WIP's: Pixel Portraits?

Post by Vranca »

I think you could use some brighter highlights on the robes.I tried to demonstrate it in a part of the image,hope you don't mind.
Attachments
da_funkeh_santeh1.png
da_funkeh_santeh1.png (8.99 KiB) Viewed 4643 times
My sprites,My Minitroops
Philip II of Macedon:"If I win this war, you will be slaves forever."
The Spartan ephors:"If."
Subsequently, both Philip and Alexander would avoid Sparta entirely.
User avatar
dipseydoodle
Posts: 879
Joined: September 16th, 2008, 10:26 pm

Re: artisticdude's Art, Sketches and WIP's: Pixel Portraits?

Post by dipseydoodle »

@artisticdude, you said there was a predefined color pallete? exactly how small is it? Oh and the ortrait seems to remind me of sprites from Double Dungeon.
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: artisticdude's Art, Sketches and WIP's: Pixel Portraits?

Post by artisticdude »

dipseydoodle wrote:@artisticdude, you said there was a predefined color pallete?
It was 16 colors (not including transparency). I'd suggest checking out how some of the better artists handled the palette over at PJ, it's really amazing how many ways a skillful pixel artist can mesh colors. And it's also amazing how some lesser-skilled artists can not mesh colors to save them. :whistle: :oops:

Anyways, I did a little more on the zombie/skeleton I posted earlier. Some palette changes, a few more frames, and a few random sketches for bosses.
Attachments
rawr.png
rawr.png (7.12 KiB) Viewed 4557 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
Shinobody
Posts: 391
Joined: March 9th, 2011, 5:46 pm
Location: somewhere in Poland

Re: artisticdude's Art, Sketches and WIP's: Pixel Portraits?

Post by Shinobody »

They are cool and cute, obviously...
It's just these "bosses" evoke feeling more of "elite mooks", dual wielding skeleton could pass as miniboss...
They're just a bit generic and not intimidating enough.
Artist, writer, game designer for hire.
Art portfolio: https://shino1.artstation.com
Writing dump: https://shino1portfolio.wordpress.com/
My itchio for video games and TTRPG stuff: https://shino1.itch.io/
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: artisticdude's Art, Sketches and WIP's: Pixel Portraits?

Post by artisticdude »

Shinobody wrote:They are cool and cute, obviously...
It's just these "bosses" evoke feeling more of "elite mooks", dual wielding skeleton could pass as miniboss...
They're just a bit generic and not intimidating enough.
Eh, you've got a point. Okay, scrap the dual-weilding bit and call them more powerful 'standard' enemies. ^_^

I'll attempt some more original and intimidating bosses next.
Attachments
enemiez.png
enemiez.png (10.29 KiB) Viewed 4472 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
Mefisto
Art Contributor
Posts: 422
Joined: January 8th, 2009, 3:53 pm

Re: artisticdude's Art, Sketches and WIP's: Pixel Portraits?

Post by Mefisto »

Is this for a game?
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: artisticdude's Art, Sketches and WIP's: Pixel Portraits?

Post by artisticdude »

Originally, yes, it was for a mmorpg game, but I haven't heard from the developer in some weeks now and the project's website still says the project is closed for development, so... :hmm:

I'll probably just upload the sprites to OpenGameArt when I finish 'em.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Post by artisticdude »

Random unfinished frogotto-esque tileset (approximately 16x16p scale). It's made using an award-winning palette (16 colors, IIRC) that was created by PJ member 'Dennis'. The palette is being used for the current underwater-themed iso colab over on PJ, so I though it'd be fun to try creating an underwater platformer mockup.

And I thought animating Wesnoth run cycles was challenging. :doh: The angle of Wesnoth sprites is the hardest part of animating run cycles for Wesnoth units, but here the character is so low-res that the placement every single pixel matters, which means it can be really difficult to get it right. Unfortunately it seems I can't have him bob at all during the animation, otherwise it looks too jerky. :hmm: Low-res graphics FTW!
Attachments
Untitled-5.gif
Untitled-5.gif (708 Bytes) Viewed 4168 times
odds&ends.png
odds&ends.png (8.22 KiB) Viewed 4168 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
Gambit
Loose Screw
Posts: 3266
Joined: August 13th, 2008, 3:00 pm
Location: Dynamica
Contact:

Re: artisticdude Doodles Here: Random Pelagic Platformer Til

Post by Gambit »

That looks really good!
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: artisticdude might be back to spriting...

Post by artisticdude »

Thx Gambit.

Some more stuff. This is an edit on Reepurr's original work. I really dislike how the legs turned out; I'm going to go back and redo them I think. Too skinny relative to the rest of the sprite, and I can't shake the impresion that they seem to be floating just under his torso rather than actually being connected to him. :hmm: It's been too long since I did this sprite stuff last, I'm afraid I've gotten a bit rusty, especially with Wesnoth sprite proportions. :(

The palette is a play off of the loy's standard armor palette, although I tried to integrate more hue shifting (threw some green and pink in there with the default blue).

...Oh, and for the record, I don't think the guys over at Pixel Joint are ever going to understand the concept of the TC palette. :roll:
stupid_legz_>_<.png
stupid_legz_>_<.png (4.77 KiB) Viewed 4001 times
And then a tiny bit more work on the above tileset.
sg.png
sg.png (14.51 KiB) Viewed 4001 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
Reepurr
Posts: 1088
Joined: August 29th, 2010, 5:38 pm

Re: artisticdude Might Be Back to Spriting...

Post by Reepurr »

The edit on my original work looks good, if I say so myself :P
I'm not even going to pretend I'm an expert on this colour shifting thing, but would yellow be better for the highlights than pink?

@ frogatto-esque tileset: The fish look slightly flat, but that's the only critique I think I can come up with here. Awesome.
"What do you mean, "a dwarvish dragonguard with marksman is overpowered"?"

Story of a Drake Outcast | The Nonsense Era
Played HttT-Underground Channels? Thought it was rubbish? Help us develop it here!
Post Reply