Zero's art
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Re: Zero's Steelhive Art- Working on Attack frames
actually they look ok..just the arms need a tweak here and there to look like you could actually fix anything with those, right now theyre just more puncturing machines, how about putting some grabbers on the ends? and maybe a laser cutter on oneZerovirus wrote:Well it's been too long but I finally made some Repairer and Welder unit images... These look a bit stupid but they're the best I have right now.
Like cats? I've made a whole faction of them to kick ass with!
Don't like cats? I've made a whole faction of them to kick their asses! So everyone's happy :)
Felinian faction is part of the Beyond Southern Hells era
kitties need sprites! art topic here
Don't like cats? I've made a whole faction of them to kick their asses! So everyone's happy :)
Felinian faction is part of the Beyond Southern Hells era
kitties need sprites! art topic here
Re: Zero's Steelhive Art- Working on Attack frames
If I may suggest - a welding torch seems like a more effective close-range weapon.
Re: Zero's Steelhive Art- Working on Attack frames
Hmm.
Well I'm not too familiar with welding tool thingies... Sure, why not. Melee it is then.
God those healer graphics suck so much. I really have to redo them. They look like they have tumors on their foreheads.
Well I'm not too familiar with welding tool thingies... Sure, why not. Melee it is then.
God those healer graphics suck so much. I really have to redo them. They look like they have tumors on their foreheads.
Re: Zero's Steelhive Art- Working on Attack frames
Present weld attack icon. Suggestions?
Zero: is it all right if I post attack icons here? Are you planning on working on them? If not, I suppose I can, but then the question is whether it's okay for me to hijack your thread for other steelhive-related art or whether I should make a thread of my own.Re: Zero's Steelhive Art- Working on Attack frames
Sure, you can post Attack icons here. I'm still trying to learn GIMP, just downloaded it yesterday. I don't really mind. If you want I can just rename the thread to Steelhive Graphics.
As for suggestions... It looks empty. Sparks, background glowing like Delfador's lightning attack, etc. would help a lot.
As for suggestions... It looks empty. Sparks, background glowing like Delfador's lightning attack, etc. would help a lot.
Re: Zero's Steelhive Art- Working on Attack frames
God, those last Repairer and Welder frames sucked. I didn't pull off the effect I wanted to...
Well, now I remedy that with cool looking versions! And now Melinath has more work on his ever growing pile of fine tuning and other stuff.
Well, now I remedy that with cool looking versions! And now Melinath has more work on his ever growing pile of fine tuning and other stuff.
- Attachments
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- Hey, I actually used the purple shadow this time!
- Welder.PNG (927 Bytes) Viewed 6061 times
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- He grows an extra multitool arm thing.
- Repairer.PNG (1.02 KiB) Viewed 6061 times
Re: Steelhive Graphics- Welder line complete
GIMP == yay!
purple shadows==yay!
I'll see what I can do with making it more interesting. Problem is, welding torches don't spark unless cutting metal. Of course there's the Rule of Cool... (if it's cool, who cares if it's realistic?) but I'll see if I can be realistic and interesting first.
purple shadows==yay!
I'll see what I can do with making it more interesting. Problem is, welding torches don't spark unless cutting metal. Of course there's the Rule of Cool... (if it's cool, who cares if it's realistic?) but I'll see if I can be realistic and interesting first.
Re: Steelhive Graphics- Welder line complete
Yay! I met another troper!
Right, like the whole robot thing is realistic.
So anyways. I got bored and made a lizardman-creature with a torch. I'm not planning on using him for anything, so anyone who wants a generic mutated creature for UMC campaigns or factions can have him.
Right, like the whole robot thing is realistic.
So anyways. I got bored and made a lizardman-creature with a torch. I'm not planning on using him for anything, so anyone who wants a generic mutated creature for UMC campaigns or factions can have him.
- Attachments
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- Lizardman.PNG (1.37 KiB) Viewed 6035 times
Re: Steelhive Graphics- Welder line complete
If you're still looking for suggestions for the weld attack icon, i would say try lowering the part where the flame comes out and showing more of a flame. Instead of having the tip take up half the icon, bring it down so that it only covers about 1/4th. (Meh, maybe I'll fire up GIMP and show you what I mean..)
Edit: Here's what I mean. I also rotated it slightly down and added some noise..
Edit: Here's what I mean. I also rotated it slightly down and added some noise..
- Attachments
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- weld_1.png (4.53 KiB) Viewed 6008 times
Re: Steelhive Graphics- Welder line complete
well the repairer looks quite impressive now, but the welder still needs some angle tweak with the upper-right arm, currently is looks a bit weird, maybe use the same angle as the repairer has on its upper right?
Like cats? I've made a whole faction of them to kick ass with!
Don't like cats? I've made a whole faction of them to kick their asses! So everyone's happy :)
Felinian faction is part of the Beyond Southern Hells era
kitties need sprites! art topic here
Don't like cats? I've made a whole faction of them to kick their asses! So everyone's happy :)
Felinian faction is part of the Beyond Southern Hells era
kitties need sprites! art topic here
Re: Steelhive Graphics- Welder line complete
I definitely agree that the pipe was taking up too much space last time. It was also fairly boring. There shouldn't be noise in the flame, though - at least, not much. That's what makes it a welding torch flame. (Reference) Here's a new version:
Still needs some work, I think. The glowy ends a bit too abruptly and the flame's a bit jaggy.
Re: Steelhive Graphics- Welder line complete
That would so totally work for a lightsaber attack icon XD
Okay, I think I understand how to use layers and transparency now. Does the new Steel Fideliant fit all technical wesnoth requirements for images?
I redid one arm of the Welder. No animation yet, though.
Okay, I think I understand how to use layers and transparency now. Does the new Steel Fideliant fit all technical wesnoth requirements for images?
I redid one arm of the Welder. No animation yet, though.
- Attachments
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- I redid the arm. No GIMP treatment for this one though.
- Welder.PNG (926 Bytes) Viewed 5921 times
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- I added a shadow and a visor.
- Steel Fideliant.PNG (1.99 KiB) Viewed 5921 times
Re: Steelhive Graphics- Welder line complete
To me it looks like the Welder's left arm (our right) comes out of its forehead; darkening the outline slightly would probably solve the problem. Otherwise, very nice
Last edited by Hroppa on August 20th, 2009, 3:29 pm, edited 1 time in total.
My campaign: Civil Warfare
Re: Steelhive Graphics- Welder line complete
melinath's icon does look like a light-saber, but that is (almost) how a welding torch looks like. welding torches don't glow blue though. or red, for that matter. if the picture was a welding torch it would basically a straight line. i think it would be better if a blowtorch was used: they're used for fixing metal things too, aren't they?
Re: Steelhive Graphics- Welder line complete
wesfreak: blowtorches and welding torches are approximately the same thing. I believe welding torches are stronger. You're right - in the context, this torch may be glowing too much. However, did you look at the reference I linked?
Zero: Oddly, the shadow beneath the fideliant is at 59% transparency instead of 60%. Also, I've never told you this, but base frames actually point southeast... I've been flipping everything for you.
Zero: Oddly, the shadow beneath the fideliant is at 59% transparency instead of 60%. Also, I've never told you this, but base frames actually point southeast... I've been flipping everything for you.