Woodmouse's art stuff [random stuff, page 49]

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woodmouse
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Re: Woodmouse's sprites

Post by woodmouse »

Zack wrote:(can i have animations if i make them into units?)
Hmmm I'm not good at making animations, but I can still do something. Oh, and here is some new sprites:
Image
Yeah, I know, too simple... Just a mage riding a dragon, but I wanted to make this... :roll:
Image
And another simple sprite, Necromancer surrounded by projsctile and halo things... And red glow.

Antway, comments?
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Zack
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Re: Woodmouse's sprites

Post by Zack »

i thought that red halo of energy was a unit not effect of a unit :lol2:
i will use the dragon rider :) i am not very good with sprites :lol2:
at least i can code (depends if you mean editing :lol2: )
i think i made a campaign picture (the picture is the attachment)
Attachments
The campaign picture (could be)<br />and the dragon rider will be the icon
The campaign picture (could be)
and the dragon rider will be the icon
campaign (possible) Dragon Wars.PNG (25.29 KiB) Viewed 5524 times
Last edited by Zack on August 13th, 2008, 9:10 pm, edited 1 time in total.
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woodmouse
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Re: Woodmouse's sprites

Post by woodmouse »

I noticed you have one of my first frankie sprites in your avatar. :) Anyway, again new sprite:
Image
Simple, I know... fire mage or something. Comments?
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Zack
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Re: Woodmouse's sprites

Post by Zack »

nice could be a unit effect are anim :)
like a campaign or era only ability for a mage :)

do you do request :) ?
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woodmouse
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Re: Woodmouse's sprites

Post by woodmouse »

Zack wrote:do you do request?
Well, yes, if it's something that I am interested to make. :lol2:
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Zack
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Re: Woodmouse's sprites

Post by Zack »

yay :D
can i have a knight thats is not mounted (base sprite) :)
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woodmouse
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Re: Woodmouse's sprites

Post by woodmouse »

I tried, but it's too hard... I mean, I could have to draw some of the sprite myself, and it's hard when the other leg is like that, and the body is not straight up... :(
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Corvvs
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Re: Woodmouse's sprites

Post by Corvvs »

You could take a knight's torso and attach the legs of a swordsman.
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demo.png
demo.png (2.46 KiB) Viewed 5304 times
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Zack
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Re: Woodmouse's sprites

Post by Zack »

:) at least some one did it :) :lol2: it seems ok
and i would use it in a campaign i want to make :)
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woodmouse
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Re: Woodmouse's sprites

Post by woodmouse »

Hmm. Has someone any ideas for sprites? I make a rider, but what kinda? I mean, what rides what? I don't have ideas, so I ask others... :lol2:
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Max
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Re: Woodmouse's sprites

Post by Max »

if you are bored - why not make some idle animations for mainline units, or add missing defend/attack frames? ^^
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woodmouse
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Re: Woodmouse's sprites

Post by woodmouse »

Max2008 wrote:if you are bored - why not make some idle animations for mainline units, or add missing defend/attack frames? ^^
Hmm. Maybe I could... But idle animations are the hardest, I think. But I can try. Someone tell what units need idle or defend animations?
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Re: Woodmouse's sprites

Post by Max »

here's a complete list:
http://www.wesnoth.org/units/trunk/animations.html

and there's a thread:
Standing and idle animations

i love standing and idle animations - they add a lot of atmosphere...
or the recruit animations for some of the undead - looks really awesome^^
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woodmouse
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Re: Woodmouse's sprites

Post by woodmouse »

I made a Drake sprite. Nothing frankie in it! :D Please, say what do you like? Could this be used in somewhere?
Image
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BLM
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Re: Woodmouse's sprites

Post by BLM »

:hmm: looks kind of stubby. Also it seems to fit better with the old style used on the drakes. Well, its a good start but I think that it still needs more detail.
I tend to be a nit picker, even with my own art, so don't mind what I say.
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