Castle sketches
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- Sgt. Groovy
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Castle sketches
I'm learning the ropes on Wings 3D, and it makes very easy to sketch out ideas for castles. Here's one, with sloping embankment and bastions instead of towers (obviously, they would only be present at convex corners). It might be good for some more "modern" style faction.
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- bastion.png (41.1 KiB) Viewed 4929 times
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- Sgt. Groovy
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These are just models feeling out the basic shape. They won't be used directly, but they can be used as a guide when making the sprites.
I have an Undead castle under works, and also have an idea for a Draken one.
I have an Undead castle under works, and also have an idea for a Draken one.
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Sounds good.Sgt. Groovy wrote:These are just models feeling out the basic shape. They won't be used directly, but they can be used as a guide when making the sprites.
I have an Undead castle under works, and also have an idea for a Draken one.
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Uh, the idea isn't to put the 3d models directly in the game, it's to use them to get an idea of what the castle should look like then redraw it in pixel art...BloodIssyl wrote:They look awesome, but they would be out of place in the whole Wesnoth game, IMO.
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Oh, okay i understand now.turin wrote:Uh, the idea isn't to put the 3d models directly in the game, it's to use them to get an idea of what the castle should look like then redraw it in pixel art...BloodIssyl wrote:They look awesome, but they would be out of place in the whole Wesnoth game, IMO.
But did you have to be so mean about it?
- irrevenant
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I'm not sure what's so mean about Turin's comment - it looks like a simple statement of fact to me.
Want to post a Wesnoth idea? Great! Read these:
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Irrevenant wrote:I'm not sure what's so mean about Turin's comment - it looks like a simple statement of fact to me.
dang. i knew it. irr and jet are the same person. irrevenant is just jetryl's less artistically experienced alter ego.Jetryl wrote:I'm not sure what's so mean about Turin's comment - it looks like a simple statement of fact to me.
btw, WHY shouldnt the models be used as base for the real castle sprites? when scaled small enough, they would look fine enough for a start imo.
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- Sgt. Groovy
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The castle perspective in Wesnoth is slightly quirky, because the castles are supposed to be hexagonal, but looking like the shape of Wesnoth hex from an angle. That is, they must be stretched in N-S axis, and therefore a real 3d model might not completely fit.WHY shouldnt the models be used as base for the real castle sprites? when scaled small enough, they would look fine enough for a start imo.
Anyway, here's the Draken one:
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- altcastledr.png (26.88 KiB) Viewed 4698 times
Tiedäthän kuinka pelataan.
Tiedäthän, vihtahousua vastaan.
Tiedäthän, solmu kravatin, se kantaa niin synnit
kuin syntien tekijätkin.
Tiedäthän, vihtahousua vastaan.
Tiedäthän, solmu kravatin, se kantaa niin synnit
kuin syntien tekijätkin.