WW1 Units
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Yeah, once the unit's completely drawn, animating it is a piece of cake...JW wrote:Wow...that really does seem to be quite effective at animating. Each frame looks exactly like it should in its given position. Very nice.
Where is the Frenchman pulling his gun from though?
The french guy is wearing his gun on his back, I know it's not really easy to see, I will try to fix that, as I agree Rhuvaen about improving the shading... And I'll add a little flame when firing, at the moment I was just testing these two guys ingame, to see how they look like, and I see them firing arrows at each other...
For the bayonets, you're right about it, but they were put on the gun only before charges mostly, so I'll use them for the melee animation, which I still have to do...
And yes, I plan to add early MG, artillery and aviation, you can check that thread for more info, but it's the beginning, I guess lots of things will evolve with time and experience... http://www.wesnoth.org/forum/viewtopic.php?t=14046
- La_vie_en_Wose
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Actually, you can see the rifle on his back, attached with the "cord" (Don't know what the real word is)La_vie_en_Wose wrote:From his underwear, JW... That's how they won !JW wrote:Wow...that really does seem to be quite effective at animating. Each frame looks exactly like it should in its given position. Very nice.
Where is the Frenchman pulling his gun from though?
me: Welcome to the real world. If everyone says your art and opinions suck, it's because they DO suck. Even if you're too damned proud/stupid/both to realize it.
danny_california: yep keep telling fairy tales.
danny_california: yep keep telling fairy tales.
Sounds like a good idea, but I hardly see how to make those hands, and the little animations I did were just test actually, I'll first create all the units graphics before beginning animating them I think, so the factions gets playable faster...traverser wrote:Maybe you could have kids playing that it is WW1. POW!! sounds on shots, etc. Maybe if you want move animations you could have a hand pick the unit up and move it to somewhere.
I also joined a bigger picture of the french infantryman, so you can see better his rifle on his back
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- Bigger picture of French infantryman
- infantrybig.png (8.17 KiB) Viewed 5411 times
Wow.. that is actually suprisingly easy to make, I thought it would be harder. I mean, that's the stuff I make. Shows how good some things look scaled down. I just want to see how these vehicles are done.
Also, Yanshee, alot of factions have only base images at first, so by you doing that, your doing a pretty normal thing.
Good Work anyway.
Also, Yanshee, alot of factions have only base images at first, so by you doing that, your doing a pretty normal thing.
Good Work anyway.
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Nice, what program do you use.
I am Oreb, Lord of the Darthien
Give your comments to the World of Orbivm
Give your comments to the World of Orbivm
- Maeglin Dubh
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Yanshee wrote: Well, I have to admit one thing, these are not pixelart units, they're done in Inkscape, in vector.
Cuyo Quiz wrote:I really should push for Temuchin's brainstorming with all my might someday, when the skies are cloudy, the winds dance and the light is free to roam over the soil along the fog.
I reworked a bit the crapouillot, I scaled the mortar a bit up, and reworked slightly the perspective, so it looks less flat, ...
I also did a first version of the breguet, an early war french airplane, I think I'll have to rework a bit the perspective on the tail, it looks a little strange to me, tell me what you think about these...
I also did a first version of the breguet, an early war french airplane, I think I'll have to rework a bit the perspective on the tail, it looks a little strange to me, tell me what you think about these...
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- French breguet
- frbreguet.png (5.04 KiB) Viewed 5196 times
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- crapouillot updated
- frcrapouillot.png (3.14 KiB) Viewed 5195 times
I know what's wrong with the tail of the plane. Not quite sure how to describe it, but I'll try to put it in words.
...
Actually f*** words. Instead, here's a quick image hack to point you in the right direction. Hope it helps.
(Note that this isn't intended to be final. I reccomend you redo it yourself.)
Good luck with the era and all that. It looks interesting.
...
Actually f*** words. Instead, here's a quick image hack to point you in the right direction. Hope it helps.
(Note that this isn't intended to be final. I reccomend you redo it yourself.)
Good luck with the era and all that. It looks interesting.
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- frbreguet_259.png (4.86 KiB) Viewed 5182 times