can you store_label?
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can you store_label?
I've had a couple of persons assuming that a user placed
Is it possible to store all labels of a given map in order to use them in the next scenario, regardless if they were placed by WML or by the player during the game?
[label]
done with alt+l during the game can be carried over from scenario to scenario.Is it possible to store all labels of a given map in order to use them in the next scenario, regardless if they were placed by WML or by the player during the game?
Re: can you store_label?
You could however save them in variables and them place them again in the next scenario.
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Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Re: can you store_label?
It is possible to intercept [label] call, but not when player adds label.