1.0 Feature List
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Conveniently enough, we now have a variety of parchment textures. I think Jetryl's planning on working some magic with them, after which one could be used for this.turin wrote:I would say just don't have the map in the background. Instead, have something without black lines on it at all - basically, a blank white parchment. Otherwise, any color will be difficult to read, because it will blend in with the black, blend in with the tan, or be a really light color (like white) that is hard to read.
Author of Wercator
It'd be neat if we can specify the background of a [message], so that a campaign developer can have letters.Quensul wrote:Conveniently enough, we now have a variety of parchment textures. I think Jetryl's planning on working some magic with them, after which one could be used for this.
"ILLEGITIMIS NON CARBORUNDUM"
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
sorry for bumping this post, and sorry for suggesting a feature that is likely suggested long before, but...
What I am desperately missing is a possibility to delete installed campains.
(of course an rm -r ~/.wesnoth/data/campains/<campain> works fine, but it is quite onconvenient.)
I think this feature would add some quality for an 1.0 release, but it surely should not lack in a post-1.0 release.
What I am desperately missing is a possibility to delete installed campains.
(of course an rm -r ~/.wesnoth/data/campains/<campain> works fine, but it is quite onconvenient.)
I think this feature would add some quality for an 1.0 release, but it surely should not lack in a post-1.0 release.
If you're playing in windowed mode you can just click the 'X' of your window manager to close the entire program in one go.PingPong wrote: There is only one thing that I miss in Wesnoth (0.9.4) right now:
I can't quit Wesnoth from within a game I play (even if it says quit game!), but have to go back to the main menu first and then click "Quit" a second time. It would be nice if I could quit the whole program at any time
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
Sorry if it was suggested before but I wasn't able to find it with the search function.
There is only one thing that I miss in Wesnoth (0.9.4) right now:
I can't quit Wesnoth from within a game I play (even if it says quit game!), but have to go back to the main menu first and then click "Quit" a second time. It would be nice if I could quit the whole program at any time or at least when playing a game and not only when I'm in the main menu / title screen. Would be nice to see this in 1.0, because having a really good (G)UI is quite essential IMHO.
Right now when I'm playing a game and click on Menu the following options are available:
Menu
Menu
If for some reason it would need translation anyway I would suggest doing it even another (and better!) way:
Menu
P.S.: I really love this game! You all did an awesome job with creating it!
There is only one thing that I miss in Wesnoth (0.9.4) right now:
I can't quit Wesnoth from within a game I play (even if it says quit game!), but have to go back to the main menu first and then click "Quit" a second time. It would be nice if I could quit the whole program at any time or at least when playing a game and not only when I'm in the main menu / title screen. Would be nice to see this in 1.0, because having a really good (G)UI is quite essential IMHO.
Right now when I'm playing a game and click on Menu the following options are available:
Menu
- Scenario Objectives
Statistics
Unit List
Status Table
Save Game
Load Game
Preferences
Help
Quit Game
Menu
- Scenario Objectives
Statistics
Unit List
Status Table
Save Game
Load Game
Preferences
Help
Quit Game
Quit Wesnoth
If for some reason it would need translation anyway I would suggest doing it even another (and better!) way:
Menu
- Scenario Objectives
Statistics
Unit List
Status Table
Save Game
Load Game
Preferences
Help
Main Menu (quits game)
Quit Program
P.S.: I really love this game! You all did an awesome job with creating it!
Thanks, Dave.Dave wrote:If you're playing in windowed mode you can just click the 'X' of your window manager to close the entire program in one go.PingPong wrote: There is only one thing that I miss in Wesnoth (0.9.4) right now:
I can't quit Wesnoth from within a game I play (even if it says quit game!), but have to go back to the main menu first and then click "Quit" a second time. It would be nice if I could quit the whole program at any time
Personally I dislike playing any game in windowed mode (and I guess I'm not the only one who does).
Maybe an "X" could be added to the upper right in full screen mode? This wouldn't need any translations, anyone would understand what it means and there would be almost no risc clicking it accidently. And maybe adding a symbol for switching between full screen mode and windowed mode would also be nice for some people.
When a level is ending, you get the small window that tells how much money you get for the next level. At this place, it would not be that bad to see a statistic about how many level-ups the player has made in that level. Much like the window that comes under the statistics menu point, but specific to this level only.