Amber werewolfs (Naa)

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Quentin
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Post by Quentin »

Kestenvarn wrote:How do you tell the bottom ones are more powerful than the top?
they have a glow :P :roll:
TankiuX168KTDM
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Post by TankiuX168KTDM »

To wayfarer:
Ok I make 4 tree from this.

To scott:
bufer creates shilds around it which protekts him and frendly unit from magic (+- 75 persent)

To else:
Neoriceisgood
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Post by Neoriceisgood »

Sorry, but what the f*ck is he wearing?
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TankiuX168KTDM
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Post by TankiuX168KTDM »

is it beter?
scott
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Post by scott »

But your units don't look anything like him, no matter how he's dressed.
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Neoriceisgood
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Post by Neoriceisgood »

Yeah, but why would you even want to dress that wolf in such horrid euhh "clothes" ?
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unsung
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Post by unsung »

exactly were is his fur?

it's a wereWOLF after all.

if you say they don't have fur.... I will grow angry. and throw things.
That actually sounds rather entertaining. :twisted:
Oh no look out its a ray gun.
You should move to avoid the rays
the rays are coming out of the gun
if you are hit by the rays
you will be shot by the rays
the rays are fast so you should be fast to
can you win against the fast rays from the gun?
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Kestenvarn
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Or a parody one...

Post by Kestenvarn »

I call shenanigans. This has to be a secondary account.
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Post by Kamahawk »

Neoriceisgood wrote:Am I the only one who bursted out in laughter at this topic? Not even my worst unit idea is as wicked as this.
You know, some of us still haven't forgiven you for that whole Drake idea of yours: :P .
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TankiuX168KTDM
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Post by TankiuX168KTDM »

The magick tree:

______________________________->naa necromonger
______________->black naa mage-{ -> darknes naa mage
grey naa mage-{
______________-> white naa mage-{-> naa mage of light
_______________________________-> naa summoner



________________________________->naa hider
_______________->Dark naa speller-{ ->naa bilder
naa forest speller-{
_______________->naa animalist-{ -> naa druid
______________________________->naa transformer


_____________________________________->Naa fire wizard
_____________________________________->Naa land wizard
naa electrik wizard -> naa elemental wizard-<-> Naa water wizard
_____________________________________->naa ice wizard
_____________________________________->naa wind wizard



_______________________->naa healer
__________->naa recover-{ ->naa teacher
naa mystic-{
__________-> naa runer-{->naa bufer
______________________->naa teleporter


does this werewolf is bad?
If Yes show How it hade to luck like
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Neoriceisgood
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Post by Neoriceisgood »

I vote we just ignore this thread until this guy learns to talk in a manner that every sentient person on the forums can comprehend.
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TankiuX168KTDM
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Post by TankiuX168KTDM »

ground naa fighters tree:

_________________________________->naa darek adapter
_____________->Dark naa sword man-{ ->naa daef walker
naa sword man-{
_____________-> white sword man-{ ->naa paladin
_______________________________-> naa white adapter



___________________________-> naa atacer
____________->naa mace man-{->naa heavy defender
naa club man-{
____________-> naa axeman-{ ->naa skirmisher
___________________________->naa berserker



_______________________->naa white guard
__________->naa guard-{-> naa dark guard
naa patrol-{
__________ ->naa dualist-{->naa dagerist
_______________________->naa ninja



__________________________->naa bow master
____________->naa bowman-{->naa sniper
naa knife man-{
____________->naa axe thuer-{->naa jeveliner
___________________________-> naa bola man



_________________________->naa hoplite man
__________->naa spear man-{->naa alebard man
naa fighter-{
__________->soldier-{-> gladiator
___________________->worrior
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irrevenant
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Post by irrevenant »

You might have some good ideas here, but they're not really coming across well.

You're just throwing a lot of unit names at us without really giving us any idea what they're about. Tell us what they are and how they'll work in Wesnoth (eg. what does the "Teacher" unit do in game terms?). Also, give us a 1 paragraph summary of what this faction is about in clear english.

A couple of comments:

* I think you have far too many units, especially if this is just the mage tree. 2 dozen units is about the most you'd want in a faction. Beyond that, units start losing their diversity and just blur together. It's also a lot of work to define all those units, create graphics & animations etc.

* I think the tree is too deep. If it's going to be a mage-heavy faction, I'd suggest making #1, #2 & #3 all Level 1 units. If you prune it down to 12 mage units (which is almost double the number in Wesnoth) you can then have a tree like this (numbers chosen randomly):

1 -> 4 -> 5
-> 6 -> 7 -> 8
2 -> 9 -> 10
3 -> 11 -> 12

That way you have a primary mage line and a couple of specialist mage lines. It's not quite so boringly symmetrical, and players will get to see them in play 'cos they don't have 16 different units that don't appear until level 5. (#8 above would be something very special)

* The werewolf graphic is passable for a working graphic, but it's at the wrong scale for Wesnoth. Compare it to the mages.

You seem to be very ambitious, and that's great, but I'd suggest thinking about how the faction works as a whole. What makes it different to the factions already in Wesnoth? Then I'd work on specifics for a manageable number of units, rather than vast numbers of poorly detailed units.

Now, it's possible this is all worked out in your head already. Unfortunately, it's not coming across that way.
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appleide
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Post by appleide »

I can't emphasise the point strong enough:
irrevenant wrote:Also, give us a 1 paragraph summary of what this faction is about in clear english.
But, I can't say that I speak in clear english all the time either... :?

It looks like you *might* be korean... maybe pm me and I 'll try to see what you were talking about...

p.s I still dont get what the "amber werewolves" or where is "naa"...

although it does look like a mage faction to me...
Why did the fish laugh? Because the sea weed.
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Jetrel
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Post by Jetrel »

Neoriceisgood wrote:Am I the only one who bursted out in laughter at this topic? Not even my worst unit idea is as wicked as this.
Answer: Nope.

I think it's a testament to how unusually nice people around here are, given that they are trying to seriously help this guy. Good ideas and bad graphics are one thing, but... :?
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